Files
test/build_files/build_environment/cmake/level-zero.cmake
Brecht Van Lommel f8e78b8236 Refactor: Move Linux/macOS harvest to individual files
More closely matching Windows and easier to update.

Pull Request: https://projects.blender.org/blender/blender/pulls/123196
2024-07-02 16:49:22 +02:00

39 lines
1.0 KiB
CMake

# SPDX-FileCopyrightText: 2022 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(LEVEL_ZERO_EXTRA_ARGS
)
ExternalProject_Add(external_level-zero
URL file://${PACKAGE_DIR}/${LEVEL_ZERO_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${LEVEL_ZERO_HASH_TYPE}=${LEVEL_ZERO_HASH}
PREFIX ${BUILD_DIR}/level-zero
PATCH_COMMAND ${PATCH_CMD} -p 1 -d
${BUILD_DIR}/level-zero/src/external_level-zero <
${PATCH_DIR}/level-zero.diff
CMAKE_ARGS
-DCMAKE_INSTALL_PREFIX=${LIBDIR}/level-zero
${DEFAULT_CMAKE_FLAGS}
${LEVEL_ZERO_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/level-zero
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_level-zero after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory
${LIBDIR}/level-zero
${HARVEST_TARGET}/level-zero
DEPENDEES install
)
endif()
else()
harvest(external_level-zero level-zero/include/level_zero level-zero/include/level_zero "*.h")
harvest(external_level-zero level-zero/lib level-zero/lib "*${SHAREDLIBEXT}*")
endif()