Commit Graph

1403 Commits

Author SHA1 Message Date
Bastien Montagne
435b6743fd Fix #121733: Linked masks/moviclips/images used by editors get lost on file reload.
This was a consequence of the work done in #106321, where this specific
'active in UI' case was not identified and properly handled.

Now, consider most ID usages from UI (editors) as 'weak links', i.e.
keep a reference to these IDs even if they are only indirectly used.

Note that missing weak links will not create placeholders if the source
data is not found in the library anymore on load. they are just silently
dropped.

Pull Request: https://projects.blender.org/blender/blender/pulls/122207
2024-05-27 13:35:53 +02:00
Campbell Barton
61e4d1818e Cleanup: follow operator callback & argument naming 2024-05-24 14:08:33 +10:00
Campbell Barton
57707ca9ae Cleanup: const pointers for FCurves where possible 2024-05-21 13:17:35 +10:00
Nathan Vegdahl
98b0bfa9e7 Refactor: make yet more fcurve evaluation functions take const fcurves
This follows on after #121788.

Pull Request: https://projects.blender.org/blender/blender/pulls/121882
2024-05-17 15:56:57 +02:00
Sybren A. Stüvel
45bf2eae98 Refactor: Anim: simplify ANIM_remove_driver()
Simplify `ANIM_remove_driver()` by removing unused parameters and handling
simple cases first.

No functional changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/121655
2024-05-10 15:43:31 +02:00
Philipp Oeser
238ee9683a Fix: memleak in Graph Editor Keyframe jump operator
In case no frame to jump to was found, `ANIM_animdata_freelist` wasnt
called.

Spotted while looking into #121463

Pull Request: https://projects.blender.org/blender/blender/pulls/121484
2024-05-07 15:19:05 +02:00
Philipp Oeser
734a9dec43 Fix #121463: Graph Editor Keyframe jump operator shifts keyframes
Caused by 598af45459

Above commit added respect for the NLA strip offset (rightfully so, by
using `ANIM_nla_mapping_apply_fcurve`).
However, when no closest frame was found, the code moved on to the next
FCurve without restoring to the original FCurve --
`ANIM_nla_mapping_apply_fcurve` needs to be called in pairs.

To resolve, now always restore to the original FCurve.

Pull Request: https://projects.blender.org/blender/blender/pulls/121483
2024-05-07 15:17:26 +02:00
Christoph Lendenfeld
33c6e9f92c Refactor: move FCurve baking code to animrig
No functional changes.

This PR moves the following public functions to animrig:
* sample_fcurve_segment
* bake_fcurve
* bake_fcurve_segments

The `bake_fcurve_segments` also gets a docstring and its comments have been
updated to follow the style guide.

Pull Request: https://projects.blender.org/blender/blender/pulls/120984
2024-04-30 12:22:47 +02:00
Christoph Lendenfeld
0dd0583a75 Refactor: move get_keyframing_flags function to animrig
No functional changes.

This PR moves the `ANIM_get_keyframing_flags` function to
animrig as `get_keyframing_flags`.
The docstring has been fixed since it was out of date.

Pull Request: https://projects.blender.org/blender/blender/pulls/121120
2024-04-26 13:21:55 +02:00
Christoph Lendenfeld
78583bf22e Anim: Add option to show modified property on slider
This PR adds the feature of displaying which property is modified
to the slider GUI.

This is useful in cases like #117287
where the slider can modify different properties during the modal operation.

The string is optional and will be empty by default.

This label is placed to the left of the slider where the percentage was usually located.
The percentage has now been moved to the right.

Pull Request: https://projects.blender.org/blender/blender/pulls/119920
2024-04-25 15:48:17 +02:00
Christoph Lendenfeld
dafcb353b8 Fix #120950: Graph Editor curve drawing artifacts with normalized display
The drawing code in the Graph Editor reduces the points drawn by checking the pixel distance.
The calculation for the pixel distance didn't take the normalization into account though, so
in certain scenarios points would be skipped that shouldn't be skipped.

The fix is to pass the normalization factor into the pixel distance calculation.

Pull Request: https://projects.blender.org/blender/blender/pulls/121070
2024-04-25 11:50:55 +02:00
Brecht Van Lommel
15b9ae5436 Refactor: Use typed functions for blend file data reading
This makes the read and write API functions match more closely, and adds
asserts to check that the data size is as expected.

There are still a few places remaining that use BLO_read_data_address
and similar generic functions, these should eventually be replaced as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/120994
2024-04-24 17:01:22 +02:00
Campbell Barton
019d3ef939 Cleanup: spelling in comments 2024-04-24 10:48:45 +10:00
Christoph Lendenfeld
c30647a6fc Refactor: remove ReportList argument from insert_key
The insert key function in `animrig/keyframing.cc` took a `ReportList`
argument which it used to print messages in case of failures.

Instead this now returns a `CombinedKeyingResult` and the caller is
responsible for creating reports out of that.

To make that simpler the `ID` argument has been changed from a pointer to a reference.
The calling functions now make sure that it's not a `nullptr`.

This has the effect that there will be less messages printed in the Info panel when e.g. inserting keys with a keyingset.
This still doesn't make an error message pop up though.

Related to #119776

Pull Request: https://projects.blender.org/blender/blender/pulls/120784
2024-04-23 10:10:23 +02:00
Sybren A. Stüvel
43cd394832 Anim: Slider operators, prevent pass-through of Tab key
When a slider operator has only a single 'slider property', disregard
Tab keyboard events.

This fixes an issue where the Tab key would make the slider operator
misbehave in a way that required cancelling the operator and re-starting
it.

Context: Depending on the specific operator, Tab can be used to toggle
between different parameters. The generic handler for modal slider
operators didn't take this into account, though, and passed through the
Tab key to the rest of Blender, when it wasn't handled by the specific
operator.

Pull Request: https://projects.blender.org/blender/blender/pulls/120922
2024-04-22 12:51:16 +02:00
Christoph Lendenfeld
6af54b4b1e Refactor: use IndexRange for loops in graph_draw.cc
No functional changes.

This modifies the function `get_bounding_bezt_indices` to return an `IndexRange` instead of an `int2`.
With that it is possible to use the C++ for loop syntax.
The function is renamed to `get_bounding_bezt_index_range` to represent its return type.

Pull Request: https://projects.blender.org/blender/blender/pulls/120786
2024-04-19 10:10:23 +02:00
Christoph Lendenfeld
3eda9619f9 Anim: precalculate bounding indices for key drawing in the Graph Editor
While the drawing code already skipped drawing any key points that are not in view,
it did that with an `if` check within the `for` loop. This can be speed up quite a bit
by calculating the bounding indices beforehand and only iterating that range.

| - | Before | After |
| - | - | - |
| `draw_fcurve_selected_keyframe_vertices` | 44850ns | 3194ns |
| `graph_main_region_draw` | 32ms | 21ms |

Test file used
https://download.blender.org/ftp/sybren/animation-rigging/heavy_mocap_test.blend

Pull Request: https://projects.blender.org/blender/blender/pulls/120521
2024-04-12 12:41:45 +02:00
Christoph Lendenfeld
0157fede80 Anim: don't include handles when calculating FCurve bounds in Graph Editor
On heavy scenes, the function `get_graph_keyframe_extents`
takes up a considerable amount of the time (~50%) it takes to draw the Graph Editor.
This function is called to set the `View2D` extents which makes the scrollbars work properly.
I'd argue that level of precision isn't needed just to display scrollbars.
Passing the flag as `false` speeds up the drawing  code by 22%.

Timings for `graph_main_region_draw`
| Before | After |
| - | - |
| 32ms | 25ms |

Timings for `get_graph_keyframe_extents`

| Before | After |
| - | - |
| ~16ms | ~8ms |

Test file used
https://download.blender.org/ftp/sybren/animation-rigging/heavy_mocap_test.blend

Pull Request: https://projects.blender.org/blender/blender/pulls/120519
2024-04-12 11:27:36 +02:00
Harley Acheson
7226b52728 UI: Removal of GRAPH_OT_keys_to_samples Confirmation
Removal of the dialog that pops up to confirm this operator. The
Animation & Rigging module feels this isn't needed since this action
is quite visual and hard to miss. This operator is also not often
used and might get removed in future as unnecessary.

Pull Request: https://projects.blender.org/blender/blender/pulls/120074
2024-04-10 00:45:44 +02:00
Campbell Barton
6b14b67a29 Cleanup: spelling in comments 2024-04-08 16:23:25 +10:00
Campbell Barton
430d7961a2 Cleanup: remove redundant checks & struct declaration 2024-04-08 12:03:08 +10:00
Campbell Barton
7e9f7320e4 Cleanup: spelling in comments & comment blocks 2024-04-04 11:26:28 +11:00
Campbell Barton
fa4fdbf356 Cleanup: remove repeated flags in bit-flag literals 2024-04-01 22:20:09 +11:00
Campbell Barton
686605a6dd Cleanup: declare arrays as const where possible 2024-03-28 22:57:57 +11:00
Campbell Barton
b2e00d1285 Cleanup: use const pointer arguments 2024-03-28 20:57:50 +11:00
Hans Goudey
148940ad15 Cleanup: Remove unnecessary keywords from newly C++ headers
Pull Request: https://projects.blender.org/blender/blender/pulls/119943
2024-03-27 02:45:30 +01:00
Hans Goudey
b8b745ae1e Cleanup: Move remaining editors internal headers to C++ 2024-03-27 02:45:27 +01:00
Campbell Barton
40ab214c0a Cleanup: spelling in comments 2024-03-27 10:25:31 +11:00
Campbell Barton
099ff1a953 Cleanup: various non-functional C++ changes 2024-03-26 15:29:11 +11:00
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Christoph Lendenfeld
62f140e048 Anim: Add Sharpness to Ease operator
This PR extends the existing `Ease` operator with a sharpness property.

This means it has two parameters:
* Curve Bend: Define which key to favor. At 0 it's exactly between the two keys.
* Sharpness: Higher values make the change more abrupt.

During modal operation it is possible to switch the slider between those two by pressing `TAB`.

Pull Request: https://projects.blender.org/blender/blender/pulls/117287
2024-03-22 13:22:35 +01:00
Christoph Lendenfeld
646f9bcebe Refactor: Remove bAction argument from insert_keyframe
No functional changes intended.

The `insert_keyframe` function had a `bAction` argument that could be
a `nullptr`. If it was a `nullptr` it would be queried from the `ID`.

However in all cases where it is passed it is also gotten from the `ID`, making
the argument redundant.

This PR removes the argument to simplify the function.

Pull Request: https://projects.blender.org/blender/blender/pulls/119742
2024-03-22 13:18:32 +01:00
Pratik Borhade
c250b4bd51 Merge branch 'blender-v4.1-release' 2024-03-20 17:27:43 +05:30
Pratik Borhade
f99939e2ff Cleanup: Remove redo panel drawing code of graph select handle
Since there is no special case for drawing redo panel, this callback is
not required. Panel will be generated automatically because `undo` and `register`
flags are added to operator.
This improves alignment in redo panel.

Pull Request: https://projects.blender.org/blender/blender/pulls/119494
2024-03-20 12:55:13 +01:00
Brecht Van Lommel
7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00
Harley Acheson
443ea628c5 UI: Changes to Small Operator Confirmations
Small operator confirmations get separate confirm and cancel buttons,
better descriptions and configurable confirm button text. But still
popup at cursor location and can be cancelled with mouse movement.

Pull Request: https://projects.blender.org/blender/blender/pulls/118346
2024-03-12 23:12:45 +01:00
Hans Goudey
8c16d06858 Cleanup: Use reinterpret_cast instead of C-style cast 2024-03-07 09:30:22 -05:00
Falk David
a11335d19a Cleanup: Move BKE_fcurve.h to C++
No functional changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/119094
2024-03-05 18:39:08 +01:00
Hans Goudey
5993c517bd Cleanup: Use C++ Array, Span, int2 for lasso coords 2024-03-05 11:29:04 -05:00
Hans Goudey
164eb3c25b Cleanup: Move lasso utility files to C++ 2024-03-05 10:23:11 -05:00
Hans Goudey
d29ce3d531 UI: Remove uiBut a1 and a2 values
Over the last couple years (!) UI buttons have moved to derived classes,
meaning we don't need to use the same "a1" and "a2" variables to store
different information. At this point, that information is set specifically
by internal UI code, or functions like `UI_but_*_set`.

These values are only set to their default 0 values now (or -1 in some
non-meaningful cases). This commit removes the values from buttons
and removes the remaining a1 and a2 arguments from the UI API.
2024-03-01 14:27:57 -05:00
Christoph Lendenfeld
c28e1bb482 Refactor: remove KEYFRAME_OK_CHECKS macro
No functional changes.

This PR just replaces the `KEYFRAME_OK_CHECKS` macro with a function
`keyframe_ok_checks`.

The motivation for this is to remove the confusing use of nested macros.

Since the actual check has to be passed in, this new function takes a function as an argument.

Pull Request: https://projects.blender.org/blender/blender/pulls/118914
2024-03-01 12:05:00 +01:00
Campbell Barton
3b9b6ebbfa Merge branch 'blender-v4.1-release' 2024-02-29 22:04:20 +11:00
Christoph Lendenfeld
a96f1208cc Fix #97202: Channels of animation editors disappearing when applying filters
The issue is that when applying filters, the list of channels shrink, but the `View2D` isn't updated accordingly.
When you move the viewport, the channels would jump back into view but not before.

The total height of the channel stack is computed every frame,
and the issue is fixed by calling the `UI_view2d_curRect_clamp_y` after that.

Since this has to be done before `UI_view2d_view_ortho` is called, I had to extract
the height calculations into the caller function.
I thought about making a generic function for all 3 editors but they were too different
to meaningfully do that.

I removed the fix that stopped the channels going off screen when using the cursor to scroll,
since the new logic already does that.

Note: while the report only mentions the Dope Sheet, this fix is applied to
the Graph Editor and NLA editor as well since they had the same issues. This PR fixes them all.

Also fixes #46649

Pull Request: https://projects.blender.org/blender/blender/pulls/118006
2024-02-29 10:33:02 +01:00
Bastien Montagne
de5451b112 Cleanup: Move BKE_anim_data header to be fully C++. 2024-02-28 11:51:03 +01:00
Brecht Van Lommel
0f2064bc3b Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was 4bf6a2e564.
2024-02-19 15:59:59 +01:00
Hans Goudey
81a63153d0 Despgraph: Rename "copy-on-write" to "copy-on-evaluation"
The depsgraph CoW mechanism is a bit of a misnomer. It creates an
evaluated copy for data-blocks regardless of whether the copy will
actually be written to. The point is to have physical separation between
original and evaluated data. This is in contrast to the commonly used
performance improvement of keeping a user count and copying data
implicitly when it needs to be changed. In Blender code we call this
"implicit sharing" instead. Importantly, the dependency graph has no
idea about the _actual_ CoW behavior in Blender.

Renaming this functionality in the despgraph removes some of the
confusion that comes up when talking about this, and will hopefully
make the depsgraph less confusing to understand initially too. Wording
like "the evaluated copy" (as opposed to the original data-block) has
also become common anyway.

Pull Request: https://projects.blender.org/blender/blender/pulls/118338
2024-02-19 15:54:08 +01:00
Bastien Montagne
5baef63a20 BKE ID remap: Refactor: Remove C API around CPP IDRemapper.
The ID remapper code was already largely defined in a CPP struct
(IDRemapper). Make this an actual class, and remove the C API wrapper
around.

This makes the code cleaner, easier to follow, and easier to extend or
modify in the future.

Pull Request: https://projects.blender.org/blender/blender/pulls/118146
2024-02-13 15:36:38 +01:00
Campbell Barton
b372ebae68 Cleanup: unused headers for source/blender/editors
Remove 1317 includes from editors.
2024-02-13 10:02:53 +11:00
Bastien Montagne
5aaadebbe4 Cleanup: Make BKE_scene.h a full Cpp header. 2024-02-10 19:16:25 +01:00