# SPDX-FileCopyrightText: 2011 Blender Authors # # SPDX-License-Identifier: BSD-3-Clause # - Find SndFile library # Find the native SndFile includes and library # This module defines # LIBSNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when # LIBSNDFILE_INCLUDE_DIR is found. # LIBSNDFILE_LIBRARIES, libraries to link against to use SndFile. # LIBSNDFILE_ROOT_DIR, The base directory to search for SndFile. # This can also be an environment variable. # SNDFILE_FOUND, If false, do not try to use SndFile. # # also defined, but not for general use are # LIBSNDFILE_LIBRARY, where to find the SndFile library. # If `LIBSNDFILE_ROOT_DIR` was defined in the environment, use it. if(DEFINED LIBSNDFILE_ROOT_DIR) # Pass. elseif(DEFINED ENV{LIBSNDFILE_ROOT_DIR}) set(LIBSNDFILE_ROOT_DIR $ENV{LIBSNDFILE_ROOT_DIR}) else() set(LIBSNDFILE_ROOT_DIR "") endif() set(_sndfile_SEARCH_DIRS ${LIBSNDFILE_ROOT_DIR} ) find_path(LIBSNDFILE_INCLUDE_DIR sndfile.h HINTS ${_sndfile_SEARCH_DIRS} PATH_SUFFIXES include ) find_library(LIBSNDFILE_LIBRARY NAMES sndfile HINTS ${_sndfile_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) # handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(SndFile DEFAULT_MSG LIBSNDFILE_LIBRARY LIBSNDFILE_INCLUDE_DIR) if(SNDFILE_FOUND) set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBRARY}) set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE_INCLUDE_DIR}) endif() mark_as_advanced( LIBSNDFILE_INCLUDE_DIR LIBSNDFILE_LIBRARY )