/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bpygpu * * - Use `bpygpu_` for local API. * - Use `BPyGPU` for public API. */ #include #include "GPU_capabilities.hh" #include "gpu_py.hh" #include "gpu_py_capabilities.hh" /* own include */ /* -------------------------------------------------------------------- */ /** \name Functions * \{ */ PyDoc_STRVAR( /* Wrap. */ pygpu_max_texture_size_get_doc, ".. function:: max_texture_size_get()\n" "\n" " Get estimated maximum texture size to be able to handle.\n" "\n" " :return: Texture size.\n" " :rtype: int\n"); static PyObject *pygpu_max_texture_size_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_texture_size()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_texture_layers_get_doc, ".. function:: max_texture_layers_get()\n" "\n" " Get maximum number of layers in texture.\n" "\n" " :return: Number of layers.\n" " :rtype: int\n"); static PyObject *pygpu_max_texture_layers_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_texture_layers()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_textures_get_doc, ".. function:: max_textures_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the vertex shader and the\n" " fragment processor.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_textures()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_textures_vert_get_doc, ".. function:: max_textures_vert_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the vertex shader.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_vert_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_textures_vert()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_textures_geom_get_doc, ".. function:: max_textures_geom_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the geometry shader.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_geom_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_textures_geom()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_textures_frag_get_doc, ".. function:: max_textures_frag_get()\n" "\n" " Get maximum supported texture image units used for\n" " accessing texture maps from the fragment shader.\n" "\n" " :return: Texture image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_textures_frag_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_textures_frag()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_images_get_doc, ".. function:: max_images_get()\n" "\n" " Get maximum supported number of image units.\n" "\n" " :return: Number of image units.\n" " :rtype: int\n"); static PyObject *pygpu_max_images_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_images()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_uniforms_vert_get_doc, ".. function:: max_uniforms_vert_get()\n" "\n" " Get maximum number of values held in uniform variable\n" " storage for a vertex shader.\n" "\n" " :return: Number of values.\n" " :rtype: int\n"); static PyObject *pygpu_max_uniforms_vert_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_uniforms_vert()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_uniforms_frag_get_doc, ".. function:: max_uniforms_frag_get()\n" "\n" " Get maximum number of values held in uniform variable\n" " storage for a fragment shader.\n" "\n" " :return: Number of values.\n" " :rtype: int\n"); static PyObject *pygpu_max_uniforms_frag_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_uniforms_frag()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_batch_indices_get_doc, ".. function:: max_batch_indices_get()\n" "\n" " Get maximum number of vertex array indices.\n" "\n" " :return: Number of indices.\n" " :rtype: int\n"); static PyObject *pygpu_max_batch_indices_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_batch_indices()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_batch_vertices_get_doc, ".. function:: max_batch_vertices_get()\n" "\n" " Get maximum number of vertex array vertices.\n" "\n" " :return: Number of vertices.\n" " :rtype: int\n"); static PyObject *pygpu_max_batch_vertices_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_batch_vertices()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_vertex_attribs_get_doc, ".. function:: max_vertex_attribs_get()\n" "\n" " Get maximum number of vertex attributes accessible to\n" " a vertex shader.\n" "\n" " :return: Number of attributes.\n" " :rtype: int\n"); static PyObject *pygpu_max_vertex_attribs_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_vertex_attribs()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_varying_floats_get_doc, ".. function:: max_varying_floats_get()\n" "\n" " Get maximum number of varying variables used by\n" " vertex and fragment shaders.\n" "\n" " :return: Number of variables.\n" " :rtype: int\n"); static PyObject *pygpu_max_varying_floats_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyLong_FromLong(GPU_max_varying_floats()); } PyDoc_STRVAR( /* Wrap. */ pygpu_extensions_get_doc, ".. function:: extensions_get()\n" "\n" " Get supported extensions in the current context.\n" "\n" " :return: Extensions.\n" " :rtype: tuple[str]\n"); static PyObject *pygpu_extensions_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; int extensions_len = GPU_extensions_len(); PyObject *ret = PyTuple_New(extensions_len); PyObject **ob_items = ((PyTupleObject *)ret)->ob_item; for (int i = 0; i < extensions_len; i++) { ob_items[i] = PyUnicode_FromString(GPU_extension_get(i)); } return ret; } PyDoc_STRVAR( /* Wrap. */ pygpu_compute_shader_support_get_doc, ".. function:: compute_shader_support_get()\n" "\n" " Are compute shaders supported.\n" "\n" " :return: True when supported, False when not supported.\n" " :rtype: bool\n"); static PyObject *pygpu_compute_shader_support_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; static bool deprecation_warning_issued = false; if (!deprecation_warning_issued) { PyErr_WarnEx(PyExc_DeprecationWarning, "compute_shader_support_get is deprecated. All platforms have support for " "compute shaders.", 1); deprecation_warning_issued = true; } return PyBool_FromLong(true); } PyDoc_STRVAR( /* Wrap. */ pygpu_shader_image_load_store_support_get_doc, ".. function:: shader_image_load_store_support_get()\n" "\n" " Is image load/store supported.\n" "\n" " :return: True when supported, False when not supported.\n" " :rtype: bool\n"); static PyObject *pygpu_shader_image_load_store_support_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; static bool deprecation_warning_issued = false; if (!deprecation_warning_issued) { PyErr_WarnEx( PyExc_DeprecationWarning, "shader_image_load_store_support_get is deprecated. All platforms have support for " "image load store.", 1); deprecation_warning_issued = true; } /* Now required to start Blender. */ return PyBool_FromLong(true); } PyDoc_STRVAR( /* Wrap. */ pygpu_hdr_support_get_doc, ".. function:: hdr_support_get()\n" "\n" " Return whether GPU backend supports High Dynamic range for viewport.\n" "\n" " :return: HDR support available.\n" " :rtype: bool\n"); static PyObject *pygpu_hdr_support_get(PyObject * /*self*/) { BPYGPU_IS_INIT_OR_ERROR_OBJ; return PyBool_FromLong(GPU_hdr_support()); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_work_group_count_get_doc, ".. function:: max_work_group_count_get(index)\n" "\n" " Get maximum number of work groups that may be dispatched to a compute shader.\n" "\n" " :arg index: Index of the dimension.\n" " :type index: int\n" " :return: Maximum number of work groups for the queried dimension.\n" " :rtype: int\n"); static PyObject *pygpu_max_work_group_count_get(PyObject * /*self*/, PyObject *args) { BPYGPU_IS_INIT_OR_ERROR_OBJ; int index; if (!PyArg_ParseTuple(args, "i", &index)) { return nullptr; } const int max_work_group_count = GPU_max_work_group_count(index); return PyLong_FromLong(max_work_group_count); } PyDoc_STRVAR( /* Wrap. */ pygpu_max_work_group_size_get_doc, ".. function:: max_work_group_size_get(index)\n" "\n" " Get maximum size of a work group that may be dispatched to a compute shader.\n" "\n" " :arg index: Index of the dimension.\n" " :type index: int\n" " :return: Maximum size of a work group for the queried dimension.\n" " :rtype: int\n"); static PyObject *pygpu_max_work_group_size_get(PyObject * /*self*/, PyObject *args) { BPYGPU_IS_INIT_OR_ERROR_OBJ; int index; if (!PyArg_ParseTuple(args, "i", &index)) { return nullptr; } const int max_work_group_size = GPU_max_work_group_size(index); return PyLong_FromLong(max_work_group_size); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Module * \{ */ #ifdef __GNUC__ # ifdef __clang__ # pragma clang diagnostic push # pragma clang diagnostic ignored "-Wcast-function-type" # else # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Wcast-function-type" # endif #endif static PyMethodDef pygpu_capabilities__tp_methods[] = { {"max_texture_size_get", (PyCFunction)pygpu_max_texture_size_get, METH_NOARGS, pygpu_max_texture_size_get_doc}, {"max_texture_layers_get", (PyCFunction)pygpu_max_texture_layers_get, METH_NOARGS, pygpu_max_texture_layers_get_doc}, {"max_textures_get", (PyCFunction)pygpu_max_textures_get, METH_NOARGS, pygpu_max_textures_get_doc}, {"max_textures_vert_get", (PyCFunction)pygpu_max_textures_vert_get, METH_NOARGS, pygpu_max_textures_vert_get_doc}, {"max_textures_geom_get", (PyCFunction)pygpu_max_textures_geom_get, METH_NOARGS, pygpu_max_textures_geom_get_doc}, {"max_textures_frag_get", (PyCFunction)pygpu_max_textures_frag_get, METH_NOARGS, pygpu_max_textures_frag_get_doc}, {"max_images_get", (PyCFunction)pygpu_max_images_get, METH_NOARGS, pygpu_max_images_get_doc}, {"max_uniforms_vert_get", (PyCFunction)pygpu_max_uniforms_vert_get, METH_NOARGS, pygpu_max_uniforms_vert_get_doc}, {"max_uniforms_frag_get", (PyCFunction)pygpu_max_uniforms_frag_get, METH_NOARGS, pygpu_max_uniforms_frag_get_doc}, {"max_batch_indices_get", (PyCFunction)pygpu_max_batch_indices_get, METH_NOARGS, pygpu_max_batch_indices_get_doc}, {"max_batch_vertices_get", (PyCFunction)pygpu_max_batch_vertices_get, METH_NOARGS, pygpu_max_batch_vertices_get_doc}, {"max_vertex_attribs_get", (PyCFunction)pygpu_max_vertex_attribs_get, METH_NOARGS, pygpu_max_vertex_attribs_get_doc}, {"max_varying_floats_get", (PyCFunction)pygpu_max_varying_floats_get, METH_NOARGS, pygpu_max_varying_floats_get_doc}, {"extensions_get", (PyCFunction)pygpu_extensions_get, METH_NOARGS, pygpu_extensions_get_doc}, {"compute_shader_support_get", (PyCFunction)pygpu_compute_shader_support_get, METH_NOARGS, pygpu_compute_shader_support_get_doc}, {"shader_image_load_store_support_get", (PyCFunction)pygpu_shader_image_load_store_support_get, METH_NOARGS, pygpu_shader_image_load_store_support_get_doc}, {"hdr_support_get", (PyCFunction)pygpu_hdr_support_get, METH_NOARGS, pygpu_hdr_support_get_doc}, { "max_work_group_count_get", (PyCFunction)pygpu_max_work_group_count_get, METH_VARARGS, pygpu_max_work_group_count_get_doc, }, { "max_work_group_size_get", (PyCFunction)pygpu_max_work_group_size_get, METH_VARARGS, pygpu_max_work_group_size_get_doc, }, {nullptr, nullptr, 0, nullptr}, }; #ifdef __GNUC__ # ifdef __clang__ # pragma clang diagnostic pop # else # pragma GCC diagnostic pop # endif #endif PyDoc_STRVAR( /* Wrap. */ pygpu_capabilities__tp_doc, "This module provides access to the GPU capabilities."); static PyModuleDef pygpu_capabilities_module_def = { /*m_base*/ PyModuleDef_HEAD_INIT, /*m_name*/ "gpu.capabilities", /*m_doc*/ pygpu_capabilities__tp_doc, /*m_size*/ 0, /*m_methods*/ pygpu_capabilities__tp_methods, /*m_slots*/ nullptr, /*m_traverse*/ nullptr, /*m_clear*/ nullptr, /*m_free*/ nullptr, }; PyObject *bpygpu_capabilities_init() { PyObject *submodule; submodule = PyModule_Create(&pygpu_capabilities_module_def); return submodule; } /** \} */