/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include "kernel/globals.h" #include "kernel/types.h" #include "kernel/svm/types.h" CCL_NAMESPACE_BEGIN /* Stack */ ccl_device_inline float3 stack_load_float3(const ccl_private float *stack, const uint a) { kernel_assert(a + 2 < SVM_STACK_SIZE); const ccl_private float *stack_a = stack + a; return make_float3(stack_a[0], stack_a[1], stack_a[2]); } ccl_device_inline void stack_store_float3(ccl_private float *stack, const uint a, const float3 f) { kernel_assert(a + 2 < SVM_STACK_SIZE); ccl_private float *stack_a = stack + a; stack_a[0] = f.x; stack_a[1] = f.y; stack_a[2] = f.z; } ccl_device_inline float stack_load_float(const ccl_private float *stack, const uint a) { kernel_assert(a < SVM_STACK_SIZE); return stack[a]; } ccl_device_inline float stack_load_float_default(const ccl_private float *stack, const uint a, const uint value) { return (a == (uint)SVM_STACK_INVALID) ? __uint_as_float(value) : stack_load_float(stack, a); } ccl_device_inline void stack_store_float(ccl_private float *stack, const uint a, const float f) { kernel_assert(a < SVM_STACK_SIZE); stack[a] = f; } ccl_device_inline int stack_load_int(const ccl_private float *stack, const uint a) { kernel_assert(a < SVM_STACK_SIZE); return __float_as_int(stack[a]); } ccl_device_inline int stack_load_int_default(ccl_private float *stack, const uint a, const uint value) { return (a == (uint)SVM_STACK_INVALID) ? (int)value : stack_load_int(stack, a); } ccl_device_inline void stack_store_int(ccl_private float *stack, const uint a, const int i) { kernel_assert(a < SVM_STACK_SIZE); stack[a] = __int_as_float(i); } ccl_device_inline bool stack_valid(const uint a) { return a != (uint)SVM_STACK_INVALID; } /* Reading Nodes */ ccl_device_inline uint4 read_node(KernelGlobals kg, ccl_private int *const offset) { uint4 node = kernel_data_fetch(svm_nodes, *offset); (*offset)++; return node; } ccl_device_inline float4 read_node_float(KernelGlobals kg, ccl_private int *const offset) { const uint4 node = kernel_data_fetch(svm_nodes, *offset); const float4 f = make_float4(__uint_as_float(node.x), __uint_as_float(node.y), __uint_as_float(node.z), __uint_as_float(node.w)); (*offset)++; return f; } ccl_device_inline float4 fetch_node_float(KernelGlobals kg, const int offset) { const uint4 node = kernel_data_fetch(svm_nodes, offset); return make_float4(__uint_as_float(node.x), __uint_as_float(node.y), __uint_as_float(node.z), __uint_as_float(node.w)); } ccl_device_forceinline void svm_unpack_node_uchar2(const uint i, ccl_private uint *x, ccl_private uint *y) { *x = (i & 0xFF); *y = ((i >> 8) & 0xFF); } ccl_device_forceinline void svm_unpack_node_uchar3(const uint i, ccl_private uint *x, ccl_private uint *y, ccl_private uint *z) { *x = (i & 0xFF); *y = ((i >> 8) & 0xFF); *z = ((i >> 16) & 0xFF); } ccl_device_forceinline void svm_unpack_node_uchar4(const uint i, ccl_private uint *x, ccl_private uint *y, ccl_private uint *z, ccl_private uint *w) { *x = (i & 0xFF); *y = ((i >> 8) & 0xFF); *z = ((i >> 16) & 0xFF); *w = ((i >> 24) & 0xFF); } CCL_NAMESPACE_END