/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once #ifdef PULSEAUDIO_PLUGIN #define AUD_BUILD_PLUGIN #endif /** * @file PulseAudioDevice.h * @ingroup plugin * The PulseAudioDevice class. */ #include "devices/SoftwareDevice.h" #include "util/RingBuffer.h" #include #include #include AUD_NAMESPACE_BEGIN /** * This device plays back through PulseAudio, the simple direct media layer. */ class AUD_PLUGIN_API PulseAudioDevice : public SoftwareDevice { private: class PulseAudioSynchronizer : public DefaultSynchronizer { PulseAudioDevice* m_device; public: PulseAudioSynchronizer(PulseAudioDevice* device); virtual double getPosition(std::shared_ptr handle); }; /// Synchronizer. PulseAudioSynchronizer m_synchronizer; /** * Whether there is currently playback. */ volatile bool m_playback; pa_threaded_mainloop* m_mainloop; pa_context* m_context; pa_stream* m_stream; pa_context_state_t m_state; /** * The mixing ring buffer. */ RingBuffer m_ring_buffer; /** * Whether the device is valid. */ bool m_valid; int m_buffersize; uint32_t m_underflows; /** * The mixing thread. */ std::thread m_mixingThread; /** * Mutex for mixing. */ std::mutex m_mixingLock; /** * Condition for mixing. */ std::condition_variable m_mixingCondition; /** * Updates the ring buffer. */ AUD_LOCAL void updateRingBuffer(); /** * Reports the state of the PulseAudio server connection. * \param context The PulseAudio context. * \param data The PulseAudio device. */ AUD_LOCAL static void PulseAudio_state_callback(pa_context* context, void* data); /** * Supplies the next samples to PulseAudio. * \param stream The PulseAudio stream. * \param num_bytes The length in bytes to be supplied. * \param data The PulseAudio device. */ AUD_LOCAL static void PulseAudio_request(pa_stream* stream, size_t total_bytes, void* data); // delete copy constructor and operator= PulseAudioDevice(const PulseAudioDevice&) = delete; PulseAudioDevice& operator=(const PulseAudioDevice&) = delete; protected: virtual void playing(bool playing); public: /** * Opens the PulseAudio audio device for playback. * \param specs The wanted audio specification. * \param buffersize The size of the internal buffer. * \note The specification really used for opening the device may differ. * \exception Exception Thrown if the audio device cannot be opened. */ PulseAudioDevice(std::string name, DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE); /** * Closes the PulseAudio audio device. */ virtual ~PulseAudioDevice(); virtual ISynchronizer* getSynchronizer(); /** * Registers this plugin. */ static void registerPlugin(); }; AUD_NAMESPACE_END