Files
test/intern/cycles/blender/particles.cpp
Brecht Van Lommel dd51c8660b Refactor: Cycles: Add const keyword where possible, using clang-tidy
Check was misc-const-correctness, combined with readability-isolate-declaration
as suggested by the docs.

Temporarily clang-format "QualifierAlignment: Left" was used to get consistency
with the prevailing order of keywords.

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:23:20 +01:00

88 lines
2.3 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "scene/particles.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "blender/sync.h"
#include "blender/util.h"
CCL_NAMESPACE_BEGIN
/* Utilities */
bool BlenderSync::sync_dupli_particle(BL::Object &b_ob,
BL::DepsgraphObjectInstance &b_instance,
Object *object)
{
/* Test if this dupli was generated from a particle system. */
BL::ParticleSystem b_psys = b_instance.particle_system();
if (!b_psys) {
return false;
}
object->set_hide_on_missing_motion(true);
/* test if we need particle data */
if (!object->get_geometry()->need_attribute(scene, ATTR_STD_PARTICLE)) {
return false;
}
/* don't handle child particles yet */
BL::Array<int, OBJECT_PERSISTENT_ID_SIZE> persistent_id = b_instance.persistent_id();
if (persistent_id[0] >= b_psys.particles.length()) {
return false;
}
/* find particle system */
const ParticleSystemKey key(b_ob, persistent_id);
ParticleSystem *psys;
const bool first_use = !particle_system_map.is_used(key);
const bool need_update = particle_system_map.add_or_update(
&psys, b_ob, b_instance.object(), key);
/* no update needed? */
if (!need_update && !object->get_geometry()->is_modified() &&
!scene->object_manager->need_update())
{
return true;
}
/* first time used in this sync loop? clear and tag update */
if (first_use) {
psys->particles.clear();
psys->tag_update(scene);
}
/* add particle */
BL::Particle b_pa = b_psys.particles[persistent_id[0]];
Particle pa;
pa.index = persistent_id[0];
pa.age = b_scene.frame_current_final() - b_pa.birth_time();
pa.lifetime = b_pa.lifetime();
pa.location = get_float3(b_pa.location());
pa.rotation = get_float4(b_pa.rotation());
pa.size = b_pa.size();
pa.velocity = get_float3(b_pa.velocity());
pa.angular_velocity = get_float3(b_pa.angular_velocity());
psys->particles.push_back_slow(pa);
object->set_particle_system(psys);
object->set_particle_index(psys->particles.size() - 1);
if (object->particle_index_is_modified()) {
scene->object_manager->tag_update(scene, ObjectManager::PARTICLE_MODIFIED);
}
/* return that this object has particle data */
return true;
}
CCL_NAMESPACE_END