/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bke */ #include "MEM_guardedalloc.h" #include "DNA_defaults.h" #include "DNA_material_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_volume_types.h" #include "BLI_bounds.hh" #include "BLI_compiler_compat.h" #include "BLI_fileops.h" #include "BLI_ghash.h" #include "BLI_index_range.hh" #include "BLI_map.hh" #include "BLI_math_matrix.h" #include "BLI_math_matrix_types.hh" #include "BLI_math_vector_types.hh" #include "BLI_path_util.h" #include "BLI_string.h" #include "BLI_string_ref.hh" #include "BLI_task.hh" #include "BLI_utildefines.h" #include "BKE_anim_data.h" #include "BKE_bpath.h" #include "BKE_geometry_set.hh" #include "BKE_global.h" #include "BKE_idtype.h" #include "BKE_lib_id.hh" #include "BKE_lib_query.h" #include "BKE_lib_remap.hh" #include "BKE_main.hh" #include "BKE_modifier.hh" #include "BKE_object.hh" #include "BKE_object_types.hh" #include "BKE_packedFile.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_volume.hh" #include "BKE_volume_grid.hh" #include "BKE_volume_grid_file_cache.hh" #include "BKE_volume_openvdb.hh" #include "BLT_translation.h" #include "DEG_depsgraph_query.hh" #include "BLO_read_write.hh" #include "CLG_log.h" #ifdef WITH_OPENVDB static CLG_LogRef LOG = {"bke.volume"}; #endif #define VOLUME_FRAME_NONE INT_MAX using blender::float3; using blender::float4x4; using blender::IndexRange; using blender::StringRef; using blender::StringRefNull; using blender::bke::GVolumeGrid; #ifdef WITH_OPENVDB # include # include # include # include # include # include # include /* Volume Grid Vector * * List of grids contained in a volume datablock. This is runtime-only data, * the actual grids are always saved in a VDB file. */ struct VolumeGridVector : public std::list { VolumeGridVector() : metadata(new openvdb::MetaMap()) { filepath[0] = '\0'; } VolumeGridVector(const VolumeGridVector &other) : std::list(other), error_msg(other.error_msg), metadata(other.metadata) { memcpy(filepath, other.filepath, sizeof(filepath)); } bool is_loaded() const { return filepath[0] != '\0'; } void clear_all() { std::list::clear(); filepath[0] = '\0'; error_msg.clear(); metadata.reset(); } /* Mutex for file loading of grids list. `const` write access to the fields after this must be * protected by locking with this mutex. */ mutable std::mutex mutex; /* Absolute file path that grids have been loaded from. */ char filepath[FILE_MAX]; /* File loading error message. */ std::string error_msg; /* File Metadata. */ openvdb::MetaMap::Ptr metadata; }; #endif /* Module */ void BKE_volumes_init() { #ifdef WITH_OPENVDB openvdb::initialize(); #endif } /* Volume datablock */ static void volume_init_data(ID *id) { Volume *volume = (Volume *)id; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(volume, id)); MEMCPY_STRUCT_AFTER(volume, DNA_struct_default_get(Volume), id); volume->runtime = MEM_new(__func__); BKE_volume_init_grids(volume); STRNCPY(volume->velocity_grid, "velocity"); } static void volume_copy_data(Main * /*bmain*/, ID *id_dst, const ID *id_src, const int /*flag*/) { Volume *volume_dst = (Volume *)id_dst; const Volume *volume_src = (const Volume *)id_src; volume_dst->runtime = MEM_new(__func__); if (volume_src->packedfile) { volume_dst->packedfile = BKE_packedfile_duplicate(volume_src->packedfile); } volume_dst->mat = (Material **)MEM_dupallocN(volume_src->mat); #ifdef WITH_OPENVDB if (volume_src->runtime->grids) { const VolumeGridVector &grids_src = *(volume_src->runtime->grids); volume_dst->runtime->grids = MEM_new(__func__, grids_src); } #endif volume_dst->runtime->frame = volume_src->runtime->frame; STRNCPY(volume_dst->runtime->velocity_x_grid, volume_src->runtime->velocity_x_grid); STRNCPY(volume_dst->runtime->velocity_y_grid, volume_src->runtime->velocity_y_grid); STRNCPY(volume_dst->runtime->velocity_z_grid, volume_src->runtime->velocity_z_grid); volume_dst->batch_cache = nullptr; } static void volume_free_data(ID *id) { Volume *volume = (Volume *)id; BKE_animdata_free(&volume->id, false); BKE_volume_batch_cache_free(volume); MEM_SAFE_FREE(volume->mat); #ifdef WITH_OPENVDB MEM_delete(volume->runtime->grids); volume->runtime->grids = nullptr; /* Deleting the volume might have made some grids completely unused, so they can be freed. */ blender::bke::volume_grid::file_cache::unload_unused(); #endif MEM_delete(volume->runtime); } static void volume_foreach_id(ID *id, LibraryForeachIDData *data) { Volume *volume = (Volume *)id; for (int i = 0; i < volume->totcol; i++) { BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, volume->mat[i], IDWALK_CB_USER); } } static void volume_foreach_cache(ID *id, IDTypeForeachCacheFunctionCallback function_callback, void *user_data) { Volume *volume = (Volume *)id; IDCacheKey key = { /*id_session_uuid*/ id->session_uuid, /* This is just some identifier and does not have to be an actual offset. */ /*offset_in_ID*/ 1, }; function_callback(id, &key, (void **)&volume->runtime->grids, 0, user_data); } static void volume_foreach_path(ID *id, BPathForeachPathData *bpath_data) { Volume *volume = reinterpret_cast(id); if (volume->packedfile != nullptr && (bpath_data->flag & BKE_BPATH_FOREACH_PATH_SKIP_PACKED) != 0) { return; } BKE_bpath_foreach_path_fixed_process(bpath_data, volume->filepath, sizeof(volume->filepath)); } static void volume_blend_write(BlendWriter *writer, ID *id, const void *id_address) { Volume *volume = (Volume *)id; const bool is_undo = BLO_write_is_undo(writer); /* Do not store packed files in case this is a library override ID. */ if (ID_IS_OVERRIDE_LIBRARY(volume) && !is_undo) { volume->packedfile = nullptr; } /* write LibData */ BLO_write_id_struct(writer, Volume, id_address, &volume->id); BKE_id_blend_write(writer, &volume->id); /* direct data */ BLO_write_pointer_array(writer, volume->totcol, volume->mat); BKE_packedfile_blend_write(writer, volume->packedfile); } static void volume_blend_read_data(BlendDataReader *reader, ID *id) { Volume *volume = (Volume *)id; volume->runtime = MEM_new(__func__); BKE_packedfile_blend_read(reader, &volume->packedfile); volume->runtime->frame = 0; /* materials */ BLO_read_pointer_array(reader, (void **)&volume->mat); } static void volume_blend_read_after_liblink(BlendLibReader * /*reader*/, ID *id) { Volume *volume = reinterpret_cast(id); /* Needs to be done *after* cache pointers are restored (call to * `foreach_cache`/`blo_cache_storage_entry_restore_in_new`), easier for now to do it in * lib_link... */ BKE_volume_init_grids(volume); } IDTypeInfo IDType_ID_VO = { /*id_code*/ ID_VO, /*id_filter*/ FILTER_ID_VO, /*main_listbase_index*/ INDEX_ID_VO, /*struct_size*/ sizeof(Volume), /*name*/ "Volume", /*name_plural*/ N_("volumes"), /*translation_context*/ BLT_I18NCONTEXT_ID_VOLUME, /*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE, /*asset_type_info*/ nullptr, /*init_data*/ volume_init_data, /*copy_data*/ volume_copy_data, /*free_data*/ volume_free_data, /*make_local*/ nullptr, /*foreach_id*/ volume_foreach_id, /*foreach_cache*/ volume_foreach_cache, /*foreach_path*/ volume_foreach_path, /*owner_pointer_get*/ nullptr, /*blend_write*/ volume_blend_write, /*blend_read_data*/ volume_blend_read_data, /*blend_read_after_liblink*/ volume_blend_read_after_liblink, /*blend_read_undo_preserve*/ nullptr, /*lib_override_apply_post*/ nullptr, }; void BKE_volume_init_grids(Volume *volume) { #ifdef WITH_OPENVDB if (volume->runtime->grids == nullptr) { volume->runtime->grids = MEM_new(__func__); } #else UNUSED_VARS(volume); #endif } void *BKE_volume_add(Main *bmain, const char *name) { Volume *volume = (Volume *)BKE_id_new(bmain, ID_VO, name); return volume; } /* Sequence */ static int volume_sequence_frame(const Depsgraph *depsgraph, const Volume *volume) { if (!volume->is_sequence) { return 0; } int path_frame, path_digits; if (!(volume->is_sequence && BLI_path_frame_get(volume->filepath, &path_frame, &path_digits))) { return 0; } const int scene_frame = DEG_get_ctime(depsgraph); const VolumeSequenceMode mode = (VolumeSequenceMode)volume->sequence_mode; const int frame_duration = volume->frame_duration; const int frame_start = volume->frame_start; const int frame_offset = volume->frame_offset; if (frame_duration == 0) { return VOLUME_FRAME_NONE; } int frame = scene_frame - frame_start + 1; switch (mode) { case VOLUME_SEQUENCE_CLIP: { if (frame < 1 || frame > frame_duration) { return VOLUME_FRAME_NONE; } break; } case VOLUME_SEQUENCE_EXTEND: { frame = clamp_i(frame, 1, frame_duration); break; } case VOLUME_SEQUENCE_REPEAT: { frame = frame % frame_duration; if (frame < 0) { frame += frame_duration; } if (frame == 0) { frame = frame_duration; } break; } case VOLUME_SEQUENCE_PING_PONG: { const int pingpong_duration = frame_duration * 2 - 2; frame = frame % pingpong_duration; if (frame < 0) { frame += pingpong_duration; } if (frame == 0) { frame = pingpong_duration; } if (frame > frame_duration) { frame = frame_duration * 2 - frame; } break; } } /* Important to apply after, else we can't loop on e.g. frames 100 - 110. */ frame += frame_offset; return frame; } #ifdef WITH_OPENVDB static void volume_filepath_get(const Main *bmain, const Volume *volume, char r_filepath[FILE_MAX]) { BLI_strncpy(r_filepath, volume->filepath, FILE_MAX); BLI_path_abs(r_filepath, ID_BLEND_PATH(bmain, &volume->id)); int path_frame, path_digits; if (volume->is_sequence && BLI_path_frame_get(r_filepath, &path_frame, &path_digits)) { char ext[32]; BLI_path_frame_strip(r_filepath, ext, sizeof(ext)); BLI_path_frame(r_filepath, FILE_MAX, volume->runtime->frame, path_digits); BLI_path_extension_ensure(r_filepath, FILE_MAX, ext); } } #endif /* File Load */ bool BKE_volume_is_loaded(const Volume *volume) { #ifdef WITH_OPENVDB /* Test if there is a file to load, or if already loaded. */ return (volume->filepath[0] == '\0' || volume->runtime->grids->is_loaded()); #else UNUSED_VARS(volume); return true; #endif } bool BKE_volume_set_velocity_grid_by_name(Volume *volume, const char *base_name) { const StringRefNull ref_base_name = base_name; if (BKE_volume_grid_find(volume, base_name)) { STRNCPY(volume->velocity_grid, base_name); volume->runtime->velocity_x_grid[0] = '\0'; volume->runtime->velocity_y_grid[0] = '\0'; volume->runtime->velocity_z_grid[0] = '\0'; return true; } /* It could be that the velocity grid is split in multiple grids, try with known postfixes. */ const StringRefNull postfixes[][3] = {{"x", "y", "z"}, {".x", ".y", ".z"}, {"_x", "_y", "_z"}}; for (const StringRefNull *postfix : postfixes) { bool found = true; for (int i = 0; i < 3; i++) { std::string post_fixed_name = ref_base_name + postfix[i]; if (!BKE_volume_grid_find(volume, post_fixed_name.c_str())) { found = false; break; } } if (!found) { continue; } /* Save the base name as well. */ STRNCPY(volume->velocity_grid, base_name); STRNCPY(volume->runtime->velocity_x_grid, (ref_base_name + postfix[0]).c_str()); STRNCPY(volume->runtime->velocity_y_grid, (ref_base_name + postfix[1]).c_str()); STRNCPY(volume->runtime->velocity_z_grid, (ref_base_name + postfix[2]).c_str()); return true; } /* Reset to avoid potential issues. */ volume->velocity_grid[0] = '\0'; volume->runtime->velocity_x_grid[0] = '\0'; volume->runtime->velocity_y_grid[0] = '\0'; volume->runtime->velocity_z_grid[0] = '\0'; return false; } bool BKE_volume_load(const Volume *volume, const Main *bmain) { #ifdef WITH_OPENVDB const VolumeGridVector &const_grids = *volume->runtime->grids; if (volume->runtime->frame == VOLUME_FRAME_NONE) { /* Skip loading this frame, outside of sequence range. */ return true; } if (BKE_volume_is_loaded(volume)) { return const_grids.error_msg.empty(); } /* Double-checked lock. */ std::lock_guard lock(const_grids.mutex); if (BKE_volume_is_loaded(volume)) { return const_grids.error_msg.empty(); } /* Guarded by the lock, we can continue to access the grid vector, * adding error messages or a new grid, etc. */ VolumeGridVector &grids = const_cast(const_grids); /* Get absolute file path at current frame. */ const char *volume_name = volume->id.name + 2; char filepath[FILE_MAX]; volume_filepath_get(bmain, volume, filepath); CLOG_INFO(&LOG, 1, "Volume %s: load %s", volume_name, filepath); /* Test if file exists. */ if (!BLI_exists(filepath)) { char filename[FILE_MAX]; BLI_path_split_file_part(filepath, filename, sizeof(filename)); grids.error_msg = filename + std::string(" not found"); CLOG_INFO(&LOG, 1, "Volume %s: %s", volume_name, grids.error_msg.c_str()); return false; } blender::bke::volume_grid::file_cache::GridsFromFile grids_from_file = blender::bke::volume_grid::file_cache::get_all_grids_from_file(filepath, 0); if (!grids_from_file.error_message.empty()) { grids.error_msg = grids_from_file.error_message; CLOG_INFO(&LOG, 1, "Volume %s: %s", volume_name, grids.error_msg.c_str()); return false; } grids.metadata = std::move(grids_from_file.file_meta_data); for (GVolumeGrid &volume_grid : grids_from_file.grids) { grids.emplace_back(std::move(volume_grid)); } /* Try to detect the velocity grid. */ const char *common_velocity_names[] = {"velocity", "vel", "v"}; for (const char *common_velocity_name : common_velocity_names) { if (BKE_volume_set_velocity_grid_by_name(const_cast(volume), common_velocity_name)) { break; } } STRNCPY(grids.filepath, filepath); return grids.error_msg.empty(); #else UNUSED_VARS(bmain, volume); return true; #endif } void BKE_volume_unload(Volume *volume) { #ifdef WITH_OPENVDB VolumeGridVector &grids = *volume->runtime->grids; if (grids.filepath[0] != '\0') { const char *volume_name = volume->id.name + 2; CLOG_INFO(&LOG, 1, "Volume %s: unload", volume_name); grids.clear_all(); } #else UNUSED_VARS(volume); #endif } /* File Save */ bool BKE_volume_save(const Volume *volume, const Main *bmain, ReportList *reports, const char *filepath) { #ifdef WITH_OPENVDB if (!BKE_volume_load(volume, bmain)) { BKE_reportf(reports, RPT_ERROR, "Could not load volume for writing"); return false; } VolumeGridVector &grids = *volume->runtime->grids; openvdb::GridCPtrVec vdb_grids; /* Tree users need to be kept alive for as long as the grids may be accessed. */ blender::Vector tree_tokens; for (const GVolumeGrid &grid : grids) { tree_tokens.append_as(); vdb_grids.push_back(grid->grid_ptr(tree_tokens.last())); } try { openvdb::io::File file(filepath); file.write(vdb_grids, *grids.metadata); file.close(); } catch (const openvdb::IoError &e) { BKE_reportf(reports, RPT_ERROR, "Could not write volume: %s", e.what()); return false; } catch (...) { BKE_reportf(reports, RPT_ERROR, "Could not write volume: Unknown error writing VDB file"); return false; } return true; #else UNUSED_VARS(volume, bmain, reports, filepath); return false; #endif } std::optional> BKE_volume_min_max(const Volume *volume) { #ifdef WITH_OPENVDB /* TODO: if we know the volume is going to be displayed, it may be good to * load it as part of dependency graph evaluation for better threading. We * could also share the bounding box computation in the global volume cache. */ if (BKE_volume_load(const_cast(volume), G.main)) { std::optional> result; for (const int i : IndexRange(BKE_volume_num_grids(volume))) { const blender::bke::VolumeGridData *volume_grid = BKE_volume_grid_get(volume, i); blender::bke::VolumeTreeAccessToken tree_token; result = blender::bounds::merge(result, BKE_volume_grid_bounds(volume_grid->grid_ptr(tree_token))); } return result; } #else UNUSED_VARS(volume); #endif return std::nullopt; } bool BKE_volume_is_y_up(const Volume *volume) { /* Simple heuristic for common files to open the right way up. */ #ifdef WITH_OPENVDB VolumeGridVector &grids = *volume->runtime->grids; if (grids.metadata) { openvdb::StringMetadata::ConstPtr creator = grids.metadata->getMetadata("creator"); if (!creator) { creator = grids.metadata->getMetadata("Creator"); } return (creator && creator->str().rfind("Houdini", 0) == 0); } #else UNUSED_VARS(volume); #endif return false; } bool BKE_volume_is_points_only(const Volume *volume) { int num_grids = BKE_volume_num_grids(volume); if (num_grids == 0) { return false; } for (int i = 0; i < num_grids; i++) { const blender::bke::VolumeGridData *grid = BKE_volume_grid_get(volume, i); if (blender::bke::volume_grid::get_type(*grid) != VOLUME_GRID_POINTS) { return false; } } return true; } /* Dependency Graph */ static void volume_update_simplify_level(Main *bmain, Volume *volume, const Depsgraph *depsgraph) { #ifdef WITH_OPENVDB const int simplify_level = BKE_volume_simplify_level(depsgraph); /* Replace grids with the new simplify level variants from the cache. */ if (BKE_volume_load(volume, bmain)) { VolumeGridVector &grids = *volume->runtime->grids; std::list new_grids; for (const GVolumeGrid &old_grid : grids) { GVolumeGrid simple_grid = blender::bke::volume_grid::file_cache::get_grid_from_file( grids.filepath, old_grid->name(), simplify_level); BLI_assert(simple_grid); new_grids.push_back(std::move(simple_grid)); } grids.swap(new_grids); } #else UNUSED_VARS(bmain, volume, depsgraph); #endif } static void volume_evaluate_modifiers(Depsgraph *depsgraph, Scene *scene, Object *object, blender::bke::GeometrySet &geometry_set) { /* Modifier evaluation modes. */ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER); const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime; ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE; const ModifierEvalContext mectx = {depsgraph, object, apply_flag}; BKE_modifiers_clear_errors(object); /* Get effective list of modifiers to execute. Some effects like shape keys * are added as virtual modifiers before the user created modifiers. */ VirtualModifierData virtual_modifier_data; ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtual_modifier_data); /* Evaluate modifiers. */ for (; md; md = md->next) { const ModifierTypeInfo *mti = (const ModifierTypeInfo *)BKE_modifier_get_info( (ModifierType)md->type); if (!BKE_modifier_is_enabled(scene, md, required_mode)) { continue; } blender::bke::ScopedModifierTimer modifier_timer{*md}; if (mti->modify_geometry_set) { mti->modify_geometry_set(md, &mectx, &geometry_set); } } } void BKE_volume_eval_geometry(Depsgraph *depsgraph, Volume *volume) { Main *bmain = DEG_get_bmain(depsgraph); volume_update_simplify_level(bmain, volume, depsgraph); /* TODO: can we avoid modifier re-evaluation when frame did not change? */ int frame = volume_sequence_frame(depsgraph, volume); if (frame != volume->runtime->frame) { BKE_volume_unload(volume); volume->runtime->frame = frame; } /* Flush back to original. */ if (DEG_is_active(depsgraph)) { Volume *volume_orig = (Volume *)DEG_get_original_id(&volume->id); if (volume_orig->runtime->frame != volume->runtime->frame) { BKE_volume_unload(volume_orig); volume_orig->runtime->frame = volume->runtime->frame; } } } static Volume *take_volume_ownership_from_geometry_set(blender::bke::GeometrySet &geometry_set) { if (!geometry_set.has()) { return nullptr; } auto &volume_component = geometry_set.get_component_for_write(); Volume *volume = volume_component.release(); if (volume != nullptr) { /* Add back, but only as read-only non-owning component. */ volume_component.replace(volume, blender::bke::GeometryOwnershipType::ReadOnly); } else { /* The component was empty, we can remove it. */ geometry_set.remove(); } return volume; } void BKE_volume_data_update(Depsgraph *depsgraph, Scene *scene, Object *object) { /* Free any evaluated data and restore original data. */ BKE_object_free_derived_caches(object); /* Evaluate modifiers. */ Volume *volume = (Volume *)object->data; blender::bke::GeometrySet geometry_set; geometry_set.replace_volume(volume, blender::bke::GeometryOwnershipType::ReadOnly); volume_evaluate_modifiers(depsgraph, scene, object, geometry_set); Volume *volume_eval = take_volume_ownership_from_geometry_set(geometry_set); /* If the geometry set did not contain a volume, we still create an empty one. */ if (volume_eval == nullptr) { volume_eval = BKE_volume_new_for_eval(volume); } /* Assign evaluated object. */ const bool eval_is_owned = (volume != volume_eval); BKE_object_eval_assign_data(object, &volume_eval->id, eval_is_owned); object->runtime->geometry_set_eval = new blender::bke::GeometrySet(std::move(geometry_set)); } void BKE_volume_grids_backup_restore(Volume *volume, VolumeGridVector *grids, const char *filepath) { #ifdef WITH_OPENVDB /* Restore grids after datablock was re-copied from original by depsgraph, * we don't want to load them again if possible. */ BLI_assert(volume->id.tag & LIB_TAG_COPIED_ON_WRITE); BLI_assert(volume->runtime->grids != nullptr && grids != nullptr); if (!grids->is_loaded()) { /* No grids loaded in CoW datablock, nothing lost by discarding. */ MEM_delete(grids); } else if (!STREQ(volume->filepath, filepath)) { /* Filepath changed, discard grids from CoW datablock. */ MEM_delete(grids); } else { /* Keep grids from CoW datablock. We might still unload them a little * later in BKE_volume_eval_geometry if the frame changes. */ MEM_delete(volume->runtime->grids); volume->runtime->grids = grids; } #else UNUSED_VARS(volume, grids, filepath); #endif } /* Draw Cache */ void (*BKE_volume_batch_cache_dirty_tag_cb)(Volume *volume, int mode) = nullptr; void (*BKE_volume_batch_cache_free_cb)(Volume *volume) = nullptr; void BKE_volume_batch_cache_dirty_tag(Volume *volume, int mode) { if (volume->batch_cache) { BKE_volume_batch_cache_dirty_tag_cb(volume, mode); } } void BKE_volume_batch_cache_free(Volume *volume) { if (volume->batch_cache) { BKE_volume_batch_cache_free_cb(volume); } } /* Grids */ int BKE_volume_num_grids(const Volume *volume) { #ifdef WITH_OPENVDB return volume->runtime->grids->size(); #else UNUSED_VARS(volume); return 0; #endif } const char *BKE_volume_grids_error_msg(const Volume *volume) { #ifdef WITH_OPENVDB return volume->runtime->grids->error_msg.c_str(); #else UNUSED_VARS(volume); return ""; #endif } const char *BKE_volume_grids_frame_filepath(const Volume *volume) { #ifdef WITH_OPENVDB return volume->runtime->grids->filepath; #else UNUSED_VARS(volume); return ""; #endif } const blender::bke::VolumeGridData *BKE_volume_grid_get(const Volume *volume, int grid_index) { #ifdef WITH_OPENVDB const VolumeGridVector &grids = *volume->runtime->grids; for (const GVolumeGrid &grid : grids) { if (grid_index-- == 0) { return &grid.get(); } } return nullptr; #else UNUSED_VARS(volume, grid_index); return nullptr; #endif } blender::bke::VolumeGridData *BKE_volume_grid_get_for_write(Volume *volume, int grid_index) { #ifdef WITH_OPENVDB VolumeGridVector &grids = *volume->runtime->grids; for (GVolumeGrid &grid_ptr : grids) { if (grid_index-- == 0) { return &grid_ptr.get_for_write(); } } return nullptr; #else UNUSED_VARS(volume, grid_index); return nullptr; #endif } const blender::bke::VolumeGridData *BKE_volume_grid_active_get_for_read(const Volume *volume) { const int num_grids = BKE_volume_num_grids(volume); if (num_grids == 0) { return nullptr; } const int index = clamp_i(volume->active_grid, 0, num_grids - 1); return BKE_volume_grid_get(volume, index); } const blender::bke::VolumeGridData *BKE_volume_grid_find(const Volume *volume, const char *name) { int num_grids = BKE_volume_num_grids(volume); for (int i = 0; i < num_grids; i++) { const blender::bke::VolumeGridData *grid = BKE_volume_grid_get(volume, i); if (blender::bke::volume_grid::get_name(*grid) == name) { return grid; } } return nullptr; } blender::bke::VolumeGridData *BKE_volume_grid_find_for_write(Volume *volume, const char *name) { int num_grids = BKE_volume_num_grids(volume); for (int i = 0; i < num_grids; i++) { const blender::bke::VolumeGridData *grid = BKE_volume_grid_get(volume, i); if (blender::bke::volume_grid::get_name(*grid) == name) { return BKE_volume_grid_get_for_write(volume, i); } } return nullptr; } /* Grid Tree and Voxels */ /* Volume Editing */ Volume *BKE_volume_new_for_eval(const Volume *volume_src) { Volume *volume_dst = (Volume *)BKE_id_new_nomain(ID_VO, nullptr); STRNCPY(volume_dst->id.name, volume_src->id.name); volume_dst->mat = (Material **)MEM_dupallocN(volume_src->mat); volume_dst->totcol = volume_src->totcol; volume_dst->render = volume_src->render; volume_dst->display = volume_src->display; return volume_dst; } Volume *BKE_volume_copy_for_eval(const Volume *volume_src) { return reinterpret_cast( BKE_id_copy_ex(nullptr, &volume_src->id, nullptr, LIB_ID_COPY_LOCALIZE)); } #ifdef WITH_OPENVDB struct CreateGridOp { template typename openvdb::GridBase::Ptr operator()() { if constexpr (std::is_same_v) { return {}; } else { return GridType::create(); } } }; #endif #ifdef WITH_OPENVDB blender::bke::VolumeGridData *BKE_volume_grid_add_vdb(Volume &volume, const StringRef name, openvdb::GridBase::Ptr vdb_grid) { VolumeGridVector &grids = *volume.runtime->grids; BLI_assert(BKE_volume_grid_find(&volume, name.data()) == nullptr); BLI_assert(blender::bke::volume_grid::get_type(*vdb_grid) != VOLUME_GRID_UNKNOWN); vdb_grid->setName(name); grids.emplace_back(GVolumeGrid(std::move(vdb_grid))); return &grids.back().get_for_write(); } #endif void BKE_volume_grid_remove(Volume *volume, const blender::bke::VolumeGridData *grid) { #ifdef WITH_OPENVDB VolumeGridVector &grids = *volume->runtime->grids; for (VolumeGridVector::iterator it = grids.begin(); it != grids.end(); it++) { if (&it->get() == grid) { grids.erase(it); break; } } #else UNUSED_VARS(volume, grid); #endif } void BKE_volume_grid_add(Volume *volume, const blender::bke::VolumeGridData &grid) { #ifdef WITH_OPENVDB VolumeGridVector &grids = *volume->runtime->grids; grids.push_back(GVolumeGrid(&grid)); #else UNUSED_VARS(volume, grid); #endif } bool BKE_volume_grid_determinant_valid(const double determinant) { #ifdef WITH_OPENVDB /* Limit taken from openvdb/math/Maps.h. */ return std::abs(determinant) >= 3.0 * openvdb::math::Tolerance::value(); #else UNUSED_VARS(determinant); return true; #endif } int BKE_volume_simplify_level(const Depsgraph *depsgraph) { if (DEG_get_mode(depsgraph) != DAG_EVAL_RENDER) { const Scene *scene = DEG_get_input_scene(depsgraph); if (scene->r.mode & R_SIMPLIFY) { const float simplify = scene->r.simplify_volumes; if (simplify == 0.0f) { /* log2 is not defined at 0.0f, so just use some high simplify level. */ return 16; } return ceilf(-log2(simplify)); } } return 0; } float BKE_volume_simplify_factor(const Depsgraph *depsgraph) { if (DEG_get_mode(depsgraph) != DAG_EVAL_RENDER) { const Scene *scene = DEG_get_input_scene(depsgraph); if (scene->r.mode & R_SIMPLIFY) { return scene->r.simplify_volumes; } } return 1.0f; } /* OpenVDB Grid Access */ #ifdef WITH_OPENVDB std::optional> BKE_volume_grid_bounds(openvdb::GridBase::ConstPtr grid) { /* TODO: we can get this from grid metadata in some cases? */ openvdb::CoordBBox coordbbox; if (!grid->baseTree().evalLeafBoundingBox(coordbbox)) { return std::nullopt; } openvdb::BBoxd bbox = grid->transform().indexToWorld(coordbbox); return blender::Bounds{float3(bbox.min().asPointer()), float3(bbox.max().asPointer())}; } openvdb::GridBase::ConstPtr BKE_volume_grid_shallow_transform(openvdb::GridBase::ConstPtr grid, const blender::float4x4 &transform) { openvdb::math::Transform::Ptr grid_transform = grid->transform().copy(); grid_transform->postMult(openvdb::Mat4d((float *)transform.ptr())); /* Create a transformed grid. The underlying tree is shared. */ return grid->copyGridReplacingTransform(grid_transform); } /* Changing the resolution of a grid. */ /** * Returns a grid of the same type as the input, but with more/less resolution. If * resolution_factor is 1/2, the resolution on each axis is halved. The transform of the returned * grid is adjusted to match the original grid. */ template static typename GridType::Ptr create_grid_with_changed_resolution(const GridType &old_grid, const float resolution_factor) { BLI_assert(resolution_factor > 0.0f); openvdb::Mat4R xform; xform.setToScale(openvdb::Vec3d(resolution_factor)); openvdb::tools::GridTransformer transformer{xform}; typename GridType::Ptr new_grid = old_grid.copyWithNewTree(); transformer.transformGrid(old_grid, *new_grid); new_grid->transform() = old_grid.transform(); new_grid->transform().preScale(1.0f / resolution_factor); new_grid->transform().postTranslate(-new_grid->voxelSize() / 2.0f); return new_grid; } struct CreateGridWithChangedResolutionOp { const openvdb::GridBase &grid; const float resolution_factor; template typename openvdb::GridBase::Ptr operator()() { return create_grid_with_changed_resolution(static_cast(grid), resolution_factor); } }; openvdb::GridBase::Ptr BKE_volume_grid_create_with_changed_resolution( const VolumeGridType grid_type, const openvdb::GridBase &old_grid, const float resolution_factor) { CreateGridWithChangedResolutionOp op{old_grid, resolution_factor}; return BKE_volume_grid_type_operation(grid_type, op); } #endif