/* SPDX-FileCopyrightText: 2022 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup gpu */ #ifdef GPU_SHADER # pragma once # include "gpu_shader_compat.hh" # include "GPU_shader_shared.hh" #endif #include "gpu_interface_infos.hh" #include "gpu_shader_create_info.hh" GPU_SHADER_CREATE_INFO(gpu_shader_index_2d_array_points) LOCAL_GROUP_SIZE(16, 16, 1) PUSH_CONSTANT(int, elements_per_curve) PUSH_CONSTANT(int, ncurves) STORAGE_BUF(0, write, uint, out_indices[]) COMPUTE_SOURCE("gpu_shader_index_2d_array_points.glsl") DO_STATIC_COMPILATION() GPU_SHADER_CREATE_END() GPU_SHADER_CREATE_INFO(gpu_shader_index_2d_array_lines) LOCAL_GROUP_SIZE(16, 16, 1) PUSH_CONSTANT(int, elements_per_curve) PUSH_CONSTANT(int, ncurves) STORAGE_BUF(0, write, uint, out_indices[]) COMPUTE_SOURCE("gpu_shader_index_2d_array_lines.glsl") DO_STATIC_COMPILATION() GPU_SHADER_CREATE_END() GPU_SHADER_CREATE_INFO(gpu_shader_index_2d_array_tris) LOCAL_GROUP_SIZE(16, 16, 1) PUSH_CONSTANT(int, elements_per_curve) PUSH_CONSTANT(int, ncurves) STORAGE_BUF(0, write, uint, out_indices[]) COMPUTE_SOURCE("gpu_shader_index_2d_array_tris.glsl") DO_STATIC_COMPILATION() GPU_SHADER_CREATE_END()