/* SPDX-FileCopyrightText: 2023 Blender Foundation * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "BLI_bit_ref.hh" #include namespace blender::bits { std::ostream &operator<<(std::ostream &stream, const BitRef &bit) { return stream << (bit ? '1' : '0'); } std::ostream &operator<<(std::ostream &stream, const MutableBitRef &bit) { return stream << BitRef(bit); } } // namespace blender::bits