Commit Graph

12199 Commits

Author SHA1 Message Date
Campbell Barton
f396ab236a Merge branch 'blender-v3.4-release' 2022-11-15 16:37:56 +11:00
Campbell Barton
3ff7d0796d GHOST/Wayland: limit the size of the events_pending vector
Avoid keeping allocated overly large events_pending vector in case of
long delays between processing events.

While in practice this isn't likely to cause problems, it's better to
avoid keeping unnecessarily large allocations.

Also remove invalid comment.
2022-11-15 16:36:57 +11:00
Campbell Barton
be024ee7b7 Merge branch 'blender-v3.4-release' 2022-11-15 15:32:52 +11:00
Campbell Barton
435c824a5f Merge branch 'blender-v3.4-release' 2022-11-15 15:32:47 +11:00
Campbell Barton
2205e5f63f Merge branch 'blender-v3.4-release' 2022-11-15 15:32:34 +11:00
Campbell Barton
37b256e26f Fix T100855: Input while Blender is unresponsive exits under Wayland
Consume events in a thread to prevent Wayland's event buffer from
overflowing Waylands internal buffer and closing the connection.
From a users perspective this seemed like a crash.

Details:

- This is a workaround for a known bug in Wayland [0].
  Threaded event handling has been if-defed so it can be removed when
  it's no longer needed.

- GTK & QT use threaded event handling to avoid this problem
  (SDL on the other hand doesn't).

- The complexity and number of locks needed to handle events in a
  separate thread is a significant down-side, but as far as I can see
  this is necessary.

- Re-connecting to the Wayland server is possible but not practical as
  the OpenGL context is lost and as far as I can tell it's not possible
  to keep it active (see: D16492).

[0]: https://gitlab.freedesktop.org/wayland/wayland/-/issues/159
2022-11-15 15:26:31 +11:00
Campbell Barton
f1646a4d5e GHOST/Wayland: share logic for xdg/libdecor window configuration
Split frame & frame_pending structs, making window actions simpler
to reason about.
2022-11-15 14:49:44 +11:00
Campbell Barton
56f783d883 GHOST/Wayland: only use a single swapBuffers for libdecor redrawing
Using a single draw works in my tests and I couldn't reproduce the
issue noted in the comment.

Also apply minor cleanup, assigning a variable before calling methods to
reduce diff-noise in planned changes.
2022-11-15 12:30:54 +11:00
Michael Jones
edae67c036 Cycles: Enable MetalRT pointclouds & other fixes
Cherrypicking D16499 into blender-v3.4-release
2022-11-14 16:51:48 +00:00
Michael Jones
b0e2e45496 Cycles: Enable MetalRT pointclouds & other fixes
Code authored by Marco Giordano.

This fixes pointcloud rendering on MetalRT and some other subtle MetalRT bugs:
- Incorrect kernel hashing
- Missing specialisation constants
- Incorrect visibility filtering
- Missing null pointer check

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D16499
2022-11-14 16:39:18 +00:00
Mikhail Matrosov
857bb1b5ec Cycles: improve adaptive sampling for overexposed scenes
Render time is reduced for overexposed scenes, by taking into account absolute
light intensity for adaptive sampling.

This can negatively affect some scenes where compositing or color management
are used to make the scene much darker or lighter. For best results adjust the
Film > Exposure setting to bring the intensity into a good range, and then do
further compositing and color management on top of that. Note that this setting
is different than color management exposure.

Previously Cycles' adaptive sampling used sqrt(I) to normalize noise level to
conform to a viewer's eye sensitivity. It is great for darker regions of the
image, but also requests too much samples in bright regions, sometimes several
times more than needed. Highlights can tolerate more noise because in most
examples it is still less noticeable then the noise in darker areas in the same
render.

Differential Revision: https://developer.blender.org/D16392
2022-11-14 14:14:31 +01:00
Miguel Pozo
6a96edce2e Merge branch 'blender-v3.4-release' 2022-11-14 12:24:45 +01:00
Campbell Barton
0190b104c8 GHOST/Wayland: fix building when GHOST_OPENGL_ALPHA is defined 2022-11-14 12:01:26 +11:00
Campbell Barton
e0cb3e0a39 Merge branch 'blender-v3.4-release' 2022-11-14 10:38:01 +11:00
Campbell Barton
b8d1022dff Merge branch 'blender-v3.4-release' 2022-11-14 10:37:57 +11:00
Campbell Barton
d7971972fa GHOST/Wayland: call exit() when Wayland has a fatal error
Without this, a fatal error simply floods the stderr with the same
message without exiting.

Also add note on why reconnecting to the display server isn't practical.
2022-11-14 10:37:08 +11:00
Campbell Barton
fe6114aaf5 GHOST/Wayland: remove display listener (was warning on startup)
This already has a default listener which uses waylands logging.
2022-11-14 10:12:34 +11:00
Ray Molenkamp
533c396898 Merge remote-tracking branch 'origin/blender-v3.4-release' 2022-11-12 13:32:26 -07:00
Ray Molenkamp
1b34da5da6 Fix: OpenSubdiv reporting version 0.0.0 in system_info.txt
OSD Lists as 0, 0, 0 this is due to opensubdiv_capi.cc not actually including
the OSD version header, so it's not getting the version define, and the code
in openSubdiv_getVersionHex is really well prepared to deal with any or no
version at all of OSD, catches the problem and returns 0, 0, 0

Given this file is only build when OSD is enabled we can just blindly include
opensubdiv/version.h here

Reviewed by: brecht
Differential Revision: https://developer.blender.org/D16398
2022-11-12 13:31:55 -07:00
Campbell Barton
0fc27536fb Merge branch 'blender-v3.4-release' 2022-11-12 19:52:11 +11:00
Campbell Barton
a582abd923 Cleanup: add a system reference to the wayland window
Avoid relying on GHOST_ISystem::getSystem(), store the system instead.
2022-11-12 17:35:17 +11:00
Campbell Barton
4737f9cff2 Merge branch 'blender-v3.4-release' 2022-11-12 17:10:42 +11:00
Campbell Barton
935d6a965a Merge branch 'blender-v3.4-release' 2022-11-12 17:10:39 +11:00
Campbell Barton
b973e27327 Merge branch 'blender-v3.4-release' 2022-11-12 17:10:36 +11:00
Campbell Barton
cd659f7bbf Merge branch 'blender-v3.4-release' 2022-11-12 17:10:32 +11:00
Campbell Barton
41137eb7a5 Merge branch 'blender-v3.4-release' 2022-11-12 17:10:29 +11:00
Campbell Barton
e87b99d7f3 Merge branch 'blender-v3.4-release' 2022-11-12 17:10:25 +11:00
Campbell Barton
fcfa9ac219 Merge branch 'blender-v3.4-release' 2022-11-12 17:10:21 +11:00
Campbell Barton
436e6dca24 Fix window title not redrawing with Wayland/libdecor 2022-11-12 17:06:58 +11:00
Campbell Barton
bc3f5c7e14 GHOST/Wayland: skip resizing the EGL surface unnecessarily
wl_egl_window_resize ran when the window became active/inactive for e.g.
2022-11-12 16:38:51 +11:00
Campbell Barton
787ae01dad Cleanup: move title into GWL_Window
Nearly all Wayland window data is stored in this struct,
follow this convention so GWL_Window functions can be self contained.
2022-11-12 16:26:53 +11:00
Campbell Barton
19ba229391 Cleanup: move Wayland window state utilities into lower level functions
Add low level gwl_window_* functions.
2022-11-12 16:26:51 +11:00
Campbell Barton
2a17fd40a5 Fix non-interactive window borders after changes to event handling
Regression in [0] causes LIBDECOR interactions not to be detected.

[0]: deb8ae6bd1
2022-11-12 16:26:50 +11:00
Campbell Barton
7931ae0df3 Cleanup: use snake-case for WAYLAND utility functions
It wasn't so obvious which functions were part of the GHOST API
and which system functions were utilities.

This convention was already in place but not always followed.
2022-11-12 15:25:51 +11:00
Campbell Barton
deb8ae6bd1 GHOST/Wayland: replace roundtrip with dispatch_pending
Add a non-blocking version wrapper for wl_display_dispatch_pending.
This uses roughly the same logic as Wayland_PumpEvents in SDL.
Noticed this when investigating T100855.

Note that performing a round-trip doesn't seem necessary from looking
into QT/GTK & SDL event handling loops.
2022-11-12 15:11:43 +11:00
Patrick Mours
9d827a1834 Fix OSL object matrix with Cycles on the GPU
The OSL GPU services implementation of "osl_get_matrix" and
"osl_get_inverse_matrix" was missing support for the "common",
"shader" and "object" matrices and thus any matrix operations in OSL
shaders using these would not work. This patch adds the proper
implementation copied from the OSL CPU services.

Maniphest Tasks: T101222
2022-11-11 20:21:08 +01:00
Michael Jones
2c596319a4 Cycles: Cache only up to 5 kernels of each type on Metal
This patch adapts D14754 for the Metal backend. Kernels of the same type are already organised into subdirectories which simplifies type matching.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D16469
2022-11-11 18:10:29 +00:00
Patrick Mours
097a13f5be Fix broken Cycles rendering with recent OSL versions
Commit c8dd33f5a37b6a6db0b6950d24f9a7cff5ceb799 in OSL
changed behavior of shader parameters that reference each other
and are also overwritten with an instance value.
This is causing the "NormalIn" parameter of a few OSL nodes in
Cycles to be set to zero somehow, which should instead have
received the value from a "node_geometry" node Cycles generates
and connects automatically. I am not entirely sure why that is
happening, but these parameters are superfluous anyway, since
OSL already provides the necessary data in the global variable "N".
So this patch simply removes those parameters (which mimics
SVM, where these parameters do not exist either), which also
fixes the rendering artifacts that occured with recent OSL.

Maniphest Tasks: T101222

Differential Revision: https://developer.blender.org/D16470
2022-11-11 17:10:30 +01:00
Patrick Mours
6a8ce5ec1c Fix abort when rendering with OSL and OptiX in Cycles
LLVM could kill the process during OSL PTX code generation, due
to generated symbols contained invalid characters in their name.
Those names are generated by Cycles and were not properly filtered:

- If the locale was set to something other than the minimal locale
  (when Blender was built with WITH_INTERNATIONAL), pointers
  may be printed with grouping characters, like commas or dots,
  added to them.
- Material names from Blender may contain the full range of UTF8
  characters.

This fixes those cases by forcing the locale used in the symbol name
generation to the minimal locale and using the material name hash
instead of the actual material name string.
2022-11-10 19:31:59 +01:00
Sergey Sharybin
bc672e76eb Merge branch 'blender-v3.4-release' 2022-11-10 12:41:57 +01:00
Sergey Sharybin
6e2437d82b Fix missing wl_display_get_error in the Wayland dynamic loader
Some of the previous commits in Wayland related code added use
of this function, but did not update the dynamic loader. This
broke compilation of configurations which use dynamic loader
for Wayland (which is the official way oh how Blender is built).
2022-11-10 12:40:23 +01:00
Sergey Sharybin
ec1ab6310a Merge branch 'blender-v3.4-release' 2022-11-10 11:05:32 +01:00
Campbell Barton
2a6a492a82 GHOST/Wayland: report a message when there is a fatal error
Help troubleshooting T100855.
2022-11-10 16:51:44 +11:00
Campbell Barton
4b6d58fd6d Cleanup: minor naming changes, make listener struct const 2022-11-10 16:47:55 +11:00
Campbell Barton
baabac5909 Merge branch 'blender-v3.4-release' 2022-11-10 11:34:43 +11:00
Campbell Barton
8140f7f574 Cleanup: spelling in comments 2022-11-10 11:34:10 +11:00
Campbell Barton
7d606ad3b8 Merge branch 'blender-v3.4-release' 2022-11-10 11:22:08 +11:00
Campbell Barton
2630fdb787 Cleanup: format 2022-11-10 11:17:16 +11:00
Campbell Barton
7e4e8cca7d GHOST/Wayland: add wl_display_listener for debugging
Currently only used for logging to help with debugging.
2022-11-10 11:12:52 +11:00
Campbell Barton
79dae1a43f Cleanup: compiler warnings (unused-parameter & missing-declarations) 2022-11-10 11:10:01 +11:00