Commit Graph

950 Commits

Author SHA1 Message Date
Campbell Barton
fa4bbbb249 Maintenance,
- remove some redundant declarations
- changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-12-04 13:00:28 +00:00
Campbell Barton
0271ad6322 Give functions that use printf style formatting GCC format attributes so if incorrect formatting is used the compiler will warn of this.
found & fixed 2x incorrect formatting args.
2010-12-04 11:44:56 +00:00
Ton Roosendaal
45922c9150 Bugfix #24568
The old blocking "time cursor" wasn't working anymore.
Commit 32798 overlooked that the initialization was
needed.

Now bakes show it again. Note to self: it seems to flash
slightly (like 2.49), need to check on it one day.
2010-12-03 18:26:42 +00:00
Campbell Barton
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
Campbell Barton
cd97253502 - added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
Campbell Barton
b45c3363fd fix for some pedantic warnings. 2010-12-03 01:52:28 +00:00
Campbell Barton
42d6603cae Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options. 2010-11-30 18:52:39 +00:00
Campbell Barton
236a11ca63 misc small changes.
- commented unused View3D->flag's
- popup dialog now centers over the mouse
- only overwrite image alpha with render settings on save if saving the render result.
2010-11-30 18:07:44 +00:00
Ton Roosendaal
ceebc3598f From the todo:
Save or load .blend file shows cursor 'wait' again. Is clear to indicate
a totally blocking operation.
2010-11-29 13:14:51 +00:00
Campbell Barton
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
Campbell Barton
02cc80691d python access to driver namespace, rather then have a textblock defined for drivers allow scripts to add functions directly.
- bpy.app.driver_namespace, read-only dictionary, edit in-place.
- reset on file load and new file.
- on errors the namespace used to be reset, this should not be needed.

simple example.

  def driverFunc(val):
    return val * val
  bpy.app.driver_namespace['driverFunc'] = driverFunc

... now all drivers can access this function.
2010-11-27 02:39:51 +00:00
Campbell Barton
c5f7207948 fix for crash introduced r33257, also tag some vars as unused. 2010-11-24 20:13:37 +00:00
Ton Roosendaal
117d11021e Bugfix #24847
When report error was drawn in info header, using border select
or paint brushes flickered. Was caused by Triple Buffer method
not checking for correct redraw case.

Also made report redraws less aggressive, it was drawing the info
header all over with 50 FPS for 10 seconds. Made it 20 FPS, and 
added code to only send notifiers for actual changes.

As todo note for future: animated UI options could get better
caching to cope with slower refreshes.
2010-11-24 16:34:38 +00:00
Campbell Barton
ee1d2adc16 partial fix for [#23532]
- Python calling operators didn't run WM_operator_properties_sanitize() so enum functions called from python were given a NULL context.
- PROP_ENUM_NO_CONTEXT and PROP_NEVER_NULL used the same value in the enum (possible conflict).
2010-11-23 12:05:35 +00:00
Campbell Barton
ce2295999e use zero initializers instead of memset(), also change PointerRNA_NULL from an extern into a define. 2010-11-23 08:44:21 +00:00
Campbell Barton
cd2ab75b73 - include pthreads for win32 globally (as with opengl).
- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-21 09:10:50 +00:00
Campbell Barton
78cd971bac - smoke wasn't closing the file of loading a tile had the wrong length.
- missing break in operator context switch meant RGN_TYPE_CHANNELS was always being overwritten with RGN_TYPE_PREVIEW when calling operators (from r26692)
2010-11-20 07:51:39 +00:00
Campbell Barton
39de1914ab bugfix [#24796] Drivers are ineffective on Text & Curve obj. geometry parameters
also added note that adjusting bone radius changes the parent bone for connected child bones, and fix typo on failing to read startup.blend (both pointed out by MikeS on IRC)
2010-11-19 07:31:24 +00:00
Ton Roosendaal
e76074da0b Feature fix
When using Material Nodes, there was no indication in Material
Property window which node was active. The context/channel widget
now shows this.

Better would be to be able to browse nodes in this list, and
to have option to preview only this material (not node tree
result). Enough todo for future :)
2010-11-18 16:38:32 +00:00
Campbell Barton
23fbce5a5f bugfix [#22615] Opening a blend file in python (bpy.ops.wm.open_mainfile() (r29489)
[#22557] bpy.ops.wm.read_homefile() causes segfault (r29372)
2010-11-18 16:33:13 +00:00
Campbell Barton
51dcbdde03 use 'const char *' by default with RNA functions except when the value is flagged as PROP_THICK_WRAP.
Also use const char in many other parts of blenders code.

Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
2010-11-17 09:45:45 +00:00
Ton Roosendaal
a58dcca5de Removing unnecesary print "draw swap exchange" 2010-11-16 12:29:30 +00:00
Ton Roosendaal
7a7b4aff40 Bugfix #24726
Doing F1-load a lot of times on same .blend could crash. 
Janne karhu provided a potential fix, which is good to add
anyway. Will ask him to verify too.

Added XXX warning for these lines, after filesel exec no
context variables should be re-used. Is for later investigation.
2010-11-15 16:26:30 +00:00
Campbell Barton
df9bedddcf bugfix [#24708] World Notifier Problems
also draw stars when 'Only Render' option is enabled.
2010-11-15 08:53:35 +00:00
Mitchell Stokes
d43d5d7690 Getting BLF to work with the Blenderplayer. 2010-11-12 07:16:33 +00:00
Nathan Letwory
44e36b5156 Revert the reversal :) 2010-11-11 22:12:49 +00:00
Joshua Leung
bc3ea2cb66 Revert r33023
Was causing compile troubles with MSVC:
wm_operators.c
C:\Program Files\Microsoft Visual Studio 9.0\VC\INCLUDE\io.h(322) : error C3163: '_write': attribute
s inconsistent with previous declaration
        C:\Program Files\Microsoft Visual Studio 9.0\VC\INCLUDE\io.h(224) : see declaration of '_wri
te'
scons: *** [C:\blenderdev\b250\buildvc\source\blender\windowmanager\intern\wm_operators.obj] Error 2
2010-11-11 22:05:17 +00:00
Sergey Sharybin
0d488e00c8 System console toggling for MinGW
Define WINVER=0x0501 for MinGW due to some stuff requres this winver, but
MinGW's default is 0x0400 (thanks AlexKu for point)

Better to replace all #include <windows.h> with #include "BLI_winstuff.h" to
avoid possibility of different functions prototypes in different modules.
2010-11-11 20:32:28 +00:00
Sergey Sharybin
b96bd0a732 Fix for definitions checking. Now it should work with MinGW. 2010-11-11 19:28:10 +00:00
Nathan Letwory
3e01338094 Also !defined(FREE_WINDOWS) on appending operator. 2010-11-11 19:04:57 +00:00
Andrea Weikert
c0da754d8d == filebrowser ==
When loading .blend file (F1) open the filebrowser with the most recently used .blend file. Another lost feature from 2.49 back ;)
2010-11-11 18:53:10 +00:00
Nathan Letwory
df487be82f wrong language :° 2010-11-11 18:24:03 +00:00
Nathan Letwory
fc667fdb8e For now have console toggling only when compiled with MSVC.
Need to find out how to enable for MingW too.
2010-11-11 18:21:57 +00:00
Nathan Letwory
a583ea5096 Apply patch [#24579] Fix for Win; Show/hide console
Submitted by Alexander Kuznetsov
2010-11-11 13:44:51 +00:00
Campbell Barton
43f396218f move report/operator view out of the 'Console' into the 'Info' space (file menu).
Ton will work on moving the File menu out of the Info space before release.

notes.
- reply Operator isn't working anymore.
- UI for reports is commented out so its not mixed with the file menu.
2010-11-11 13:36:57 +00:00
Ton Roosendaal
8df02539ba Bugfix #24570
When using a startup.blend without user prefs (themes etc) saved, Blender
crashed. Added a provision to then fall back to the compiled in startup, 
including a print in console.
2010-11-10 16:49:42 +00:00
Campbell Barton
fe18f517a1 bugfix [#24635] "Add Shortcut" 2010-11-10 11:19:52 +00:00
Ton Roosendaal
4c12298832 Bugfix #20812 (and probably others)
Issue: in user preferences window, using file selecting caused the
the userpref window to be saved, and not closing.

Reason: design error (by me) in using screen->full tag for denoting
a temporarily screen (like file window). Fixed by using a new 
screen->temp variable for it.

System remained unstable though, noticed another issue with freeing
temp screens in wrong places. Seems nice stable now! Will check on
the wiki for relarted issues now.
2010-11-09 14:54:59 +00:00
Campbell Barton
e179c92a27 tedious string copying changes
- use sizeof() in more places.
- fixed some off by 1 bugs copying strings. setting curve font family for instance was 1 char too short.
- replace strncpy and strcpy with BLI_strncpy
2010-11-05 07:35:21 +00:00
Campbell Barton
6753882e42 bugfix [#24009] Crash when switching area types and performing ops 2010-11-04 15:59:09 +00:00
Campbell Barton
64ff9d6de4 fix to allow [#24009] to be fixed.
WM_operator_poll() could fail in cases WM_operator_name_call() would succeed because calling the operator would setup the context before calling poll.
this would result in python raising an invalid error or menu items being greyed out.

now python can also check with an operator context:
  bpy.ops.object.editmode_toggle.poll('INVOKE_SCREEN')
2010-11-04 12:59:03 +00:00
Campbell Barton
dba1904f65 bugfix [#24518] Blender wont compile with -Wall -Werror and COLLADA support
fix included in report from Martijn Berger (mberger)
made some small changes.

- use ints rather then unsigned long for printing, values are not likely to be very large.
- CMake remove strict flags from collada build dir since I had warnings in the collada headers.
- added xml2 to collada libraries else I couldnt get collada building.
2010-11-03 22:44:39 +00:00
Campbell Barton
fe8d5b81b0 use c90 compatible static initializers. 2010-11-03 06:31:53 +00:00
Campbell Barton
f130d4c0a7 bugfix [#24455] Scene is left at last rendered frame from rendering an animation 2010-11-02 09:34:32 +00:00
Campbell Barton
3367ef8b65 initialize structs to zero rather then using memset(). 2010-10-31 15:39:37 +00:00
Campbell Barton
184b5fd6db bugfix [#24466] Selecting of object with pattern leads to strange behavior
The undo problem was caused by python operators returning 'RUNNING_MODAL' rather then the return value from wm.invoke_props_popup(self, event) - 'FINISHED'.

This was done because returning FINISHED would free the operator causing the buttons redo handler to try and run a freed operator and crash.

So the real fix is to disallow any operators to use wm.invoke_props_popup(self, event) if they dont have the REGISTER option enabled, fixing the crash and redo problem.
2010-10-31 14:43:30 +00:00
Campbell Barton
0876fce009 rename and negate DISABLE_PYTHON --> WITH_PYTHON 2010-10-31 04:11:39 +00:00
Campbell Barton
50dab4fc37 rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE 2010-10-31 03:20:33 +00:00
Campbell Barton
7f5abb7fe2 dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00
Campbell Barton
fd3532f1a9 bugfix [#24341] Problems running blender headless
bg mode didnt have the screen context callback set. Though this sounds logical, bg mode defines a screen it should be set.
2010-10-27 16:05:31 +00:00