/* SPDX-FileCopyrightText: 2004 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup sequencer */ struct Scene; struct Strip; namespace blender::seq { bool sequencer_strip_generates_image(Strip *strip); void strip_open_anim_file(Scene *scene, Strip *strip, bool openfile); } // namespace blender::seq