Commit Graph

6 Commits

Author SHA1 Message Date
Campbell Barton
c12994612b License headers: use SPDX-FileCopyrightText in intern/cycles 2023-06-14 16:53:23 +10:00
Weizhen Huang
e3697710d0 Cycles: make light UV available for Texture Coordinate node
The input socket of Image Texture node is connected with the UV output
of Texture Coordinate node by default, the later reads the geometry UV,
which is not available for lights because they have no real geometry.
The current implementation simply retrieves UV from shader data.

Pull Request: https://projects.blender.org/blender/blender/pulls/108691
2023-06-07 12:31:36 +02:00
Brecht Van Lommel
e949d6da5b Cycles: simplify handling of ray differentials
* Store compact ray differentials in ShaderData and compute full differentials
  on demand. This reduces register pressure on the GPU.
* Remove BSDF differential code that was effectively doing nothing as the
  differential orientation was discarded when making it compact.

This gives a 1-5% speedup with RTX A6000 + OptiX in our benchmarks, with the
bigger speedups in simpler scenes.

Renders appear to be identical except for the Both displacement option that
does both displacement and bump.

Differential Revision: https://developer.blender.org/D15677
2022-08-15 13:48:02 +02:00
Brecht Van Lommel
9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00
Brecht Van Lommel
4369c5817a Fix T94457: random result using sky texture in light object
Still not well defined, but should not longer use uninitialized values that
gave different results between CPU/GPU and subsequent renders.
2022-01-20 21:28:41 +01:00
Brecht Van Lommel
fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00