/* SPDX-FileCopyrightText: 2014 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup bke * * API to perform operations over all ID pointers used by a given data-block. * * \note `BKE_lib_` files are for operations over data-blocks themselves, although they might * alter Main as well (when creating/renaming/deleting an ID e.g.). * * \section Function Names * * \warning Descriptions below is ideal goal, current status of naming does not yet fully follow it * (this is WIP). * * - `BKE_lib_query_` should be used for functions in that file. */ #include "DNA_ID.h" #include "BLI_function_ref.hh" #include "BLI_sys_types.h" #include struct IDTypeInfo; struct LibraryForeachIDData; struct Main; /* Tips for the callback for cases it's gonna to modify the pointer. */ enum { IDWALK_CB_NOP = 0, IDWALK_CB_NEVER_NULL = (1 << 0), IDWALK_CB_NEVER_SELF = (1 << 1), /** * Indicates whether this is direct (i.e. by local data) or indirect (i.e. by linked data) usage. */ IDWALK_CB_INDIRECT_USAGE = (1 << 2), /** * Indicates that this is a direct weak link usage, i.e. if the user is a local ID, and is using * (pointing to) a linked ID, that usage does not make the linked ID directly linked. * * E.g. usages of linked collections or objects by ViewLayerCollections or Bases in scenes. * * Also used for most Editors ID usages (active node tree in the Node editor, shown image in the * Image editor, and so on). * * See also #LIB_INDIRECT_WEAK_LINK in DNA_ID.h */ IDWALK_CB_DIRECT_WEAK_LINK = (1 << 3), /** * That ID is used as mere sub-data by its owner (only case currently: those root node-trees in * materials etc., and the Scene's master collections). * This means callback shall not *do* anything, only use this as informative data if it needs it. */ IDWALK_CB_EMBEDDED = (1 << 4), /** * That ID pointer points to an embedded ID, but does not own it. * * E.g the `collection` pointer of the first ViewLayerCollection of a ViewLayer should always * point to the scene's master collection, which is an embedded ID 'owned' by * `Scene.master_collection`. */ IDWALK_CB_EMBEDDED_NOT_OWNING = (1 << 5), /** * That ID is not really used by its owner, it's just an internal hint/helper. * This marks the 'from' pointers issue, like Key->from. * How to handle that kind of cases totally depends on what caller code is doing... */ IDWALK_CB_LOOPBACK = (1 << 6), /** * Indicates that this is an internal runtime ID pointer, like e.g. `ID.newid` or `ID.original`. * \note Those should be ignored in most cases, and won't be processed/generated anyway unless * `IDWALK_DO_INTERNAL_RUNTIME_POINTERS` option is enabled. */ IDWALK_CB_INTERNAL = (1 << 9), /** * This ID usage should not be processed during readfile (neither during lib-linking nor * expanding). * * Note that all embedded IDs pointers (#IDWALK_CB_EMBEDDED and #IDWALK_CB_EMBEDDED_NOT_OWNING) * cases are also ignored during readfile. * * Mainly used for some 'loopback' pointers like the 'owner_id' of the embedded IDs. */ IDWALK_CB_READFILE_IGNORE = (1 << 10), /** * This ID usage is fully refcounted. * Callback is responsible to deal accordingly with #ID.us if needed. */ IDWALK_CB_USER = (1 << 11), /** * This ID usage is not refcounted, but at least one user should be generated by it (to avoid * e.g. losing the used ID on save/reload). * Callback is responsible to deal accordingly with #ID.us if needed. */ IDWALK_CB_USER_ONE = (1 << 12), /** This ID is used as library override's reference by its owner. */ IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE = (1 << 16), /** This ID pointer is not overridable. */ IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE = (1 << 17), /** This ID pointer is expected to be overridden by default, in liboverride hierarchy context. */ IDWALK_CB_OVERRIDE_LIBRARY_HIERARCHY_DEFAULT = (1 << 18), }; enum { IDWALK_RET_NOP = 0, /** Completely stop iteration. */ IDWALK_RET_STOP_ITER = 1 << 0, /** Stop recursion, that is, do not loop over ID used by current one. */ IDWALK_RET_STOP_RECURSION = 1 << 1, }; struct LibraryIDLinkCallbackData { void *user_data; /** Main database used to call `BKE_library_foreach_ID_link()`. */ Main *bmain; /** * 'Real' ID, the one that might be in bmain, only differs from self_id when the later is an * embedded one. */ ID *owner_id; /** * ID from which the current ID pointer is being processed. It may be an embedded ID like master * collection or root node tree. */ ID *self_id; ID **id_pointer; int cb_flag; }; /** * Call a callback for each ID link which the given ID uses. * * \return a set of flags to control further iteration (0 to keep going). */ using LibraryIDLinkCallback = int(LibraryIDLinkCallbackData *cb_data); /* Flags for the foreach function itself. */ enum { IDWALK_NOP = 0, /** * The callback will never modify the ID pointers it processes. * WARNING: It is very important to pass this flag when valid, as it can lead to important * optimizations and debug/assert code. */ IDWALK_READONLY = (1 << 0), /** * Recurse into 'descendant' IDs. * Each ID is only processed once. Order of ID processing is not guaranteed. * * Also implies #IDWALK_READONLY, and excludes #IDWALK_DO_INTERNAL_RUNTIME_POINTERS. * * NOTE: When enabled, embedded IDs are processed separately from their owner, as if they were * regular IDs. The owner ID remains available in the #LibraryForeachIDData callback data, unless * #IDWALK_IGNORE_MISSING_OWNER_ID is passed. */ IDWALK_RECURSE = (1 << 1), /** Include UI pointers (from WM and screens editors). */ IDWALK_INCLUDE_UI = (1 << 2), /** Do not process ID pointers inside embedded IDs. Needed by depsgraph processing e.g. */ IDWALK_IGNORE_EMBEDDED_ID = (1 << 3), /** * Do not access original processed pointer's data, only process its address value. * * This is required in cases where to current address may not be valid anymore (e.g. during * readfile process). A few ID pointers (like e.g. the `LayerCollection.collection` one) are by * default accessed to check things (e.g. whether they are pointing to an embedded ID or a * regular one). * * \note Access to owning embedded ID pointers (e.g. `Scene.master_collection`) is not affected * here, these are presumed always valid. * * \note This flag is mutually exclusive with `IDWALK_RECURSE`, since by definition accessing the * current ID pointer is required for recursion. * * \note Also implies #IDWALK_IGNORE_MISSING_OWNER_ID. * * \note After remapping, code may access the newly set ID pointer, which is always presumed * valid. * * \warning Use only with great caution, this flag will modify the handling of some ID pointers * (especially when it comes to detecting `IDWALK_CB_EMBEDDED_NOT_OWNING` usages). */ IDWALK_NO_ORIG_POINTERS_ACCESS = (1 << 5), /** * Do not attempt to find the owner ID of an embedded one if not explicitly given. * * \note This is needed in some cases, when the loop-back 'owner' ID pointer of the processed * embedded data is known to be invalid (as part of depsgraph ID copying code, where embedded IDs * are mostly processed on their own, separately from their owner ID). * * \note Also implied by #IDWALK_NO_ORIG_POINTERS_ACCESS. */ IDWALK_IGNORE_MISSING_OWNER_ID = (1 << 6), /** * Also process internal ID pointers like `ID.newid` or `ID.orig_id`. * WARNING: Dangerous, use with caution. */ IDWALK_DO_INTERNAL_RUNTIME_POINTERS = (1 << 9), /** * Also process the ID.lib pointer. It is an option because this pointer can usually be fully * ignored. */ IDWALK_DO_LIBRARY_POINTER = (1 << 10), /** Also process the DNA-deprecated pointers. Should only be used in readfile related code (for * proper lib_linking and expanding of older files). */ IDWALK_DO_DEPRECATED_POINTERS = (1 << 11), }; /** * Check whether current iteration over ID usages should be stopped or not. * \return true if the iteration should be stopped, false otherwise. */ bool BKE_lib_query_foreachid_iter_stop(const LibraryForeachIDData *data); void BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int cb_flag); int BKE_lib_query_foreachid_process_flags_get(const LibraryForeachIDData *data); int BKE_lib_query_foreachid_process_callback_flag_override(LibraryForeachIDData *data, int cb_flag, bool do_replace); /** Should typically only be used when processing deprecated ID types (like IPO ones). */ #define BKE_LIB_FOREACHID_PROCESS_ID_NOCHECK(data_, id_, cb_flag_) \ { \ BKE_lib_query_foreachid_process((data_), (ID **)&(id_), (cb_flag_)); \ if (BKE_lib_query_foreachid_iter_stop((data_))) { \ return; \ } \ } \ ((void)0) #define BKE_LIB_FOREACHID_PROCESS_ID(data_, id_, cb_flag_) \ { \ CHECK_TYPE_ANY((id_), ID *, void *); \ BKE_LIB_FOREACHID_PROCESS_ID_NOCHECK(data_, id_, cb_flag_); \ } \ ((void)0) #define BKE_LIB_FOREACHID_PROCESS_IDSUPER_P(data_, id_super_p_, cb_flag_) \ { \ CHECK_TYPE(&((*(id_super_p_))->id), ID *); \ BKE_lib_query_foreachid_process((data_), (ID **)(id_super_p_), (cb_flag_)); \ if (BKE_lib_query_foreachid_iter_stop((data_))) { \ return; \ } \ } \ ((void)0) #define BKE_LIB_FOREACHID_PROCESS_IDSUPER(data_, id_super_, cb_flag_) \ { \ BKE_LIB_FOREACHID_PROCESS_IDSUPER_P(data_, &(id_super_), cb_flag_); \ } \ ((void)0) #define BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data_, func_call_) \ { \ func_call_; \ if (BKE_lib_query_foreachid_iter_stop((data_))) { \ return; \ } \ } \ ((void)0) /** * Process embedded ID pointers (root node-trees, master collections, ...). * * Those require specific care, since they are technically sub-data of their owner, yet in some * cases they still behave as regular IDs. */ void BKE_library_foreach_ID_embedded(LibraryForeachIDData *data, ID **id_pp); void BKE_lib_query_idpropertiesForeachIDLink_callback(IDProperty *id_prop, void *user_data); /** * Loop over all of the ID's this data-block links to. * * \param bmain: The Main data-base containing `owner_id`, may be null. * \param id: The ID to process. Note that currently, embedded IDs may also be passed here. * \param callback: The callback processing a given ID usage (i.e. a given ID pointer within the * given \a id data). * \param user_data: Opaque user data for the callback processing a given ID usage. * \param flag: Flags controlling how/which ID pointers are processed. */ void BKE_library_foreach_ID_link(Main *bmain, ID *id, blender::FunctionRef callback, void *user_data, int flag); /** * Apply `callback` to all ID usages of the data as defined by `subdata_foreach_id`. Useful to e.g. * process all ID usages of a node, or a modifier, and so on. * * \note This function is fully unaware of which data is actually processed. The given * `subdata_foreach_id` callback is responsible to decide which data to process, and to call the * relevant 'foreach_id' helpers (typically shared with the relevant #IDTypeInfo::foreach_id code * path). This is typically done by using a lambda as `subdata_foreach_id`, which captures the * required extra parameters do process the target subdata. * * \note `main`, `owner_id` and `self_id` may be null. There is also no requirement for `owner_id` * or `self_id` to be actual owner IDs of the processed subdata. This function merely * initializes a #LibraryForeachIDData object with given parameters, and wraps a call to given * `subdata_foreach_id`. * * \param bmain: The Main data-base containing `owner_id`, may be null. * \param owner_id: The owner ID, i.e. the data-block owning the given sub-data (may differ from * `self_id` in case the later is an embedded ID). * \param self_id: Typically the same as `owner_id`, unless it is an embedded ID. * \param subdata_foreach_id: The callback handling which data to process, and iterating over all * ID usages of this subdata. Typically a lambda capturing that subdata, see comments above for * details. * \param callback: The callback processing a given ID usage, see #BKE_library_foreach_ID_link. * \param user_data: Opaque user data for the callback processing a given ID usage, see * #BKE_library_foreach_ID_link. * \param flag: Flags controlling the process, see #BKE_library_foreach_ID_link. Note that some * flags are not accepted here (#IDWALK_RECURSE, #IDWALK_DO_INTERNAL_RUNTIME_POINTERS, * #IDWALK_DO_LIBRARY_POINTER, #IDWALK_INCLUDE_UI). */ void BKE_library_foreach_subdata_id( Main *bmain, ID *owner_id, ID *self_id, blender::FunctionRef subdata_foreach_id, blender::FunctionRef callback, void *user_data, const int flag); /** * Re-usable function, use when replacing ID's. */ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, int cb_flag); /** * Return the number of times given \a id_user uses/references \a id_used. * * \note This only checks for pointer references of an ID, shallow usages * (like e.g. by RNA paths, as done for FCurves) are not detected at all. * * \param id_user: the ID which is supposed to use (reference) \a id_used. * \param id_used: the ID which is supposed to be used (referenced) by \a id_user. * \return the number of direct usages/references of \a id_used by \a id_user. */ int BKE_library_ID_use_ID(ID *id_user, ID *id_used); /** * Say whether given \a owner_id may use (in any way) a data-block of \a id_type_used. * * This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above, * quite useful to reduce useless iterations in some cases. */ bool BKE_library_id_can_use_idtype(ID *owner_id, short id_type_used); /** * Given the owner_id return the type of id_types it can use as a filter_id. */ uint64_t BKE_library_id_can_use_filter_id(const ID *owner_id, const bool include_ui, const IDTypeInfo *owner_id_type = nullptr); /** * Check whether given ID is used locally (i.e. by another non-linked ID). */ bool BKE_library_ID_is_locally_used(Main *bmain, void *idv); /** * Check whether given ID is used indirectly (i.e. by another linked ID). */ bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv); /** * Combine #BKE_library_ID_is_locally_used() and #BKE_library_ID_is_indirectly_used() * in a single call. */ void BKE_library_ID_test_usages(Main *bmain, void *idv, bool *r_is_used_local, bool *r_is_used_linked); /** Parameters and result data structure for the 'unused IDs' functions below. */ struct LibQueryUnusedIDsData { /** Process local data-blocks. */ bool do_local_ids = false; /** Process linked data-blocks. */ bool do_linked_ids = false; /** * Process all actually unused data-blocks, including these that are currently only used by * other unused data-blocks, and 'dependency islands' of several data-blocks using each-other, * without any external valid user. */ bool do_recursive = false; /** * Callback filter, if defined and it returns `true`, the given `id` may be considered as unused, * otherwise it will always be considered as used. * * Allows for more complex handling of which IDs should be deleted, on top of the basic * local/linked choices. */ blender::FunctionRef filter_fn = nullptr; /** * Amount of detected as unused data-blocks, per type and total as the last value of the array * (#INDEX_ID_NULL). * * \note Return value, set by the executed function. */ std::array num_total; /** * Amount of detected as unused local data-blocks, per type and total as the last value of the * array (#INDEX_ID_NULL). * * \note Return value, set by the executed function. */ std::array num_local; /** * Amount of detected as unused linked data-blocks, per type and total as the last value of the * array (#INDEX_ID_NULL). * * \note Return value, set by the executed function. */ std::array num_linked; }; /** * Compute amount of unused IDs (a.k.a 'orphaned'). * * By default only consider IDs with `0` user count. * If `do_recursive` is set, it will check dependencies to detect all IDs that are not actually * used in current file, including 'archipelagos` (i.e. set of IDs referencing each other in * loops, but without any 'external' valid usages. * * Valid usages here are defined as ref-counting usages, which are not towards embedded or * loop-back data. * * \param r_num_total: A zero-initialized array of #INDEX_ID_MAX integers. Number of IDs detected * as unused from given parameters, per ID type in the matching index, and as total in * #INDEX_ID_NULL item. * \param r_num_local: A zero-initialized array of #INDEX_ID_MAX integers. Number of local IDs * detected as unused from given parameters (but assuming \a do_local_ids is true), per ID type in * the matching index, and as total in #INDEX_ID_NULL item. * \param r_num_linked: A zero-initialized array of #INDEX_ID_MAX integers. Number of linked IDs * detected as unused from given parameters (but assuming \a do_linked_ids is true), per ID type in * the matching index, and as total in #INDEX_ID_NULL item. */ void BKE_lib_query_unused_ids_amounts(Main *bmain, LibQueryUnusedIDsData ¶meters); /** * Tag all unused IDs (a.k.a 'orphaned'). * * By default only tag IDs with `0` user count. * If `do_recursive` is set, it will check dependencies to detect all IDs that are not actually * used in current file, including 'archipelagos` (i.e. set of IDs referencing each other in * loops, but without any 'external' valid usages. * * Valid usages here are defined as ref-counting usages, which are not towards embedded or * loop-back data. * * \param tag: the ID tag to use to mark the ID as unused. Should never be `0`. * \param r_num_tagged_total: A zero-initialized array of #INDEX_ID_MAX integers. Number of IDs * tagged as unused from given parameters, per ID type in the matching index, and as total in * #INDEX_ID_NULL item. */ void BKE_lib_query_unused_ids_tag(Main *bmain, int tag, LibQueryUnusedIDsData ¶meters); /** * Detect orphaned linked data blocks (i.e. linked data not used (directly or indirectly) * in any way by any local data), including complex cases like 'linked archipelagoes', i.e. * linked data-blocks that use each other in loops, * which prevents their deletion by 'basic' usage checks. * * \param do_init_tag: if \a true, all linked data are checked, if \a false, * only linked data-blocks already tagged with #LIB_TAG_DOIT are checked. */ void BKE_library_unused_linked_data_set_tag(Main *bmain, bool do_init_tag); /** * Untag linked data blocks used by other untagged linked data-blocks. * Used to detect data-blocks that we can forcefully make local * (instead of copying them to later get rid of original): * All data-blocks we want to make local are tagged by caller, * after this function has ran caller knows data-blocks still tagged can directly be made local, * since they are only used by other data-blocks that will also be made fully local. */ void BKE_library_indirectly_used_data_tag_clear(Main *bmain);