Commit Graph

10140 Commits

Author SHA1 Message Date
Campbell Barton
25266caa45 Cleanup: spelling 2020-11-20 11:39:22 +11:00
Stefan Werner
fdd3032f8f Cycles: Fixed zero sized normals when certain attributes were missing.
The Normal Map node was falling back to (0, 0, 0) when it was missing
the required attributes to calculate a new normal.
(0, 0, 0) is not a valid normal and can lead to NaNs when it is
normalized later in the shader. Instead, we now return sd->N,
the unperturbed surface normal.
2020-11-19 23:15:09 +01:00
Sergey Sharybin
72a199e148 Atomic: Cover with unit tests
Cover all atomic functions with unit tests.

The tests are quite simple, nothing special so far. The goal is to:

- Make sure implementation exists.
- Implementation behaves the same way on all platforms
  (We had issue when MSVC and GCC were behaving differently in the
  past).
- Proper bitness is used for implementation and non-fixed-size
  function implementation.

The tests can be extended further to make sure, for example, that
CAS operations do not cast arguments to a more narrow type for
comparison. Considering it a possible further improvement, as it is
better be done being focused on that specific task.

There is an annoying ifdef around 64bit implementation, which uses
same internal ifdef as the header does. This check is aimed to be
removed, so is easier to simply accept such duplication for now.

The tests seems somewhat duplicate for signed/unsigned variants and
things like this. The reason for that is to keep test code as simple
as possible: attempting to do something smart/tricky in the test code
often causes the test code to be a subject of being covered with its
own unit tests.

Differential Revision: https://developer.blender.org/D9590
2020-11-19 17:19:48 +01:00
Sergey Sharybin
a44bb8603e Guarded allocator: Fix lock-free allocator tests
Previously the lock-free tests were actually testing guarded allocator
because the main entry point of tests was switching allocator to the
guarded one.

There seems to be no allocations happening between the initialization
sequence and the fixture's SetUp(), so easiest seems to be just to
switch to lockfree implementation in the fixture's SetUp().

The test are passing locally, so the "should work" has high chance
of actually being truth :)

Differential Revision: https://developer.blender.org/D9584
2020-11-19 16:17:48 +01:00
Sergey Sharybin
39ec64b13d Guarded allocator: Add safety around type change
While it might not cover all possible abuse of API, it does provide
basic checks against most obvious usage mistakes.
2020-11-19 16:17:48 +01:00
Sergey Sharybin
4a8cf9d182 Guarded allocator: Add explicit switch to the lockfree implementation
Previously the only way to use lockfree implementation was to start
executable and never switch to guarded allocator.

Surely, it is not possible to switch implementation once any allocation
did happen, but some tests are desired to test lock-free implementation
of the allocator. Those tests did not operate properly because the main
entry point of tests are forcing guarded allocator to help catching
bugs.

This change makes it possible for those tests to ensure they do operate
on lock-free implementation.

There is no functional changes here, preparing boilerplate for an
upcoming work on the allocator tests themselves.
2020-11-19 16:17:48 +01:00
Nicholas Rishel
9d6d5b9beb Fix T82445: Wintab packets being discarded.
Switched timer to use GetTickCount instead of QueryPerformanceCounter
as Wintab's pkTime seems to (but is not guaranteed to) use the former.
2020-11-18 14:29:51 -08:00
Sebastián Barschkis
957f14a689 Merge branch 'blender-v2.91-release' 2020-11-18 15:39:43 +01:00
Sebastián Barschkis
4edaa796d3 Fluid: Revert changes from T82488
Scaling of forces needs more work. Before making changes to them it would be nice to have a setup, that works physically correct across multiple modifiers (cloth, rigid bodies, fluid).

This will be a to do for 2.92.
2020-11-18 15:38:00 +01:00
Richard Antalik
797dfa6a0a Merge branch 'blender-v2.91-release'
Conflicts:
	source/blender/editors/render/render_opengl.c
	source/blender/sequencer/intern/effects.c
2020-11-17 04:10:51 +01:00
Clément Foucault
4095835db1 Cycles: Fix compilation error and warning without OPENVDB 2020-11-17 01:31:33 +01:00
Nicholas Rishel
96200110eb Fix T76699: Support macOS inbetween mouse/tablet.
Coalescing on macOS overwrites a singular unprocessed mouse event. To
receive all mouse and tablet events coalescing is disabled.

Disabling coalescing for macOS disables coalescing for trackpad
gestures. Repeat trackpad events are unnecessary and found to
negatively impact performance thus are re-coalesced in Window Manager.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9574
2020-11-16 12:46:16 -08:00
Brecht Van Lommel
5d13cb5c2a Merge branch 'blender-v2.91-release' 2020-11-16 19:30:37 +01:00
Brecht Van Lommel
457d537fe4 Fix T82673: Cycles crash with zero emission strength and linked emission color 2020-11-16 19:29:59 +01:00
Kévin Dietrich
13ec512f4b Fix T81983: volume tiles missing in Cycles renders
The OpenVDB data structure can store voxel data in leaf nodes or tiles
when all the nodes in a given region have a constant value. However,
Cycles is using the leaf nodes to generate the acceleration structure
for computing volume intersections which did not include constant tiles.

To fix this, we simply voxelize all the active tiles prior to generating
the volume bounding mesh. As we are using a MaskGrid, this will not
allocate actual voxel buffers for each leaf, so the memory usage will be
kept low.

Differential Revision: https://developer.blender.org/D9557

Reviewed by: brecht, JacquesLucke
2020-11-16 17:55:39 +01:00
Campbell Barton
a3a6d6a670 Cleanup: spelling 2020-11-16 16:48:41 +11:00
Brecht Van Lommel
b6988de22a Merge branch 'blender-v2.91-release' 2020-11-12 20:30:14 +01:00
Brecht Van Lommel
d59fa12f2a Fix T82607: crash cancelling Cycles render during adaptive subdivision update
Now that the Blender sync mechanism deletes nodes from the scene, we need to
ensure scene update is stopped before we do this.

Also add some more early out in scene geometry update to ensure we do not
continue working on incomplete geometry data, though that was not the cause of
this crash.
2020-11-12 20:14:12 +01:00
Brecht Van Lommel
a6c1c0427c Cleanup: remove accidentally committed merge files 2020-11-12 19:52:04 +01:00
Brecht Van Lommel
ddc6a45a54 Cleanup: compiler warning 2020-11-12 19:52:04 +01:00
Brecht Van Lommel
5c01ecd2bf Fix T82516: Cycles crash updateding animated volumes after NanoVDB
Two issues:
* Automatic deduplication of OpenVDB grid data was failing when Cycles had
  already cleared the OpenVDB grid, causing an empty grid. Instead rely on
  Blender return the same OpenVDB grid pointer when deduplication is possible.
* The volume bounds mesh was not properly cleared when the OpenVDB grid was
  empty, causing a mismatch between mesh and voxel data.
2020-11-12 19:48:59 +01:00
Kévin Dietrich
88bb29dea6 Fix T82617: artifacts in Cycles viewport when changing subdivision attributes
The old attributes were not cleared when synchronizing the geometries, this could also lead to crashes in other cases.

Ref T82608.
2020-11-12 09:17:38 +01:00
Campbell Barton
c4d8f6a4a8 Cleanup: clang-format 2020-11-11 09:11:43 +11:00
Kévin Dietrich
b980cd163a Cycles: fix compilation of OSL shaders following API change
The names of the parameters are based on those of those of the sockets, so they also need to be updated. This was forgotten about in the previous commit (rBa284e559b90e).

Ref T82561.
2020-11-10 18:59:30 +01:00
Patrick Mours
a63208823c Fix NanoVDB compile errors with recent NanoVDB versions
There were some changes to the NanoVDB API that broke the way Cycles was previously using it.
With these changes it compiles successfully again and also still compiles with the NanoVDB revision
that is currently part of the Blender dependencies. Ref T81454.
2020-11-10 18:28:14 +01:00
Kévin Dietrich
a284e559b9 Fix T82561: shader compilation crashes in OSL
The "type" sockets on shader nodes were renamed in rB31a620b9420cab to
avoid clashes with the `NodeType type` member from the Node base class,
but the OSL shader compilation was missing those changes.
2020-11-10 16:05:47 +01:00
Sybren A. Stüvel
feb71f1d71 Animation: Expand unit tests for BKE_fcurve_active_keyframe_index()
Expand unit test for `BKE_fcurve_active_keyframe_index()` to test edge
cases better.

This also introduces a new test macro `EXPECT_BLI_ASSERT()`, which can be
used to test that an assertion fails successfully.

No functional changes to actual Blender code.
2020-11-10 15:36:21 +01:00
Campbell Barton
b5d310b569 Cleanup: clang-format 2020-11-10 09:42:03 +11:00
Brecht Van Lommel
cde2bd1828 Merge branch 'blender-v2.91-release' 2020-11-09 17:37:21 +01:00
Brecht Van Lommel
ec6a9322e8 Fix T78956: banding artifacts of vertex colors in Cycles
Byte colors must be encoded in sRGB and converted to linear on lookup,
to avoid precision loss.
2020-11-09 17:30:34 +01:00
Kévin Dietrich
021c40167d Cycles: fix Node::tag_modified not setting modified flag's upper bits
Previous code was flipping the bits on a 32-bit number and doing a zero extension to cast to 64-bit, so mark the constant as long to begin with.

This would also erase previously set bits in this part the flag.
2020-11-09 14:52:48 +01:00
Sergey Sharybin
ed75a50119 Cycles: Fix function inline attributes
forceinline attribute is only applicable for function which are
marked inline. Interestingly, it can be used for class methods
without explicit inline statement. But for functions it is another
story.
2020-11-09 14:41:00 +01:00
Yevgeny Makarov
055ed335a1 macOS: follow system preference for natural trackpad scroll direction
And remove Blender preference, which was expected to be set to match the system
preference for correct behavior. Instead just handle this automatically.

Differential Revision: https://developer.blender.org/D9402
2020-11-09 13:51:08 +01:00
Sebastián Barschkis
0c4d12986a Merge branch 'blender-v2.91-release' 2020-11-09 12:54:26 +01:00
Sebastián Barschkis
0e6820cc5d Fix T82488: Mantaflow - force fields have very low influence compare to 2.90.1
Removed 0.2f factor when setting forces. Why this factor has been used when forces should only be clamped, nobody knows ..
2020-11-09 12:53:27 +01:00
Patrick Mours
118e31a0a9 Cycles: Fix tricubic sampling with NanoVDB
Volumes using tricubic sampling were producing different results with NanoVDB compared
to dense textures. This fixes that by using the same tricubic sampling algorithm in both
cases. It also fixes some remaining offset issues and some minor things that broke OpenCL
kernel compilation on NVIDIA.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9491
2020-11-09 12:37:47 +01:00
Sergey Sharybin
92083772e7 Libmv: Fix warning about unused parameter in Ceres
Ceres is an external library, so consider it a system header which
makes it so all strict flags are properly ignored for them.
2020-11-09 12:12:00 +01:00
Campbell Barton
8c846cccd6 Cleanup: clang-format 2020-11-09 15:47:08 +11:00
Ankit Meel
4429b4b77e Cleanup: Clang-tidy, readability-non-const-parameter. 2020-11-07 21:52:53 +05:30
Ankit Meel
ae342ed451 Cleanup: Clang-tidy else-after-return 2020-11-07 18:48:13 +05:30
Yevgeny Makarov
60ad4a761a UI: Improved macOS Application Icon Progress Bar
Nicer appearance for the progress bar that is drawn over the application icon during long processes on macOS.

Differential Revision: https://developer.blender.org/D9398

Reviewed by Brecht Van Lommel
2020-11-06 08:55:05 -08:00
Sebastián Barschkis
6bca9d8c11 Cleanup: Fluid engine API return types
Use bool return type where possible instead of int (the return values from fluid object are already boolean instead of int).

Also removed several if guards in API functions. If one of the arguments is in fact invalid / nullptr (should not happen though), it better to catch them directly where they failed and not silently escape them.
2020-11-06 14:35:40 +01:00
Jeroen Bakker
9c34391e0c Fix compilation error in GHOST
ELEM macro isn't available in GHOST library.
2020-11-06 08:23:13 +01:00
Campbell Barton
605425c006 Cleanup: doxygen comments 2020-11-06 14:35:38 +11:00
Campbell Barton
eed6bf22a4 Cleanup: doxygen comments in ghost
Use colon after parameters, use hash to reference symbols.
2020-11-06 14:25:44 +11:00
Campbell Barton
aa3a4973a3 Cleanup: use ELEM macro 2020-11-06 12:32:54 +11:00
Campbell Barton
7cb20d841d Cleanup: follow our code style for float literals 2020-11-06 12:32:54 +11:00
Campbell Barton
2bd8f7e059 Cleanup: use string APPEND/PREPEND
Replace 'set' with 'string(APPEND/PREPEND ...)'.
This avoids duplicating the variable name.
2020-11-06 12:32:54 +11:00
Campbell Barton
c19e4b706e Cleanup: clang-format 2020-11-06 12:32:54 +11:00
Robert Guetzkow
69e567cfe8 Merge branch 'blender-v2.91-release' 2020-11-05 21:35:27 +01:00