Commit Graph

2823 Commits

Author SHA1 Message Date
Campbell Barton
8d421f3d9b Fix T56665: Assert when selecting object
Selecting object w/ a different mode missed refreshing the screen
areas current tool.
2019-02-14 23:34:32 +11:00
Campbell Barton
c6cbcf83d0 Fix T61472: Hide Unselected fails w/ no selection
Also skip mesh recalculation when no hide/reveal is performed.
2019-02-14 18:01:30 +11:00
Campbell Barton
6074f62d1a Fix T61353: Crash converting a curve to a mesh
This was caused by curves pointing to each other
creating a cyclic dependency.

While the dependency graph detects this, generating a mesh for render
recursively generates data which cashes in this case.

Add in a check to detect cyclic links.

Note, this bug exists in 2.7x too - but only crashes on render
since 2.7x didn't use 'for_render' when converting data.
2019-02-14 17:21:55 +11:00
Campbell Barton
a8134647c9 Fix T61360: Weight paint tools ignore face select
Face selection was added in weight paint mode since 2.7x,
however tools hadn't been updated.
2019-02-14 11:47:23 +11:00
Bastien Montagne
61e2e609a1 I18N Messages: fix confusion with Light meanings.
Using ID_LIGHT or ID_ID for "Lamp" meaning, "Light" without context
being for 'not heavy'.

That rename of data-block was not really nice on that side of things :/

Related to T43295.
2019-02-12 22:15:27 +01:00
Bastien Montagne
62f8c55a75 Cleanup: rename BLT_I18NCONTEXT_ID_LAMP -> BLT_I18NCONTEXT_ID_LIGHT. 2019-02-12 21:53:10 +01:00
Campbell Barton
ffd0fee97c Cleanup: comment indentation & spelling 2019-02-11 10:51:25 +11:00
Bastien Montagne
af0eb938b8 Fix T61276: Make Single User unlinks original object.
In that case, we have to consider number of scenes using an object, not
number of collections.
2019-02-09 13:24:31 +01:00
Campbell Barton
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
Dalai Felinto
897e047374 Outliner visibility unification: Implement 3 levels of viewport visibility
Now collection and objects can be either:
* Disabled for all the view layers.
* Hidden for a view layer but not necessarily for all others.
* Visible for a view layer but not necessarily for all others.

Regarding icons: Whatever we decide to use for the "Hidden for all view
layers" needs to be a toggle-like icon. Because when viewing "Scenes"
instead of "View Layer" in the outliner we should be able to edit the
collection "Hidden for all the view layers" as an on/off option.

The operators are accessible via a Visibility context menu or shortcuts:
* Ctrl + Click: Isolate collection (use shift to extend).
* Alt + Click: Disable collection.
* Shift + Click: Hide/Show collection and its children (objects and collections)

Things yet to be tackled:
* Object outliner context menu can also get a Visibility sub-menu.
* Get better icons for viewport enable/disable.

Note:
* When using emulate 3 button mouse alt+click is used for 2d panning.
  In this case users have to use the operator from the menu.

See T57857 for discussion.

Patch: https://developer.blender.org/D4011
Reviewers: brecht and sergey

Thanks to the reviewers and William Reynish and Julien Kasper in
particular for the feedback.
2019-02-05 19:32:58 -02:00
Dalai Felinto
3d984aa150 Per view-layer collection visibility
[re-committing]

We still control this in the viewport collections visibility menu. But
now we are actually changing the visibility of the collections, not of
the objects.

If a collection is indirectly invisible (because one of its parents are
invisible) we gray it out.

Also if you click directly in the collection names, it "isolates" the
collection by hiding all collections, and showing the direct parents and
all the children of the selected collection.

Development Note:

Right now I'm excluding the hidden collections from the depsgraph.
Thus the need for tagging relations to update.

If this proves to be too slow, we can change.
2019-02-05 18:42:02 -02:00
Campbell Barton
ab5e69e660 Cleanup: remove contributors for CMake files
Following removal from C source code.

See: 8c68ed6df1
2019-02-05 09:10:32 +11:00
Campbell Barton
744f633986 Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
2019-02-03 14:59:11 +11:00
Campbell Barton
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
Philipp Oeser
7f0e773dcd 'make links': rename group -> collection in enum in UI
also rename dupli -> instance

Fixes T61086

Reviewers: billreynish

Maniphest Tasks: T61086

Differential Revision: https://developer.blender.org/D4294
2019-02-01 10:58:12 +01:00
Sergey Sharybin
d2f3378249 Fix T59339: Particle render without baking issues
The issue was caused by dependency graph resetting particles
when evaluating copy-on-write version of object. Solved by
only doing reset from dependency graph on user edits.

Other issue was caused by modifier itself trying to compare
topology and reset particles when number of vertices or faces
changed. This isn't reliable, since topology might change even
with same number of elements. But also, since copy-on-written
object initially always have those fields zero-ed the reset
was happening on every F12.

The latter issue is solved by moving reset from modifier stack
to places where we exit edit/paint modes which might be changing
topology.

There is still weird issue of particles generated at some
weird location after tapping tab twice, but this is not a new
issue in 2.8 branch and is to be looked separately.
2019-01-31 16:53:19 +01:00
Brecht Van Lommel
83f8f44791 Fix T59495, T59992, T59904, T59178, T60598: broken keyframed value editing.
This removes a bunch of animation/driver evaluations and recalc flags that
should be redundant in the new depsgraph, and were incorrectly affecting
the evaluated scene in a permanent way.

Still two cases that could be removed if the depsgraph is improved, in
BKE_object_handle_data_update and BKE_cachefile_update_frame.

For physics subframe interpolation there are also still calls to
BKE_object_where_is_calc that should ideally be removed as well, though
they are not known to cause keyframing bugs.

Differential Revision: https://developer.blender.org/D4274
2019-01-31 12:04:57 +01:00
Brecht Van Lommel
7400aa7e59 Depsgraph: remove features incompatible with new system.
Some features are incompatible with multithreading and reliable evaluation
of dependencies. We are now removing them as part of a bigger cleanup to
fix bugs in keyframing and invalid animation evaluations.

* Dupliframes have been removed. This was a hack added before there were
  more powerful features like the array modifier.
* Slow parent has been removed, never worked in 2.8. It was always
  unreliable for use in production due to depending on whatever frame was
  previously evaluated, which was not always the previous frame.
* Particle instanced objects used to have their transform evaluated at
  the particle time. Now it always gets the current time transform.
* Boids can no longer do predictive avoidance of force field objects,
  but still for other particles.

Differential Revision: https://developer.blender.org/D4274
2019-01-31 12:03:05 +01:00
Bastien Montagne
3e072da45b Fix T60432: Blender crashes when dragging objects from other scene from outliner. 2019-01-31 11:03:28 +01:00
Campbell Barton
293f4d88da Cleanup: style, unused variable 2019-01-31 15:54:37 +11:00
Campbell Barton
9407456e3f Cleanup: remove EM_IGNORE_LAYER
Call ED_object_editmode_enter_ex instead.
2019-01-31 15:36:24 +11:00
Bastien Montagne
93dc2d373f Fix (unreported) memleak when copying object and its material with GP settings.
Like... seriously?
2019-01-30 12:00:58 +01:00
Campbell Barton
68cab3aff6 Cleanup: replace attrib w/ attr
Also rename GPUVertexAttribs to GPUVertAttrLayers,
avoids confusion with GPUVertAttr which isn't closely related.
2019-01-29 08:32:25 +11:00
Campbell Barton
c0f88ed8a8 Cleanup: sort forward declarations of enum & struct
Done using:
  source/tools/utils_maintenance/c_sort_blocks.py
2019-01-28 21:17:58 +11:00
Antonioya
25772c9e1d Fix T59921: RuntimeError:bpy.ops.object.gpencil_modifier_apply()
Thanks to Brecht for his help
2019-01-26 16:19:22 +01:00
Campbell Barton
f20dbc293f Cleanup: blank lines over doxy headers 2019-01-26 21:43:24 +11:00
Campbell Barton
1e4aab36c2 Cleanup: remove redundant BKE/BLI/BIF headers 2019-01-26 21:20:25 +11:00
Campbell Barton
2218bf02dd Cleanup: sort cmake file lists 2019-01-25 08:30:33 +11:00
Jacques Lucke
ac5278b682 Fix T60791: Don't show automatic weights option when not supported
There are probably many more cases in which the menu looks a little different.
However, I don't know them all and it's too easy to break something accidentally here.
Maybe a user could try the different combinations of object types and check if there are entries that should not be there.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4240
2019-01-23 15:21:28 +01:00
Antonioya
a712fbda6a GP: Cleanup previous commit 2019-01-21 18:30:15 +01:00
Antonioya
48149459e4 Fix T60714: Avoid creation of nested objects
In grease pencil is not logic add an object inside other object in edit mode. The object must be created only in Object mode.
2019-01-21 18:29:02 +01:00
Jacques Lucke
0c829e8240 Fix T60709: Apply Object Transform does nothing by default 2019-01-21 13:43:16 +01:00
Bastien Montagne
42ba294235 Fix T55461: [Vertex Group] "Delete all unlocked groups" not working. 2019-01-21 10:36:38 +01:00
Brecht Van Lommel
c9938ebb00 Fix T60615: Cycles baking not working with some modifiers.
Refactors Cycles mesh export a bit to avoid unnecessary copies and to be in
sync with the Blender baker.
2019-01-18 18:39:43 +01:00
Campbell Barton
45042f6a03 Fix uninitialized cursor w/ setting object origin 2019-01-16 19:57:58 +11:00
Campbell Barton
735653cda8 Fix T52354: Origin to Geometry uses Bounds w/ Median Center is set 2019-01-16 18:32:09 +11:00
Brecht Van Lommel
e4c78436c6 Fix T60246: crash with Cycles baking while in edit mode. 2019-01-15 16:53:42 +01:00
Campbell Barton
88a80fcec8 Cleanup: commas at the end of enums
Without this clang-format may wrap them onto a single line.
2019-01-16 00:03:03 +11:00
Campbell Barton
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
Bastien Montagne
01029c68d2 Cleanup: rename BKE_libblock_delete to BKE_id_delete. 2019-01-15 11:09:16 +01:00
Bastien Montagne
6af97b84df Cleanup: replace usages of deprecated BKE_libblock_free by BKE_id_free. 2019-01-15 11:09:16 +01:00
Campbell Barton
11f9938eed Clenaup: remove unused EM_WAITCURSOR 2019-01-10 13:02:07 +11:00
Campbell Barton
002d0bd344 Cleanup: remove unused copy menu code
Unused since 2.4x.
2019-01-10 12:55:09 +11:00
Brecht Van Lommel
ae2af46920 Fix inconsistent naming and behavior for base visible/selected/editable.
Fixes T60251.
2019-01-08 18:50:44 +01:00
Sergey Sharybin
2c21e3e35f Fix T60132: Convert hair particles to mesh
Needed to port operator to use evaluated particle system.

But also changed interface to always show Convert button when
draw type is set to Path (Hair particle system is forced to
be draws as path). This avoid rather expensive lookup on every
redraw, but will show Convert button for un-baked particle
emitter.

Probably, an acceptable compromise.
2019-01-04 14:30:34 +01:00
Antonioya
a30bdcc142 Fix T60022: Crash when adding grease pencil object to a collection disabled in viewport.
See D4163

Thanks to Habib Gahbiche (@zazizizou) for the fix.
2019-01-03 18:12:25 +01:00
Philipp Oeser
65b4ebbbd5 Fix T60056: Make Duplicates Real with Keep Hierarchy does nothing
Caused by rB36ca072375deea4803df4681716c1d3224095e07
[one instance of `DEG_get_original_object` was neccesary, the other one
breaks getting the parent in `BLI_ghash_lookup`]

Reviewed by: brecht

Differential Revision: https://developer.blender.org/D4154
2019-01-03 12:12:12 +01:00
Bastien Montagne
f15205b93f Fix T60060: Corrective Smooth Modifier binding process is broken.
Same as with the other modifiers' binding ops, those need to be
performed outside of regular depsgraph eval.
2019-01-02 11:26:31 +01:00
Campbell Barton
1a208f0326 Cleanup: indentation, naming
Use rna naming conventions for unit-settings callbacks.
2019-01-02 17:07:47 +11:00
Campbell Barton
bcf0c71433 Cleanup: remove non-existing function declarations 2018-12-31 00:58:54 +11:00