/* SPDX-FileCopyrightText: 2025 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once namespace blender::nodes { /** * Utility struct to store information about a nested node id. Also see #bNestedNodeRef. * Sometimes these IDs can only be used when they are at the top level and not within zones. */ struct FoundNestedNodeID { int id; bool is_in_simulation = false; bool is_in_loop = false; bool is_in_closure = false; }; } // namespace blender::nodes