Commit Graph

92982 Commits

Author SHA1 Message Date
Hans Goudey
f5e7221fbd Cleanup: Fix const correctness of attribute search function
Retrieving a mutable custom data layer from a const ID
should not be possible.
2022-06-14 17:26:07 +02:00
Julian Eisel
b690f4c2e6 Fix T98875: Adding camera background image shows error
Don't show an error if no operator property is set at all that can be
used to find an image file or ID for dropping. The caller can decide if
this is an error that needs reporting or a valid case, like it is here.
2022-06-14 17:07:40 +02:00
Richard Antalik
06780aa4e6 Fix T98797: VSE Slip Strip Contents doesn't work properly
Caused by oversight in 7afcfe111a - code relied on fact, that strip
boundary holds old value until updated.

Calculate new offsets based on stored orignal offsets.
2022-06-14 17:04:19 +02:00
Hans Goudey
25f18e6c49 Cleanup: Snake case for variable name 2022-06-14 16:41:43 +02:00
Hans Goudey
0f06de8072 Attributes: Add null check in color attribute duplicate operator
It's potentially possible that the attribute duplication could fail,
for whetever reason. There is no great reason not to be safe in
this high-level code.
2022-06-14 16:41:43 +02:00
Hans Goudey
58a67e6fb6 Attributes: Adjustments to duplicate attribute API function
Use a name argument, for the same reasons as 6eea5f70e3.
Also reuse the layer and unique name creation in `BKE_id_attribute_new`
instead of reimplementing it. Also include a few miscellaneous cleanups
like using const variables and `std::string`.
2022-06-14 16:41:43 +02:00
Sybren A. Stüvel
3012eca350 Fix T98700: Regression: Crash when recursively nesting NLA meta strips
The `update_active_strip_from_listbase()` function took meta-strips in
the "source" list into account, but didn't recurse into the
corresponding meta-strip of the "destination" list. This is now fixed.

`update_active_strip_from_listbase()` needed a few changes to resolve
the issue:
- It was renamed to `find_active_strip_from_listbase()` to limit its
  reponsibility to just finding the active strip. It now leaves the
  assignment to the caller. This reduces the number of parameters by 1
  and makes recursion simpler.
- The destination strips are now, like the source strips, passed as
  `ListBase`, so that both source & dest can be recursed simultaneously.
2022-06-14 16:25:20 +02:00
Julian Eisel
67254ea37c Outliner: Sanitize material unlinking callback, report errors
The callback would just assume that it's only called on materials, which
may in fact not be the case. It could also be called for other ID types
and layer collections (see `outliner_do_libdata_operation()`). Properly
check this now.

Also avoid faling silently when the object or object-data to unlink from
couldn't be determined. Report this to the user. Operators that just do
nothing are confusing.
2022-06-14 16:21:12 +02:00
Julian Eisel
e772087ed6 Fix T98753: Outliner Unlink material in Blender File mode crashes
This issue was only exposed by ba49345705. The ID pointer of the
material's parent tree-element wasn't actually pointing to an ID, but to
the list-base containing the IDs. It was just unlikely to cause issues
in practice, although an assert was thrown.

Just don't do anything if the object or object-data to unlink the
material from could not be found. The following commit will introduce a
error message about this.
2022-06-14 16:21:12 +02:00
Hans Goudey
c7942c31b2 Fix: Don't allow duplicate color attribute operator in edit mode
The internal function relies on `CustomData_copy_data_layer` currently,
which doesn't work for BMesh. Support could be added as a special case
for BMesh, but in the meantime avoid bugs by just changing the poll.
2022-06-14 16:01:52 +02:00
Brecht Van Lommel
ca9d65cc97 Fix T98813: crash with GPU subdiv in edit mode and instanced geometry
Instancing with geometry nodes uses just the evaluated Mesh, and ignores the
Object that it came from. That meant that it would try to look up the subsurf
modifier on the instancer object which does not have the subsurf modifier.

Instead of storing a session UUID and looking up the modifier data, store a
point to the subsurf modifier runtime data. Unlike the modifier data, this
runtime data is preserved across depsgraph CoW. It must be for the subdiv
descriptor contained in it to stay valid along with the draw cache.

As a bonus, this moves various Mesh_Runtime variables into the subsurf runtime
data, reducing memory usage for meshes not using subdivision surfaces.

Also fixes T98693, issues with subdivision level >= 8 due to integer overflow.

Differential Revision: https://developer.blender.org/D15184
2022-06-14 14:54:25 +02:00
Sonny Campbell
d209629806 Fix T85729: Crash when exporting for USD and Alembic
Ensure the "null" node graph, which is the root node of the export
graph, always exists.

The crash occured when "Use Settings For" was set to Render, "Visible
Objects Only" was ticked, and a single parent object is in the scene but
disabled for render.

Because the only object attached to the root of the project was disabled
for export, there was no "null" root node added to the export graph.
This change will always add an empty "null" node with no children to the
graph at the start. Other objects will get added to its children as
required.

Reviewed By: sybren

Maniphest Tasks: T85729

Differential Revision: https://developer.blender.org/D15182
2022-06-14 12:29:56 +02:00
Hans Goudey
28f4fc664f Cleanup: Variable name style in STL importer
Designate private variable names as described by the style guide,
and also add `num` at the end of variable names rather than at
the beginning, as discussed in T85728.
2022-06-14 12:04:58 +02:00
Julian Eisel
4475c38c5c Fix T98715: Crash drag-dropping collection from outliner to ID property
The value of disabled buttons shouldn't be changed through dropping onto
it. Check for the disabled state in the drop operator poll, so the
dragging code will change the cursor to show that dropping isn't
possible at the given cursor location.
2022-06-14 11:56:51 +02:00
Aras Pranckevicius
06e0776175 obj: disable vertex color tests until it produces identical results across platforms 2022-06-14 12:53:41 +03:00
Jacques Lucke
e903403b41 Curves: support adding keymap items for operators
* Add a new keymap for `curves.*` operators. This is mainly for
  edit mode operators, but since we don't have edit mode yet,
  these operators are also exposed in sculpt mode currently.
* Fix the naming of the "sculpt curves" keymap.
2022-06-14 10:53:06 +02:00
Aras Pranckevicius
e1f15e3b32 Fix T98782: ignore OBJ face normal indices if no normals are present
Some OBJ files out there (see T98782) have face definitions that
contain vertex normal indices, but the files themselves don't
contain any vertex normals. The code was doing a "hey, that's an
invalid index" and skipping these faces. But the old python importer
was silently ignoring these normal indices, so do the same here.

Reviewed By: Howard Trickey
Differential Revision: https://developer.blender.org/D15177
2022-06-14 10:23:28 +03:00
Aras Pranckevicius
1b4f35f6a5 obj: vertex colors support in importer and exporter
Adds support for vertex colors to OBJ I/O.

Importer:

- Supports both "xyzrgb" and "MRGB" vertex color formats.
- Whenever vertex color is present in the file for a model, it is
  imported and a Color attribute is created (per-vertex, full float
  color data type). Color coming from the file is assumed to be sRGB,
  and is converted to linear upon import.

Exporter:

- Option to export the vertex colors. Defaults to "off", since not
  all 3rd party software supports vertex colors.
- When the option is "on", if a mesh has a color attribute layer,
  the active one is exported in "xyzrgb" form. If the mesh has
  per-face-corner colors, they are averaged on the vertices.
  Colors are converted from linear to sRGB upon export.

Reviewed By: Howard Trickey
Differential Revision: https://developer.blender.org/D15159
2022-06-14 10:19:02 +03:00
Campbell Barton
6c31bd80e3 Cleanup: spelling 2022-06-14 14:30:13 +10:00
Campbell Barton
b5a5c24396 Cleanup: redundant function calls 2022-06-14 14:30:11 +10:00
Campbell Barton
f89ea052f7 Cleanup: remove the need for image scale using a context
Scaling an image shouldn't depend on the current context.
2022-06-14 14:30:06 +10:00
Campbell Barton
9a063e85a5 Cleanup: quiet unused variable warning 2022-06-14 14:30:04 +10:00
Kévin Dietrich
67f5596f19 Fix T98866: GPU subdiv crash in edit mode with loose geometry
The BMesh case was missing when extracting the loose edges flags used for
display, so the code was crashing on unitialized `MEdge` pointer.
2022-06-14 01:39:28 +02:00
Julian Eisel
afde12e066 Outliner performance: Only expand sub-trees if needed
Before this, we would build the sub-trees of some elements, just to
remove them afterwards. In big files, this would sometimes build ten
thousands of elements unnecessarily. Now support not building those
sub-trees in the first place.

Performance tests in a Sprite Fright production file (release build):
- View Layer display mode, reduced Outliner tree rebuilding from ~45ms
  to 12-17ms
- Library Overrides display mode, Hierarchies view, reduced tree
  rebuilding from 5-6s(!) to 220ms
2022-06-13 22:06:08 +02:00
Richard Antalik
988fc24930 Fix T93500: Sequence.fps returns 0 when proxy is used
Caused by `seq_open_anim_file` early returning if anim struct exists,
exen if it's not initialized. To ensure `anim` struct is initialized
when `openfile` argument is true, don't do early return.
2022-06-13 20:46:39 +02:00
Cian Jinks
3b7ce70232 Fix T94499: Knife missed clipping check
The knife BVH raycast functionality was missing a check to discard
points which were clipped.
2022-06-13 19:28:48 +01:00
Richard Antalik
1c5f09e8a8 Fix T93469: Image not moving in proportion to mouse
Apply scale factor when preview aspect ratio is not 1:1.
2022-06-13 20:12:35 +02:00
Richard Antalik
1243c2bdae Fix VSE: Effect strip has length of 1 frame when added
Length was set properly when added, but it was clamped by function
`seq_time_effect_range_set`

Add early return for generator effects where offsets can be used
normally.
2022-06-13 18:29:51 +02:00
Erik
40d700c6fb UI: Use "bl_order" for UI child panels
The "bl_order" property on add-on UI panels can be used to put
them in a specific order regardless of the order of registering.
This patch makes this ordering also possible for panels inside panels.

Differential Revision: https://developer.blender.org/D15174
2022-06-13 18:27:50 +02:00
Sybren A. Stüvel
e2993719a8 IO: update documentation for HierarchyIterator::weak_export
The documentation for `HierarchyIterator::weak_export` mentions a feature
that was removed at some point. Another example is used to illustrate its
functionality.

No functional changes.
2022-06-13 16:17:00 +02:00
Yiming Wu
5abe127b3d GPencil: Use better sampling limits.
The problem with T98683 is that sampling interval can be set to very small,
resulting in very dense points. This patch attempts to optimize that a little bit.

Reviewed By: Antonio Vazquez (antoniov)

Differential Revision: https://developer.blender.org/D15180
2022-06-13 22:13:16 +08:00
Yiming Wu
85fde25178 LineArt: General code cleanups.
- Use uintxx_t for all 8/16/64 bit integer types.
- Removed prepend_edge_direct thingy which is no longer needed in current edge iterator model.
- Minor code path adjustments like only copies view vector when necessary etc.
- Correctly handle ies==NULL in edge cutting function.
- White spaces and comments etc.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D15181
2022-06-13 22:13:16 +08:00
Hans Goudey
10850f0db9 Cleanup: Use more specific includes for grease pencil modifiers
Also remove unused includes in some cases.
This should make these files recompile less often.
2022-06-13 16:02:44 +02:00
Brecht Van Lommel
5ada2afb6d Cleanup: fix various typos
Found via codespell -q 3 -S ./intern,./extern -L ans,ba,bording,datas,eiter,fiter,hist,inout,lod,ot,parm,parms,pixelx,pres,te

Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D15155
2022-06-13 13:17:32 +02:00
Joseph Eagar
434133a631 Cleanup: Remove unused variable and parameter in pbvh_update_draw_buffers 2022-06-13 02:46:35 -07:00
Julian Eisel
9634f7fae3 Cleanup: Move dragging code for buttons to own file
Moves code for managing dragging data from buttons to a separate file.
This way all this closely related code is in one location, making it
easier to see how it all relates, and easier to find.
2022-06-13 11:15:39 +02:00
Kévin Dietrich
16f5d51109 Fix T98735: GPU subdiv displays normals for all elements
The normals flags were not setup properly which made normals for all
elements (vertices, faces) to be drawn when using the normals overlay.
Also remove usage of uints for the flag in the APIs.
2022-06-13 06:20:46 +02:00
Joseph Eagar
c55dac9904 Fix T98745: Anchored mode not working for sculpt smear brush 2022-06-12 12:30:46 -07:00
Joseph Eagar
afe57c4001 Fix T98784: PBVH gpu layout check being ignored
Moved gpu vert format checking outside of pbvh_update_draw_buffers,
which isn't called in every code path of BKE_pbvh_draw_cb. This led
to the draw cache being partially populated by old draw buffers
that were subsequently freed, causing a crash.
2022-06-12 12:12:41 -07:00
Chris Blackbourn
4c7b0804f8 Cleanup (GPU): Improve efficiency of circle drawing. 2022-06-12 17:49:25 +12:00
Chris Blackbourn
cc4d46d91e Fix unreported: Choose nsegments for 2D rotation gizmo based on screen scale.
This mostly affects large rotation gizmos at high DPI.
Without this patch, they appear as 32-gons instead of circles.
2022-06-12 17:47:15 +12:00
Chris Blackbourn
9d7e731444 Fix unreported: 2D Gizmo bounding box updated to use gizmo scale. 2022-06-12 17:39:35 +12:00
Howard Trickey
f24d32f791 Fix T98517: Curve Fill Node creating extra edges.
The delaunay2d function, with mode CDT_CONSTRAINTS_VALID_BMESH_WITH_HOLES
sometimes didn't eat away all of the edges. Doing a prepass to remove
the outer edges until they hit the constraints solves this problem.
2022-06-11 12:33:27 -04:00
Michael Kowalski
add1da52ad Fix T97362: forward slashes in USD texture paths
Ensuring that relative paths to textures in exported USDs use
forward slash separators, for cross-platform compatibility.
2022-06-10 15:07:45 -04:00
Yiming Wu
9e622e1d02 LineArt: Clean up LineartRenderBuffer.
This patch does code clean ups in `LineartRenderBuffer` because it's
grown kinda big and we need better way to organize those variables inside.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D15172
2022-06-10 22:49:37 +08:00
Michael Kowalski
f6268f921a USD import: Handle material name collisions
This is a partial fix for T90535.

Added Material Name Collision USD import menu option, to specify
the behavior when USD materials in different namespaces have the
same name.

The Material Name Collision menu options are

- Make Unique: Import each USD material as a unique Blender material.
- Reference Existing: If a material with the same name already
exists, reference that instead of importing.

Previously, the default behavior was to always keep the existing
material. This was causing an issue in the ALab scene, where
dozens of different USD materials all have the same name,
usdpreviewsurface1, so that only one instance of these materials
would be imported.

Reviewed by: Sybren

Differential Revision: https://developer.blender.org/D14869
2022-06-10 10:15:09 -04:00
Bastien Montagne
717ab5aeae LibOverride: Consider animated/driven properties as part of the 'system override' ones in the Outliner.
Conceptually animated/driven properties are not controlled by the
liboverride system anymore, even though they may generate override
operations. So consider them as part of the 'system overrides' category,
and hide them by default in the Outliner.
2022-06-10 15:56:55 +02:00
Bastien Montagne
4d0f7c3dcd LibOverride: Add util to check if a given Override Property is animated.
Searches in available animdata for fcuve(s) with matching RNA path.
2022-06-10 15:56:55 +02:00
Bastien Montagne
f5d0a40122 RNA path: add util to find the char in an RNA path where the array indexing starts.
Usefull to easily trim away the 'aray index' part of an RNA path, e.g.
when searching for an FCurve (which never contains that index part in
its RNA path).
2022-06-10 15:56:55 +02:00
Bastien Montagne
07341d7b32 Liboverride: Add rna array index return value to BKE_lib_override_rna_property_find.
Very useful e.g. for dealing with FCurves search.
2022-06-10 15:56:55 +02:00