/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include "util/hash.h" CCL_NAMESPACE_BEGIN /* Linear Congruential Generator */ /* This is templated to handle multiple address spaces on Metal. */ template ccl_device uint lcg_step_uint(T rng) { /* implicit mod 2^32 */ *rng = (1103515245 * (*rng) + 12345); return *rng; } /* This is templated to handle multiple address spaces on Metal. */ template ccl_device float lcg_step_float(T rng) { /* implicit mod 2^32 */ *rng = (1103515245 * (*rng) + 12345); return (float)*rng * (1.0f / (float)0xFFFFFFFF); } template ccl_device float3 lcg_step_float3(T rng) { /* Make sure the random numbers are evaluated in order. */ const float rand_x = lcg_step_float(rng); const float rand_y = lcg_step_float(rng); const float rand_z = lcg_step_float(rng); return make_float3(rand_x, rand_y, rand_z); } ccl_device uint lcg_init(const uint seed) { uint rng = seed; lcg_step_uint(&rng); return rng; } ccl_device_inline uint lcg_state_init(const uint rng_hash, const uint rng_offset, const uint sample, const uint scramble) { return hash_uint3(rng_hash ^ scramble, rng_offset, sample); } CCL_NAMESPACE_END