/* * ***** BEGIN GPL LICENSE BLOCK ***** * * Copyright 2009-2011 Jörg Hermann Müller * * This file is part of AudaSpace. * * Audaspace is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Audaspace; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file audaspace/intern/AUD_SequencerEntry.cpp * \ingroup audaspaceintern */ #include "AUD_SequencerEntry.h" #include "AUD_SequencerReader.h" #include "AUD_MutexLock.h" #include #include AUD_SequencerEntry::AUD_SequencerEntry(boost::shared_ptr sound, float begin, float end, float skip, int id) : m_status(0), m_pos_status(1), m_sound_status(0), m_id(id), m_sound(sound), m_begin(begin), m_end(end), m_skip(skip), m_muted(false), m_relative(true), m_volume_max(1.0f), m_volume_min(0), m_distance_max(std::numeric_limits::max()), m_distance_reference(1.0f), m_attenuation(1.0f), m_cone_angle_outer(360), m_cone_angle_inner(360), m_cone_volume_outer(0), m_location(3), m_orientation(4) { AUD_Quaternion q; m_orientation.write(q.get()); float f = 1; m_volume.write(&f); m_pitch.write(&f); pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); pthread_mutex_init(&m_mutex, &attr); pthread_mutexattr_destroy(&attr); } AUD_SequencerEntry::~AUD_SequencerEntry() { pthread_mutex_destroy(&m_mutex); } void AUD_SequencerEntry::lock() { pthread_mutex_lock(&m_mutex); } void AUD_SequencerEntry::unlock() { pthread_mutex_unlock(&m_mutex); } void AUD_SequencerEntry::setSound(boost::shared_ptr sound) { AUD_MutexLock lock(*this); if(m_sound.get() != sound.get()) { m_sound = sound; m_sound_status++; } } void AUD_SequencerEntry::move(float begin, float end, float skip) { AUD_MutexLock lock(*this); if(m_begin != begin || m_skip != skip || m_end != end) { m_begin = begin; m_skip = skip; m_end = end; m_pos_status++; } } void AUD_SequencerEntry::mute(bool mute) { AUD_MutexLock lock(*this); m_muted = mute; } int AUD_SequencerEntry::getID() const { return m_id; } AUD_AnimateableProperty* AUD_SequencerEntry::getAnimProperty(AUD_AnimateablePropertyType type) { switch(type) { case AUD_AP_VOLUME: return &m_volume; case AUD_AP_PITCH: return &m_pitch; case AUD_AP_PANNING: return &m_panning; case AUD_AP_LOCATION: return &m_location; case AUD_AP_ORIENTATION: return &m_orientation; default: return NULL; } } void AUD_SequencerEntry::updateAll(float volume_max, float volume_min, float distance_max, float distance_reference, float attenuation, float cone_angle_outer, float cone_angle_inner, float cone_volume_outer) { AUD_MutexLock lock(*this); if(volume_max != m_volume_max) { m_volume_max = volume_max; m_status++; } if(volume_min != m_volume_min) { m_volume_min = volume_min; m_status++; } if(distance_max != m_distance_max) { m_distance_max = distance_max; m_status++; } if(distance_reference != m_distance_reference) { m_distance_reference = distance_reference; m_status++; } if(attenuation != m_attenuation) { m_attenuation = attenuation; m_status++; } if(cone_angle_outer != m_cone_angle_outer) { m_cone_angle_outer = cone_angle_outer; m_status++; } if(cone_angle_inner != m_cone_angle_inner) { m_cone_angle_inner = cone_angle_inner; m_status++; } if(cone_volume_outer != m_cone_volume_outer) { m_cone_volume_outer = cone_volume_outer; m_status++; } } bool AUD_SequencerEntry::isRelative() { return m_relative; } void AUD_SequencerEntry::setRelative(bool relative) { AUD_MutexLock lock(*this); if(m_relative != relative) { m_relative = relative; m_status++; } } float AUD_SequencerEntry::getVolumeMaximum() { return m_volume_max; } void AUD_SequencerEntry::setVolumeMaximum(float volume) { AUD_MutexLock lock(*this); m_volume_max = volume; m_status++; } float AUD_SequencerEntry::getVolumeMinimum() { return m_volume_min; } void AUD_SequencerEntry::setVolumeMinimum(float volume) { AUD_MutexLock lock(*this); m_volume_min = volume; m_status++; } float AUD_SequencerEntry::getDistanceMaximum() { return m_distance_max; } void AUD_SequencerEntry::setDistanceMaximum(float distance) { AUD_MutexLock lock(*this); m_distance_max = distance; m_status++; } float AUD_SequencerEntry::getDistanceReference() { return m_distance_reference; } void AUD_SequencerEntry::setDistanceReference(float distance) { AUD_MutexLock lock(*this); m_distance_reference = distance; m_status++; } float AUD_SequencerEntry::getAttenuation() { return m_attenuation; } void AUD_SequencerEntry::setAttenuation(float factor) { AUD_MutexLock lock(*this); m_attenuation = factor; m_status++; } float AUD_SequencerEntry::getConeAngleOuter() { return m_cone_angle_outer; } void AUD_SequencerEntry::setConeAngleOuter(float angle) { AUD_MutexLock lock(*this); m_cone_angle_outer = angle; m_status++; } float AUD_SequencerEntry::getConeAngleInner() { return m_cone_angle_inner; } void AUD_SequencerEntry::setConeAngleInner(float angle) { AUD_MutexLock lock(*this); m_cone_angle_inner = angle; m_status++; } float AUD_SequencerEntry::getConeVolumeOuter() { return m_cone_volume_outer; } void AUD_SequencerEntry::setConeVolumeOuter(float volume) { AUD_MutexLock lock(*this); m_cone_volume_outer = volume; m_status++; }