/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "device.h" #include "curves.h" #include "mesh.h" #include "object.h" #include "scene.h" #include "util_foreach.h" #include "util_map.h" #include "util_progress.h" #include "util_vector.h" CCL_NAMESPACE_BEGIN /* Hair System Manager */ CurveSystemManager::CurveSystemManager() { primitive = CURVE_LINE_SEGMENTS; line_method = CURVE_CORRECTED; interpolation = CURVE_CARDINAL; triangle_method = CURVE_CAMERA; resolution = 3; segments = 1; normalmix = 1.0f; encasing_ratio = 1.01f; use_curves = true; use_smooth = true; use_cache = true; use_parents = false; use_encasing = true; use_backfacing = false; use_joined = false; use_tangent_normal = false; use_tangent_normal_geometry = false; use_tangent_normal_correction = false; need_update = true; need_mesh_update = false; } CurveSystemManager::~CurveSystemManager() { } void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) { if(!need_update) return; device_free(device, dscene); progress.set_status("Updating Hair settings", "Copying Hair settings to device"); KernelCurves *kcurve= &dscene->data.curve_kernel_data; kcurve->curveflags = 0; if(primitive == CURVE_SEGMENTS) kcurve->curveflags |= CURVE_KN_INTERPOLATE; if(line_method == CURVE_ACCURATE) kcurve->curveflags |= CURVE_KN_ACCURATE; if(line_method == CURVE_CORRECTED) kcurve->curveflags |= CURVE_KN_INTERSECTCORRECTION; if(line_method == CURVE_POSTCORRECTED) kcurve->curveflags |= CURVE_KN_POSTINTERSECTCORRECTION; if(use_tangent_normal) kcurve->curveflags |= CURVE_KN_TANGENTGNORMAL; if(use_tangent_normal_correction) kcurve->curveflags |= CURVE_KN_NORMALCORRECTION; if(use_tangent_normal_geometry) kcurve->curveflags |= CURVE_KN_TRUETANGENTGNORMAL; if(use_joined) kcurve->curveflags |= CURVE_KN_CURVEDATA; if(use_backfacing) kcurve->curveflags |= CURVE_KN_BACKFACING; if(use_encasing) kcurve->curveflags |= CURVE_KN_ENCLOSEFILTER; kcurve->normalmix = normalmix; kcurve->encasing_ratio = encasing_ratio; if(progress.get_cancel()) return; need_update = false; } void CurveSystemManager::device_free(Device *device, DeviceScene *dscene) { } bool CurveSystemManager::modified(const CurveSystemManager& CurveSystemManager) { return !(line_method == CurveSystemManager.line_method && interpolation == CurveSystemManager.interpolation && primitive == CurveSystemManager.primitive && use_encasing == CurveSystemManager.use_encasing && use_tangent_normal == CurveSystemManager.use_tangent_normal && use_tangent_normal_correction == CurveSystemManager.use_tangent_normal_correction && use_tangent_normal_geometry == CurveSystemManager.use_tangent_normal_geometry && encasing_ratio == CurveSystemManager.encasing_ratio && use_backfacing == CurveSystemManager.use_backfacing && normalmix == CurveSystemManager.normalmix && use_cache == CurveSystemManager.use_cache && use_smooth == CurveSystemManager.use_smooth && triangle_method == CurveSystemManager.triangle_method && resolution == CurveSystemManager.resolution && use_curves == CurveSystemManager.use_curves && use_joined == CurveSystemManager.use_joined && segments == CurveSystemManager.segments && use_parents == CurveSystemManager.use_parents); } bool CurveSystemManager::modified_mesh(const CurveSystemManager& CurveSystemManager) { return !(primitive == CurveSystemManager.primitive && interpolation == CurveSystemManager.interpolation && use_parents == CurveSystemManager.use_parents && use_smooth == CurveSystemManager.use_smooth && triangle_method == CurveSystemManager.triangle_method && resolution == CurveSystemManager.resolution && use_curves == CurveSystemManager.use_curves && use_joined == CurveSystemManager.use_joined && segments == CurveSystemManager.segments && use_cache == CurveSystemManager.use_cache); } void CurveSystemManager::tag_update(Scene *scene) { need_update = true; } void CurveSystemManager::tag_update_mesh() { need_mesh_update = true; } CCL_NAMESPACE_END