/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup edinterface */ #include "MEM_guardedalloc.h" #include "GPU_immediate.hh" #include "GPU_state.hh" #include "BLF_api.hh" #include "BLI_math_vector.h" #include "BLI_rect.h" #include "BLI_string.h" #include "BLT_translation.hh" #include "DNA_collection_types.h" #include "DNA_dynamicpaint_types.h" #include "DNA_gpencil_legacy_types.h" #include "DNA_grease_pencil_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" #include "DNA_space_types.h" #include "RNA_access.hh" #include "RNA_prototypes.hh" #include "BKE_context.hh" #include "BKE_global.hh" #include "BKE_icons.h" #include "BKE_paint.hh" #include "BKE_preview_image.hh" #include "BKE_studiolight.h" #include "IMB_imbuf.hh" #include "IMB_thumbs.hh" #include "BIF_glutil.hh" #include "ED_keyframes_draw.hh" #include "ED_keyframes_keylist.hh" #include "ED_node.hh" #include "ED_render.hh" #include "UI_interface.hh" #include "UI_interface_icons.hh" #include "WM_api.hh" #include "interface_intern.hh" #include struct IconImage { int w; int h; uint8_t *rect; const uchar *datatoc_rect; int datatoc_size; }; using VectorDrawFunc = void (*)(float x, float y, float w, float h, float alpha, const uchar mono_rgba[4]); #define ICON_TYPE_PREVIEW 0 #define ICON_TYPE_SVG_COLOR 1 #define ICON_TYPE_SVG_MONO 2 #define ICON_TYPE_BUFFER 3 #define ICON_TYPE_IMBUF 4 #define ICON_TYPE_VECTOR 5 #define ICON_TYPE_GEOM 6 #define ICON_TYPE_EVENT 7 /* draw keymap entries using custom renderer. */ #define ICON_TYPE_GPLAYER 8 #define ICON_TYPE_BLANK 9 struct DrawInfo { int type; union { /* type specific data */ struct { VectorDrawFunc func; } vector; struct { ImBuf *image_cache; bool inverted; } geom; struct { IconImage *image; } buffer; struct { int theme_color; } texture; struct { /* Can be packed into a single int. */ short event_type; short event_value; int icon; /* Allow lookups. */ DrawInfo *next; } input; } data; }; struct IconType { int type; int theme_color; }; #ifndef WITH_HEADLESS static const IconType icontypes[] = { # define DEF_ICON(name) {ICON_TYPE_SVG_MONO, 0}, # define DEF_ICON_COLOR(name) {ICON_TYPE_SVG_COLOR, 0}, # define DEF_ICON_SCENE(name) {ICON_TYPE_SVG_MONO, TH_ICON_SCENE}, # define DEF_ICON_COLLECTION(name) {ICON_TYPE_SVG_MONO, TH_ICON_COLLECTION}, # define DEF_ICON_OBJECT(name) {ICON_TYPE_SVG_MONO, TH_ICON_OBJECT}, # define DEF_ICON_OBJECT_DATA(name) {ICON_TYPE_SVG_MONO, TH_ICON_OBJECT_DATA}, # define DEF_ICON_MODIFIER(name) {ICON_TYPE_SVG_MONO, TH_ICON_MODIFIER}, # define DEF_ICON_SHADING(name) {ICON_TYPE_SVG_MONO, TH_ICON_SHADING}, # define DEF_ICON_FOLDER(name) {ICON_TYPE_SVG_MONO, TH_ICON_FOLDER}, # define DEF_ICON_FUND(name) {ICON_TYPE_SVG_MONO, TH_ICON_FUND}, # define DEF_ICON_VECTOR(name) {ICON_TYPE_VECTOR, 0}, # define DEF_ICON_BLANK(name) {ICON_TYPE_BLANK, 0}, # include "UI_icons.hh" }; /* **************************************************** */ static DrawInfo *def_internal_icon( ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type, int theme_color) { Icon *new_icon = MEM_callocN(__func__); new_icon->obj = nullptr; /* icon is not for library object */ new_icon->id_type = 0; DrawInfo *di = MEM_callocN(__func__); di->type = type; if (type == ICON_TYPE_SVG_MONO) { di->data.texture.theme_color = theme_color; } else if (type == ICON_TYPE_BUFFER) { IconImage *iimg = MEM_callocN(__func__); iimg->w = size; iimg->h = size; /* icon buffers can get initialized runtime now, via datatoc */ if (bbuf) { int y, imgsize; iimg->rect = MEM_malloc_arrayN(size * size * sizeof(uint), __func__); /* Here we store the rect in the icon - same as before */ if (size == bbuf->x && size == bbuf->y && xofs == 0 && yofs == 0) { memcpy(iimg->rect, bbuf->byte_buffer.data, size * size * 4 * sizeof(uint8_t)); } else { /* this code assumes square images */ imgsize = bbuf->x; for (y = 0; y < size; y++) { memcpy(&iimg->rect[y * size], &bbuf->byte_buffer.data[(y + yofs) * imgsize + xofs], size * 4 * sizeof(uint8_t)); } } } di->data.buffer.image = iimg; } new_icon->drawinfo_free = UI_icons_free_drawinfo; new_icon->drawinfo = di; BKE_icon_set(icon_id, new_icon); return di; } static void def_internal_vicon(int icon_id, VectorDrawFunc drawFunc) { Icon *new_icon = MEM_callocN("texicon"); new_icon->obj = nullptr; /* icon is not for library object */ new_icon->id_type = 0; DrawInfo *di = MEM_callocN("drawinfo"); di->type = ICON_TYPE_VECTOR; di->data.vector.func = drawFunc; new_icon->drawinfo_free = nullptr; new_icon->drawinfo = di; BKE_icon_set(icon_id, new_icon); } /* Vector Icon Drawing Routines */ static void vicon_rgb_color_draw( float x, float y, float w, float h, const float color[4], float bg_alpha) { rctf rect = {x, x + w, y, y + h}; const float color_bg[4] = {color[0], color[1], color[2], bg_alpha}; UI_draw_roundbox_corner_set(UI_CNR_ALL); UI_draw_roundbox_4fv_ex(&rect, color_bg, nullptr, 1.0f, color, U.pixelsize, 2.0f * UI_SCALE_FAC); } static void vicon_rgb_text_draw( float x, float y, float w, float h, const char *str, const uchar mono_rgba[4]) { const int font_id = BLF_default(); const size_t len = strlen(str); BLF_size(font_id, float(h - 3 * UI_SCALE_FAC)); float width, height; BLF_width_and_height(font_id, str, len, &width, &height); const float pos_x = x + (w - width) / 2.0f; const float pos_y = y + (h - height) / 2.0f; BLF_position(font_id, pos_x, pos_y, 0); BLF_color4ubv(font_id, mono_rgba); BLF_draw(font_id, str, len); } static void vicon_rgb_red_draw( float x, float y, float w, float h, float alpha, const uchar mono_rgba[4]) { const float color[4] = {0.5f, 0.0f, 0.0f, 1.0f * alpha}; vicon_rgb_color_draw(x, y, w, h, color, 0.25f * alpha); const char *text = TIP_("R"); vicon_rgb_text_draw(x, y, w, h, text, mono_rgba); } static void vicon_rgb_green_draw( float x, float y, float w, float h, float alpha, const uchar mono_rgba[4]) { const float color[4] = {0.0f, 0.4f, 0.0f, 1.0f * alpha}; vicon_rgb_color_draw(x, y, w, h, color, 0.2f * alpha); const char *text = TIP_("G"); vicon_rgb_text_draw(x, y, w, h, text, mono_rgba); } static void vicon_rgb_blue_draw( float x, float y, float w, float h, float alpha, const uchar mono_rgba[4]) { const float color[4] = {0.0f, 0.0f, 1.0f, 1.0f * alpha}; vicon_rgb_color_draw(x, y, w, h, color, 0.3f * alpha); const char *text = TIP_("B"); vicon_rgb_text_draw(x, y, w, h, text, mono_rgba); } /* Utilities */ static void vicon_keytype_draw_wrapper(const float x, const float y, const float w, const float h, const float alpha, const eBezTriple_KeyframeType key_type, const short handle_type) { /* Initialize dummy theme state for Action Editor - where these colors are defined * (since we're doing this off-screen, free from any particular space_id). */ bThemeState theme_state; UI_Theme_Store(&theme_state); UI_SetTheme(SPACE_ACTION, RGN_TYPE_WINDOW); /* The "x" and "y" given are the bottom-left coordinates of the icon, * while the #draw_keyframe_shape() function needs the midpoint for the keyframe. */ const float xco = x + (w / 2.0f) + 0.5f; const float yco = y + (h / 2.0f) + 0.5f; GPUVertFormat *format = immVertexFormat(); KeyframeShaderBindings sh_bindings; sh_bindings.pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); sh_bindings.size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); sh_bindings.color_id = GPU_vertformat_attr_add( format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); sh_bindings.outline_color_id = GPU_vertformat_attr_add( format, "outlineColor", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); sh_bindings.flags_id = GPU_vertformat_attr_add(format, "flags", GPU_COMP_U32, 1, GPU_FETCH_INT); GPU_program_point_size(true); immBindBuiltinProgram(GPU_SHADER_KEYFRAME_SHAPE); immUniform1f("outline_scale", 1.0f); immUniform2f("ViewportSize", -1.0f, -1.0f); immBegin(GPU_PRIM_POINTS, 1); /* draw keyframe * - size: (default icon size == 16, default dope-sheet icon size == 10) * - sel: true unless in handle-type icons * (so that "keyframe" state shows the iconic yellow icon). */ const bool sel = (handle_type == KEYFRAME_HANDLE_NONE); draw_keyframe_shape(xco, yco, (10.0f / 16.0f) * h, sel, key_type, KEYFRAME_SHAPE_BOTH, alpha, &sh_bindings, handle_type, KEYFRAME_EXTREME_NONE); immEnd(); GPU_program_point_size(false); immUnbindProgram(); UI_Theme_Restore(&theme_state); } static void vicon_keytype_keyframe_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_NONE); } static void vicon_keytype_breakdown_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_BREAKDOWN, KEYFRAME_HANDLE_NONE); } static void vicon_keytype_extreme_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_EXTREME, KEYFRAME_HANDLE_NONE); } static void vicon_keytype_jitter_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_JITTER, KEYFRAME_HANDLE_NONE); } static void vicon_keytype_moving_hold_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_MOVEHOLD, KEYFRAME_HANDLE_NONE); } static void vicon_keytype_generated_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_GENERATED, KEYFRAME_HANDLE_NONE); } static void vicon_handletype_free_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_FREE); } static void vicon_handletype_aligned_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_ALIGNED); } static void vicon_handletype_vector_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_VECTOR); } static void vicon_handletype_auto_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_AUTO); } static void vicon_handletype_auto_clamp_draw( float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) { vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_KEYFRAME, KEYFRAME_HANDLE_AUTO_CLAMP); } static void icon_node_socket_draw( int socket_type, float x, float y, float w, float h, float /*alpha*/) { /* Factor to account for the draw function of the node socket being based on the widget unit, * which is 10 pixels by default, which differs from icons. */ constexpr float size_factor = 10.0f / float(ICON_DEFAULT_WIDTH); const float socket_radius = w * 0.5f * size_factor; const blender::float2 center = {x + 0.5f * w, y + 0.5f * h}; const rctf rect = { center.x - socket_radius, center.x + socket_radius, center.y - socket_radius, center.y + socket_radius, }; float color_inner[4]; blender::ed::space_node::std_node_socket_colors_get(socket_type, color_inner); float color_outer[4] = {0.0f, 0.0f, 0.0f, 1.0f}; blender::ed::space_node::node_draw_nodesocket( &rect, color_inner, color_outer, U.pixelsize, SOCK_DISPLAY_SHAPE_CIRCLE, 1.0f); } static void vicon_colorset_draw(int index, int x, int y, int w, int h, float /*alpha*/) { bTheme *btheme = UI_GetTheme(); const ThemeWireColor *cs = &btheme->tarm[index]; /* Draw three bands of color: One per color * x-----a-----b-----c * | N | S | A | * x-----a-----b-----c */ const int a = x + w / 3; const int b = x + w / 3 * 2; const int c = x + w; uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* XXX: Include alpha into this... */ /* normal */ immUniformColor3ubv(cs->solid); immRectf(pos, x, y, a, y + h); /* selected */ immUniformColor3ubv(cs->select); immRectf(pos, a, y, b, y + h); /* active */ immUniformColor3ubv(cs->active); immRectf(pos, b, y, c, y + h); immUnbindProgram(); } # define DEF_ICON_VECTOR_COLORSET_DRAW_NTH(prefix, index) \ static void vicon_colorset_draw_##prefix( \ float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \ { \ vicon_colorset_draw(index, int(x), int(y), int(w), int(h), alpha); \ } DEF_ICON_VECTOR_COLORSET_DRAW_NTH(01, 0) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(02, 1) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(03, 2) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(04, 3) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(05, 4) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(06, 5) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(07, 6) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(08, 7) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(09, 8) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(10, 9) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(11, 10) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(12, 11) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(13, 12) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(14, 13) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(15, 14) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(16, 15) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(17, 16) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(18, 17) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(19, 18) DEF_ICON_VECTOR_COLORSET_DRAW_NTH(20, 19) # undef DEF_ICON_VECTOR_COLORSET_DRAW_NTH static void vicon_collection_color_draw( short color_tag, float x, float y, float w, float /*h*/, float /*alpha*/) { bTheme *btheme = UI_GetTheme(); const ThemeCollectionColor *collection_color = &btheme->collection_color[color_tag]; const float aspect = float(ICON_DEFAULT_WIDTH) / w; UI_icon_draw_ex(x, y, ICON_OUTLINER_COLLECTION, aspect, 1.0f, 0.0f, collection_color->color, btheme->tui.icon_border_intensity > 0.0f, UI_NO_ICON_OVERLAY_TEXT); } # define DEF_ICON_COLLECTION_COLOR_DRAW(index, color) \ static void vicon_collection_color_draw_##index( \ float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \ { \ vicon_collection_color_draw(color, x, y, w, h, alpha); \ } DEF_ICON_COLLECTION_COLOR_DRAW(01, COLLECTION_COLOR_01); DEF_ICON_COLLECTION_COLOR_DRAW(02, COLLECTION_COLOR_02); DEF_ICON_COLLECTION_COLOR_DRAW(03, COLLECTION_COLOR_03); DEF_ICON_COLLECTION_COLOR_DRAW(04, COLLECTION_COLOR_04); DEF_ICON_COLLECTION_COLOR_DRAW(05, COLLECTION_COLOR_05); DEF_ICON_COLLECTION_COLOR_DRAW(06, COLLECTION_COLOR_06); DEF_ICON_COLLECTION_COLOR_DRAW(07, COLLECTION_COLOR_07); DEF_ICON_COLLECTION_COLOR_DRAW(08, COLLECTION_COLOR_08); # undef DEF_ICON_COLLECTION_COLOR_DRAW static void vicon_strip_color_draw( short color_tag, float x, float y, float w, float /*h*/, float /*alpha*/) { bTheme *btheme = UI_GetTheme(); const ThemeStripColor *strip_color = &btheme->strip_color[color_tag]; const float aspect = float(ICON_DEFAULT_WIDTH) / w; UI_icon_draw_ex(x, y, ICON_SNAP_FACE, aspect, 1.0f, 0.0f, strip_color->color, btheme->tui.icon_border_intensity > 0.0f, UI_NO_ICON_OVERLAY_TEXT); } # define DEF_ICON_STRIP_COLOR_DRAW(index, color) \ static void vicon_strip_color_draw_##index( \ float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \ { \ vicon_strip_color_draw(color, x, y, w, h, alpha); \ } DEF_ICON_STRIP_COLOR_DRAW(01, STRIP_COLOR_01); DEF_ICON_STRIP_COLOR_DRAW(02, STRIP_COLOR_02); DEF_ICON_STRIP_COLOR_DRAW(03, STRIP_COLOR_03); DEF_ICON_STRIP_COLOR_DRAW(04, STRIP_COLOR_04); DEF_ICON_STRIP_COLOR_DRAW(05, STRIP_COLOR_05); DEF_ICON_STRIP_COLOR_DRAW(06, STRIP_COLOR_06); DEF_ICON_STRIP_COLOR_DRAW(07, STRIP_COLOR_07); DEF_ICON_STRIP_COLOR_DRAW(08, STRIP_COLOR_08); DEF_ICON_STRIP_COLOR_DRAW(09, STRIP_COLOR_09); # undef DEF_ICON_STRIP_COLOR_DRAW # define ICON_INDIRECT_DATA_ALPHA 0.6f static void vicon_strip_color_draw_library_data_indirect( float x, float y, float w, float /*h*/, float alpha, const uchar * /*mono_rgba[4]*/) { const float aspect = float(ICON_DEFAULT_WIDTH) / w; UI_icon_draw_ex(x, y, ICON_LIBRARY_DATA_DIRECT, aspect, ICON_INDIRECT_DATA_ALPHA * alpha, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT); } static void vicon_strip_color_draw_library_data_override_noneditable( float x, float y, float w, float /*h*/, float alpha, const uchar * /*mono_rgba[4]*/) { const float aspect = float(ICON_DEFAULT_WIDTH) / w; UI_icon_draw_ex(x, y, ICON_LIBRARY_DATA_OVERRIDE, aspect, ICON_INDIRECT_DATA_ALPHA * alpha * 0.75f, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT); } static void vicon_layergroup_color_draw( short color_tag, float x, float y, float w, float /*h*/, float /*alpha*/) { bTheme *btheme = UI_GetTheme(); const ThemeCollectionColor *layergroup_color = &btheme->collection_color[color_tag]; const float aspect = float(ICON_DEFAULT_WIDTH) / w; UI_icon_draw_ex(x, y, ICON_GREASEPENCIL_LAYER_GROUP, aspect, 1.0f, 0.0f, layergroup_color->color, btheme->tui.icon_border_intensity > 0.0f, UI_NO_ICON_OVERLAY_TEXT); } # define DEF_ICON_LAYERGROUP_COLOR_DRAW(index, color) \ static void vicon_layergroup_color_draw_##index( \ float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \ { \ vicon_layergroup_color_draw(color, x, y, w, h, alpha); \ } DEF_ICON_LAYERGROUP_COLOR_DRAW(01, LAYERGROUP_COLOR_01); DEF_ICON_LAYERGROUP_COLOR_DRAW(02, LAYERGROUP_COLOR_02); DEF_ICON_LAYERGROUP_COLOR_DRAW(03, LAYERGROUP_COLOR_03); DEF_ICON_LAYERGROUP_COLOR_DRAW(04, LAYERGROUP_COLOR_04); DEF_ICON_LAYERGROUP_COLOR_DRAW(05, LAYERGROUP_COLOR_05); DEF_ICON_LAYERGROUP_COLOR_DRAW(06, LAYERGROUP_COLOR_06); DEF_ICON_LAYERGROUP_COLOR_DRAW(07, LAYERGROUP_COLOR_07); DEF_ICON_LAYERGROUP_COLOR_DRAW(08, LAYERGROUP_COLOR_08); # undef DEF_ICON_LAYERGROUP_COLOR_DRAW # define DEF_ICON_NODE_SOCKET_DRAW(name, socket_type) \ static void icon_node_socket_draw_##name( \ float x, float y, float w, float h, float alpha, const uchar * /*mono_rgba[4]*/) \ { \ icon_node_socket_draw(socket_type, x, y, w, h, alpha); \ } DEF_ICON_NODE_SOCKET_DRAW(float, eNodeSocketDatatype::SOCK_FLOAT) DEF_ICON_NODE_SOCKET_DRAW(vector, eNodeSocketDatatype::SOCK_VECTOR) DEF_ICON_NODE_SOCKET_DRAW(rgba, eNodeSocketDatatype::SOCK_RGBA) DEF_ICON_NODE_SOCKET_DRAW(shader, eNodeSocketDatatype::SOCK_SHADER) DEF_ICON_NODE_SOCKET_DRAW(boolean, eNodeSocketDatatype::SOCK_BOOLEAN) DEF_ICON_NODE_SOCKET_DRAW(int, eNodeSocketDatatype::SOCK_INT) DEF_ICON_NODE_SOCKET_DRAW(string, eNodeSocketDatatype::SOCK_STRING) DEF_ICON_NODE_SOCKET_DRAW(object, eNodeSocketDatatype::SOCK_OBJECT) DEF_ICON_NODE_SOCKET_DRAW(image, eNodeSocketDatatype::SOCK_IMAGE) DEF_ICON_NODE_SOCKET_DRAW(geometry, eNodeSocketDatatype::SOCK_GEOMETRY) DEF_ICON_NODE_SOCKET_DRAW(collection, eNodeSocketDatatype::SOCK_COLLECTION) DEF_ICON_NODE_SOCKET_DRAW(texture, eNodeSocketDatatype::SOCK_TEXTURE) DEF_ICON_NODE_SOCKET_DRAW(material, eNodeSocketDatatype::SOCK_MATERIAL) DEF_ICON_NODE_SOCKET_DRAW(rotation, eNodeSocketDatatype::SOCK_ROTATION) DEF_ICON_NODE_SOCKET_DRAW(menu, eNodeSocketDatatype::SOCK_MENU) DEF_ICON_NODE_SOCKET_DRAW(matrix, eNodeSocketDatatype::SOCK_MATRIX) DEF_ICON_NODE_SOCKET_DRAW(bundle, eNodeSocketDatatype::SOCK_BUNDLE) DEF_ICON_NODE_SOCKET_DRAW(closure, eNodeSocketDatatype::SOCK_CLOSURE) /* Dynamically render icon instead of rendering a plain color to a texture/buffer * This is not strictly a "vicon", as it needs access to icon->obj to get the color info, * but it works in a very similar way. */ static void vicon_gplayer_color_draw(Icon *icon, int x, int y, int w, int h) { bGPDlayer *gpl = (bGPDlayer *)icon->obj; /* Just draw a colored rect - Like for vicon_colorset_draw() */ /* TODO: Make this have rounded corners, and maybe be a bit smaller. * However, UI_draw_roundbox_aa() draws the colors too dark, so can't be used. */ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor3fv(gpl->color); immRectf(pos, x, y, x + w - 1, y + h - 1); immUnbindProgram(); } static DrawInfo *g_di_event_list = nullptr; int UI_icon_from_event_type(short event_type, short event_value) { if (event_type == EVT_RIGHTSHIFTKEY) { event_type = EVT_LEFTSHIFTKEY; } else if (event_type == EVT_RIGHTCTRLKEY) { event_type = EVT_LEFTCTRLKEY; } else if (event_type == EVT_RIGHTALTKEY) { event_type = EVT_LEFTALTKEY; } DrawInfo *di = g_di_event_list; do { if (di->data.input.event_type == event_type) { return di->data.input.icon; } } while ((di = di->data.input.next)); if (event_type == LEFTMOUSE) { if (event_value == KM_DBL_CLICK) { return ICON_MOUSE_LMB_2X; } return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_LMB_DRAG : ICON_MOUSE_LMB; } if (event_type == MIDDLEMOUSE) { return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_MMB_DRAG : ICON_MOUSE_MMB; } if (event_type == RIGHTMOUSE) { return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_MMB_DRAG : ICON_MOUSE_RMB; } return ICON_NONE; } int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[KM_MOD_NUM]) { if (r_icon_mod) { memset(r_icon_mod, 0x0, sizeof(int[KM_MOD_NUM])); int i = 0; if (kmi->ctrl == KM_MOD_HELD) { r_icon_mod[i++] = ICON_EVENT_CTRL; } if (kmi->alt == KM_MOD_HELD) { r_icon_mod[i++] = ICON_EVENT_ALT; } if (kmi->shift == KM_MOD_HELD) { r_icon_mod[i++] = ICON_EVENT_SHIFT; } if (kmi->oskey == KM_MOD_HELD) { r_icon_mod[i++] = ICON_EVENT_OS; } if (!ELEM(kmi->hyper, KM_NOTHING, KM_ANY)) { r_icon_mod[i++] = ICON_EVENT_HYPER; } } return UI_icon_from_event_type(kmi->type, kmi->val); } static void init_event_icons() { DrawInfo *di_next = nullptr; # define INIT_EVENT_ICON(icon_id, type, value) \ { \ DrawInfo *di = def_internal_icon(nullptr, icon_id, 0, 0, w, ICON_TYPE_EVENT, 0); \ di->data.input.event_type = type; \ di->data.input.event_value = value; \ di->data.input.icon = icon_id; \ di->data.input.next = di_next; \ di_next = di; \ } \ ((void)0) /* end INIT_EVENT_ICON */ const int w = 16; /* DUMMY */ INIT_EVENT_ICON(ICON_EVENT_A, EVT_AKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_B, EVT_BKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_C, EVT_CKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_D, EVT_DKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_E, EVT_EKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F, EVT_FKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_G, EVT_GKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_H, EVT_HKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_I, EVT_IKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_J, EVT_JKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_K, EVT_KKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_L, EVT_LKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_M, EVT_MKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_N, EVT_NKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_O, EVT_OKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_P, EVT_PKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_Q, EVT_QKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_R, EVT_RKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_S, EVT_SKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_T, EVT_TKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_U, EVT_UKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_V, EVT_VKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_W, EVT_WKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_X, EVT_XKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_Y, EVT_YKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_Z, EVT_ZKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_SHIFT, EVT_LEFTSHIFTKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_CTRL, EVT_LEFTCTRLKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_ALT, EVT_LEFTALTKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_OS, EVT_OSKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_HYPER, EVT_HYPER, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F1, EVT_F1KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F2, EVT_F2KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F3, EVT_F3KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F4, EVT_F4KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F5, EVT_F5KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F6, EVT_F6KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F7, EVT_F7KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F8, EVT_F8KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F9, EVT_F9KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F10, EVT_F10KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F11, EVT_F11KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F12, EVT_F12KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_ESC, EVT_ESCKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_TAB, EVT_TABKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAGEUP, EVT_PAGEUPKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAGEDOWN, EVT_PAGEDOWNKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_RETURN, EVT_RETKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_SPACEKEY, EVT_SPACEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_ZEROKEY, EVT_ZEROKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_ONEKEY, EVT_ONEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_TWOKEY, EVT_TWOKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_THREEKEY, EVT_THREEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_FOURKEY, EVT_FOURKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_FIVEKEY, EVT_FIVEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_SIXKEY, EVT_SIXKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_SEVENKEY, EVT_SEVENKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_EIGHTKEY, EVT_EIGHTKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NINEKEY, EVT_NINEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD0, EVT_PAD0, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD1, EVT_PAD1, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD2, EVT_PAD2, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD3, EVT_PAD3, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD4, EVT_PAD4, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD5, EVT_PAD5, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD6, EVT_PAD6, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD7, EVT_PAD7, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD8, EVT_PAD8, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD9, EVT_PAD9, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PADASTER, EVT_PADASTERKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PADSLASH, EVT_PADSLASHKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PADMINUS, EVT_PADMINUS, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PADENTER, EVT_PADENTER, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PADPLUS, EVT_PADPLUSKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PADPERIOD, EVT_PADPERIOD, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MOUSE_4, BUTTON4MOUSE, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MOUSE_5, BUTTON5MOUSE, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MOUSE_6, BUTTON6MOUSE, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MOUSE_7, BUTTON7MOUSE, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_TABLET_STYLUS, TABLET_STYLUS, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_TABLET_ERASER, TABLET_ERASER, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_LEFT_ARROW, EVT_LEFTARROWKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_DOWN_ARROW, EVT_DOWNARROWKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_RIGHT_ARROW, EVT_RIGHTARROWKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_UP_ARROW, EVT_UPARROWKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAUSE, EVT_PAUSEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_INSERT, EVT_INSERTKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_HOME, EVT_HOMEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_END, EVT_ENDKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_UNKNOWN, EVT_UNKNOWNKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_GRLESS, EVT_GRLESSKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MEDIAPLAY, EVT_MEDIAPLAY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MEDIASTOP, EVT_MEDIASTOP, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MEDIAFIRST, EVT_MEDIAFIRST, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MEDIALAST, EVT_MEDIALAST, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_APP, EVT_APPKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_CAPSLOCK, EVT_CAPSLOCKKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_BACKSPACE, EVT_BACKSPACEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_DEL, EVT_DELKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_SEMICOLON, EVT_SEMICOLONKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PERIOD, EVT_PERIODKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_COMMA, EVT_COMMAKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_QUOTE, EVT_QUOTEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_ACCENTGRAVE, EVT_ACCENTGRAVEKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_MINUS, EVT_MINUSKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PLUS, EVT_PLUSKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_SLASH, EVT_SLASHKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_BACKSLASH, EVT_BACKSLASHKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_EQUAL, EVT_EQUALKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_LEFTBRACKET, EVT_LEFTBRACKETKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_RIGHTBRACKET, EVT_RIGHTBRACKETKEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD_PAN, MOUSEPAN, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD_ROTATE, MOUSEROTATE, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_PAD_ZOOM, MOUSEZOOM, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F13, EVT_F13KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F14, EVT_F14KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F15, EVT_F15KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F16, EVT_F16KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F17, EVT_F17KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F18, EVT_F18KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F19, EVT_F19KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F20, EVT_F20KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F21, EVT_F21KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F22, EVT_F22KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F23, EVT_F23KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_F24, EVT_F24KEY, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V1, NDOF_BUTTON_V1, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V2, NDOF_BUTTON_V2, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V3, NDOF_BUTTON_V3, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V1, NDOF_BUTTON_SAVE_V1, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V2, NDOF_BUTTON_SAVE_V2, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V3, NDOF_BUTTON_SAVE_V3, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_1, NDOF_BUTTON_1, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_2, NDOF_BUTTON_2, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_3, NDOF_BUTTON_3, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_4, NDOF_BUTTON_4, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_5, NDOF_BUTTON_5, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_6, NDOF_BUTTON_6, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_7, NDOF_BUTTON_7, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_8, NDOF_BUTTON_8, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_9, NDOF_BUTTON_9, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_10, NDOF_BUTTON_10, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_11, NDOF_BUTTON_11, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_12, NDOF_BUTTON_12, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_MENU, NDOF_BUTTON_MENU, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_FIT, NDOF_BUTTON_FIT, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TOP, NDOF_BUTTON_TOP, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_BOTTOM, NDOF_BUTTON_BOTTOM, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_LEFT, NDOF_BUTTON_LEFT, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_RIGHT, NDOF_BUTTON_RIGHT, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_FRONT, NDOF_BUTTON_FRONT, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_BACK, NDOF_BUTTON_BACK, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ISO1, NDOF_BUTTON_ISO1, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ISO2, NDOF_BUTTON_ISO2, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROLL_CW, NDOF_BUTTON_ROLL_CW, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROLL_CCW, NDOF_BUTTON_ROLL_CCW, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SPIN_CW, NDOF_BUTTON_SPIN_CW, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SPIN_CCW, NDOF_BUTTON_SPIN_CCW, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TILT_CW, NDOF_BUTTON_TILT_CW, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TILT_CCW, NDOF_BUTTON_TILT_CCW, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROTATE, NDOF_BUTTON_ROTATE, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_PANZOOM, NDOF_BUTTON_PANZOOM, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_DOMINANT, NDOF_BUTTON_DOMINANT, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_PLUS, NDOF_BUTTON_PLUS, KM_ANY); INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_MINUS, NDOF_BUTTON_MINUS, KM_ANY); g_di_event_list = di_next; # undef INIT_EVENT_ICON } static void icon_verify_datatoc(IconImage *iimg) { /* if it has own rect, things are all OK */ if (iimg->rect) { return; } if (iimg->datatoc_rect) { ImBuf *bbuf = IMB_load_image_from_memory( iimg->datatoc_rect, iimg->datatoc_size, IB_byte_data, ""); /* w and h were set on initialize */ if (bbuf->x != iimg->h && bbuf->y != iimg->w) { IMB_scale(bbuf, iimg->w, iimg->h, IMBScaleFilter::Box, false); } iimg->rect = IMB_steal_byte_buffer(bbuf); IMB_freeImBuf(bbuf); } } static void init_internal_icons() { /* Define icons. */ for (int x = ICON_NONE; x < ICON_BLANK_LAST_SVG_ITEM; x++) { const IconType icontype = icontypes[x]; if (!ELEM(icontype.type, ICON_TYPE_SVG_MONO, ICON_TYPE_SVG_COLOR)) { continue; } def_internal_icon(nullptr, x, 0, 0, 0, icontype.type, icontype.theme_color); } def_internal_vicon(ICON_RGB_RED, vicon_rgb_red_draw); def_internal_vicon(ICON_RGB_GREEN, vicon_rgb_green_draw); def_internal_vicon(ICON_RGB_BLUE, vicon_rgb_blue_draw); def_internal_vicon(ICON_KEYTYPE_KEYFRAME_VEC, vicon_keytype_keyframe_draw); def_internal_vicon(ICON_KEYTYPE_BREAKDOWN_VEC, vicon_keytype_breakdown_draw); def_internal_vicon(ICON_KEYTYPE_EXTREME_VEC, vicon_keytype_extreme_draw); def_internal_vicon(ICON_KEYTYPE_JITTER_VEC, vicon_keytype_jitter_draw); def_internal_vicon(ICON_KEYTYPE_MOVING_HOLD_VEC, vicon_keytype_moving_hold_draw); def_internal_vicon(ICON_KEYTYPE_GENERATED_VEC, vicon_keytype_generated_draw); def_internal_vicon(ICON_HANDLETYPE_FREE_VEC, vicon_handletype_free_draw); def_internal_vicon(ICON_HANDLETYPE_ALIGNED_VEC, vicon_handletype_aligned_draw); def_internal_vicon(ICON_HANDLETYPE_VECTOR_VEC, vicon_handletype_vector_draw); def_internal_vicon(ICON_HANDLETYPE_AUTO_VEC, vicon_handletype_auto_draw); def_internal_vicon(ICON_HANDLETYPE_AUTO_CLAMP_VEC, vicon_handletype_auto_clamp_draw); def_internal_vicon(ICON_COLORSET_01_VEC, vicon_colorset_draw_01); def_internal_vicon(ICON_COLORSET_02_VEC, vicon_colorset_draw_02); def_internal_vicon(ICON_COLORSET_03_VEC, vicon_colorset_draw_03); def_internal_vicon(ICON_COLORSET_04_VEC, vicon_colorset_draw_04); def_internal_vicon(ICON_COLORSET_05_VEC, vicon_colorset_draw_05); def_internal_vicon(ICON_COLORSET_06_VEC, vicon_colorset_draw_06); def_internal_vicon(ICON_COLORSET_07_VEC, vicon_colorset_draw_07); def_internal_vicon(ICON_COLORSET_08_VEC, vicon_colorset_draw_08); def_internal_vicon(ICON_COLORSET_09_VEC, vicon_colorset_draw_09); def_internal_vicon(ICON_COLORSET_10_VEC, vicon_colorset_draw_10); def_internal_vicon(ICON_COLORSET_11_VEC, vicon_colorset_draw_11); def_internal_vicon(ICON_COLORSET_12_VEC, vicon_colorset_draw_12); def_internal_vicon(ICON_COLORSET_13_VEC, vicon_colorset_draw_13); def_internal_vicon(ICON_COLORSET_14_VEC, vicon_colorset_draw_14); def_internal_vicon(ICON_COLORSET_15_VEC, vicon_colorset_draw_15); def_internal_vicon(ICON_COLORSET_16_VEC, vicon_colorset_draw_16); def_internal_vicon(ICON_COLORSET_17_VEC, vicon_colorset_draw_17); def_internal_vicon(ICON_COLORSET_18_VEC, vicon_colorset_draw_18); def_internal_vicon(ICON_COLORSET_19_VEC, vicon_colorset_draw_19); def_internal_vicon(ICON_COLORSET_20_VEC, vicon_colorset_draw_20); def_internal_vicon(ICON_COLLECTION_COLOR_01, vicon_collection_color_draw_01); def_internal_vicon(ICON_COLLECTION_COLOR_02, vicon_collection_color_draw_02); def_internal_vicon(ICON_COLLECTION_COLOR_03, vicon_collection_color_draw_03); def_internal_vicon(ICON_COLLECTION_COLOR_04, vicon_collection_color_draw_04); def_internal_vicon(ICON_COLLECTION_COLOR_05, vicon_collection_color_draw_05); def_internal_vicon(ICON_COLLECTION_COLOR_06, vicon_collection_color_draw_06); def_internal_vicon(ICON_COLLECTION_COLOR_07, vicon_collection_color_draw_07); def_internal_vicon(ICON_COLLECTION_COLOR_08, vicon_collection_color_draw_08); def_internal_vicon(ICON_STRIP_COLOR_01, vicon_strip_color_draw_01); def_internal_vicon(ICON_STRIP_COLOR_02, vicon_strip_color_draw_02); def_internal_vicon(ICON_STRIP_COLOR_03, vicon_strip_color_draw_03); def_internal_vicon(ICON_STRIP_COLOR_04, vicon_strip_color_draw_04); def_internal_vicon(ICON_STRIP_COLOR_05, vicon_strip_color_draw_05); def_internal_vicon(ICON_STRIP_COLOR_06, vicon_strip_color_draw_06); def_internal_vicon(ICON_STRIP_COLOR_07, vicon_strip_color_draw_07); def_internal_vicon(ICON_STRIP_COLOR_08, vicon_strip_color_draw_08); def_internal_vicon(ICON_STRIP_COLOR_09, vicon_strip_color_draw_09); def_internal_vicon(ICON_LIBRARY_DATA_INDIRECT, vicon_strip_color_draw_library_data_indirect); def_internal_vicon(ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE, vicon_strip_color_draw_library_data_override_noneditable); def_internal_vicon(ICON_LAYERGROUP_COLOR_01, vicon_layergroup_color_draw_01); def_internal_vicon(ICON_LAYERGROUP_COLOR_02, vicon_layergroup_color_draw_02); def_internal_vicon(ICON_LAYERGROUP_COLOR_03, vicon_layergroup_color_draw_03); def_internal_vicon(ICON_LAYERGROUP_COLOR_04, vicon_layergroup_color_draw_04); def_internal_vicon(ICON_LAYERGROUP_COLOR_05, vicon_layergroup_color_draw_05); def_internal_vicon(ICON_LAYERGROUP_COLOR_06, vicon_layergroup_color_draw_06); def_internal_vicon(ICON_LAYERGROUP_COLOR_07, vicon_layergroup_color_draw_07); def_internal_vicon(ICON_LAYERGROUP_COLOR_08, vicon_layergroup_color_draw_08); def_internal_vicon(ICON_NODE_SOCKET_FLOAT, icon_node_socket_draw_float); def_internal_vicon(ICON_NODE_SOCKET_VECTOR, icon_node_socket_draw_vector); def_internal_vicon(ICON_NODE_SOCKET_RGBA, icon_node_socket_draw_rgba); def_internal_vicon(ICON_NODE_SOCKET_SHADER, icon_node_socket_draw_shader); def_internal_vicon(ICON_NODE_SOCKET_BOOLEAN, icon_node_socket_draw_boolean); def_internal_vicon(ICON_NODE_SOCKET_INT, icon_node_socket_draw_int); def_internal_vicon(ICON_NODE_SOCKET_STRING, icon_node_socket_draw_string); def_internal_vicon(ICON_NODE_SOCKET_OBJECT, icon_node_socket_draw_object); def_internal_vicon(ICON_NODE_SOCKET_IMAGE, icon_node_socket_draw_image); def_internal_vicon(ICON_NODE_SOCKET_GEOMETRY, icon_node_socket_draw_geometry); def_internal_vicon(ICON_NODE_SOCKET_COLLECTION, icon_node_socket_draw_collection); def_internal_vicon(ICON_NODE_SOCKET_TEXTURE, icon_node_socket_draw_texture); def_internal_vicon(ICON_NODE_SOCKET_MATERIAL, icon_node_socket_draw_material); def_internal_vicon(ICON_NODE_SOCKET_ROTATION, icon_node_socket_draw_rotation); def_internal_vicon(ICON_NODE_SOCKET_MENU, icon_node_socket_draw_menu); def_internal_vicon(ICON_NODE_SOCKET_MATRIX, icon_node_socket_draw_matrix); def_internal_vicon(ICON_NODE_SOCKET_BUNDLE, icon_node_socket_draw_bundle); def_internal_vicon(ICON_NODE_SOCKET_CLOSURE, icon_node_socket_draw_closure); } #else #endif /* WITH_HEADLESS */ void UI_icons_free() { BKE_icons_free(); BKE_preview_images_free(); } void UI_icons_free_drawinfo(void *drawinfo) { DrawInfo *di = static_cast(drawinfo); if (di == nullptr) { return; } if (di->type == ICON_TYPE_BUFFER) { if (di->data.buffer.image) { if (di->data.buffer.image->rect) { MEM_freeN(di->data.buffer.image->rect); } MEM_freeN(di->data.buffer.image); } } else if (di->type == ICON_TYPE_GEOM) { if (di->data.geom.image_cache) { IMB_freeImBuf(di->data.geom.image_cache); } } MEM_freeN(di); } /** * #Icon.data_type and #Icon.obj */ static DrawInfo *icon_create_drawinfo(Icon *icon) { const int icon_data_type = icon->obj_type; DrawInfo *di = MEM_callocN("di_icon"); if (ELEM(icon_data_type, ICON_DATA_ID, ICON_DATA_PREVIEW)) { di->type = ICON_TYPE_PREVIEW; } else if (icon_data_type == ICON_DATA_IMBUF) { di->type = ICON_TYPE_IMBUF; } else if (icon_data_type == ICON_DATA_GEOM) { di->type = ICON_TYPE_GEOM; } else if (icon_data_type == ICON_DATA_STUDIOLIGHT) { di->type = ICON_TYPE_BUFFER; } else if (icon_data_type == ICON_DATA_GPLAYER) { di->type = ICON_TYPE_GPLAYER; } else { BLI_assert(0); } return di; } static DrawInfo *icon_ensure_drawinfo(Icon *icon) { if (icon->drawinfo) { return static_cast(icon->drawinfo); } DrawInfo *di = icon_create_drawinfo(icon); icon->drawinfo = di; icon->drawinfo_free = UI_icons_free_drawinfo; return di; } bool UI_icon_get_theme_color(int icon_id, uchar color[4]) { Icon *icon = BKE_icon_get(icon_id); if (icon == nullptr) { return false; } DrawInfo *di = icon_ensure_drawinfo(icon); return UI_GetIconThemeColor4ubv(di->data.texture.theme_color, color); } void UI_icons_init() { #ifndef WITH_HEADLESS init_internal_icons(); init_event_icons(); #endif } int UI_icon_preview_to_render_size(enum eIconSizes size) { switch (size) { case ICON_SIZE_ICON: return ICON_RENDER_DEFAULT_HEIGHT; case ICON_SIZE_PREVIEW: return PREVIEW_RENDER_DEFAULT_HEIGHT; default: return 0; } } /* Create rect for the icon */ static void icon_create_rect(PreviewImage *prv_img, enum eIconSizes size) { const uint render_size = UI_icon_preview_to_render_size(size); if (!prv_img) { if (G.debug & G_DEBUG) { printf("%s, error: requested preview image does not exist", __func__); } } else if (!prv_img->rect[size]) { prv_img->flag[size] |= PRV_CHANGED; prv_img->changed_timestamp[size] = 0; if (!ED_preview_use_image_size(prv_img, size)) { prv_img->w[size] = render_size; prv_img->h[size] = render_size; prv_img->rect[size] = MEM_calloc_arrayN(render_size * render_size, "prv_rect"); } } } static void ui_id_preview_image_render_size( const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job); static void ui_studiolight_icon_job_exec(void *customdata, wmJobWorkerStatus * /*worker_status*/) { Icon **tmp = (Icon **)customdata; Icon *icon = *tmp; DrawInfo *di = icon_ensure_drawinfo(icon); StudioLight *sl = static_cast(icon->obj); BKE_studiolight_preview( reinterpret_cast(di->data.buffer.image->rect), sl, icon->id_type); } static void ui_studiolight_kill_icon_preview_job(wmWindowManager *wm, int icon_id) { Icon *icon = BKE_icon_get(icon_id); WM_jobs_kill_type(wm, icon, WM_JOB_TYPE_STUDIOLIGHT); icon->obj = nullptr; } static void ui_studiolight_free_function(StudioLight *sl, void *data) { wmWindowManager *wm = static_cast(data); /* Happens if job was canceled or already finished. */ if (wm == nullptr) { return; } /* get icons_id, get icons and kill wm jobs */ if (sl->icon_id_radiance) { ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_radiance); } if (sl->icon_id_irradiance) { ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_irradiance); } if (sl->icon_id_matcap) { ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_matcap); } if (sl->icon_id_matcap_flipped) { ui_studiolight_kill_icon_preview_job(wm, sl->icon_id_matcap_flipped); } } static void ui_studiolight_icon_job_end(void *customdata) { Icon **tmp = (Icon **)customdata; Icon *icon = *tmp; StudioLight *sl = static_cast(icon->obj); BKE_studiolight_set_free_function(sl, &ui_studiolight_free_function, nullptr); } void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big) { Icon *icon = BKE_icon_get(icon_id); if (icon == nullptr) { return; } DrawInfo *di = icon_ensure_drawinfo(icon); if (di == nullptr) { return; } switch (di->type) { case ICON_TYPE_PREVIEW: { ID *id = (icon->id_type != 0) ? static_cast(icon->obj) : nullptr; PreviewImage *prv = id ? BKE_previewimg_id_ensure(id) : static_cast(icon->obj); /* Using jobs for screen previews crashes due to off-screen rendering. * XXX: would be nicer if #PreviewImage could store if it supports jobs. */ const bool use_jobs = !id || (GS(id->name) != ID_SCR); if (prv) { const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON; if (id || prv->runtime->deferred_loading_data) { ui_id_preview_image_render_size(C, nullptr, id, prv, size, use_jobs); } } break; } case ICON_TYPE_BUFFER: { if (icon->obj_type == ICON_DATA_STUDIOLIGHT) { if (di->data.buffer.image == nullptr) { wmWindowManager *wm = CTX_wm_manager(C); StudioLight *sl = static_cast(icon->obj); BKE_studiolight_set_free_function(sl, &ui_studiolight_free_function, wm); IconImage *img = MEM_callocN(__func__); img->w = STUDIOLIGHT_ICON_SIZE; img->h = STUDIOLIGHT_ICON_SIZE; const size_t size = STUDIOLIGHT_ICON_SIZE * STUDIOLIGHT_ICON_SIZE * sizeof(uint); img->rect = MEM_malloc_arrayN(size, __func__); memset(img->rect, 0, size); di->data.buffer.image = img; wmJob *wm_job = WM_jobs_get(wm, CTX_wm_window(C), icon, "StudioLight Icon", eWM_JobFlag(0), WM_JOB_TYPE_STUDIOLIGHT); Icon **tmp = MEM_callocN(__func__); *tmp = icon; WM_jobs_customdata_set(wm_job, tmp, MEM_freeN); WM_jobs_timer(wm_job, 0.01, 0, NC_WINDOW); WM_jobs_callbacks( wm_job, ui_studiolight_icon_job_exec, nullptr, nullptr, ui_studiolight_icon_job_end); WM_jobs_start(CTX_wm_manager(C), wm_job); } } break; } } } bool ui_icon_is_preview_deferred_loading(const int icon_id, const bool big) { const Icon *icon = BKE_icon_get(icon_id); if (icon == nullptr) { return false; } const DrawInfo *di = static_cast(icon->drawinfo); if (icon->drawinfo == nullptr) { return false; } if (di->type == ICON_TYPE_PREVIEW) { const ID *id = (icon->id_type != 0) ? static_cast(icon->obj) : nullptr; const PreviewImage *prv = id ? BKE_previewimg_id_get(id) : static_cast(icon->obj); if (prv) { const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON; return (prv->flag[size] & PRV_RENDERING) != 0; } } return false; } /** * * Only call with valid pointer from UI_icon_draw. * * Only called when icon has changed. * * Note that if an ID doesn't support jobs for preview creation, \a use_job will be ignored. */ static void icon_set_image(const bContext *C, Scene *scene, ID *id, PreviewImage *prv_img, enum eIconSizes size, const bool use_job) { if (!prv_img) { if (G.debug & G_DEBUG) { printf("%s: no preview image for this ID: %s\n", __func__, id->name); } return; } if (prv_img->flag[size] & PRV_USER_EDITED) { /* user-edited preview, do not auto-update! */ return; } const bool delay = prv_img->rect[size] != nullptr; icon_create_rect(prv_img, size); if (use_job && (!id || BKE_previewimg_id_supports_jobs(id))) { /* Job (background) version */ ED_preview_icon_job(C, prv_img, id, size, delay); } else { if (!scene) { scene = CTX_data_scene(C); } /* Immediate version */ ED_preview_icon_render(C, scene, prv_img, id, size); } } PreviewImage *UI_icon_to_preview(int icon_id) { Icon *icon = BKE_icon_get(icon_id); if (icon == nullptr) { return nullptr; } DrawInfo *di = (DrawInfo *)icon->drawinfo; if (di == nullptr) { return nullptr; } if (di->type == ICON_TYPE_PREVIEW) { const PreviewImage *prv = (icon->id_type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) : static_cast(icon->obj); if (prv) { return BKE_previewimg_copy(prv); } } else if (di->data.buffer.image) { ImBuf *bbuf; bbuf = IMB_load_image_from_memory(di->data.buffer.image->datatoc_rect, di->data.buffer.image->datatoc_size, IB_byte_data, __func__); if (bbuf) { PreviewImage *prv = BKE_previewimg_create(); prv->rect[0] = reinterpret_cast(IMB_steal_byte_buffer(bbuf)); prv->w[0] = bbuf->x; prv->h[0] = bbuf->y; IMB_freeImBuf(bbuf); return prv; } } return nullptr; } static void icon_draw_rect(float x, float y, int w, int h, int rw, int rh, const uint8_t *rect, float alpha, const float desaturate) { int draw_w = w; int draw_h = h; int draw_x = x; /* We need to round y, to avoid the icon jittering in some cases. */ int draw_y = round_fl_to_int(y); /* sanity check */ if (w <= 0 || h <= 0 || w > 2000 || h > 2000) { printf("%s: icons are %i x %i pixels?\n", __func__, w, h); BLI_assert_msg(0, "invalid icon size"); return; } /* modulate color */ const float col[4] = {alpha, alpha, alpha, alpha}; float scale_x = 1.0f; float scale_y = 1.0f; /* `rect` contains image in render-size, we only scale if needed. */ if (rw != w || rh != h) { /* preserve aspect ratio and center */ if (rw > rh) { draw_w = w; draw_h = int((float(rh) / float(rw)) * float(w)); draw_y += (h - draw_h) / 2; } else if (rw < rh) { draw_w = int((float(rw) / float(rh)) * float(h)); draw_h = h; draw_x += (w - draw_w) / 2; } scale_x = draw_w / float(rw); scale_y = draw_h / float(rh); /* If the image is squared, the `draw_*` initialization values are good. */ } /* draw */ eGPUBuiltinShader shader; if (desaturate != 0.0f) { shader = GPU_SHADER_2D_IMAGE_DESATURATE_COLOR; } else { shader = GPU_SHADER_3D_IMAGE_COLOR; } IMMDrawPixelsTexState state = immDrawPixelsTexSetup(shader); if (shader == GPU_SHADER_2D_IMAGE_DESATURATE_COLOR) { immUniform1f("factor", desaturate); } immDrawPixelsTexScaledFullSize( &state, draw_x, draw_y, rw, rh, GPU_RGBA8, true, rect, scale_x, scale_y, 1.0f, 1.0f, col); } /* Drawing size for preview images */ static int get_draw_size(enum eIconSizes size) { switch (size) { case ICON_SIZE_ICON: return ICON_DEFAULT_HEIGHT; case ICON_SIZE_PREVIEW: return PREVIEW_DEFAULT_HEIGHT; default: return 0; } } static void svg_replace_color_attributes(std::string &svg, const std::string &name, const size_t start, const size_t end) { bTheme *btheme = UI_GetTheme(); uchar white[] = {255, 255, 255, 255}; uchar black[] = {0, 0, 0, 255}; uchar logo_orange[] = {232, 125, 13, 255}; uchar logo_blue[] = {38, 87, 135, 255}; /* Tool colors hardcoded for now. */ uchar tool_add[] = {117, 255, 175, 255}; uchar tool_remove[] = {245, 107, 91, 255}; uchar tool_select[] = {255, 176, 43, 255}; uchar tool_transform[] = {217, 175, 245, 255}; uchar tool_white[] = {255, 255, 255, 255}; uchar tool_red[] = {214, 45, 48, 255}; const struct ColorItem { const char *name; uchar *col = nullptr; int colorid = TH_UNDEFINED; int spacetype = SPACE_TYPE_ANY; } items[] = { {"blender_white", white}, {"blender_black", black}, {"blender_logo_orange", logo_orange}, {"blender_logo_blue", logo_blue}, {"blender_selected", btheme->tui.wcol_regular.inner}, {"blender_mesh_selected", btheme->space_view3d.vertex_select}, {"blender_back", nullptr, TH_BACK}, {"blender_text", nullptr, TH_TEXT}, {"blender_text_hi", nullptr, TH_TEXT_HI}, {"blender_red_alert", nullptr, TH_ERROR}, {"blender_error", nullptr, TH_ERROR}, {"blender_warning", nullptr, TH_WARNING}, {"blender_info", nullptr, TH_INFO}, {"blender_scene", nullptr, TH_ICON_SCENE}, {"blender_collection", nullptr, TH_ICON_COLLECTION}, {"blender_object", nullptr, TH_ICON_OBJECT}, {"blender_object_data", nullptr, TH_ICON_OBJECT_DATA}, {"blender_modifier", nullptr, TH_ICON_MODIFIER}, {"blender_shading", nullptr, TH_ICON_SHADING}, {"blender_folder", nullptr, TH_ICON_FOLDER}, {"blender_fund", nullptr, TH_ICON_FUND}, {"blender_autokey", nullptr, TH_ICON_AUTOKEY}, {"blender_tool_add", tool_add}, {"blender_tool_remove", tool_remove}, {"blender_tool_select", tool_select}, {"blender_tool_transform", tool_transform}, {"blender_tool_white", tool_white}, {"blender_tool_red", tool_red}, }; for (const ColorItem &item : items) { if (name != item.name) { continue; } uchar color[4]; if (item.col) { memcpy(color, item.col, sizeof(color)); } else if (item.colorid != TH_UNDEFINED) { if (item.spacetype != SPACE_TYPE_ANY) { UI_GetThemeColorType4ubv(item.colorid, item.spacetype, color); } else { UI_GetThemeColor4ubv(item.colorid, color); } } else { continue; } std::string hexcolor = fmt::format( "{:02x}{:02x}{:02x}{:02x}", color[0], color[1], color[2], color[3]); size_t att_start = start; while (true) { constexpr static blender::StringRef key = "fill=\""; att_start = svg.find(key, att_start); if (att_start == std::string::npos || att_start > end) { break; } const size_t att_end = svg.find("\"", att_start + key.size()); if (att_end != std::string::npos && att_end < end) { svg.replace(att_start, att_end - att_start, key + "#" + hexcolor); } att_start += blender::StringRef(key + "#rrggbbaa\"").size(); } att_start = start; while (true) { constexpr static blender::StringRef key = "fill:"; att_start = svg.find(key, att_start); if (att_start == std::string::npos || att_start > end) { break; } const size_t att_end = svg.find(";", att_start + key.size()); if (att_end != std::string::npos && att_end - att_start < end) { svg.replace(att_start, att_end - att_start, key + "#" + hexcolor); } att_start += blender::StringRef(key + "#rrggbbaa").size(); } } } static void icon_source_edit_cb(std::string &svg) { size_t g_start = 0; /* Scan string, processing only groups with our keyword ids. */ while (true) { /* Look for a blender id, quick exit if not found. */ constexpr static blender::StringRef key = "id=\""; const size_t id_start = svg.find(key + "blender_", g_start); if (id_start == std::string::npos) { return; } /* Scan back to beginning of this group element. */ g_start = svg.rfind("", id_start); if (g_end == std::string::npos) { /* Malformed. */ return; } /* Get group id name. */ const size_t id_end = svg.find("\"", id_start + key.size()); if (id_end != std::string::npos) { std::string id_name = svg.substr(id_start + key.size(), id_end - id_start - key.size()); /* Replace this group's colors. */ svg_replace_color_attributes(svg, id_name, g_start, g_end); } g_start = g_end; } } static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, enum eIconSizes size, int draw_size, const float desaturate, const uchar mono_rgba[4], const bool mono_border, const IconTextOverlay *text_overlay, const bool inverted = false) { if (icon_id == ICON_NONE) { return; } bTheme *btheme = UI_GetTheme(); const float fdraw_size = float(draw_size); Icon *icon = BKE_icon_get(icon_id); if (icon == nullptr) { if (G.debug & G_DEBUG) { printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id); } icon_id = ICON_NOT_FOUND; icon = BKE_icon_get(icon_id); } if (icon->obj_type != ICON_DATA_STUDIOLIGHT) { /* Icon alpha should not apply to MatCap/Studio lighting. #80356. */ alpha *= btheme->tui.icon_alpha; } /* scale width and height according to aspect */ int w = int(fdraw_size / aspect + 0.5f); int h = int(fdraw_size / aspect + 0.5f); DrawInfo *di = icon_ensure_drawinfo(icon); /* We need to flush widget base first to ensure correct ordering. */ UI_widgetbase_draw_cache_flush(); if (di->type == ICON_TYPE_IMBUF) { const ImBuf *ibuf = static_cast(icon->obj); GPU_blend(GPU_BLEND_ALPHA_PREMULT); icon_draw_rect(x, y, w, h, ibuf->x, ibuf->y, ibuf->byte_buffer.data, alpha, desaturate); GPU_blend(GPU_BLEND_ALPHA); } else if (di->type == ICON_TYPE_VECTOR) { /* vector icons use the uiBlock transformation, they are not drawn * with untransformed coordinates like the other icons */ di->data.vector.func( x, y, float(draw_size) / aspect, float(draw_size) / aspect, alpha, mono_rgba); } else if (di->type == ICON_TYPE_GEOM) { #ifdef USE_UI_TOOLBAR_HACK /* TODO(@ideasman42): scale icons up for toolbar, * we need a way to detect larger buttons and do this automatic. */ { float scale = float(ICON_DEFAULT_HEIGHT_TOOLBAR) / float(ICON_DEFAULT_HEIGHT); y = (y + (h / 2)) - ((h * scale) / 2); w *= scale; h *= scale; } #endif /* If the theme is light, we will adjust the icon colors. */ const bool invert = (srgb_to_grayscale_byte(btheme->tui.wcol_toolbar_item.inner) > 128); const bool geom_inverted = di->data.geom.inverted; /* This could re-generate often if rendered at different sizes in the one interface. * TODO(@ideasman42): support caching multiple sizes. */ ImBuf *ibuf = di->data.geom.image_cache; if ((ibuf == nullptr) || (ibuf->x != w) || (ibuf->y != h) || (invert != geom_inverted)) { if (ibuf) { IMB_freeImBuf(ibuf); } if (invert != geom_inverted) { BKE_icon_geom_invert_lightness(static_cast(icon->obj)); } ibuf = BKE_icon_geom_rasterize(static_cast(icon->obj), w, h); di->data.geom.image_cache = ibuf; di->data.geom.inverted = invert; } GPU_blend(GPU_BLEND_ALPHA_PREMULT); icon_draw_rect(x, y, w, h, w, h, ibuf->byte_buffer.data, alpha, desaturate); GPU_blend(GPU_BLEND_ALPHA); } else if (di->type == ICON_TYPE_EVENT) { icon_draw_rect_input(x, y, w, h, icon_id, aspect, alpha, inverted); } else if (ELEM(di->type, ICON_TYPE_SVG_MONO, ICON_TYPE_SVG_COLOR)) { float outline_intensity = mono_border ? (btheme->tui.icon_border_intensity > 0.0f ? btheme->tui.icon_border_intensity : 0.3f) : 0.0f; float color[4]; if (icon_id == ICON_NOT_FOUND) { UI_GetThemeColor4fv(TH_ERROR, color); } else if (mono_rgba) { rgba_uchar_to_float(color, mono_rgba); } else { UI_GetThemeColor4fv(TH_TEXT, color); } color[3] *= alpha; if (di->type == ICON_TYPE_SVG_COLOR) { BLF_draw_svg_icon(uint(icon_id), x, y, float(draw_size) / aspect, color, outline_intensity, true, icon_source_edit_cb); } else { BLF_draw_svg_icon(uint(icon_id), x, y, float(draw_size) / aspect, color, outline_intensity, false, nullptr); } if (text_overlay && text_overlay->text[0] != '\0') { /* Handle the little numbers on top of the icon. */ uchar text_color[4]; if (text_overlay->color[3]) { copy_v4_v4_uchar(text_color, text_overlay->color); } else { UI_GetThemeColor4ubv(TH_TEXT, text_color); } const bool is_light = srgb_to_grayscale_byte(text_color) > 96; const float zoom_factor = w / UI_ICON_SIZE; uiFontStyle fstyle_small = *UI_FSTYLE_WIDGET; fstyle_small.points *= zoom_factor * 0.8f; fstyle_small.shadow = short(is_light ? FontShadowType::Outline : FontShadowType::None); fstyle_small.shadx = 0; fstyle_small.shady = 0; rcti text_rect = {int(x), int(x + UI_UNIT_X * zoom_factor), int(y), int(y)}; uiFontStyleDraw_Params params = {UI_STYLE_TEXT_RIGHT, 0}; UI_fontstyle_draw(&fstyle_small, &text_rect, text_overlay->text, sizeof(text_overlay->text), text_color, ¶ms); } } else if (di->type == ICON_TYPE_BUFFER) { /* it is a builtin icon */ IconImage *iimg = di->data.buffer.image; #ifndef WITH_HEADLESS icon_verify_datatoc(iimg); #endif if (!iimg->rect) { /* something has gone wrong! */ return; } icon_draw_rect(x, y, w, h, iimg->w, iimg->h, iimg->rect, alpha, desaturate); } else if (di->type == ICON_TYPE_PREVIEW) { PreviewImage *pi = (icon->id_type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) : static_cast(icon->obj); if (pi) { /* no create icon on this level in code */ if (!pi->rect[size]) { /* Something has gone wrong! */ return; } /* Preview images use premultiplied alpha. */ GPU_blend(GPU_BLEND_ALPHA_PREMULT); icon_draw_rect(x, y, w, h, pi->w[size], pi->h[size], reinterpret_cast(pi->rect[size]), alpha, desaturate); GPU_blend(GPU_BLEND_ALPHA); } } else if (di->type == ICON_TYPE_GPLAYER) { BLI_assert(icon->obj != nullptr); /* Just draw a colored rect - Like for vicon_colorset_draw() */ #ifndef WITH_HEADLESS vicon_gplayer_color_draw(icon, int(x), int(y), w, h); #endif } } static void ui_id_preview_image_render_size( const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job) { /* changed only ever set by dynamic icons */ if ((pi->flag[size] & PRV_CHANGED) || (!pi->rect[size] && !BKE_previewimg_is_invalid(pi))) { /* create the rect if necessary */ icon_set_image(C, scene, id, pi, eIconSizes(size), use_job); pi->flag[size] &= ~PRV_CHANGED; } } void UI_icon_render_id_ex(const bContext *C, Scene *scene, ID *id_to_render, const enum eIconSizes size, const bool use_job, PreviewImage *r_preview_image) { ui_id_preview_image_render_size(C, scene, id_to_render, r_preview_image, size, use_job); } void UI_icon_render_id( const bContext *C, Scene *scene, ID *id, const enum eIconSizes size, const bool use_job) { PreviewImage *pi = BKE_previewimg_id_ensure(id); if (pi == nullptr) { return; } ID *id_to_render = id; /* For objects, first try if a preview can created via the object data. */ if (GS(id->name) == ID_OB) { Object *ob = (Object *)id; if (ED_preview_id_is_supported(static_cast(ob->data))) { id_to_render = static_cast(ob->data); } } if (!ED_preview_id_is_supported(id_to_render)) { return; } UI_icon_render_id_ex(C, scene, id_to_render, size, use_job, pi); } static void ui_id_icon_render(const bContext *C, ID *id, bool use_jobs) { PreviewImage *pi = BKE_previewimg_id_ensure(id); if (!pi) { return; } for (int i = 0; i < NUM_ICON_SIZES; i++) { ui_id_preview_image_render_size(C, nullptr, id, pi, i, use_jobs); } } static int ui_id_screen_get_icon(const bContext *C, ID *id) { BKE_icon_id_ensure(id); /* Don't use jobs here, off-screen rendering doesn't like this and crashes. */ ui_id_icon_render(C, id, false); return id->icon_id; } int ui_id_icon_get(const bContext *C, ID *id, const bool big) { int iconid = 0; /* icon */ switch (GS(id->name)) { case ID_MA: /* fall through */ case ID_TE: /* fall through */ case ID_IM: /* fall through */ case ID_WO: /* fall through */ case ID_LA: /* fall through */ iconid = BKE_icon_id_ensure(id); /* checks if not exists, or changed */ UI_icon_render_id(C, nullptr, id, big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON, true); break; case ID_SCR: iconid = ui_id_screen_get_icon(C, id); break; case ID_GR: iconid = UI_icon_color_from_collection((Collection *)id); break; default: break; } return iconid; } int UI_icon_from_library(const ID *id) { if (ID_IS_LINKED(id)) { if (id->tag & ID_TAG_MISSING) { return ICON_LIBRARY_DATA_BROKEN; } if (id->tag & ID_TAG_INDIRECT) { return ICON_LIBRARY_DATA_INDIRECT; } return ICON_LIBRARY_DATA_DIRECT; } if (ID_IS_OVERRIDE_LIBRARY(id)) { if (!ID_IS_OVERRIDE_LIBRARY_REAL(id) || (id->override_library->flag & LIBOVERRIDE_FLAG_SYSTEM_DEFINED) != 0) { return ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE; } return ICON_LIBRARY_DATA_OVERRIDE; } if (ID_IS_ASSET(id)) { return ICON_ASSET_MANAGER; } return ICON_NONE; } int UI_icon_from_rnaptr(const bContext *C, PointerRNA *ptr, int rnaicon, const bool big) { ID *id = nullptr; if (!ptr->data) { return rnaicon; } /* Try ID, material, texture or dynamic-paint slot. */ if (RNA_struct_is_ID(ptr->type)) { id = ptr->owner_id; } else if (RNA_struct_is_a(ptr->type, &RNA_MaterialSlot)) { id = static_cast(RNA_pointer_get(ptr, "material").data); } else if (RNA_struct_is_a(ptr->type, &RNA_TextureSlot)) { id = static_cast(RNA_pointer_get(ptr, "texture").data); } else if (RNA_struct_is_a(ptr->type, &RNA_FileBrowserFSMenuEntry)) { return RNA_int_get(ptr, "icon"); } else if (RNA_struct_is_a(ptr->type, &RNA_DynamicPaintSurface)) { const DynamicPaintSurface *surface = static_cast(ptr->data); if (surface->format == MOD_DPAINT_SURFACE_F_PTEX) { return ICON_SHADING_TEXTURE; } if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) { return ICON_OUTLINER_DATA_MESH; } if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) { return ICON_FILE_IMAGE; } } else if (RNA_struct_is_a(ptr->type, &RNA_StudioLight)) { StudioLight *sl = static_cast(ptr->data); switch (sl->flag & STUDIOLIGHT_FLAG_ORIENTATIONS) { case STUDIOLIGHT_TYPE_STUDIO: return sl->icon_id_irradiance; case STUDIOLIGHT_TYPE_WORLD: default: return sl->icon_id_radiance; case STUDIOLIGHT_TYPE_MATCAP: return sl->icon_id_matcap; } } /* get icon from ID */ if (id) { const int icon = ui_id_icon_get(C, id, big); return icon ? icon : rnaicon; } return rnaicon; } int UI_icon_from_idcode(const int idcode) { switch ((ID_Type)idcode) { case ID_AC: return ICON_ACTION; case ID_AR: return ICON_ARMATURE_DATA; case ID_BR: return ICON_BRUSH_DATA; case ID_CA: return ICON_CAMERA_DATA; case ID_CF: return ICON_FILE; case ID_CU_LEGACY: return ICON_CURVE_DATA; case ID_GD_LEGACY: return ICON_OUTLINER_DATA_GREASEPENCIL; case ID_GR: return ICON_OUTLINER_COLLECTION; case ID_IM: return ICON_IMAGE_DATA; case ID_LA: return ICON_LIGHT_DATA; case ID_LS: return ICON_LINE_DATA; case ID_LT: return ICON_LATTICE_DATA; case ID_MA: return ICON_MATERIAL_DATA; case ID_MB: return ICON_META_DATA; case ID_MC: return ICON_TRACKER; case ID_ME: return ICON_MESH_DATA; case ID_MSK: return ICON_MOD_MASK; /* TODO: this would need its own icon! */ case ID_NT: return ICON_NODETREE; case ID_OB: return ICON_OBJECT_DATA; case ID_PA: return ICON_PARTICLE_DATA; case ID_PAL: return ICON_COLOR; /* TODO: this would need its own icon! */ case ID_PC: return ICON_CURVE_BEZCURVE; /* TODO: this would need its own icon! */ case ID_LP: return ICON_OUTLINER_DATA_LIGHTPROBE; case ID_SCE: return ICON_SCENE_DATA; case ID_SPK: return ICON_SPEAKER; case ID_SO: return ICON_SOUND; case ID_TE: return ICON_TEXTURE_DATA; case ID_TXT: return ICON_TEXT; case ID_VF: return ICON_FONT_DATA; case ID_CV: return ICON_CURVES_DATA; case ID_PT: return ICON_POINTCLOUD_DATA; case ID_VO: return ICON_VOLUME_DATA; case ID_WO: return ICON_WORLD_DATA; case ID_WS: return ICON_WORKSPACE; case ID_GP: return ICON_OUTLINER_DATA_GREASEPENCIL; /* No icons for these ID-types. */ case ID_LI: case ID_IP: case ID_KE: case ID_SCR: case ID_WM: break; } return ICON_NONE; } int UI_icon_from_object_mode(const int mode) { switch ((eObjectMode)mode) { case OB_MODE_OBJECT: return ICON_OBJECT_DATAMODE; case OB_MODE_EDIT: case OB_MODE_EDIT_GPENCIL_LEGACY: return ICON_EDITMODE_HLT; case OB_MODE_SCULPT: case OB_MODE_SCULPT_GREASE_PENCIL: case OB_MODE_SCULPT_CURVES: return ICON_SCULPTMODE_HLT; case OB_MODE_VERTEX_PAINT: case OB_MODE_VERTEX_GREASE_PENCIL: return ICON_VPAINT_HLT; case OB_MODE_WEIGHT_PAINT: case OB_MODE_WEIGHT_GREASE_PENCIL: return ICON_WPAINT_HLT; case OB_MODE_TEXTURE_PAINT: return ICON_TPAINT_HLT; case OB_MODE_PARTICLE_EDIT: return ICON_PARTICLEMODE; case OB_MODE_POSE: return ICON_POSE_HLT; case OB_MODE_PAINT_GREASE_PENCIL: return ICON_GREASEPENCIL; } return ICON_NONE; } int UI_icon_color_from_collection(const Collection *collection) { int icon = ICON_OUTLINER_COLLECTION; if (collection->color_tag != COLLECTION_COLOR_NONE) { icon = ICON_COLLECTION_COLOR_01 + collection->color_tag; } return icon; } void UI_icon_draw(float x, float y, int icon_id) { UI_icon_draw_ex( x, y, icon_id, UI_INV_SCALE_FAC, 1.0f, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT); } void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha) { UI_icon_draw_ex( x, y, icon_id, UI_INV_SCALE_FAC, alpha, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT); } void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size) { icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_PREVIEW, size, false, nullptr, false, UI_NO_ICON_OVERLAY_TEXT); } void UI_icon_draw_ex(float x, float y, int icon_id, float aspect, float alpha, float desaturate, const uchar mono_color[4], const bool mono_border, const IconTextOverlay *text_overlay, const bool inverted) { const int draw_size = get_draw_size(ICON_SIZE_ICON); icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_ICON, draw_size, desaturate, mono_color, mono_border, text_overlay, inverted); } ImBuf *UI_svg_icon_bitmap(uint icon_id, float size, bool multicolor) { if (icon_id >= ICON_BLANK_LAST_SVG_ITEM) { return nullptr; } ImBuf *ibuf = nullptr; int width; int height; blender::Array bitmap; if (multicolor) { bitmap = BLF_svg_icon_bitmap(icon_id, size, &width, &height, true, icon_source_edit_cb); } else { bitmap = BLF_svg_icon_bitmap(icon_id, size, &width, &height, false, nullptr); } if (!bitmap.is_empty()) { ibuf = IMB_allocFromBuffer(bitmap.data(), nullptr, width, height, 4); } if (ibuf) { IMB_flipy(ibuf); if (multicolor) { IMB_premultiply_alpha(ibuf); } } return ibuf; } void UI_icon_text_overlay_init_from_count(IconTextOverlay *text_overlay, const int icon_indicator_number) { /* The icon indicator is used as an aggregator, no need to show if it is 1. */ if (icon_indicator_number < 2) { text_overlay->text[0] = '\0'; return; } BLI_str_format_integer_unit(text_overlay->text, icon_indicator_number); } /* ********** Alert Icons ********** */ ImBuf *UI_icon_alert_imbuf_get(eAlertIcon icon, float size) { #ifdef WITH_HEADLESS UNUSED_VARS(icon, size); return nullptr; #else int icon_id = ICON_NONE; switch (icon) { case ALERT_ICON_WARNING: icon_id = ICON_WARNING_LARGE; break; case ALERT_ICON_QUESTION: icon_id = ICON_QUESTION_LARGE; break; case ALERT_ICON_ERROR: icon_id = ICON_CANCEL_LARGE; break; case ALERT_ICON_INFO: icon_id = ICON_INFO_LARGE; break; default: icon_id = ICON_NONE; } if (icon_id == ICON_NONE) { return nullptr; } return UI_svg_icon_bitmap(icon_id, size, false); #endif }