/******************************************************************************* * Copyright 2009-2021 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #include "CoreAudioDevice.h" #include "devices/DeviceManager.h" #include "devices/IDeviceFactory.h" #include "Exception.h" #include "IReader.h" AUD_NAMESPACE_BEGIN OSStatus CoreAudioDevice::CoreAudio_mix(void* data, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list) { CoreAudioDevice* device = (CoreAudioDevice*)data; for(int i = 0; i < buffer_list->mNumberBuffers; i++) { auto& buffer = buffer_list->mBuffers[i]; device->mix((data_t*)buffer.mData, buffer.mDataByteSize / AUD_DEVICE_SAMPLE_SIZE(device->m_specs)); } return noErr; } void CoreAudioDevice::start() { AudioOutputUnitStart(m_audio_unit); } void CoreAudioDevice::stop() { AudioOutputUnitStop(m_audio_unit); } void CoreAudioDevice::open() { AudioComponentDescription component_description = {}; component_description.componentType = kAudioUnitType_Output; component_description.componentSubType = kAudioUnitSubType_DefaultOutput; component_description.componentManufacturer = kAudioUnitManufacturer_Apple; AudioComponent component = AudioComponentFindNext(nullptr, &component_description); if(!component) AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio."); OSStatus status = AudioComponentInstanceNew(component, &m_audio_unit); if(status != noErr) AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio."); AudioStreamBasicDescription stream_basic_description = {}; switch(m_specs.format) { case FORMAT_U8: stream_basic_description.mFormatFlags = 0; stream_basic_description.mBitsPerChannel = 8; break; case FORMAT_S16: stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; stream_basic_description.mBitsPerChannel = 16; break; case FORMAT_S24: stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; stream_basic_description.mBitsPerChannel = 24; break; case FORMAT_S32: stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; stream_basic_description.mBitsPerChannel = 32; break; case FORMAT_FLOAT32: stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsFloat; stream_basic_description.mBitsPerChannel = 32; break; case FORMAT_FLOAT64: stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsFloat; stream_basic_description.mBitsPerChannel = 64; break; default: m_specs.format = FORMAT_FLOAT32; stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsFloat; stream_basic_description.mBitsPerChannel = 32; break; } stream_basic_description.mSampleRate = m_specs.rate; stream_basic_description.mFormatID = kAudioFormatLinearPCM; stream_basic_description.mFormatFlags |= kAudioFormatFlagsNativeEndian | kLinearPCMFormatFlagIsPacked; stream_basic_description.mBytesPerPacket = stream_basic_description.mBytesPerFrame = AUD_DEVICE_SAMPLE_SIZE(m_specs); stream_basic_description.mFramesPerPacket = 1; stream_basic_description.mChannelsPerFrame = m_specs.channels; status = AudioUnitSetProperty(m_audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &stream_basic_description, sizeof(stream_basic_description)); if(status != noErr) { AudioComponentInstanceDispose(m_audio_unit); AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio."); } AURenderCallbackStruct render_callback_struct; render_callback_struct.inputProc = CoreAudioDevice::CoreAudio_mix; render_callback_struct.inputProcRefCon = this; status = AudioUnitSetProperty(m_audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &render_callback_struct, sizeof(render_callback_struct)); if(status != noErr) { AudioComponentInstanceDispose(m_audio_unit); AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio."); } status = AudioUnitInitialize(m_audio_unit); if(status != noErr) { AudioComponentInstanceDispose(m_audio_unit); AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio."); } try { m_synchronizer = std::unique_ptr(new CoreAudioSynchronizer(m_audio_unit)); } catch(Exception&) { AudioComponentInstanceDispose(m_audio_unit); throw; } } void CoreAudioDevice::close() { // NOTE: Keep the device open for buggy MacOS versions (see blender issue #121911). if(__builtin_available(macOS 15.2, *)) { AudioOutputUnitStop(m_audio_unit); AudioUnitUninitialize(m_audio_unit); AudioComponentInstanceDispose(m_audio_unit); } } CoreAudioDevice::CoreAudioDevice(DeviceSpecs specs, int buffersize) : m_playback(false), m_audio_unit(nullptr) { if(specs.channels == CHANNELS_INVALID) specs.channels = CHANNELS_STEREO; if(specs.format == FORMAT_INVALID) specs.format = FORMAT_FLOAT32; if(specs.rate == RATE_INVALID) specs.rate = RATE_48000; m_specs = specs; open(); close(); create(); } CoreAudioDevice::~CoreAudioDevice() { destroy(); closeNow(); } ISynchronizer* CoreAudioDevice::getSynchronizer() { return m_synchronizer.get(); } class CoreAudioDeviceFactory : public IDeviceFactory { private: DeviceSpecs m_specs; int m_buffersize; public: CoreAudioDeviceFactory() : m_buffersize(AUD_DEFAULT_BUFFER_SIZE) { m_specs.format = FORMAT_FLOAT32; m_specs.channels = CHANNELS_STEREO; m_specs.rate = RATE_48000; } virtual std::shared_ptr openDevice() { return std::shared_ptr(new CoreAudioDevice(m_specs, m_buffersize)); } virtual int getPriority() { return 1 << 15; } virtual void setSpecs(DeviceSpecs specs) { m_specs = specs; } virtual void setBufferSize(int buffersize) { m_buffersize = buffersize; } virtual void setName(const std::string &name) { } }; void CoreAudioDevice::registerPlugin() { DeviceManager::registerDevice("CoreAudio", std::shared_ptr(new CoreAudioDeviceFactory)); } #ifdef COREAUDIO_PLUGIN extern "C" AUD_PLUGIN_API void registerPlugin() { CoreAudioDevice::registerPlugin(); } extern "C" AUD_PLUGIN_API const char* getName() { return "CoreAudio"; } #endif AUD_NAMESPACE_END