# SPDX-License-Identifier: GPL-2.0-or-later # Filename : split_at_tvertices.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : Draws strokes that starts and stops at Tvertices (visible or not) from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, QuantitativeInvisibilityUP1D, TrueUP1D, pyVertexNatureUP0D, ) from freestyle.shaders import ( ConstantThicknessShader, IncreasingColorShader, ) from freestyle.types import Nature, Operators Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) start = pyVertexNatureUP0D(Nature.T_VERTEX) # use the same predicate to decide where to start and where to stop # the strokes: Operators.sequential_split(start, start, 10) shaders_list = [ ConstantThicknessShader(5), IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1), ] Operators.create(TrueUP1D(), shaders_list)