Clément Foucault
680fec144c
Cleanup: GPU: Remove prefix 'e' from enum types
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_No response_
Pull Request: https://projects.blender.org/blender/blender/pulls/146034
2025-09-15 15:11:02 +02:00
Clément Foucault
f0254c2dcf
Refactor: GPU: Remove unnecessary C wrappers for textures
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This is the first step into merging `DRW_gpu_wrapper.hh` into
the GPU module.
This is very similar to #119825 .
Pull Request: https://projects.blender.org/blender/blender/pulls/142732
2025-07-22 09:48:10 +02:00
Brecht Van Lommel
f987ef7b6e
Shaders: Add Filter Width input to Bump node
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This makes it possible to restore previous Blender 4.3 behavior of bump
mapping, where the large filter width was sometimes (ab)used to get a bevel
like effect on stepwise textures.
For bump from the displacement socket, filter width remains fixed at 0.1.
Ref #133991 , #135841
Pull Request: https://projects.blender.org/blender/blender/pulls/136465
2025-03-25 16:29:13 +01:00
Brecht Van Lommel
c7502b092d
Cleanup: Various clang-tidy warnings in gpu
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Pull Request: https://projects.blender.org/blender/blender/pulls/133734
2025-01-31 17:03:18 +01:00
Campbell Barton
4afb3aff35
Cleanup: pass const arguments, use r_ prefixed return arg
2024-07-29 13:01:12 +10:00
Hans Goudey
8b514bccd1
Cleanup: Move remaining GPU headers to C++
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Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00