The UI has changed and fast GI options was moved to the raytracing panel in the UI. When this was done they were not added to the raytracing presets what adds confusion when adding the presets. This PR adds the fast GI options to the presets. Pull Request: https://projects.blender.org/blender/blender/pulls/123061
23 lines
710 B
Python
23 lines
710 B
Python
import bpy
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eevee = bpy.context.scene.eevee
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options = eevee.ray_tracing_options
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eevee.ray_tracing_method = 'SCREEN'
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options.resolution_scale = '2'
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options.trace_max_roughness = 0.5
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options.screen_trace_quality = 0.25
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options.screen_trace_thickness = 0.20000000298023224
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options.use_denoise = True
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options.denoise_spatial = True
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options.denoise_temporal = True
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options.denoise_bilateral = True
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eevee.fast_gi_method = 'GLOBAL_ILLUMINATION'
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eevee.fast_gi_resolution = '2'
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eevee.fast_gi_ray_count = 2
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eevee.fast_gi_step_count = 8
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eevee.fast_gi_quality = 0.25
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eevee.fast_gi_distance = 0.0
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eevee.fast_gi_thickness_near = 0.25
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eevee.fast_gi_thickness_far = 0.7853981852531433
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eevee.fast_gi_bias = 0.05000000074505806
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