/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #pragma once /* Parameter value lists from OpenImageIO are used to store custom properties * on various data, which can then later be used in shaders. */ #include #include #include CCL_NAMESPACE_BEGIN using OIIO::ParamValue; using OIIO::TypeColor; using OIIO::TypeDesc; using OIIO::TypeFloat; using OIIO::TypeFloat2; using OIIO::TypeFloat4; using OIIO::TypeInt; using OIIO::TypeMatrix; using OIIO::TypeNormal; using OIIO::TypePoint; using OIIO::TypeString; using OIIO::TypeUnknown; using OIIO::TypeVector; static constexpr TypeDesc TypeRGBA(TypeDesc::FLOAT, TypeDesc::VEC4, TypeDesc::COLOR); static constexpr TypeDesc TypeFloatArray4(TypeDesc::FLOAT, TypeDesc::SCALAR, TypeDesc::NOSEMANTICS, 4); using OIIO::ustring; using OIIO::ustringhash; CCL_NAMESPACE_END