Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
Code that handled merging & initializing custom-data from other
meshes sometimes missed checks for this flag, causing bevel weights to
lost when the mesh was converted to a BMesh.
The following changes are a more general fix for T94197.
- Add BM_mesh_copy_init_customdata_from_mesh_array which initializes
custom-data from multiple meshes at once.
As well as initializing custom-data layers from Mesh.cd_flag.
This isn't essential for boolean, however it avoids the overhead of
resizing custom-data layers.
- Loading mesh data into a BMesh now respects Mesh.cd_flag
instead of only checking if the BMesh custom-data-layer exists.
Without this, the order of meshes passed to BM_mesh_bm_from_me could
give different (incorrect) results.
- Copying mesh data now copies `cd_flag` too. This is a precaution
as in my tests evaluating modifiers these values always matched.
Nevertheless it's correct to copy this value as custom-data it's
self is being copied.
`CustomData_bmesh_interp` use the same CustomData decryptor (in this case, `bm->ldata`) in both blocks.
So make sure that all CustomData layers match.
This commit also removes redundant `BM_elem_attrs_copy_ex` calls.
Maniphest Tasks: T81060
Differential Revision: https://developer.blender.org/D9159
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
now, instead of making hidden copies of faces, the faces are copied into a temp bmesh.
also remove a hash that was being created and not used (old code).
Thanks for Sergey for finding the bug & patching, This fix works a bit differently.
Theres no need to allocate the customdata in the first place - since its written into. So add a flag for vert/edge/face/loop creation functions so they can skip customdata creation.
Added function: BM_face_create_ngon_vcloud
creating quads and tris use this too since it finds the best face winding direction based on surrounding face (if any)
* double default edge allocation size (double the number of verts/faces).
* CustomData_bmesh_init_pool was using allocsize & chunksize as the same variable. Now use type specific chunk size.
* bmesh copy and editmode conversion now allocate the BMesh mempool size needed for the entire vert/edge/loop/face arrays since its known already.