# SPDX-FileCopyrightText: 2023 Blender Authors # # SPDX-License-Identifier: BSD-3-Clause # - Find Vulkan libraries # Find the Vulkan includes and libraries # This module defines # VULKAN_INCLUDE_DIRS, where to find Vulkan headers, Set when # VULKAN_INCLUDE_DIR is found. # VULKAN_LIBRARIES, libraries to link against to use Vulkan. # VULKAN_ROOT_DIR, The base directory to search for Vulkan. # This can also be an environment variable. # VULKAN_FOUND, If false, do not try to use Vulkan. # # If `VULKAN_ROOT_DIR` was defined in the environment, use it. if(DEFINED VULKAN_ROOT_DIR) # Pass. elseif(DEFINED ENV{VULKAN_ROOT_DIR}) set(VULKAN_ROOT_DIR $ENV{VULKAN_ROOT_DIR}) else() set(VULKAN_ROOT_DIR "") endif() set(_vulkan_SEARCH_DIRS ${VULKAN_ROOT_DIR} ) # FIXME: These finder modules typically don't use LIBDIR, # this should be set by `./build_files/cmake/platform/` instead. if(DEFINED LIBDIR) set(_vulkan_SEARCH_DIRS ${_vulkan_SEARCH_DIRS} ${LIBDIR}/vulkan) endif() find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS ${_vulkan_SEARCH_DIRS} PATH_SUFFIXES include ) find_library(VULKAN_LIBRARY NAMES vulkan HINTS ${_vulkan_SEARCH_DIRS} PATH_SUFFIXES lib ) # handle the QUIETLY and REQUIRED arguments and set VULKAN_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR) if(VULKAN_FOUND) set(VULKAN_LIBRARIES ${VULKAN_LIBRARY}) set(VULKAN_INCLUDE_DIRS ${VULKAN_INCLUDE_DIR}) endif() mark_as_advanced( VULKAN_INCLUDE_DIR VULKAN_LIBRARY ) unset(_vulkan_SEARCH_DIRS)