Files
test/source/blender/editors/space_graph/space_graph.cc
Christoph Lendenfeld ab43c57a2a Anim: fps dependent frame display in animation editors
Currently, the frame scrub area shows different frame numbers based on
the zoom level. But they would not show frame 24 until you zoom in. Since 24
is the most used frame rate for animation that's inconvenient because you never
see the spot with the full second.

With this PR the numbers and lines depend on the frame rate, and will favor
full seconds, then divide by either 2, 3 or 5 to break down the number.

This works for most FPS values, however custom FPS may hit a prime number, in which case
this logic is aborted and the next step down when zooming in will be 1. This can
result in quite large gaps where no frame numbers are displayed. But I think the impact
will be small since large prime number frame rates are rare.

This patch also reduces UI jumping because the major lines will always be turned into minor lines before disappearing.
When zooming in, any minor line will become a major line eventually.

To reduce the bunching up of minor lines when dividing by a large prime number,
they are only drawn if the distance between them is large enough.

Note that the line drawing in the VSE is not quite following the zoom level. Since this doesn't use the code path i modified in this PR I left it as is. Info from the Sequencer module is appreciated.

Pull Request: https://projects.blender.org/blender/blender/pulls/143562
2025-09-13 20:09:31 +02:00

1029 lines
31 KiB
C++

/* SPDX-FileCopyrightText: 2008 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup spgraph
*/
#include <cstdio>
#include <cstring>
#include "DNA_anim_types.h"
#include "DNA_collection_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BKE_context.hh"
#include "BKE_fcurve.hh"
#include "BKE_lib_query.hh"
#include "BKE_lib_remap.hh"
#include "BKE_screen.hh"
#include "ED_anim_api.hh"
#include "ED_markers.hh"
#include "ED_screen.hh"
#include "ED_space_api.hh"
#include "ED_time_scrub_ui.hh"
#include "GPU_immediate.hh"
#include "GPU_state.hh"
#include "WM_api.hh"
#include "WM_message.hh"
#include "WM_types.hh"
#include "RNA_access.hh"
#include "RNA_define.hh"
#include "RNA_enum_types.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "UI_view2d.hh"
#include "BLO_read_write.hh"
#include "graph_intern.hh" /* own include */
/* ******************** default callbacks for ipo space ***************** */
static SpaceLink *graph_create(const ScrArea * /*area*/, const Scene *scene)
{
ARegion *region;
SpaceGraph *sipo;
/* Graph Editor - general stuff */
sipo = MEM_callocN<SpaceGraph>("init graphedit");
sipo->spacetype = SPACE_GRAPH;
/* allocate DopeSheet data for Graph Editor */
sipo->ads = MEM_callocN<bDopeSheet>("GraphEdit DopeSheet");
sipo->ads->source = (ID *)scene;
/* settings for making it easier by default to just see what you're interested in tweaking */
sipo->ads->filterflag |= ADS_FILTER_ONLYSEL;
sipo->flag |= SIPO_SHOW_MARKERS;
/* header */
region = BKE_area_region_new();
BLI_addtail(&sipo->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* footer */
region = BKE_area_region_new();
BLI_addtail(&sipo->regionbase, region);
region->regiontype = RGN_TYPE_FOOTER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM;
region->flag = RGN_FLAG_HIDDEN;
/* channels */
region = BKE_area_region_new();
BLI_addtail(&sipo->regionbase, region);
region->regiontype = RGN_TYPE_CHANNELS;
region->alignment = RGN_ALIGN_LEFT;
region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
/* ui buttons */
region = BKE_area_region_new();
BLI_addtail(&sipo->regionbase, region);
region->regiontype = RGN_TYPE_UI;
region->alignment = RGN_ALIGN_RIGHT;
/* main region */
region = BKE_area_region_new();
BLI_addtail(&sipo->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
region->v2d.tot.xmin = 0.0f;
region->v2d.tot.ymin = float(scene->r.sfra) - 10.0f;
region->v2d.tot.xmax = float(scene->r.efra);
region->v2d.tot.ymax = 10.0f;
region->v2d.cur = region->v2d.tot;
region->v2d.min[0] = FLT_MIN;
region->v2d.min[1] = FLT_MIN;
region->v2d.max[0] = MAXFRAMEF;
region->v2d.max[1] = FLT_MAX;
region->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.keeptot = 0;
return (SpaceLink *)sipo;
}
/* Doesn't free the space-link itself. */
static void graph_free(SpaceLink *sl)
{
SpaceGraph *si = (SpaceGraph *)sl;
if (si->ads) {
BLI_freelistN(&si->ads->chanbase);
MEM_freeN(si->ads);
}
if (si->runtime.ghost_curves.first) {
BKE_fcurves_free(&si->runtime.ghost_curves);
}
}
/* spacetype; init callback */
static void graph_init(wmWindowManager *wm, ScrArea *area)
{
SpaceGraph *sipo = (SpaceGraph *)area->spacedata.first;
/* Init dope-sheet if non-existent (i.e. for old files). */
if (sipo->ads == nullptr) {
wmWindow *win = WM_window_find_by_area(wm, area);
sipo->ads = MEM_callocN<bDopeSheet>("GraphEdit DopeSheet");
sipo->ads->source = win ? (ID *)WM_window_get_active_scene(win) : nullptr;
}
/* force immediate init of any invalid F-Curve colors */
/* XXX: but, don't do SIPO_TEMP_NEEDCHANSYNC (i.e. channel select state sync)
* as this is run on each region resize; setting this here will cause selection
* state to be lost on area/region resizing. #35744.
*/
ED_area_tag_refresh(area);
}
static SpaceLink *graph_duplicate(SpaceLink *sl)
{
SpaceGraph *sipon = static_cast<SpaceGraph *>(MEM_dupallocN(sl));
sipon->runtime = SpaceGraph_Runtime{};
/* clear or remove stuff from old */
BLI_duplicatelist(&sipon->runtime.ghost_curves, &((SpaceGraph *)sl)->runtime.ghost_curves);
sipon->ads = static_cast<bDopeSheet *>(MEM_dupallocN(sipon->ads));
return (SpaceLink *)sipon;
}
/* add handlers, stuff you only do once or on area/region changes */
static void graph_main_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
/* own keymap */
keymap = WM_keymap_ensure(
wm->runtime->defaultconf, "Graph Editor", SPACE_GRAPH, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler_poll(
&region->runtime->handlers, keymap, WM_event_handler_region_v2d_mask_no_marker_poll);
keymap = WM_keymap_ensure(
wm->runtime->defaultconf, "Graph Editor Generic", SPACE_GRAPH, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler(&region->runtime->handlers, keymap);
}
/* Draw a darker area above 1 and below -1. */
static void draw_normalization_borders(Scene *scene, View2D *v2d)
{
GPU_blend(GPU_BLEND_ALPHA);
GPUVertFormat *format = immVertexFormat();
const uint pos = GPU_vertformat_attr_add(
format, "pos", blender::gpu::VertAttrType::SFLOAT_32_32);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformThemeColorShadeAlpha(TH_BACK, -25, -180);
if (v2d->cur.ymax >= 1) {
immRectf(pos, scene->r.sfra, 1, scene->r.efra, v2d->cur.ymax);
}
if (v2d->cur.ymin <= -1) {
immRectf(pos, scene->r.sfra, v2d->cur.ymin, scene->r.efra, -1);
}
GPU_blend(GPU_BLEND_NONE);
immUnbindProgram();
}
static void graph_main_region_draw(const bContext *C, ARegion *region)
{
/* draw entirely, view changes should be handled here */
SpaceGraph *sipo = CTX_wm_space_graph(C);
Scene *scene = CTX_data_scene(C);
bAnimContext ac;
View2D *v2d = &region->v2d;
const int min_height = UI_ANIM_MINY;
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
UI_view2d_view_ortho(v2d);
/* In driver mode, both X and Y axes are in the same units as the driven property, and so the
* grid size should be independent of the scene's frame rate. */
constexpr int driver_step = 10;
/* grid */
bool display_seconds = (sipo->mode == SIPO_MODE_ANIMATION) && (sipo->flag & SIPO_DRAWTIME);
if (region->winy > min_height) {
if (sipo->mode == SIPO_MODE_DRIVERS) {
UI_view2d_draw_lines_x__values(v2d, driver_step);
}
else {
UI_view2d_draw_lines_x__frames_or_seconds(v2d, scene, display_seconds);
}
UI_view2d_draw_lines_y__values(v2d, 10);
}
ED_region_draw_cb_draw(C, region, REGION_DRAW_PRE_VIEW);
/* start and end frame (in F-Curve mode only) */
if (sipo->mode != SIPO_MODE_DRIVERS && region->winy > min_height) {
ANIM_draw_framerange(scene, v2d);
}
if (sipo->mode == SIPO_MODE_ANIMATION && (sipo->flag & SIPO_NORMALIZE)) {
draw_normalization_borders(scene, v2d);
}
/* draw data */
if (ANIM_animdata_get_context(C, &ac)) {
/* draw ghost curves */
graph_draw_ghost_curves(&ac, sipo, region);
/* draw curves twice - unselected, then selected, so that the are fewer occlusion problems */
graph_draw_curves(&ac, sipo, region, 0);
graph_draw_curves(&ac, sipo, region, 1);
/* XXX(ton): the slow way to set tot rect... but for nice sliders needed. */
/* Excluding handles from the calculation to save performance. This cuts the time it takes for
* this function to run in half which is a major performance bottleneck on heavy scenes. */
get_graph_keyframe_extents(
&ac, &v2d->tot.xmin, &v2d->tot.xmax, &v2d->tot.ymin, &v2d->tot.ymax, false, false);
/* extra offset so that these items are visible */
v2d->tot.xmin -= 10.0f;
v2d->tot.xmax += 10.0f;
}
if ((sipo->flag & SIPO_NODRAWCURSOR) == 0) {
uint pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", blender::gpu::VertAttrType::SFLOAT_32_32);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
/* horizontal component of value-cursor (value line before the current frame line) */
float y = sipo->cursorVal;
/* Draw a line to indicate the cursor value. */
immUniformThemeColorShadeAlpha(TH_CFRAME, -10, -50);
GPU_blend(GPU_BLEND_ALPHA);
GPU_line_width(2.0);
immBegin(GPU_PRIM_LINES, 2);
immVertex2f(pos, v2d->cur.xmin, y);
immVertex2f(pos, v2d->cur.xmax, y);
immEnd();
GPU_blend(GPU_BLEND_NONE);
/* Vertical component of the cursor. */
if (sipo->mode == SIPO_MODE_DRIVERS) {
/* cursor x-value */
float x = sipo->cursorTime;
/* to help differentiate this from the current frame,
* draw slightly darker like the horizontal one */
immUniformThemeColorShadeAlpha(TH_CFRAME, -40, -50);
GPU_blend(GPU_BLEND_ALPHA);
GPU_line_width(2.0);
immBegin(GPU_PRIM_LINES, 2);
immVertex2f(pos, x, v2d->cur.ymin);
immVertex2f(pos, x, v2d->cur.ymax);
immEnd();
GPU_blend(GPU_BLEND_NONE);
}
immUnbindProgram();
}
/* markers */
if (sipo->mode != SIPO_MODE_DRIVERS) {
UI_view2d_view_orthoSpecial(region, v2d, true);
int marker_draw_flag = DRAW_MARKERS_MARGIN;
if (sipo->flag & SIPO_SHOW_MARKERS && region->winy > (UI_ANIM_MINY + UI_MARKER_MARGIN_Y)) {
ED_markers_draw(C, marker_draw_flag);
}
}
/* preview range */
if (sipo->mode != SIPO_MODE_DRIVERS) {
UI_view2d_view_ortho(v2d);
ANIM_draw_previewrange(scene, v2d, 0);
}
/* callback */
UI_view2d_view_ortho(v2d);
ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW);
/* reset view matrix */
UI_view2d_view_restore(C);
/* time-scrubbing */
int base = round_db_to_int(scene->frames_per_second());
if (sipo->mode == SIPO_MODE_DRIVERS) {
base = driver_step;
}
ED_time_scrub_draw(region, scene, display_seconds, false, base);
}
static void graph_main_region_draw_overlay(const bContext *C, ARegion *region)
{
/* draw entirely, view changes should be handled here */
const SpaceGraph *sipo = CTX_wm_space_graph(C);
const bool minimized = (region->winy < UI_ANIM_MINY);
const Scene *scene = CTX_data_scene(C);
View2D *v2d = &region->v2d;
/* Driver Editor's X axis is not time. */
if (sipo->mode != SIPO_MODE_DRIVERS) {
/* scrubbing region */
ED_time_scrub_draw_current_frame(region, scene, sipo->flag & SIPO_DRAWTIME, !minimized);
}
if (!minimized) {
/* scrollers */
const rcti scroller_mask = ED_time_scrub_clamp_scroller_mask(v2d->mask);
/* FIXME: args for scrollers depend on the type of data being shown. */
region->v2d.scroll |= V2D_SCROLL_BOTTOM;
UI_view2d_scrollers_draw(v2d, &scroller_mask);
/* scale numbers */
{
rcti rect;
BLI_rcti_init(
&rect, 0, 15 * UI_SCALE_FAC, 15 * UI_SCALE_FAC, region->winy - UI_TIME_SCRUB_MARGIN_Y);
UI_view2d_draw_scale_y__values(region, v2d, &rect, TH_SCROLL_TEXT, 10);
}
}
else {
region->v2d.scroll &= ~V2D_SCROLL_BOTTOM;
}
}
static void graph_channel_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
/* make sure we keep the hide flags */
region->v2d.scroll |= V2D_SCROLL_RIGHT;
/* prevent any noise of past */
region->v2d.scroll &= ~(V2D_SCROLL_LEFT | V2D_SCROLL_TOP | V2D_SCROLL_BOTTOM);
region->v2d.scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
region->v2d.scroll |= V2D_SCROLL_VERTICAL_HIDE;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
/* own keymap */
keymap = WM_keymap_ensure(
wm->runtime->defaultconf, "Animation Channels", SPACE_EMPTY, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler_v2d_mask(&region->runtime->handlers, keymap);
keymap = WM_keymap_ensure(
wm->runtime->defaultconf, "Graph Editor Generic", SPACE_GRAPH, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler(&region->runtime->handlers, keymap);
}
static void set_v2d_height(View2D *v2d, const size_t item_count)
{
const int height = ANIM_UI_get_channels_total_height(v2d, item_count);
v2d->tot.ymin = -height;
UI_view2d_curRect_clamp_y(v2d);
}
static void graph_channel_region_draw(const bContext *C, ARegion *region)
{
bAnimContext ac;
if (!ANIM_animdata_get_context(C, &ac)) {
return;
}
View2D *v2d = &region->v2d;
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
ListBase anim_data = {nullptr, nullptr};
const eAnimFilter_Flags filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE |
ANIMFILTER_LIST_CHANNELS | ANIMFILTER_FCURVESONLY);
const size_t item_count = ANIM_animdata_filter(
&ac, &anim_data, filter, ac.data, eAnimCont_Types(ac.datatype));
set_v2d_height(v2d, item_count);
UI_view2d_view_ortho(v2d);
/* draw channels */
graph_draw_channel_names((bContext *)C, &ac, region, anim_data);
/* channel filter next to scrubbing area */
ED_time_scrub_channel_search_draw(C, region, ac.ads);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
UI_view2d_scrollers_draw(v2d, nullptr);
ANIM_animdata_freelist(&anim_data);
}
/* add handlers, stuff you only do once or on area/region changes */
static void graph_header_region_init(wmWindowManager * /*wm*/, ARegion *region)
{
ED_region_header_init(region);
}
static void graph_header_region_draw(const bContext *C, ARegion *region)
{
ED_region_header(C, region);
}
/* add handlers, stuff you only do once or on area/region changes */
static void graph_buttons_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(
wm->runtime->defaultconf, "Graph Editor Generic", SPACE_GRAPH, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler_v2d_mask(&region->runtime->handlers, keymap);
}
static void graph_buttons_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
static void graph_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
const wmNotifier *wmn = params->notifier;
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
ED_region_tag_redraw(region);
break;
case NC_SCENE:
switch (wmn->data) {
case ND_RENDER_OPTIONS:
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_FRAME_RANGE:
case ND_MARKERS:
ED_region_tag_redraw(region);
break;
case ND_SEQUENCER:
if (wmn->action == NA_SELECTED) {
ED_region_tag_redraw(region);
}
break;
}
break;
case NC_OBJECT:
switch (wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_KEYS:
ED_region_tag_redraw(region);
break;
case ND_MODIFIER:
if (wmn->action == NA_RENAME) {
ED_region_tag_redraw(region);
}
break;
}
break;
case NC_NODE:
switch (wmn->action) {
case NA_EDITED:
case NA_SELECTED:
ED_region_tag_redraw(region);
break;
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
ED_region_tag_redraw(region);
}
break;
case NC_SCREEN:
if (ELEM(wmn->data, ND_LAYER)) {
ED_region_tag_redraw(region);
}
break;
default:
if (wmn->data == ND_KEYS) {
ED_region_tag_redraw(region);
}
break;
}
}
static void graph_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
wmMsgBus *mbus = params->message_bus;
Scene *scene = params->scene;
ARegion *region = params->region;
wmMsgSubscribeValue msg_sub_value_region_tag_redraw{};
msg_sub_value_region_tag_redraw.owner = region;
msg_sub_value_region_tag_redraw.user_data = region;
msg_sub_value_region_tag_redraw.notify = ED_region_do_msg_notify_tag_redraw;
/* Timeline depends on scene properties. */
{
bool use_preview = (scene->r.flag & SCER_PRV_RANGE);
const PropertyRNA *props[] = {
use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start,
use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end,
&rna_Scene_use_preview_range,
&rna_Scene_frame_current,
};
PointerRNA idptr = RNA_id_pointer_create(&scene->id);
for (int i = 0; i < ARRAY_SIZE(props); i++) {
WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__);
}
}
/* All dope-sheet filter settings, etc. affect the drawing of this editor,
* also same applies for all animation-related data-types that may appear here,
* so just whitelist the entire structs for updates
*/
{
wmMsgParams_RNA msg_key_params = {{}};
StructRNA *type_array[] = {
&RNA_DopeSheet, /* dope-sheet filters */
&RNA_ActionGroup, /* channel groups */
&RNA_FCurve, /* F-Curve */
&RNA_Keyframe,
&RNA_FCurveSample,
&RNA_FModifier, /* F-Modifiers (XXX: Why can't we just do all subclasses too?) */
&RNA_FModifierCycles,
&RNA_FModifierEnvelope,
&RNA_FModifierEnvelopeControlPoint,
&RNA_FModifierFunctionGenerator,
&RNA_FModifierGenerator,
&RNA_FModifierLimits,
&RNA_FModifierNoise,
&RNA_FModifierStepped,
};
for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
msg_key_params.ptr.type = type_array[i];
WM_msg_subscribe_rna_params(
mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
}
}
}
/* editor level listener */
static void graph_listener(const wmSpaceTypeListenerParams *params)
{
ScrArea *area = params->area;
const wmNotifier *wmn = params->notifier;
SpaceGraph *sipo = (SpaceGraph *)area->spacedata.first;
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
/* For selection changes of animation data, we can just redraw...
* otherwise auto-color might need to be done again. */
if (ELEM(wmn->data, ND_KEYFRAME, ND_ANIMCHAN) && (wmn->action == NA_SELECTED)) {
ED_area_tag_redraw(area);
}
else {
ED_area_tag_refresh(area);
}
break;
case NC_SCENE:
switch (wmn->data) {
case ND_OB_ACTIVE: /* Selection changed, so force refresh to flush
* (needs flag set to do syncing). */
case ND_OB_SELECT:
sipo->runtime.flag |= SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC;
ED_area_tag_refresh(area);
break;
default: /* just redrawing the view will do */
ED_area_tag_redraw(area);
break;
}
break;
case NC_OBJECT:
switch (wmn->data) {
case ND_BONE_SELECT: /* Selection changed, so force refresh to flush
* (needs flag set to do syncing). */
case ND_BONE_ACTIVE:
sipo->runtime.flag |= SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC;
ED_area_tag_refresh(area);
break;
case ND_TRANSFORM:
break; /* Do nothing. */
default: /* just redrawing the view will do */
ED_area_tag_redraw(area);
break;
}
break;
case NC_NODE:
if (wmn->action == NA_SELECTED) {
/* selection changed, so force refresh to flush (needs flag set to do syncing) */
sipo->runtime.flag |= SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC;
ED_area_tag_refresh(area);
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_GRAPH) {
ED_area_tag_redraw(area);
}
break;
case NC_WINDOW:
if (sipo->runtime.flag &
(SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC | SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC_COLOR))
{
/* force redraw/refresh after undo/redo - prevents "black curve" problem */
ED_area_tag_refresh(area);
}
break;
#if 0 /* XXX: restore the case below if not enough updates occur... */
default: {
if (wmn->data == ND_KEYS) {
ED_area_tag_redraw(area);
}
}
#endif
}
}
/* Update F-Curve colors */
static void graph_refresh_fcurve_colors(const bContext *C)
{
bAnimContext ac;
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
size_t items;
int filter;
int i;
if (ANIM_animdata_get_context(C, &ac) == false) {
return;
}
UI_SetTheme(SPACE_GRAPH, RGN_TYPE_WINDOW);
/* build list of F-Curves which will be visible as channels in channel-region
* - we don't include ANIMFILTER_CURVEVISIBLE filter, as that will result in a
* mismatch between channel-colors and the drawn curves
*/
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_NODUPLIS | ANIMFILTER_FCURVESONLY);
items = ANIM_animdata_filter(
&ac, &anim_data, eAnimFilter_Flags(filter), ac.data, eAnimCont_Types(ac.datatype));
/* loop over F-Curves, assigning colors */
for (ale = static_cast<bAnimListElem *>(anim_data.first), i = 0; ale; ale = ale->next, i++) {
BLI_assert_msg(ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE),
"Expecting only FCurves when using the ANIMFILTER_FCURVESONLY filter");
FCurve *fcu = (FCurve *)ale->data;
/* set color of curve here */
switch (fcu->color_mode) {
case FCURVE_COLOR_CUSTOM: {
/* User has defined a custom color for this curve already
* (we assume it's not going to cause clashes with text colors),
* which should be left alone... Nothing needs to be done here.
*/
break;
}
case FCURVE_COLOR_AUTO_RGB: {
/* F-Curve's array index is automatically mapped to RGB values.
* This works best of 3-value vectors.
* TODO: find a way to module the hue so that not all curves have same color...
*/
float *col = fcu->color;
switch (fcu->array_index) {
case 0:
UI_GetThemeColor3fv(TH_AXIS_X, col);
break;
case 1:
UI_GetThemeColor3fv(TH_AXIS_Y, col);
break;
case 2:
UI_GetThemeColor3fv(TH_AXIS_Z, col);
break;
default:
/* 'unknown' color - bluish so as to not conflict with handles */
col[0] = 0.3f;
col[1] = 0.8f;
col[2] = 1.0f;
break;
}
break;
}
case FCURVE_COLOR_AUTO_YRGB: {
/* Like FCURVE_COLOR_AUTO_RGB, except this is for quaternions... */
float *col = fcu->color;
switch (fcu->array_index) {
case 1:
UI_GetThemeColor3fv(TH_AXIS_X, col);
break;
case 2:
UI_GetThemeColor3fv(TH_AXIS_Y, col);
break;
case 3:
UI_GetThemeColor3fv(TH_AXIS_Z, col);
break;
case 0: {
UI_GetThemeColor3fv(TH_AXIS_W, col);
break;
}
default:
/* 'unknown' color - bluish so as to not conflict with handles */
col[0] = 0.3f;
col[1] = 0.8f;
col[2] = 1.0f;
break;
}
break;
}
case FCURVE_COLOR_AUTO_RAINBOW:
default: {
/* determine color 'automatically' using 'magic function' which uses the given args
* of current item index + total items to determine some RGB color
*/
getcolor_fcurve_rainbow(i, items, fcu->color);
break;
}
}
}
/* free temp list */
ANIM_animdata_freelist(&anim_data);
}
static void graph_refresh(const bContext *C, ScrArea *area)
{
SpaceGraph *sipo = (SpaceGraph *)area->spacedata.first;
/* updates to data needed depends on Graph Editor mode... */
switch (sipo->mode) {
case SIPO_MODE_ANIMATION: /* all animation */
{
break;
}
case SIPO_MODE_DRIVERS: /* Drivers only. */
{
break;
}
}
/* region updates? */
/* XXX re-sizing y-extents of tot should go here? */
/* Update the state of the animchannels in response to changes from the data they represent
* NOTE: the temp flag is used to indicate when this needs to be done,
* and will be cleared once handled. */
if (sipo->runtime.flag & SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC) {
ANIM_sync_animchannels_to_data(C);
sipo->runtime.flag &= ~SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC;
ED_area_tag_redraw(area);
}
/* We could check 'SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC_COLOR', but color is recalculated anyway. */
if (sipo->runtime.flag & SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC_COLOR) {
sipo->runtime.flag &= ~SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC_COLOR;
#if 0 /* Done below. */
graph_refresh_fcurve_colors(C);
#endif
ED_area_tag_redraw(area);
}
sipo->runtime.flag &= ~(SIPO_RUNTIME_FLAG_TWEAK_HANDLES_LEFT |
SIPO_RUNTIME_FLAG_TWEAK_HANDLES_RIGHT);
/* init/adjust F-Curve colors */
graph_refresh_fcurve_colors(C);
}
static void graph_id_remap(ScrArea * /*area*/,
SpaceLink *slink,
const blender::bke::id::IDRemapper &mappings)
{
SpaceGraph *sgraph = (SpaceGraph *)slink;
if (!sgraph->ads) {
return;
}
mappings.apply(reinterpret_cast<ID **>(&sgraph->ads->filter_grp), ID_REMAP_APPLY_DEFAULT);
mappings.apply((&sgraph->ads->source), ID_REMAP_APPLY_DEFAULT);
}
static void graph_foreach_id(SpaceLink *space_link, LibraryForeachIDData *data)
{
SpaceGraph *sgraph = reinterpret_cast<SpaceGraph *>(space_link);
const int data_flags = BKE_lib_query_foreachid_process_flags_get(data);
const bool is_readonly = (data_flags & IDWALK_READONLY) != 0;
/* NOTE: Could be deduplicated with the #bDopeSheet handling of #SpaceAction and #SpaceNla. */
if (sgraph->ads == nullptr) {
return;
}
BKE_LIB_FOREACHID_PROCESS_ID(data, sgraph->ads->source, IDWALK_CB_DIRECT_WEAK_LINK);
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, sgraph->ads->filter_grp, IDWALK_CB_DIRECT_WEAK_LINK);
if (!is_readonly) {
/* Force recalc of list of channels (i.e. including calculating F-Curve colors) to
* prevent the "black curves" problem post-undo. */
sgraph->runtime.flag |= SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC_COLOR;
}
}
static int graph_space_subtype_get(ScrArea *area)
{
SpaceGraph *sgraph = static_cast<SpaceGraph *>(area->spacedata.first);
return sgraph->mode;
}
static void graph_space_subtype_set(ScrArea *area, int value)
{
SpaceGraph *sgraph = static_cast<SpaceGraph *>(area->spacedata.first);
sgraph->mode = value;
}
static void graph_space_subtype_item_extend(bContext * /*C*/,
EnumPropertyItem **item,
int *totitem)
{
RNA_enum_items_add(item, totitem, rna_enum_space_graph_mode_items);
}
static blender::StringRefNull graph_space_name_get(const ScrArea *area)
{
SpaceGraph *sgraph = static_cast<SpaceGraph *>(area->spacedata.first);
const int index = RNA_enum_from_value(rna_enum_space_graph_mode_items, sgraph->mode);
const EnumPropertyItem item = rna_enum_space_graph_mode_items[index];
return item.name;
}
static int graph_space_icon_get(const ScrArea *area)
{
SpaceGraph *sgraph = static_cast<SpaceGraph *>(area->spacedata.first);
const int index = RNA_enum_from_value(rna_enum_space_graph_mode_items, sgraph->mode);
const EnumPropertyItem item = rna_enum_space_graph_mode_items[index];
return item.icon;
}
static void graph_space_blend_read_data(BlendDataReader *reader, SpaceLink *sl)
{
SpaceGraph *sipo = (SpaceGraph *)sl;
BLO_read_struct(reader, bDopeSheet, &sipo->ads);
sipo->runtime = SpaceGraph_Runtime{};
}
static void graph_space_blend_write(BlendWriter *writer, SpaceLink *sl)
{
SpaceGraph *sipo = (SpaceGraph *)sl;
ListBase tmpGhosts = sipo->runtime.ghost_curves;
/* temporarily disable ghost curves when saving */
BLI_listbase_clear(&sipo->runtime.ghost_curves);
BLO_write_struct(writer, SpaceGraph, sl);
if (sipo->ads) {
BLO_write_struct(writer, bDopeSheet, sipo->ads);
}
/* Re-enable ghost curves. */
sipo->runtime.ghost_curves = tmpGhosts;
}
void ED_spacetype_ipo()
{
std::unique_ptr<SpaceType> st = std::make_unique<SpaceType>();
ARegionType *art;
st->spaceid = SPACE_GRAPH;
STRNCPY_UTF8(st->name, "Graph");
st->create = graph_create;
st->free = graph_free;
st->init = graph_init;
st->duplicate = graph_duplicate;
st->operatortypes = graphedit_operatortypes;
st->keymap = graphedit_keymap;
st->listener = graph_listener;
st->refresh = graph_refresh;
st->id_remap = graph_id_remap;
st->foreach_id = graph_foreach_id;
st->space_subtype_item_extend = graph_space_subtype_item_extend;
st->space_subtype_get = graph_space_subtype_get;
st->space_subtype_set = graph_space_subtype_set;
st->space_name_get = graph_space_name_get;
st->space_icon_get = graph_space_icon_get;
st->blend_read_data = graph_space_blend_read_data;
st->blend_read_after_liblink = nullptr;
st->blend_write = graph_space_blend_write;
/* regions: main window */
art = MEM_callocN<ARegionType>("spacetype graphedit region");
art->regionid = RGN_TYPE_WINDOW;
art->init = graph_main_region_init;
art->draw = graph_main_region_draw;
art->draw_overlay = graph_main_region_draw_overlay;
art->listener = graph_region_listener;
art->message_subscribe = graph_region_message_subscribe;
art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN<ARegionType>("spacetype graphedit region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = graph_region_listener;
art->init = graph_header_region_init;
art->draw = graph_header_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: footer */
art = static_cast<ARegionType *>(MEM_callocN(sizeof(ARegionType), "spacetype graphedit region"));
art->regionid = RGN_TYPE_FOOTER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FOOTER;
art->init = graph_header_region_init;
art->draw = graph_header_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: channels */
art = MEM_callocN<ARegionType>("spacetype graphedit region");
art->regionid = RGN_TYPE_CHANNELS;
/* 200 is the 'standard', but due to scrollers, we want a bit more to fit the lock icons in */
art->prefsizex = 200 + V2D_SCROLL_WIDTH;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES;
art->listener = graph_region_listener;
art->message_subscribe = graph_region_message_subscribe;
art->init = graph_channel_region_init;
art->draw = graph_channel_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: UI buttons */
art = MEM_callocN<ARegionType>("spacetype graphedit region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = UI_SIDEBAR_PANEL_WIDTH;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = graph_region_listener;
art->init = graph_buttons_region_init;
art->draw = graph_buttons_region_draw;
BLI_addhead(&st->regiontypes, art);
graph_buttons_register(art);
art = ED_area_type_hud(st->spaceid);
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(std::move(st));
}