Commit Graph

78021 Commits

Author SHA1 Message Date
Sergey Sharybin
f891d4e2ad Clang-Tidy: Fix readability-delete-null-pointer warnings
Also enable it in the configuration.
2020-07-03 16:32:51 +02:00
Hans Goudey
53d41e1a6f UI: Use sliders and [0, 1] ranges in ocean modifier
The ocean modifier has two properties that use a [0, 10] hard min and
hard max. The values act as factors though, so it makes more sense to
use sliders and a 0 to 1 range.

This commit also bumps the file subversion to avoid repeatedly applying
the change to the properties' range.

Differential Revision: https://developer.blender.org/D8186
2020-07-03 10:28:13 -04:00
Sybren A. Stüvel
2a39b34a09 Cleanup: Editors/Sculpt/Paint, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/sculpt_paint` module.

No functional changes.
2020-07-03 16:15:01 +02:00
Sybren A. Stüvel
fd5b093f84 Cleanup: Editors/Screen, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/screen` module.

No functional changes.
2020-07-03 16:15:01 +02:00
Sybren A. Stüvel
4283da83cc Cleanup: Explicit return in each else if block in ed_screen_context()
The `ed_screen_context()` function is approximately 700 lines long, and
its main structure is a huge chain of `else if` statements. Some of the
bodies did not return, but rather fell through and relied on the `return
-1;` at the bottom of the function. This means that in order to truly
understand what is going on in one of those `else if` blocks, it could
be required to scroll past all the following `else if` blocks,
double-checking that they all had an `else`, and then see what happens
below.

By adding explicit `return -1;` everywhere this happened, this is all
avoided, increasing local understandability of the code. Furthermore, it
makes the upcoming cleanup with the Clang-Tidy rule
`readability-else-after-return` a lot easier to do.

No functional changes.
2020-07-03 16:15:01 +02:00
Sybren A. Stüvel
de7c9f41e6 Cleanup: Editors/Object, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/object` module.

No functional changes.
2020-07-03 16:15:01 +02:00
Sybren A. Stüvel
19483125f8 Cleanup: Editors/Mesh, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/mesh` module.

No functional changes.
2020-07-03 16:15:00 +02:00
Sybren A. Stüvel
7d0a0b8a6d Cleanup: Editors/Armature, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/armature` module.

No functional changes.
2020-07-03 16:15:00 +02:00
Sybren A. Stüvel
f82e52ebc8 Cleanup: Editors/Animation, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/animation` module.

No functional changes.
2020-07-03 16:15:00 +02:00
Pablo Dobarro
17ba566018 Fix Pose Brush crashing after disabling connected only in FK mode
This function was returning the ik_chain before disabling the
fake_neighbors, so when the brush was used again with fake neighbors
disabled after rebuilding the PBVH and free them, they were still
enabled in the SculptSession, causing a the crash.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8195
2020-07-03 16:13:49 +02:00
Bastien Montagne
3a59c184b9 Move Scene's cache management during undo to new system. 2020-07-03 16:10:33 +02:00
Hans Goudey
a33756d783 Cleanup: Unused variables in non-debug build 2020-07-03 10:09:19 -04:00
Hans Goudey
6a58e15548 Cleanup: Remove obsolete code in interface_panel.c
Some code delt with panel merging in earlier versions of Blender,
which is no longer needed. Other code delt with controls that aren't
used anymore, and in some cases have region-level equivalents.

There's a surprising amount of this unused code in this file, so removing it
will be helpful for the future.

Differential Revision: https://developer.blender.org/D7938
2020-07-03 10:03:16 -04:00
Jacques Lucke
88d358902f Clang-Tidy: Enable readability-redundant-string-cstr 2020-07-03 15:55:09 +02:00
Hans Goudey
19ff145e66 Clang-Tidy: Enable readability-redundant-control-flow 2020-07-03 09:41:55 -04:00
Sergey Sharybin
ffef562bf7 Disable clang-tidy for code-generated RNA files
This needs some extra care, which is probably easier once the initial
pass over integration is done.
2020-07-03 15:33:27 +02:00
Bastien Montagne
c9975088a9 Move volume to new cache management system for undo. 2020-07-03 15:28:09 +02:00
Jacques Lucke
2633683b52 Clang-tidy: enable readability-container-size-empty warning
Reviewers: sergey

Differential Revision: https://developer.blender.org/D8197
2020-07-03 14:59:27 +02:00
Jacques Lucke
93da09d717 Cleanup: add const in various places 2020-07-03 14:53:06 +02:00
Sybren A. Stüvel
9dce2c9d14 Cleanup: Editors/GPencil, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/gpencil` module.

No functional changes.
2020-07-03 14:48:38 +02:00
Sybren A. Stüvel
20869065b8 Cleanup: BMesh, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/bmesh` module.

No functional changes.
2020-07-03 14:48:37 +02:00
Sybren A. Stüvel
f3b8792b96 Cleanup: Interface, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/interface` module.

No functional changes.
2020-07-03 14:48:37 +02:00
Sybren A. Stüvel
86e7648f0e Cleanup: Mark overriding function with override keyword
No functional changes.
2020-07-03 14:48:37 +02:00
Jacques Lucke
7704e6a678 Cleanup: bring operator overloads closer together 2020-07-03 14:31:26 +02:00
Jacques Lucke
395b294b61 Cleanup: use nested namespaces 2020-07-03 14:25:20 +02:00
Jacques Lucke
5fbf70b0d0 Cleanup: use trailing underscore for non-public data members 2020-07-03 14:20:42 +02:00
Jacques Lucke
d64803f63b Cleanup: Use trailing underscore for non-public data members
This makes the code conform better with our style guide.
2020-07-03 14:16:02 +02:00
Germano Cavalcante
e797c4f28f Fix T78570: Vert/Edge slide doesn't adjust UVs 2020-07-03 09:01:32 -03:00
Antonio Vazquez
dfbb13b593 GPencil: Cleanup more comments (cont) 2020-07-03 13:52:04 +02:00
Sergey Sharybin
6fea8ec183 Clang-Tidy: Enable redundant static qualifier warning
This change enables readability-static-definition-in-anonymous-namespace
warning in .clang-tidy configuration.
2020-07-03 12:58:13 +02:00
Bastien Montagne
aab41401f9 Move bSound cache handling during undo to new system. 2020-07-03 12:56:21 +02:00
Bastien Montagne
ae5529c848 Cleanup: do not use magic values for enums... 2020-07-03 12:56:21 +02:00
Bastien Montagne
8e0f8bb3e1 New undo cache management: Add Image IDs.
Some notes:
* `Image.cache` acts as some kind of 'main' cache, when it is NULL
  (could not be restored), other caches should also be cleared. Oddly
  enough, previous code was not clearing **all** caches, could not find
  any reason for that behavior, so new code does a full clear.
* `imamap` is still used for Node previews from scenes' compositor,
  however this is actually fully disabled in `direct_link_node()`.
* For render slots we cannot use offsetof as third part of the cache
  key, so we are using a hash of the slot's name instead.

As far as I can tell, this fixes T76989: Visual glitches when undo after
reload multiple images by script (in Material Preview).
2020-07-03 12:56:21 +02:00
Bastien Montagne
5fa6bd8a8d Readfile/Undo: initial refactor of cache preservation code.
Main goal here is to have better specificity using cache keys, to avoid
same memroy address being re-used messing up with cache pointers
restoration after undo had to re-read a data-block.

Once all caches handling are ported  to this new system, it should fix
random issues like the one reported in T76989.

Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
Bastien Montagne
6cb796e98e IDTypeInfo: add new callback to loop over all cache pointers of an ID.
Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
Bastien Montagne
5dda6cefb6 Add key structure and hashing utils for ID caches.
Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
Antonio Vazquez
a06d95987e GPencil: Cleanup more comments (cont) 2020-07-03 12:55:47 +02:00
Antonio Vazquez
972d1700cd GPencil: Cleanup more comments (cont) 2020-07-03 12:55:47 +02:00
Sergey Sharybin
bbeb1b2b52 Depsgraph: Use C++ style of guarded allocation of objects 2020-07-03 12:30:20 +02:00
Antonio Vazquez
cdea648117 GPencil: Cleanup move functions to geom from modifier 2020-07-03 11:54:07 +02:00
Antonio Vazquez
2193c37768 GPencil: Cleanup Doxygen comments (cont) 2020-07-03 11:54:07 +02:00
Sebastián Barschkis
b1d3850333 Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' naming
Changed variable names from mmd, mds, mfs, and mes to fmd, fds, ffs, and fes. The author of this commits lights a candle for all the merge conflicts this will cause.
2020-07-03 11:52:08 +02:00
Antonio Vazquez
868d6ba1a7 GPencil: Cleanup Doxygen comments 2020-07-03 11:20:00 +02:00
Sergey Sharybin
0e1ee29f77 BLI: Use TBB spin_mutex as SpinLock implementation
When building without TBB use native to the platform spin lock
implementation. For Windows it is an atomic-based busy-wait,
for Linux it is pthreads' spin lock.

For macOS it is a mutex lock. The reason behind this is to stop
using atomics library which has been declared deprecated in SDK
version 10.12. So this changes fixes a lot of noisy warnings on
the newer SDK.

Differential Revision: https://developer.blender.org/D8180
2020-07-03 11:14:17 +02:00
Sergey Sharybin
0f4049db5f BLI: Switch threads implementation file to C++
Allows to use C++ primitives in the primitive implementation.
2020-07-03 11:14:06 +02:00
Sergey Sharybin
edb49d3dc2 Clang-Tidy: Allow use with GCC but warn about possible failure
The compilation using GCC + Clang-Tidy succeeded for me and Sybren
(with some linker caveats for Sybren) but seems that it is doable
to make GCC + Clang-Tidy to officially work for Blender.

Now it should be possible to enable Clang-Tidy doing something like

  make developer debug BUILD_CMAKE_ARGS='-DWITH_CLANG_TIDY=ON'
2020-07-03 10:58:24 +02:00
Sergey Sharybin
9ea5469178 Initial support of clang-tidy toolchain
Clang Tidy is a Clang based "linter" tool which goal is to help
fixing typical programming errors.

It is run as a separate compile step of every file, which slows
compilation down but allows to fully analyze the file the same
way as compiler does and catch non-trivial bugprone cases.

This change includes:

- CMake option called `WITH_CLANG_TIDY` which enables Clang Tidy
  linter tool on all source in the `source/` directory.

  This option is only available on Linux, as it is currently the
  easiest platform to get the Clang Tidy toolchain to work.

- CMake module which is aimed to find latest available Clang Tidy.

- Set of rules which allows to have Blender fully compiled without
  extra issues.

The goal of this change is to provide a base ground so that solving
all the warnings can happen later on, as a team effort.

It should be possible to use Clang Tidy side-by-side with both GCC
and Clang, but there seems to be some tweaks to be done in CMake to
make it really work for Blender. For now use Clang toolchain if
there are issues with GCC+Clang Tidy.

It will be worked on in the nearest future to bring seamless
experience for all configurations.

Currently there is no official way of getting Clang Tidy on macOS,
and on Windows there are some difficulties of hooking up Clang Tidy
from LLVM package to the MSVC compiler toolchain.

The actual warnings in the code will be addressed as a part of the
Code Quality Days, task T78535.

Differential Revision: https://developer.blender.org/D7937
2020-07-03 09:57:41 +02:00
Campbell Barton
a272a2a6cd Cleanup: spelling 2020-07-03 11:58:13 +10:00
Clément Foucault
a68fd2561e Fix T78551 EEVEE: Fix memleak from renderpass ubo 2020-07-03 02:28:06 +02:00
Clément Foucault
0961ce04cb Fix T78124 Overlay: Image: Camera background image transparency not working
This changes to premultiplied blending for all cases and put the premult
in the shader.
2020-07-03 01:48:39 +02:00