Files
test/intern/cycles/util/vector.h
Brecht Van Lommel d0c2e68e5f Refactor: Cycles: Automated clang-tidy fixups in Cycles
* Use .empty() and .data()
* Use nullptr instead of 0
* No else after return
* Simple class member initialization
* Add override for virtual methods
* Include C++ instead of C headers
* Remove some unused includes
* Use default constructors
* Always use braces
* Consistent names in definition and declaration
* Change typedef to using

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:22:55 +01:00

42 lines
1.0 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include <cstring>
#include <vector>
#include "util/guarded_allocator.h"
CCL_NAMESPACE_BEGIN
/* Own subclass-ed version of std::vector. Subclass is needed because:
*
* - Use own allocator which keeps track of used/peak memory.
* - Have method to ensure capacity is re-set to 0.
*/
template<typename value_type, typename allocator_type = GuardedAllocator<value_type>>
class vector : public std::vector<value_type, allocator_type> {
public:
using BaseClass = std::vector<value_type, allocator_type>;
/* Inherit all constructors from base class. */
using BaseClass::vector;
/* Try as hard as possible to use zero memory. */
void free_memory()
{
vector<value_type, allocator_type> empty;
BaseClass::swap(empty);
}
/* Some external API might demand working with std::vector. */
operator std::vector<value_type>()
{
return std::vector<value_type>(this->begin(), this->end());
}
};
CCL_NAMESPACE_END