/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Base Class for most shared objects (Node, Rep). Defines the addRef, release system. * \brief Inspired by COM IUnknown system. */ #include "MEM_guardedalloc.h" #include "BLI_sys_types.h" namespace Freestyle { class BaseObject { public: inline BaseObject() { _ref_counter = 0; } virtual ~BaseObject() {} /** At least makes a release on this. * The BaseObject::destroy method must be explicitly called at the end of any overloaded destroy */ virtual int destroy() { return release(); } /** Increments the reference counter */ inline int addRef() { return ++_ref_counter; } /** Decrements the reference counter */ inline int release() { if (_ref_counter) { _ref_counter--; } return _ref_counter; } private: uint _ref_counter; MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BaseObject") }; } /* namespace Freestyle */