Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
401 lines
12 KiB
C++
401 lines
12 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
/** \file
|
|
* \ingroup freestyle
|
|
* \brief Chaining iterators
|
|
*/
|
|
|
|
#include <iostream>
|
|
|
|
#include "Predicates1D.h"
|
|
|
|
#include "../system/Iterator.h"
|
|
|
|
#include "../view_map/ViewMap.h"
|
|
#include "../view_map/ViewMapAdvancedIterators.h"
|
|
#include "../view_map/ViewMapIterators.h"
|
|
|
|
// using namespace ViewEdgeInternal;
|
|
|
|
namespace Freestyle {
|
|
|
|
//
|
|
// Adjacency iterator used in the chaining process
|
|
//
|
|
///////////////////////////////////////////////////////////
|
|
class AdjacencyIterator : public Iterator {
|
|
protected:
|
|
ViewVertexInternal::orientedViewEdgeIterator _internalIterator;
|
|
bool _restrictToSelection;
|
|
bool _restrictToUnvisited;
|
|
|
|
public:
|
|
AdjacencyIterator()
|
|
{
|
|
_restrictToSelection = true;
|
|
_restrictToUnvisited = true;
|
|
}
|
|
|
|
AdjacencyIterator(ViewVertex *iVertex,
|
|
bool iRestrictToSelection = true,
|
|
bool iRestrictToUnvisited = true)
|
|
{
|
|
_restrictToSelection = iRestrictToSelection;
|
|
_restrictToUnvisited = iRestrictToUnvisited;
|
|
_internalIterator = iVertex->edgesBegin();
|
|
while ((!_internalIterator.isEnd()) && (!isValid((*_internalIterator).first))) {
|
|
++_internalIterator;
|
|
}
|
|
}
|
|
|
|
AdjacencyIterator(const AdjacencyIterator &iBrother)
|
|
{
|
|
_internalIterator = iBrother._internalIterator;
|
|
_restrictToSelection = iBrother._restrictToSelection;
|
|
_restrictToUnvisited = iBrother._restrictToUnvisited;
|
|
}
|
|
|
|
AdjacencyIterator &operator=(const AdjacencyIterator &iBrother)
|
|
{
|
|
_internalIterator = iBrother._internalIterator;
|
|
_restrictToSelection = iBrother._restrictToSelection;
|
|
_restrictToUnvisited = iBrother._restrictToUnvisited;
|
|
return *this;
|
|
}
|
|
|
|
virtual ~AdjacencyIterator() {}
|
|
|
|
virtual string getExactTypeName() const
|
|
{
|
|
return "AdjacencyIterator";
|
|
}
|
|
|
|
virtual inline bool isEnd() const
|
|
{
|
|
return _internalIterator.isEnd();
|
|
}
|
|
|
|
virtual inline bool isBegin() const
|
|
{
|
|
return _internalIterator.isBegin();
|
|
}
|
|
|
|
/** Returns true if the current ViewEdge is coming towards the iteration vertex.
|
|
* False otherwise. */
|
|
bool isIncoming() const;
|
|
|
|
/** Returns a *pointer* to the pointed ViewEdge. */
|
|
virtual ViewEdge *operator*();
|
|
|
|
virtual ViewEdge *operator->()
|
|
{
|
|
return operator*();
|
|
}
|
|
|
|
virtual AdjacencyIterator &operator++()
|
|
{
|
|
increment();
|
|
return *this;
|
|
}
|
|
|
|
virtual AdjacencyIterator operator++(int)
|
|
{
|
|
AdjacencyIterator tmp(*this);
|
|
increment();
|
|
return tmp;
|
|
}
|
|
|
|
virtual int increment();
|
|
|
|
virtual int decrement()
|
|
{
|
|
cerr << "Warning: method decrement() not implemented" << endl;
|
|
return 0;
|
|
}
|
|
|
|
protected:
|
|
bool isValid(ViewEdge *edge);
|
|
};
|
|
|
|
//
|
|
// Base class for Chaining Iterators
|
|
//
|
|
///////////////////////////////////////////////////////////
|
|
|
|
/** Base class for chaining iterators.
|
|
* This class is designed to be overloaded in order to describe chaining rules.
|
|
* It makes the works of chaining rules description easier.
|
|
* The two main methods that need to overloaded are traverse() and init().
|
|
* traverse() tells which ViewEdge to follow, among the adjacent ones.
|
|
* If you specify restriction rules (such as "Chain only ViewEdges of the selection"),
|
|
* they will be included in the adjacency iterator.
|
|
* (i.e, the adjacent iterator will only stop on "valid" edges).
|
|
*/
|
|
class ChainingIterator : public ViewEdgeInternal::ViewEdgeIterator {
|
|
protected:
|
|
bool _restrictToSelection;
|
|
bool _restrictToUnvisited;
|
|
bool _increment; // true if we're currently incrementing, false when decrementing
|
|
|
|
public:
|
|
ViewEdge *result;
|
|
void *py_c_it;
|
|
|
|
/** Builds a Chaining Iterator from the first ViewEdge used for iteration and its orientation.
|
|
* \param iRestrictToSelection:
|
|
* Indicates whether to force the chaining to stay within
|
|
* the set of selected ViewEdges or not.
|
|
* \param iRestrictToUnvisited:
|
|
* Indicates whether a ViewEdge that has already been chained must be ignored or not.
|
|
* \param begin:
|
|
* The ViewEdge from which to start the chain.
|
|
* \param orientation:
|
|
* The direction to follow to explore the graph. If true,
|
|
* the direction indicated by the first ViewEdge is used.
|
|
*/
|
|
ChainingIterator(bool iRestrictToSelection = true,
|
|
bool iRestrictToUnvisited = true,
|
|
ViewEdge *begin = nullptr,
|
|
bool orientation = true)
|
|
: ViewEdgeIterator(begin, orientation)
|
|
{
|
|
_restrictToSelection = iRestrictToSelection;
|
|
_restrictToUnvisited = iRestrictToUnvisited;
|
|
_increment = true;
|
|
py_c_it = nullptr;
|
|
}
|
|
|
|
/** Copy constructor */
|
|
ChainingIterator(const ChainingIterator &brother) : ViewEdgeIterator(brother)
|
|
{
|
|
_restrictToSelection = brother._restrictToSelection;
|
|
_restrictToUnvisited = brother._restrictToUnvisited;
|
|
_increment = brother._increment;
|
|
py_c_it = brother.py_c_it;
|
|
}
|
|
|
|
/** Returns the string "ChainingIterator" */
|
|
virtual string getExactTypeName() const
|
|
{
|
|
return "ChainingIterator";
|
|
}
|
|
|
|
/** Initializes the iterator context.
|
|
* This method is called each time a new chain is started.
|
|
* It can be used to reset some history information that you might want to keep.
|
|
*/
|
|
virtual int init();
|
|
|
|
/** This method iterates over the potential next ViewEdges and returns the one that will be
|
|
* followed next. returns the next ViewEdge to follow or 0 when the end of the chain is reached.
|
|
* \param it:
|
|
* The iterator over the ViewEdges adjacent to the end vertex of the current ViewEdge.
|
|
* The Adjacency iterator reflects the restriction rules by only iterating over the valid
|
|
* ViewEdges.
|
|
*/
|
|
virtual int traverse(const AdjacencyIterator &it);
|
|
|
|
/* accessors */
|
|
/** Returns true if the orientation of the current ViewEdge corresponds to its natural
|
|
* orientation */
|
|
// inline bool getOrientation() const {}
|
|
|
|
/** Returns the vertex which is the next crossing */
|
|
inline ViewVertex *getVertex()
|
|
{
|
|
if (_increment) {
|
|
if (_orientation) {
|
|
return _edge->B();
|
|
}
|
|
else {
|
|
return _edge->A();
|
|
}
|
|
}
|
|
else {
|
|
if (_orientation) {
|
|
return _edge->A();
|
|
}
|
|
else {
|
|
return _edge->B();
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Returns true if the current iteration is an incrementation */
|
|
inline bool isIncrementing() const
|
|
{
|
|
return _increment;
|
|
}
|
|
|
|
/* Increments. */
|
|
virtual int increment();
|
|
virtual int decrement();
|
|
};
|
|
|
|
//
|
|
// Chaining iterators definitions
|
|
//
|
|
///////////////////////////////////////////////////////////
|
|
|
|
/** A ViewEdge Iterator used to follow ViewEdges the most naturally.
|
|
* For example, it will follow visible ViewEdges of same nature.
|
|
* As soon, as the nature or the visibility changes, the iteration stops (by setting the pointed
|
|
* ViewEdge to 0). In the case of an iteration over a set of ViewEdge that are both Silhouette
|
|
* and Crease, there will be a precedence of the silhouette over the crease criterion.
|
|
*/
|
|
class ChainSilhouetteIterator : public ChainingIterator {
|
|
public:
|
|
/** Builds a ChainSilhouetteIterator from the first ViewEdge used for iteration and its
|
|
* orientation.
|
|
* \param iRestrictToSelection:
|
|
* Indicates whether to force the chaining to stay within the set of selected ViewEdges or
|
|
* not.
|
|
* \param begin:
|
|
* The ViewEdge from where to start the iteration.
|
|
* \param orientation:
|
|
* If true, we'll look for the next ViewEdge among the ViewEdges that surround the ending
|
|
* ViewVertex of begin. If false, we'll search over the ViewEdges surrounding the ending
|
|
* ViewVertex of begin.
|
|
*/
|
|
ChainSilhouetteIterator(bool iRestrictToSelection = true,
|
|
ViewEdge *begin = nullptr,
|
|
bool orientation = true)
|
|
: ChainingIterator(iRestrictToSelection, true, begin, orientation)
|
|
{
|
|
}
|
|
|
|
/** Copy constructor */
|
|
ChainSilhouetteIterator(const ChainSilhouetteIterator &brother) : ChainingIterator(brother) {}
|
|
|
|
/** Returns the string "ChainSilhouetteIterator" */
|
|
virtual string getExactTypeName() const
|
|
{
|
|
return "ChainSilhouetteIterator";
|
|
}
|
|
|
|
/** This method iterates over the potential next ViewEdges and returns the one that will be
|
|
* followed next.
|
|
* When reaching the end of a chain, 0 is returned.
|
|
*/
|
|
virtual int traverse(const AdjacencyIterator &it);
|
|
|
|
/** Initializes the iterator context */
|
|
virtual int init()
|
|
{
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
//
|
|
// ChainPredicateIterator
|
|
//
|
|
///////////////////////////////////////////////////////////
|
|
|
|
/** A "generic" user-controlled ViewEdge iterator. This iterator is in particular built from a
|
|
* unary predicate and a binary predicate.
|
|
* First, the unary predicate is evaluated for all potential next ViewEdges in order to only
|
|
* keep the ones respecting a certain constraint.
|
|
* Then, the binary predicate is evaluated on the current ViewEdge together with each ViewEdge
|
|
* of the previous selection. The first ViewEdge respecting both the unary predicate and the
|
|
* binary predicate is kept as the next one. If none of the potential next ViewEdge respects
|
|
* these 2 predicates, 0 is returned.
|
|
*/
|
|
class ChainPredicateIterator : public ChainingIterator {
|
|
protected:
|
|
BinaryPredicate1D
|
|
*_binary_predicate; // the caller is responsible for the deletion of this object
|
|
UnaryPredicate1D *_unary_predicate; // the caller is responsible for the deletion of this object
|
|
|
|
public:
|
|
/** Builds a ChainPredicateIterator from a starting ViewEdge and its orientation.
|
|
* \param iRestrictToSelection:
|
|
* Indicates whether to force the chaining to stay
|
|
* within the set of selected ViewEdges or not.
|
|
* \param iRestrictToUnvisited:
|
|
* Indicates whether a ViewEdge that has already been chained must be ignored ot not.
|
|
* \param begin:
|
|
* The ViewEdge from where to start the iteration.
|
|
* \param orientation:
|
|
* If true, we'll look for the next ViewEdge among the ViewEdges that surround the ending
|
|
* ViewVertex of begin. If false, we'll search over the ViewEdges surrounding the ending
|
|
* ViewVertex of begin.
|
|
*/
|
|
ChainPredicateIterator(bool iRestrictToSelection = true,
|
|
bool iRestrictToUnvisited = true,
|
|
ViewEdge *begin = nullptr,
|
|
bool orientation = true)
|
|
: ChainingIterator(iRestrictToSelection, iRestrictToUnvisited, begin, orientation)
|
|
{
|
|
_binary_predicate = 0;
|
|
_unary_predicate = 0;
|
|
}
|
|
|
|
/** Builds a ChainPredicateIterator from a unary predicate, a binary predicate, a starting
|
|
* ViewEdge and its orientation.
|
|
* \param iRestrictToSelection:
|
|
* Indicates whether to force the chaining to stay
|
|
* within the set of selected ViewEdges or not.
|
|
* \param iRestrictToUnvisited:
|
|
* Indicates whether a ViewEdge that has already been chained must be ignored ot not.
|
|
* \param upred:
|
|
* The unary predicate that the next ViewEdge must satisfy.
|
|
* \param bpred:
|
|
* The binary predicate that the next ViewEdge must satisfy together with the actual pointed
|
|
* ViewEdge.
|
|
* \param begin:
|
|
* The ViewEdge from where to start the iteration.
|
|
* \param orientation:
|
|
* If true, we'll look for the next ViewEdge among the ViewEdges that surround the ending
|
|
* ViewVertex of begin. If false, we'll search over the ViewEdges surrounding the ending
|
|
* ViewVertex of begin.
|
|
*/
|
|
ChainPredicateIterator(UnaryPredicate1D &upred,
|
|
BinaryPredicate1D &bpred,
|
|
bool iRestrictToSelection = true,
|
|
bool iRestrictToUnvisited = true,
|
|
ViewEdge *begin = nullptr,
|
|
bool orientation = true)
|
|
: ChainingIterator(iRestrictToSelection, iRestrictToUnvisited, begin, orientation)
|
|
{
|
|
_unary_predicate = &upred;
|
|
_binary_predicate = &bpred;
|
|
}
|
|
|
|
/** Copy constructor */
|
|
ChainPredicateIterator(const ChainPredicateIterator &brother) : ChainingIterator(brother)
|
|
{
|
|
_unary_predicate = brother._unary_predicate;
|
|
_binary_predicate = brother._binary_predicate;
|
|
}
|
|
|
|
/** Destructor. */
|
|
virtual ~ChainPredicateIterator()
|
|
{
|
|
_unary_predicate = 0;
|
|
_binary_predicate = 0;
|
|
}
|
|
|
|
/** Returns the string "ChainPredicateIterator" */
|
|
virtual string getExactTypeName() const
|
|
{
|
|
return "ChainPredicateIterator";
|
|
}
|
|
|
|
/** This method iterates over the potential next ViewEdges and returns the one that will be
|
|
* followed next. When reaching the end of a chain, 0 is returned.
|
|
*/
|
|
virtual int traverse(const AdjacencyIterator &it);
|
|
|
|
/** Initializes the iterator context. */
|
|
virtual int init()
|
|
{
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
} /* namespace Freestyle */
|