Commit Graph

95726 Commits

Author SHA1 Message Date
Campbell Barton
6fa05e2c29 Fix T102306: buildtime shader compilation option fails under Wayland
libdecor (for window decorations) was crashing on exit with the shader
builder, avoid the crash by calling the "background" system creation
function which doesn't initialize window management under Wayland.
2022-11-09 13:32:53 +11:00
Campbell Barton
3fa6aacb91 Cleanup: add function attributes to BLI_sprintf
Quiet warning, suggesting to use attributes with GCC.
2022-11-09 12:32:08 +11:00
Campbell Barton
494385a5bc Fix T101848: Zeroed matrix converted to a quaternion results in rotation
Re-order checks to ensure a zeroed matrix results in a quaternion
without rotation. Also avoid some redundant calculation where the
'trace' was calculated but not used, flip the scaling value early
on instead of negating the quaternion after calculating it.
2022-11-09 12:23:01 +11:00
Colin Basnett
ee5b6f7150 Hide ratio when using error margin mode in decimate keyframes operator
This fixes a bug in the function that determines what properties to show
on the Decimate Keyframes operator.

Before the fix, the "Remove" (i.e., `factor`) slider was visible no
matter what "Mode" was being used. This meant that the slider was
visible and modifiable when it had no effect, creating confusion.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D16318
2022-11-08 15:29:57 -08:00
Richard Antalik
62e32e7c2e Fix VSE: Effect strip flickers when moving left handle
The issue was caused by refactoring, see 7afcfe111a. Function
`SEQ_transform_fix_single_image_seq_offsets` modified offsets after
handle was moved, but this was not done correctly.

Remove function mentioned above and move strip start when moving left
handle of strips that have only single frame of content by design
(image, text, color, ...).
2022-11-08 21:19:17 +01:00
Hans Goudey
d80d7b8f70 Geometry Nodes: Add preferred domain to many field inputs
The preferred domain is used to decide which domain the viewer node
should use when set to "Auto" domain. This commit adds it to some curve
input nodes and the curve and mesh topology nodes. This makes debugging
node setups with these nodes a bit faster and less frustrating.
2022-11-08 13:34:11 -06:00
Hans Goudey
da41f11a29 Fix T102358: Sample curve node all curves factor mode incorrect
The "all curve" sampling is implemented as two functions internally.
The first finds which curve each "global" sample should be on. Then
the second is the regular evaluation and sampling in that curve.
The first operations creates lengths, but they were processed as
factors when passed to the second function.
2022-11-08 13:34:11 -06:00
Richard Antalik
5925b1821a Fix T102328: Incorrect strip state after copying
Effect strip start position was translated twice. This is caused by
recent refactoring, see 7afcfe111a.

Don't change `seq->start` of attached effect strips during translation
and only rely on `seq_time_update_effects_strip_range` function.
2022-11-08 19:35:02 +01:00
Hans Goudey
66dda2b902 Fix T102003: Spline parameter length wrong for NURBS
The node has always be a bit confusing for the NURBS case, since it
uses the distance between control points since the evaluated/control
point mapping isn't obvious, but it also went above 1, which wasn't
correct.

Instead, retrieve the total length from the point lengths calculated
in the previous step. The results should be the same for other curve
types.
2022-11-08 12:32:10 -06:00
Leon Schittek
fd35216025 Geometry Nodes: Fix alignment of exposed properties in the modifier
The spacing and alignment of the properties in the geometry nodes
modifier could vary depending on the type of the socket or
whether the input can accept attributes.
Wrapping each property in its own `row` layout allows us to make
the spacing and alignment between them consistent.

Reviewed By: Hans Goudey

Differential Revision: http://developer.blender.org/D16417
2022-11-08 19:09:28 +01:00
Philipp Oeser
871c4380c4 Fix T102318: crash smoothing vertex weights in editmode
Not quite sure why {rBd37d17019c52} forcefully set the Mesh to NULL if
in editmode, but this caused the attribute lookup to fail/crash.

Now only use the attribute if we have the mesh (reducing the scope where
it is used), bmesh editmode case does not rely on it.

Maniphest Tasks: T102318

Differential Revision: https://developer.blender.org/D16406
2022-11-08 18:11:37 +01:00
Jacques Lucke
0a7308a0f1 Fix: improve CD_ASSIGN handling when adding custom data layer
Previously, the code would incorrectly free the passed in custom data
layer even when `CD_ASSIGN` was not used. Now the function actually
supports assigning the data to the layer. This only fixes the case for
custom data layer types that only support a single layer like `CD_MEDGE`.

Informally reviewed by Hans Goudey.
2022-11-08 16:26:42 +01:00
Sybren A. Stüvel
c3391d537b Fix T101894: only do FCurve-select if no keys have been touched previously
Change the behaviour of circle select on FCurves:
- Before any key is touched, the behaviour is as it was (key included in
  circle-select area → select it; otherwise → select entire curve)
- If any key has been touched, an internal option
  (`use_curve_selection`) is  flipped and selecting the entire curve is
  disallowed.

This ensures that once a key changes selection state, it's no longer
possible to select the entire curve. This allows dragging over keys and
subsequently drag over a keyless part of the curve.

Reviewed By: RiggingDojo, troopy28

Maniphest Tasks: T101894

Differential Revision: https://developer.blender.org/D16307
2022-11-08 16:12:38 +01:00
Brecht Van Lommel
32f58c0a92 Cleanup: fix compiler warning with openjpeg 2.5 2022-11-08 14:33:24 +01:00
Philipp Oeser
09faf8a449 Fix T102312: anchored brush texture overlay draws in wrong place
Rotation and scale was done around the wrong center (always around mouse
position) in paint_draw_tex_overlay [on the other hand,
paint_draw_cursor_overlay already got the center right].

Now make the center dependent on UnifiedPaintSettings "draw_anchored".

Maniphest Tasks: T102312

Differential Revision: https://developer.blender.org/D16418
2022-11-08 13:40:14 +01:00
Julian Eisel
82ba205646 Fix T85870: ColorRamp Keyframes crash Blender
The color-band needs to do some special, rather awkward updating of the
UI state when certain values are changed. As @lichtwerk noted in the
report, this was done to the wrong buttons. Now lookup the proper
buttons, and don't assume that `uiItemR()` only adds a single button
(which often isn't the case).
2022-11-08 12:17:56 +01:00
Sergey Sharybin
0d945fe20e Fix deprecation warnings about printf() on macOS
The new Xcode 14.1 brings the new Apple Clang compiler which
considers sprintf unsafe and geenrates deprecation warnings
suggesting to sue snprintf instead. This only happens for C++
code by default, and C code can still use sprintf without any
warning.

This changes does the following:

- Whenever is trivial replace sprintf() with BLI_snprintf.
- For all other cases use the newly introduced BLI_sprintf
  which is a wrapper around sprintf() but without warning.

There is a discouragement note in the BLI_sprintf comment to
suggest use of BLI_snprintf when the size is known.

Differential Revision: https://developer.blender.org/D16410
2022-11-08 12:01:01 +01:00
Jacques Lucke
dc609d9f1f Fix T100988: flickering when using sculpt brush in drag dot mode
Differential Revision: https://developer.blender.org/D16305
2022-11-08 11:46:44 +01:00
Julian Eisel
1f3be45f1f Fix T102242: Underline shortcut keys not working/appearing in sub-menu
Upon closer inspection, looks like `UI_BLOCK_NUMSELECT` was previously
set for all code paths and 99e5024e97 removed it from one.
2022-11-08 11:34:12 +01:00
Campbell Barton
642ff82f74 Cleanup: format, remove commented code & unused variable 2022-11-08 16:58:37 +11:00
Campbell Barton
8f439bdc2d Fix invalid function signatures for PySequenceMethods callbacks
Function casts hid casting between potentially incompatible type
signatures (using int instead of Py_ssize_t). As it happens this seems
not to have caused any bugs on supported platforms so this change is
mainly for correctness and to avoid problems in the future.
2022-11-08 12:16:28 +11:00
Jacques Lucke
1140e001a0 Fix T102329: assert when cutting node tree link 2022-11-07 16:12:07 +01:00
Jacques Lucke
c842a5a187 Fix T101526: assert due to wrong node tree owner id 2022-11-07 15:48:48 +01:00
Miguel Pozo
84d8698488 Fix T101533: Wrong DoF when a non-camera object is the active camera
Make sure non-camera data is not casted to a Camera pointer.

Solution suggested by Damien Picard (@pioverfour).
2022-11-07 15:30:15 +01:00
Jacques Lucke
52bd198153 Fix T100872: restrict Python API on built-in nodes
Differential Revision: https://developer.blender.org/D16304
2022-11-07 14:43:24 +01:00
Jacques Lucke
8ff71acd84 Fix T102324: reverse curve node breaks crazy space editing 2022-11-07 14:40:35 +01:00
Jacques Lucke
79d8610d04 Fix T102311: crash when opening node add menu with assets 2022-11-07 14:15:33 +01:00
Germano Cavalcante
8f4e52b7e0 Fix T102053: snap fails with instances of geometry nodes
As instances are often generated geometries, we cannot rely on the data
provided by `DupliObject::ob`.

Use `DupliObject::ob_data` when possible.

This required a major refactor in the code as the output variables are
now gathered in context and easier to access.
2022-11-07 08:44:35 -03:00
Germano Cavalcante
9ea82ce653 Fix potentially uninitialized memory usage
`nearest_world_tree_co` allows null parameter, so the `index` variable
isn't really needed and doesn't even need to be initialized.
2022-11-07 08:43:15 -03:00
Germano Cavalcante
7b845fb984 Transform: remove SnapData cache for meshes
All cache needed is already stored in `Mesh.runtime`.
2022-11-07 08:43:02 -03:00
Philipp Oeser
ffc0db1994 Fix Curves Smooth modifier appears to be able to act on control points
This is not the case though, the modifier act explicitly on mesh edges,
if no tesselated mesh is provided, it would simpy early out and do
nothing.

Now always disable the "Apply on Spline" option with a tip that this
modifier can only smooth the tesselated curve (not the underlying curve
control points). Similar to rB1a6b51e17502.

Fixes T102060.

Maniphest Tasks: T102060

Differential Revision: https://developer.blender.org/D16386
2022-11-07 12:25:20 +01:00
Philipp Oeser
94930da29b Fix File Browser Move Bookmark malfunction if no item is selected
The operator was acting on non selected items (wasnt checking SpaceFile
bookmarknr for being -1) which could end up removing items even.

Now sanatize this by introducing proper poll (which returns false if
nothing is selected).

Fixes T102014.

Maniphest Tasks: T102014

Differential Revision: https://developer.blender.org/D16385
2022-11-07 12:24:54 +01:00
Jacques Lucke
e031a45d60 Fix T102238: double free when storing attribute on empty geometry 2022-11-07 11:42:26 +01:00
Campbell Barton
186f16e84c Fix T102316: blank color-space menu drop-downs
Regression in [0] needs further investigation
(building docs may crash again).

This effectively reverts [0], however de-duplicating the color-space
enum can be kept.

[0]: 037b771e1a
2022-11-07 21:30:34 +11:00
Jacques Lucke
25c6444bad Fix T102153: crash when muting node group with active viewer 2022-11-06 15:39:57 +01:00
Jacques Lucke
0697631929 Fix T102144: missing validation of spline resolution 2022-11-06 15:36:53 +01:00
Jacques Lucke
c29c61f840 Fix T102292: deadlock in geometry nodes evaluation with task isolation
As described in the comment on `BLI_task_isolate`, deadlocks can happen
when isolation is used with threading primitives that separate spawning tasks
from executing them. All threads are waiting the tasks to complete but no
thread is able to continue working due to task isolation.

The fix is to not pass lazy-threading hints through task isolations. This way
isolated regions can't create new tasks in a scheduler further up the call stack.
This may lead to minor slowdowns because less threading may be used.
It's generally possible to get rid of the slowdown again by sending the
lazy-threading hint before entering the isolated region.
2022-11-06 15:07:32 +01:00
Jacques Lucke
f4e97bd67d Geometry Nodes: fix missing curve cache 2022-11-06 12:20:26 +01:00
Campbell Barton
037b771e1a Fix crash building Python API docs
Color space conversion item-function missed checking the context was
NULL to return a static array. This caused freed memory access when
building docs.
2022-11-05 19:57:02 +11:00
Richard Antalik
bba6d28942 Fix T99641: Assert hit when splitting video sequencer area horizontally
Don't draw channels region when height is 0.
2022-11-04 21:01:11 +01:00
Campbell Barton
bb86007018 Fix T102232: bridge edge loop crash
Many connected edge loops could result in two edge loops sharing
vertices. This is more of a workaround, the reason for two edge loops
sharing vertices could be prevented some other way.
Add this check since it's a straightforward solution,
furthered investigation noted as a TODO.
2022-11-04 21:52:01 +11:00
Evan Wilson
72505da862 Fix T102216: Change min_ff to max_ff in the return of BlendType max
BlendType max incorrectly returns the minimum in BLI_color_mix.hh
This differential fixes it to return the maximum.

Maniphest Tasks: T102216

Ref D16364
2022-11-04 19:18:54 +11:00
Colin Basnett
11a705c2d0 Fix T102218: Baked f-curves display incorrectly when normalized
This fixes T102218, where baked f-curves would display incorrectly when normalized.

This bug was a result of the code making no effort to determine the y-range of baked f-curves, so it fell back to a default that looked horrible.

I've added specific handling for finding the y-range of each f-curve (I extracted this functionality out to a new function, `fcurve_scene_coord_range_get`, for organization purposes). In addition, a minor optimization was made to eliminate redundant range-checks when in preview range mode.

{F13838304}

Reviewed By: sybren

Maniphest Tasks: T102218

Differential Revision: https://developer.blender.org/D16363
2022-11-03 23:56:50 -07:00
Campbell Barton
a4ea684bc8 Fix missing call to AttributeWriter::finish with paint vertex selection 2022-11-04 16:49:47 +11:00
Campbell Barton
c5dde1c345 Cleanup: quiet unused argument warning 2022-11-04 13:59:03 +11:00
Campbell Barton
3d72c37f7a Fix T101686: WPaint + Pose select fails with GPU depth-picking disabled
Regression in [0], however the primary purpose of that code was to
cycle away from the active object (behavior which was intentionally
removed, see: T96752).

This broke weight-paint + pose-selection (Ctrl-LMB)
when the GPU depth picking preference was disabled.
Causing selection to pick the mesh object instead of the pose bones.
This de-selected the armature, making the pose bones unselectable
instead of selecting the pose bone as intended.

Adding the old code back (restricting it to weight-paint mode)
fixes the bug but reintroduces fairly involved logic unnecessarily.

Instead, prioritize bone selecting when in weight-paint & pose mode
(previously this was only done in pose-mode).

[0]: b1908f2e0b
2022-11-04 13:58:57 +11:00
Clément Foucault
1452b44352 DRW: PointCloud: Fix memset writting non-trivial type std::mutex
This issue might have produced crashes in some cases similar to
rBafd30e5e3a77.
2022-11-03 19:34:58 +01:00
Clément Foucault
5081de736a Cleanup: DRW: Fix unused parameters warning 2022-11-03 19:34:58 +01:00
Clément Foucault
44dd158803 DRW: Command: Fix custom group test being always true 2022-11-03 19:34:58 +01:00
Nate Rupsis
838d20b990 make float value explicit 2022-11-03 12:18:53 -05:00