Mainly for images, and a few individual cases in animation, ply, UI, and WM. Pull Request: https://projects.blender.org/blender/blender/pulls/143447
76 lines
1.3 KiB
CMake
76 lines
1.3 KiB
CMake
# SPDX-FileCopyrightText: 2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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set(INC
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../include
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../../makesrna
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# RNA_prototypes.hh
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${CMAKE_BINARY_DIR}/source/blender/makesrna
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)
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set(INC_SYS
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)
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set(SRC
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render_internal.cc
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render_opengl.cc
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render_ops.cc
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render_preview.cc
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render_shading.cc
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render_update.cc
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render_view.cc
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render_intern.hh
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)
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set(LIB
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PRIVATE bf::blenkernel
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PRIVATE bf::blenlib
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PRIVATE bf::blenloader
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PRIVATE bf::blentranslation
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PRIVATE bf::bmesh
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PRIVATE bf::depsgraph
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PRIVATE bf::dna
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PRIVATE bf::draw
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PRIVATE bf::gpu
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PRIVATE bf::imbuf
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PRIVATE bf::imbuf::movie
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PRIVATE bf::intern::clog
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PRIVATE bf::intern::guardedalloc
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PRIVATE bf::animrig
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PRIVATE bf::nodes
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PRIVATE bf::render
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PRIVATE bf::sequencer
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PRIVATE bf::windowmanager
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)
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if(WITH_HEADLESS)
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add_definitions(-DWITH_HEADLESS)
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else()
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list(APPEND LIB
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bf_editor_datafiles
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)
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endif()
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if(WITH_FREESTYLE)
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list(APPEND INC
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../../freestyle
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)
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add_definitions(-DWITH_FREESTYLE)
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endif()
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if(WITH_TBB)
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if(WIN32)
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# TBB includes Windows.h which will define min/max macros
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# that will collide with the STL versions.
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add_definitions(-DNOMINMAX)
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endif()
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endif()
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blender_add_lib(bf_editor_render "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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# RNA_prototypes.hh
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add_dependencies(bf_editor_render bf_rna)
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