Files
test/source/blender/blenkernel/intern/anim_data.cc
Sybren A. Stüvel acde9be6fd Fix: correctly update Actions when renaming/re-typing a custom property
Fix: correctly update Actions when renaming/re-typing a custom property

When renaming a custom property on a data-block, only update the
animation in a slot for that data-block. Previously all F-Curves were
updated, even when they were meant for other data-blocks.

This also handles the cases where the type of a custom property is
changed, and not just its name.

This is part of #146586

Pull Request: https://projects.blender.org/blender/blender/pulls/146979
2025-09-30 10:23:20 +02:00

1399 lines
46 KiB
C++

/* SPDX-FileCopyrightText: 2009 Blender Authors, Joshua Leung. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include <cstring>
#include <optional>
#include "BKE_action.hh"
#include "BKE_anim_data.hh"
#include "BKE_animsys.h"
#include "BKE_context.hh"
#include "BKE_fcurve.hh"
#include "BKE_fcurve_driver.h"
#include "BKE_global.hh"
#include "BKE_idtype.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_main.hh"
#include "BKE_nla.hh"
#include "BKE_node.hh"
#include "BKE_report.hh"
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_world_types.h"
#include "BLI_alloca.h"
#include "BLI_dynstr.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "DEG_depsgraph.hh"
#include "BLO_read_write.hh"
#include "RNA_access.hh"
#include "RNA_path.hh"
#include "ANIM_action_iterators.hh"
#include "ANIM_action_legacy.hh"
#include "CLG_log.h"
static CLG_LogRef LOG = {"anim.data"};
using namespace blender;
/* ***************************************** */
/* AnimData API */
/* Getter/Setter -------------------------------------------- */
bool id_type_can_have_animdata(const short id_type)
{
const IDTypeInfo *typeinfo = BKE_idtype_get_info_from_idcode(id_type);
if (typeinfo != nullptr) {
return (typeinfo->flags & IDTYPE_FLAGS_NO_ANIMDATA) == 0;
}
return false;
}
bool id_can_have_animdata(const ID *id)
{
/* sanity check */
if (id == nullptr) {
return false;
}
return id_type_can_have_animdata(GS(id->name));
}
AnimData *BKE_animdata_from_id(const ID *id)
{
/* In order for this to work, we assume that the #AnimData pointer is stored
* immediately after the given ID-block in the struct, as per IdAdtTemplate. */
/* Only some ID-blocks have this info for now, so we cast the types that do
* to be of type IdAdtTemplate, and add the AnimData to it using the template. */
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
return iat->adt;
}
return nullptr;
}
AnimData *BKE_animdata_ensure_id(ID *id)
{
/* In order for this to work, we assume that the #AnimData pointer is stored
* immediately after the given ID-block in the struct, as per IdAdtTemplate. */
/* Only some ID-blocks have this info for now, so we cast the types that do
* to be of type IdAdtTemplate, and add the AnimData to it using the template. */
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
/* check if there's already AnimData, in which case, don't add */
if (iat->adt == nullptr) {
AnimData *adt;
/* add animdata */
adt = iat->adt = MEM_callocN<AnimData>("AnimData");
/* set default settings */
adt->act_influence = 1.0f;
}
return iat->adt;
}
return nullptr;
}
/* Action Setter --------------------------------------- */
bool BKE_animdata_set_action(ReportList *reports, ID *id, bAction *act)
{
using namespace blender;
/* If we're unassigning (null action pointer) and there's no animdata, we can
* skip the whole song and dance of creating animdata just to "unassign" the
* action from it. */
if (act == nullptr && BKE_animdata_from_id(id) == nullptr) {
return true;
}
AnimData *adt = BKE_animdata_ensure_id(id);
if (adt == nullptr) {
BKE_report(reports, RPT_WARNING, "Attempt to set action on non-animatable ID");
return false;
}
if (!BKE_animdata_action_editable(adt)) {
/* Cannot remove, otherwise things turn to custard. */
BKE_report(reports, RPT_ERROR, "Cannot change action, as it is still being edited in NLA");
return false;
}
return animrig::assign_action(act, {*id, *adt});
}
bool BKE_animdata_action_editable(const AnimData *adt)
{
/* Active action is only editable when it is not a tweaking strip. */
const bool is_tweaking_strip = (adt->flag & ADT_NLA_EDIT_ON) || adt->actstrip != nullptr ||
adt->tmpact != nullptr;
return !is_tweaking_strip;
}
bool BKE_animdata_action_ensure_idroot(const ID *owner, bAction *action)
{
const int idcode = GS(owner->name);
if (action == nullptr) {
/* A nullptr action is usable by any ID type. */
return true;
}
if (!blender::animrig::legacy::action_treat_as_legacy(*action)) {
/* TODO: for layered Actions, this function doesn't make sense. Once all Actions are
* auto-versioned to layered Actions, this entire function can be removed. */
action->idroot = 0;
/* Layered Actions can always be assigned to any ID type. It's the slots
* that are specialized. */
return true;
}
if (action->idroot == 0) {
/* First time this Action is assigned, lock it to this ID type. */
action->idroot = idcode;
return true;
}
return (action->idroot == idcode);
}
/* Freeing -------------------------------------------- */
void BKE_animdata_free(ID *id, const bool do_id_user)
{
if (!id_can_have_animdata(id)) {
return;
}
IdAdtTemplate *iat = (IdAdtTemplate *)id;
AnimData *adt = iat->adt;
if (!adt) {
return;
}
if (do_id_user) {
/* The ADT is going to be freed, which means that if it's in tweak mode, it'll have to exit
* that first. Otherwise we cannot un-assign its Action. */
BKE_nla_tweakmode_exit({*id, *adt});
if (adt->action) {
const bool unassign_ok = blender::animrig::unassign_action(*id);
BLI_assert_msg(unassign_ok,
"Expecting action un-assignment to always work when not in NLA tweak mode");
UNUSED_VARS_NDEBUG(unassign_ok);
}
/* same goes for the temporarily displaced action */
if (adt->tmpact) {
/* This should never happen, as we _just_ exited tweak mode. */
BLI_assert_unreachable();
const bool unassign_ok = blender::animrig::assign_tmpaction(nullptr, {*id, *adt});
BLI_assert_msg(unassign_ok, "Expecting tmpaction un-assignment to always work");
UNUSED_VARS_NDEBUG(unassign_ok);
}
}
/* free nla data */
BKE_nla_tracks_free(&adt->nla_tracks, do_id_user);
/* free drivers - stored as a list of F-Curves */
BKE_fcurves_free(&adt->drivers);
/* free driver array cache */
MEM_SAFE_FREE(adt->driver_array);
/* free overrides */
/* TODO... */
/* free animdata now */
MEM_freeN(adt);
iat->adt = nullptr;
}
bool BKE_animdata_id_is_animated(const ID *id)
{
if (id == nullptr) {
return false;
}
const AnimData *adt = BKE_animdata_from_id((ID *)id);
if (adt == nullptr) {
return false;
}
if (adt->action) {
const blender::animrig::Action &action = adt->action->wrap();
if (action.is_action_layered() && action.is_slot_animated(adt->slot_handle)) {
return true;
}
if (action.is_action_legacy() && !BLI_listbase_is_empty(&action.curves)) {
return true;
}
}
return !BLI_listbase_is_empty(&adt->drivers) || !BLI_listbase_is_empty(&adt->nla_tracks) ||
!BLI_listbase_is_empty(&adt->overrides);
}
void BKE_animdata_foreach_id(AnimData *adt, LibraryForeachIDData *data)
{
LISTBASE_FOREACH (FCurve *, fcu, &adt->drivers) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, BKE_fcurve_foreach_id(fcu, data));
}
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, adt->action, IDWALK_CB_USER);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, adt->tmpact, IDWALK_CB_USER);
LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
BKE_nla_strip_foreach_id(nla_strip, data);
}
}
}
/* Copying -------------------------------------------- */
AnimData *BKE_animdata_copy_in_lib(Main *bmain,
std::optional<Library *> owner_library,
AnimData *adt,
const int flag)
{
AnimData *dadt;
const bool do_action = (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0;
const bool do_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
/* sanity check before duplicating struct */
if (adt == nullptr) {
return nullptr;
}
dadt = static_cast<AnimData *>(MEM_dupallocN(adt));
/* make a copy of action - at worst, user has to delete copies... */
if (do_action) {
/* Recursive copy of 'real' IDs is a bit hairy. Even if do not want to deal with user-count
* when copying ID's data itself, we still need to do so with sub-IDs, since those will not be
* handled by later 'update user-counts of used IDs' code as used e.g. at end of
* #BKE_id_copy_ex().
* So in case we do copy the ID and its sub-IDs in bmain, silence the 'no user-count' flag for
* the sub-IDs copying.
* NOTE: This is a bit weak, as usually when it comes to recursive ID copy. Should work for
* now, but we may have to revisit this at some point and add a proper extra flag to deal with
* that situation. Or refactor completely the way we handle such recursion, by flattening it
* e.g. */
const int id_copy_flag = (flag & LIB_ID_CREATE_NO_MAIN) == 0 ?
flag & ~LIB_ID_CREATE_NO_USER_REFCOUNT :
flag;
BLI_assert(bmain != nullptr);
BLI_assert(dadt->action == nullptr || dadt->action != dadt->tmpact);
dadt->action = reinterpret_cast<bAction *>(
BKE_id_copy_in_lib(bmain,
owner_library,
reinterpret_cast<ID *>(dadt->action),
std::nullopt,
nullptr,
id_copy_flag));
dadt->tmpact = reinterpret_cast<bAction *>(
BKE_id_copy_in_lib(bmain,
owner_library,
reinterpret_cast<ID *>(dadt->tmpact),
std::nullopt,
nullptr,
id_copy_flag));
}
else if (do_id_user) {
id_us_plus((ID *)dadt->action);
id_us_plus((ID *)dadt->tmpact);
}
/* duplicate NLA data */
BKE_nla_tracks_copy_from_adt(bmain, dadt, adt, flag);
/* duplicate drivers (F-Curves) */
BKE_fcurves_copy(&dadt->drivers, &adt->drivers);
dadt->driver_array = nullptr;
/* don't copy overrides */
BLI_listbase_clear(&dadt->overrides);
const bool is_main = (flag & LIB_ID_CREATE_NO_MAIN) == 0;
if (is_main) {
/* Action references were changed, so the Slot-to-user map is incomplete now. Only necessary
* when this happens in the main database though, as the user cache only tracks original IDs,
* not evaluated copies.
*
* This function does not have access to the animated ID, so it cannot just add that ID to the
* slot's users, hence the invalidation of the users map.
*
* TODO: refactor to pass the owner ID to this function, and just add it to the Slot's
* users. */
if (bmain) {
blender::animrig::Slot::users_invalidate(*bmain);
}
}
/* return */
return dadt;
}
AnimData *BKE_animdata_copy(Main *bmain, AnimData *adt, const int flag)
{
return BKE_animdata_copy_in_lib(bmain, std::nullopt, adt, flag);
}
bool BKE_animdata_copy_id(Main *bmain, ID *id_to, ID *id_from, const int flag)
{
AnimData *adt;
if ((id_to && id_from) && (GS(id_to->name) != GS(id_from->name))) {
return false;
}
BKE_animdata_free(id_to, (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0);
adt = BKE_animdata_from_id(id_from);
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id_to;
iat->adt = BKE_animdata_copy(bmain, adt, flag);
}
return true;
}
static void animdata_copy_id_action(Main *bmain,
ID *id,
const bool set_newid,
const bool do_linked_id)
{
using namespace blender::animrig;
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
if (adt->action && (do_linked_id || !ID_IS_LINKED(adt->action))) {
bAction *cloned_action = reinterpret_cast<bAction *>(BKE_id_copy(bmain, &adt->action->id));
if (set_newid) {
ID_NEW_SET(adt->action, cloned_action);
}
/* The Action was cloned, so this should find the same-named slot automatically. */
const slot_handle_t orig_slot_handle = adt->slot_handle;
const bool assign_ok = assign_action(&cloned_action->wrap(), *id);
BLI_assert_msg(assign_ok, "Expected action assignment to work when copying animdata");
BLI_assert(orig_slot_handle == adt->slot_handle);
UNUSED_VARS_NDEBUG(assign_ok, orig_slot_handle);
}
if (adt->tmpact && (do_linked_id || !ID_IS_LINKED(adt->tmpact))) {
bAction *cloned_action = reinterpret_cast<bAction *>(BKE_id_copy(bmain, &adt->tmpact->id));
if (set_newid) {
ID_NEW_SET(adt->tmpact, cloned_action);
}
/* The Action was cloned, so this should find the same-named slot automatically. */
const slot_handle_t orig_slot_handle = adt->tmp_slot_handle;
const bool assign_ok = assign_tmpaction(&cloned_action->wrap(), {*id, *adt});
BLI_assert_msg(assign_ok, "Expected tmp-action assignment to work when copying animdata");
BLI_assert(orig_slot_handle == adt->tmp_slot_handle);
UNUSED_VARS_NDEBUG(assign_ok, orig_slot_handle);
}
}
bNodeTree *ntree = blender::bke::node_tree_from_id(id);
if (ntree) {
animdata_copy_id_action(bmain, &ntree->id, set_newid, do_linked_id);
}
/* Note that collections are not animatable currently, so no need to handle scenes' master
* collection here. */
}
void BKE_animdata_copy_id_action(Main *bmain, ID *id)
{
const bool is_id_liboverride = ID_IS_OVERRIDE_LIBRARY(id);
animdata_copy_id_action(bmain, id, false, !is_id_liboverride);
}
void BKE_animdata_duplicate_id_action(Main *bmain,
ID *id,
const /*eDupli_ID_Flags*/ uint duplicate_flags)
{
if (duplicate_flags & USER_DUP_ACT) {
animdata_copy_id_action(bmain, id, true, (duplicate_flags & USER_DUP_LINKED_ID) != 0);
}
}
void BKE_animdata_merge_copy(
Main *bmain, ID *dst_id, ID *src_id, eAnimData_MergeCopy_Modes action_mode, bool fix_drivers)
{
AnimData *src = BKE_animdata_from_id(src_id);
AnimData *dst = BKE_animdata_from_id(dst_id);
/* sanity checks */
if (ELEM(nullptr, dst, src)) {
return;
}
/* TODO: we must unset all "tweak-mode" flags. */
if ((src->flag & ADT_NLA_EDIT_ON) || (dst->flag & ADT_NLA_EDIT_ON)) {
CLOG_ERROR(
&LOG,
"Merging AnimData blocks while editing NLA is dangerous as it may cause data corruption");
return;
}
/* handle actions... */
if (action_mode == ADT_MERGECOPY_SRC_COPY) {
/* make a copy of the actions */
dst->action = (bAction *)BKE_id_copy(bmain, &src->action->id);
dst->tmpact = (bAction *)BKE_id_copy(bmain, &src->tmpact->id);
}
else if (action_mode == ADT_MERGECOPY_SRC_REF) {
/* make a reference to it */
dst->action = src->action;
id_us_plus((ID *)dst->action);
dst->tmpact = src->tmpact;
id_us_plus((ID *)dst->tmpact);
}
dst->slot_handle = src->slot_handle;
dst->tmp_slot_handle = src->tmp_slot_handle;
STRNCPY_UTF8(dst->last_slot_identifier, src->last_slot_identifier);
STRNCPY_UTF8(dst->tmp_last_slot_identifier, src->tmp_last_slot_identifier);
/* duplicate NLA data */
if (src->nla_tracks.first) {
ListBase tracks = {nullptr, nullptr};
BKE_nla_tracks_copy(bmain, &tracks, &src->nla_tracks, 0);
BLI_movelisttolist(&dst->nla_tracks, &tracks);
}
/* duplicate drivers (F-Curves) */
if (src->drivers.first) {
ListBase drivers = {nullptr, nullptr};
BKE_fcurves_copy(&drivers, &src->drivers);
/* Fix up all driver targets using the old target id
* - This assumes that the src ID is being merged into the dst ID
*/
if (fix_drivers) {
LISTBASE_FOREACH (FCurve *, fcu, &drivers) {
ChannelDriver *driver = fcu->driver;
LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
if (dtar->id == src_id) {
dtar->id = dst_id;
}
}
DRIVER_TARGETS_LOOPER_END;
}
}
}
BLI_movelisttolist(&dst->drivers, &drivers);
}
}
/* Sub-ID Regrouping ------------------------------------------- */
/**
* Helper heuristic for determining if a path is compatible with the basepath
*
* \param path: Full RNA-path from some data (usually an F-Curve) to compare
* \param basepath: Shorter path fragment to look for
* \return Whether there is a match
*/
static bool animpath_matches_basepath(const char path[], const char basepath[])
{
/* we need start of path to be basepath */
return (path && basepath) && STRPREFIX(path, basepath);
}
static void animpath_update_basepath(FCurve *fcu,
const char *old_basepath,
const char *new_basepath)
{
BLI_assert(animpath_matches_basepath(fcu->rna_path, old_basepath));
if (STREQ(old_basepath, new_basepath)) {
return;
}
char *new_path = BLI_sprintfN("%s%s", new_basepath, fcu->rna_path + strlen(old_basepath));
MEM_freeN(fcu->rna_path);
fcu->rna_path = new_path;
}
/* Move F-Curves in src action to dst action, setting up all the necessary groups
* for this to happen, but only if the F-Curves being moved have the appropriate
* "base path".
* - This is used when data moves from one data-block to another, causing the
* F-Curves to need to be moved over too
*/
static void action_move_fcurves_by_basepath(bAction *srcAct,
const animrig::slot_handle_t src_slot_handle,
bAction *dstAct,
const animrig::slot_handle_t dst_slot_handle,
const char *src_basepath,
const char *dst_basepath)
{
/* sanity checks */
if (ELEM(nullptr, srcAct, dstAct, src_basepath, dst_basepath)) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG,
"srcAct: %p, dstAct: %p, src_basepath: %p, dst_basepath: %p has insufficient "
"info to work with",
(void *)srcAct,
(void *)dstAct,
(void *)src_basepath,
(void *)dst_basepath);
}
return;
}
animrig::Action &source_action = srcAct->wrap();
animrig::Action &dest_action = dstAct->wrap();
/* Get a list of all F-Curves to move. This is done in a separate step so we
* don't move the curves while iterating over them at the same time. */
Vector<FCurve *> fcurves_to_move;
animrig::foreach_fcurve_in_action_slot(source_action, src_slot_handle, [&](FCurve &fcurve) {
if (animpath_matches_basepath(fcurve.rna_path, src_basepath)) {
fcurves_to_move.append(&fcurve);
}
});
/* Move the curves from one Action to the other, and change its path to match the destination. */
for (FCurve *fcurve_to_move : fcurves_to_move) {
animpath_update_basepath(fcurve_to_move, src_basepath, dst_basepath);
animrig::action_fcurve_move(dest_action, dst_slot_handle, source_action, *fcurve_to_move);
}
}
static void animdata_move_drivers_by_basepath(AnimData *srcAdt,
AnimData *dstAdt,
const char *src_basepath,
const char *dst_basepath)
{
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &srcAdt->drivers) {
if (animpath_matches_basepath(fcu->rna_path, src_basepath)) {
animpath_update_basepath(fcu, src_basepath, dst_basepath);
BLI_remlink(&srcAdt->drivers, fcu);
BLI_addtail(&dstAdt->drivers, fcu);
/* TODO: add depsgraph flushing calls? */
}
}
}
void BKE_animdata_transfer_by_basepath(Main *bmain, ID *srcID, ID *dstID, ListBase *basepaths)
{
AnimData *srcAdt = nullptr, *dstAdt = nullptr;
/* sanity checks */
if (ELEM(nullptr, srcID, dstID)) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG, "no source or destination ID to separate AnimData with");
}
return;
}
/* get animdata from src, and create for destination (if needed) */
srcAdt = BKE_animdata_from_id(srcID);
dstAdt = BKE_animdata_ensure_id(dstID);
if (ELEM(nullptr, srcAdt, dstAdt)) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG, "no AnimData for this pair of ID's");
}
return;
}
/* active action */
if (srcAdt->action) {
const OwnedAnimData dst_owned_adt = {*dstID, *dstAdt};
if (dstAdt->action == srcAdt->action) {
CLOG_WARN(&LOG,
"Source and Destination share animation! "
"('%s' and '%s' both use '%s') Making new empty action",
srcID->name,
dstID->name,
srcAdt->action->id.name);
/* This sets dstAdt->action to nullptr. */
const bool unassign_ok = animrig::unassign_action(dst_owned_adt);
BLI_assert_msg(unassign_ok, "Expected Action unassignment to work");
UNUSED_VARS_NDEBUG(unassign_ok);
}
/* Set up an action if necessary, and name it in a similar way so that it
* can be easily found again. */
if (!dstAdt->action) {
animrig::Action &new_action = animrig::action_add(*bmain, srcAdt->action->id.name + 2);
new_action.slot_add_for_id(*dstID);
const bool assign_ok = animrig::assign_action(&new_action, dst_owned_adt);
BLI_assert_msg(assign_ok, "Expected Action assignment to work");
UNUSED_VARS_NDEBUG(assign_ok);
BLI_assert(dstAdt->slot_handle != animrig::Slot::unassigned);
}
/* loop over base paths, trying to fix for each one... */
LISTBASE_FOREACH (const AnimationBasePathChange *, basepath_change, basepaths) {
action_move_fcurves_by_basepath(srcAdt->action,
srcAdt->slot_handle,
dstAdt->action,
dstAdt->slot_handle,
basepath_change->src_basepath,
basepath_change->dst_basepath);
}
}
/* drivers */
if (srcAdt->drivers.first) {
LISTBASE_FOREACH (const AnimationBasePathChange *, basepath_change, basepaths) {
animdata_move_drivers_by_basepath(
srcAdt, dstAdt, basepath_change->src_basepath, basepath_change->dst_basepath);
}
}
/* Tag source action because list of fcurves changed. */
DEG_id_tag_update(&srcAdt->action->id, ID_RECALC_SYNC_TO_EVAL);
}
/* Path Validation -------------------------------------------- */
/* Check if a given RNA Path is valid, by tracing it from the given ID,
* and seeing if we can resolve it. */
static bool check_rna_path_is_valid(ID *owner_id, const char *path)
{
PointerRNA ptr;
PropertyRNA *prop = nullptr;
/* make initial RNA pointer to start resolving from */
PointerRNA id_ptr = RNA_id_pointer_create(owner_id);
/* try to resolve */
return RNA_path_resolve_property(&id_ptr, path, &ptr, &prop);
}
/* Check if some given RNA Path needs fixing - free the given path and set a new one as appropriate
* NOTE: we assume that oldName and newName have [" "] padding around them
*/
static char *rna_path_rename_fix(ID *owner_id,
const char *prefix,
const char *oldName,
const char *newName,
char *oldpath,
bool verify_paths)
{
char *prefixPtr = strstr(oldpath, prefix);
if (prefixPtr == nullptr) {
return oldpath;
}
char *oldNamePtr = strstr(oldpath, oldName);
if (oldNamePtr == nullptr) {
return oldpath;
}
int prefixLen = strlen(prefix);
int oldNameLen = strlen(oldName);
/* only start fixing the path if the prefix and oldName feature in the path,
* and prefix occurs immediately before oldName
*/
if (prefixPtr + prefixLen == oldNamePtr) {
/* if we haven't aren't able to resolve the path now, try again after fixing it */
if (!verify_paths || check_rna_path_is_valid(owner_id, oldpath) == 0) {
DynStr *ds = BLI_dynstr_new();
const char *postfixPtr = oldNamePtr + oldNameLen;
char *newPath = nullptr;
/* add the part of the string that goes up to the start of the prefix */
if (prefixPtr > oldpath) {
BLI_dynstr_nappend(ds, oldpath, prefixPtr - oldpath);
}
/* add the prefix */
BLI_dynstr_append(ds, prefix);
/* add the new name (complete with brackets) */
BLI_dynstr_append(ds, newName);
/* add the postfix */
BLI_dynstr_append(ds, postfixPtr);
/* create new path, and cleanup old data */
newPath = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
/* check if the new path will solve our problems */
/* TODO: will need to check whether this step really helps in practice */
if (!verify_paths || check_rna_path_is_valid(owner_id, newPath)) {
/* free the old path, and return the new one, since we've solved the issues */
MEM_freeN(oldpath);
return newPath;
}
/* still couldn't resolve the path... so, might as well just leave it alone */
MEM_freeN(newPath);
}
}
/* the old path doesn't need to be changed */
return oldpath;
}
/* Check RNA-Paths for a list of F-Curves */
static bool fcurves_path_rename_fix(ID *owner_id,
const char *prefix,
const char *oldName,
const char *newName,
const char *oldKey,
const char *newKey,
blender::Span<FCurve *> curves,
bool verify_paths)
{
bool is_changed = false;
/* We need to check every curve. */
for (FCurve *fcu : curves) {
if (fcu->rna_path == nullptr) {
continue;
}
const char *old_path = fcu->rna_path;
/* Firstly, handle the F-Curve's own path. */
fcu->rna_path = rna_path_rename_fix(
owner_id, prefix, oldKey, newKey, fcu->rna_path, verify_paths);
/* if path changed and the F-Curve is grouped, check if its group also needs renaming
* (i.e. F-Curve is first of a bone's F-Curves;
* hence renaming this should also trigger rename) */
if (fcu->rna_path != old_path) {
bActionGroup *agrp = fcu->grp;
is_changed = true;
if (oldName != nullptr && (agrp != nullptr) && STREQ(oldName, agrp->name)) {
STRNCPY_UTF8(agrp->name, newName);
}
}
}
return is_changed;
}
/* Check RNA-Paths for a list of Drivers */
static bool drivers_path_rename_fix(ID *owner_id,
ID *ref_id,
const char *prefix,
const char *oldName,
const char *newName,
const char *oldKey,
const char *newKey,
ListBase *curves,
bool verify_paths)
{
bool is_changed = false;
/* We need to check every curve - drivers are F-Curves too. */
LISTBASE_FOREACH (FCurve *, fcu, curves) {
/* firstly, handle the F-Curve's own path */
if (fcu->rna_path != nullptr) {
const char *old_rna_path = fcu->rna_path;
fcu->rna_path = rna_path_rename_fix(
owner_id, prefix, oldKey, newKey, fcu->rna_path, verify_paths);
is_changed |= (fcu->rna_path != old_rna_path);
}
if (fcu->driver == nullptr) {
continue;
}
ChannelDriver *driver = fcu->driver;
/* driver variables */
LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
/* only change the used targets, since the others will need fixing manually anyway */
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
/* rename RNA path */
if (dtar->rna_path && dtar->id) {
const char *old_rna_path = dtar->rna_path;
dtar->rna_path = rna_path_rename_fix(
dtar->id, prefix, oldKey, newKey, dtar->rna_path, verify_paths);
is_changed |= (dtar->rna_path != old_rna_path);
}
/* also fix the bone-name (if applicable) */
if (strstr(prefix, "bones")) {
if (((dtar->id) && (GS(dtar->id->name) == ID_OB) &&
(!ref_id || ((Object *)(dtar->id))->data == ref_id)) &&
(dtar->pchan_name[0]) && STREQ(oldName, dtar->pchan_name))
{
is_changed = true;
STRNCPY(dtar->pchan_name, newName);
}
}
}
DRIVER_TARGETS_LOOPER_END;
}
}
return is_changed;
}
/* Fix all RNA-Paths for Actions linked to NLA Strips */
static bool nlastrips_path_rename_fix(ID *owner_id,
const char *prefix,
const char *oldName,
const char *newName,
const char *oldKey,
const char *newKey,
ListBase *strips,
bool verify_paths)
{
bool is_changed = false;
/* Recursively check strips, fixing only actions. */
LISTBASE_FOREACH (NlaStrip *, strip, strips) {
/* fix strip's action */
if (strip->act != nullptr) {
const Vector<FCurve *> fcurves = blender::animrig::legacy::fcurves_for_action_slot(
strip->act, strip->action_slot_handle);
const bool is_changed_action = fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldKey, newKey, fcurves, verify_paths);
if (is_changed_action) {
DEG_id_tag_update(&strip->act->id, ID_RECALC_ANIMATION);
}
is_changed |= is_changed_action;
}
/* Ignore own F-Curves, since those are local. */
/* Check sub-strips (if meta-strips). */
is_changed |= nlastrips_path_rename_fix(
owner_id, prefix, oldName, newName, oldKey, newKey, &strip->strips, verify_paths);
}
return is_changed;
}
/* Rename Sub-ID Entities in RNA Paths ----------------------- */
char *BKE_animsys_fix_rna_path_rename(ID *owner_id,
char *old_path,
const char *prefix,
const char *oldName,
const char *newName,
int oldSubscript,
int newSubscript,
bool verify_paths)
{
char *oldN, *newN;
char *result;
/* if no action, no need to proceed */
if (ELEM(nullptr, owner_id, old_path)) {
if (G.debug & G_DEBUG) {
CLOG_WARN(&LOG, "early abort");
}
return old_path;
}
/* Name sanitation logic - copied from BKE_animdata_fix_paths_rename() */
if ((oldName != nullptr) && (newName != nullptr)) {
/* pad the names with [" "] so that only exact matches are made */
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = static_cast<char *>(
BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1));
char *name_new_esc = static_cast<char *>(
BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1));
BLI_str_escape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_str_escape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);
newN = BLI_sprintfN("[%d]", newSubscript);
}
/* fix given path */
if (G.debug & G_DEBUG) {
printf("%s | %s | oldpath = %p ", oldN, newN, old_path);
}
result = rna_path_rename_fix(owner_id, prefix, oldN, newN, old_path, verify_paths);
if (G.debug & G_DEBUG) {
printf("path rename result = %p\n", result);
}
/* free the temp names */
MEM_freeN(oldN);
MEM_freeN(newN);
/* return the resulting path - may be the same path again if nothing changed */
return result;
}
void BKE_action_fix_paths_rename(ID *owner_id,
bAction *act,
const char *prefix,
const char *oldName,
const char *newName,
int oldSubscript,
int newSubscript,
bool verify_paths)
{
char *oldN, *newN;
/* if no action, no need to proceed */
if (ELEM(nullptr, owner_id, act)) {
return;
}
/* Name sanitation logic - copied from BKE_animdata_fix_paths_rename() */
if ((oldName != nullptr) && (newName != nullptr)) {
/* pad the names with [" "] so that only exact matches are made */
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = static_cast<char *>(
BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1));
char *name_new_esc = static_cast<char *>(
BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1));
BLI_str_escape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_str_escape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);
newN = BLI_sprintfN("[%d]", newSubscript);
}
/* fix paths in action */
fcurves_path_rename_fix(owner_id,
prefix,
oldName,
newName,
oldN,
newN,
blender::animrig::legacy::fcurves_all(act),
verify_paths);
/* free the temp names */
MEM_freeN(oldN);
MEM_freeN(newN);
}
void BKE_animdata_fix_paths_rename(ID *owner_id,
AnimData *adt,
ID *ref_id,
const char *prefix,
const char *oldName,
const char *newName,
int oldSubscript,
int newSubscript,
bool verify_paths)
{
char *oldN, *newN;
/* If no AnimData, no need to proceed. */
if (ELEM(nullptr, owner_id, adt)) {
return;
}
bool is_self_changed = false;
/* Name sanitation logic - shared with BKE_action_fix_paths_rename(). */
if ((oldName != nullptr) && (newName != nullptr)) {
/* Pad the names with [" "] so that only exact matches are made. */
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = static_cast<char *>(
BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1));
char *name_new_esc = static_cast<char *>(
BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1));
BLI_str_escape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_str_escape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);
newN = BLI_sprintfN("[%d]", newSubscript);
}
/* Active action and temp action. */
if (adt->action != nullptr && adt->slot_handle != blender::animrig::Slot::unassigned) {
const Vector<FCurve *> fcurves = blender::animrig::legacy::fcurves_for_action_slot(
adt->action, adt->slot_handle);
if (fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, fcurves, verify_paths))
{
DEG_id_tag_update(&adt->action->id, ID_RECALC_SYNC_TO_EVAL);
}
}
if (adt->tmpact) {
const Vector<FCurve *> fcurves = blender::animrig::legacy::fcurves_for_action_slot(
adt->tmpact, adt->tmp_slot_handle);
if (fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, fcurves, verify_paths))
{
DEG_id_tag_update(&adt->tmpact->id, ID_RECALC_SYNC_TO_EVAL);
}
}
/* Drivers - Drivers are really F-Curves */
is_self_changed |= drivers_path_rename_fix(
owner_id, ref_id, prefix, oldName, newName, oldN, newN, &adt->drivers, verify_paths);
/* NLA Data - Animation Data for Strips */
LISTBASE_FOREACH (NlaTrack *, nlt, &adt->nla_tracks) {
is_self_changed |= nlastrips_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, &nlt->strips, verify_paths);
}
/* Tag owner ID if it */
if (is_self_changed) {
DEG_id_tag_update(owner_id, ID_RECALC_SYNC_TO_EVAL);
}
/* free the temp names */
MEM_freeN(oldN);
MEM_freeN(newN);
}
/* Remove FCurves with Prefix -------------------------------------- */
/** Remove F-Curves from the listbase when their RNA path starts with `prefix`. */
static bool fcurves_path_remove_from_listbase(const char *prefix, ListBase *curves)
{
FCurve *fcu, *fcn;
bool any_removed = false;
if (!prefix) {
return any_removed;
}
/* we need to check every curve... */
for (fcu = static_cast<FCurve *>(curves->first); fcu; fcu = fcn) {
fcn = fcu->next;
if (fcu->rna_path) {
if (STRPREFIX(fcu->rna_path, prefix)) {
BLI_remlink(curves, fcu);
BKE_fcurve_free(fcu);
any_removed = true;
}
}
}
return any_removed;
}
/* Check RNA-Paths for a list of F-Curves */
static bool nlastrips_path_remove_fix(const char *prefix, ListBase *strips)
{
bool any_removed = false;
/* recursively check strips, fixing only actions... */
LISTBASE_FOREACH (NlaStrip *, strip, strips) {
/* fix strip's action */
if (strip->act) {
any_removed |= animrig::legacy::action_fcurves_remove(
*strip->act, strip->action_slot_handle, prefix);
}
/* Check sub-strips (if meta-strips). */
any_removed |= nlastrips_path_remove_fix(prefix, &strip->strips);
}
return any_removed;
}
bool BKE_animdata_fix_paths_remove(ID *id, const char *prefix)
{
AnimData *adt = BKE_animdata_from_id(id);
if (!adt) {
return false;
}
bool any_removed = false;
/* Actions. */
if (adt->action) {
any_removed |= animrig::legacy::action_fcurves_remove(*adt->action, adt->slot_handle, prefix);
}
if (adt->tmpact) {
any_removed |= animrig::legacy::action_fcurves_remove(
*adt->action, adt->tmp_slot_handle, prefix);
}
/* Drivers. */
any_removed |= fcurves_path_remove_from_listbase(prefix, &adt->drivers);
/* NLA strips. */
LISTBASE_FOREACH (NlaTrack *, nlt, &adt->nla_tracks) {
any_removed |= nlastrips_path_remove_fix(prefix, &nlt->strips);
}
return any_removed;
}
bool BKE_animdata_driver_path_remove(ID *id, const char *prefix)
{
AnimData *adt = BKE_animdata_from_id(id);
if (!adt) {
return false;
}
const bool any_removed = fcurves_path_remove_from_listbase(prefix, &adt->drivers);
return any_removed;
}
bool BKE_animdata_drivers_remove_for_rna_struct(ID &owner_id, StructRNA &type, void *data)
{
PointerRNA constraint_ptr = RNA_pointer_create_discrete(&owner_id, &type, data);
const std::optional<std::string> base_path = RNA_path_from_ID_to_struct(&constraint_ptr);
if (!base_path.has_value()) {
/* The data should exist, so the path should always resolve. */
BLI_assert_unreachable();
}
return BKE_animdata_driver_path_remove(&owner_id, base_path.value().c_str());
}
/* Apply Op to All FCurves in Database --------------------------- */
/**
* Callback function for ID & F-Curve reporting when looping over all F-Curves of an ID.
*
* \returns whether looping should continue (true = keep going, false = stop).
*/
using IDFCurveCallback = FunctionRef<bool(ID *, FCurve *)>;
/* Helper for adt_apply_all_fcurves_cb() - Apply wrapped operator to list of F-Curves */
static bool fcurves_apply_cb(ID *id, blender::Span<FCurve *> fcurves, const IDFCurveCallback func)
{
for (FCurve *fcu : fcurves) {
if (!func(id, fcu)) {
return false;
}
}
return true;
}
static bool fcurves_listbase_apply_cb(ID *id, ListBase *fcurves, const IDFCurveCallback func)
{
LISTBASE_FOREACH (FCurve *, fcu, fcurves) {
if (!func(id, fcu)) {
return false;
}
}
return true;
}
/* Helper for adt_apply_all_fcurves_cb() - Recursively go through each NLA strip */
static bool nlastrips_apply_all_curves_cb(ID *id, ListBase *strips, const IDFCurveCallback func)
{
/* This function is used (via `BKE_fcurves_id_cb()`) by the versioning system.
* As such, legacy Actions should always be expected here. */
LISTBASE_FOREACH (NlaStrip *, strip, strips) {
if (strip->act) {
const Vector<FCurve *> fcurves = blender::animrig::legacy::fcurves_for_action_slot(
strip->act, strip->action_slot_handle);
if (!fcurves_apply_cb(id, fcurves, func)) {
return false;
}
}
/* Check sub-strips (if meta-strips). */
if (!nlastrips_apply_all_curves_cb(id, &strip->strips, func)) {
return false;
}
}
return true;
}
/**
* Call the callback function for all F-Curves on the ID. Muted NLA Tracks are
* ignored, drivers and Actions on NLA strips are included.
*
* \returns whether the loop was completed to the end, so false if any call of the callback
* returned false.
*/
static bool adt_apply_all_fcurves_cb(ID *id, AnimData *adt, const IDFCurveCallback func)
{
/* This function is used (via `BKE_fcurves_id_cb()`) by the versioning system.
* As such, legacy Actions should always be expected here. */
if (adt->action) {
if (!fcurves_apply_cb(
id,
blender::animrig::legacy::fcurves_for_action_slot(adt->action, adt->slot_handle),
func))
{
return false;
}
}
if (adt->tmpact) {
if (!fcurves_apply_cb(
id,
blender::animrig::legacy::fcurves_for_action_slot(adt->tmpact, adt->tmp_slot_handle),
func))
{
return false;
}
}
/* Drivers, stored as a list of F-Curves. */
if (!fcurves_listbase_apply_cb(id, &adt->drivers, func)) {
return false;
}
/* NLA Data - Animation Data for Strips */
LISTBASE_FOREACH (NlaTrack *, nlt, &adt->nla_tracks) {
if (!BKE_nlatrack_is_enabled(*adt, *nlt)) {
continue;
}
if (!nlastrips_apply_all_curves_cb(id, &nlt->strips, func)) {
return false;
}
}
return true;
}
void BKE_fcurves_id_cb(ID *id, const FunctionRef<void(ID *, FCurve *)> func)
{
AnimData *adt = BKE_animdata_from_id(id);
if (adt != nullptr) {
/* Use a little wrapper function to always return 'true' and thus keep the loop looping. */
const auto wrapper = [&func](ID *id, FCurve *fcurve) {
func(id, fcurve);
return true;
};
adt_apply_all_fcurves_cb(id, adt, wrapper);
}
}
void BKE_fcurves_main_cb(Main *bmain, const FunctionRef<void(ID *, FCurve *)> func)
{
/* Use a little wrapper function to always return 'true' and thus keep the loop looping. */
const auto wrapper = [&func](ID *id, FCurve *fcurve) {
func(id, fcurve);
return true;
};
/* Use the AnimData-based function so that we don't have to reimplement all that stuff */
BKE_animdata_main_cb(bmain,
[&](ID *id, AnimData *adt) { adt_apply_all_fcurves_cb(id, adt, wrapper); });
}
/* .blend file API -------------------------------------------- */
void BKE_animdata_blend_write(BlendWriter *writer, ID *id)
{
AnimData *adt = BKE_animdata_from_id(id);
if (!adt) {
return;
}
/* firstly, just write the AnimData block */
BLO_write_struct(writer, AnimData, adt);
/* write drivers */
BKE_fcurve_blend_write_listbase(writer, &adt->drivers);
/* write overrides */
/* FIXME: are these needed? */
LISTBASE_FOREACH (AnimOverride *, aor, &adt->overrides) {
/* overrides consist of base data + rna_path */
BLO_write_struct(writer, AnimOverride, aor);
BLO_write_string(writer, aor->rna_path);
}
/* TODO: write the remaps (if they are needed). */
/* write NLA data */
BKE_nla_blend_write(writer, &adt->nla_tracks);
}
void BKE_animdata_blend_read_data(BlendDataReader *reader, ID *id)
{
IdAdtTemplate *iat = id_can_have_animdata(id) ? reinterpret_cast<IdAdtTemplate *>(id) : nullptr;
if (!iat || !iat->adt) {
return;
}
AnimData *adt = static_cast<AnimData *>(BLO_read_struct(reader, AnimData, &iat->adt));
if (adt == nullptr) {
return;
}
/* link drivers */
BLO_read_struct_list(reader, FCurve, &adt->drivers);
BKE_fcurve_blend_read_data_listbase(reader, &adt->drivers);
adt->driver_array = nullptr;
/* link overrides */
/* TODO... */
/* link NLA-data */
BLO_read_struct_list(reader, NlaTrack, &adt->nla_tracks);
BKE_nla_blend_read_data(reader, id, &adt->nla_tracks);
/* relink active track/strip - even though strictly speaking this should only be used
* if we're in 'tweaking mode', we need to be able to have this loaded back for
* undo, but also since users may not exit tweak-mode before saving (#24535).
*/
/* TODO: it's not really nice that anyone should be able to save the file in this
* state, but it's going to be too hard to enforce this single case. */
BLO_read_struct(reader, NlaTrack, &adt->act_track);
BLO_read_struct(reader, NlaStrip, &adt->actstrip);
if (ID_IS_LINKED(id)) {
/* Linked NLAs should never be in tweak mode, as you cannot exit that on linked data. */
BKE_nla_tweakmode_exit_nofollowptr(adt);
}
}
void BKE_animdata_liboverride_post_process(ID *id)
{
AnimData *adt = BKE_animdata_from_id(id);
if (!adt) {
return;
}
BKE_nla_liboverride_post_process(id, adt);
}
namespace blender::bke::animdata {
void action_slots_user_cache_invalidate(Main &bmain)
{
blender::animrig::Slot::users_invalidate(bmain);
}
bool prop_is_animated(const AnimData *adt, const StringRefNull rna_path, const int array_index)
{
if (!adt) {
/* If there is no animdata, it's clear the property is not animated. */
return false;
}
/* The const_cast is used because adt_apply_all_fcurves_cb() wants to yield a
* mutable F-Curve and thus gets a mutable AnimData. The function itself is
* not modifying anything, so this case should be safe. */
const bool looped_until_end = adt_apply_all_fcurves_cb(
nullptr, const_cast<AnimData *>(adt), [&](const ID *, const FCurve *fcurve) {
/* Looping should stop (so return false) when the F-Curve was found. */
return !(array_index == fcurve->array_index && rna_path == fcurve->rna_path);
});
return !looped_until_end;
}
} // namespace blender::bke::animdata