Files
test/source/blender/imbuf/intern/writeimage.cc
Brecht Van Lommel 92b555452b Refactor: Logging: Replace more printf with CLOG
Mainly for images, and a few individual cases in animation, ply, UI, and WM.

Pull Request: https://projects.blender.org/blender/blender/pulls/143447
2025-08-11 14:07:45 +02:00

54 lines
1.4 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup imbuf
*/
#include <cerrno>
#include <cstdlib>
#include "BLI_path_utils.hh" /* For assertions. */
#include "IMB_colormanagement.hh"
#include "IMB_filetype.hh"
#include "IMB_imbuf.hh"
#include "IMB_imbuf_types.hh"
#include "CLG_log.h"
static CLG_LogRef LOG = {"image.write"};
bool IMB_save_image(ImBuf *ibuf, const char *filepath, const int flags)
{
errno = 0;
BLI_assert(!BLI_path_is_rel(filepath));
if (ibuf == nullptr) {
return false;
}
ibuf->flags = flags;
const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
if (type == nullptr || type->save == nullptr) {
CLOG_ERROR(&LOG, "Couldn't save image to \"%s\"", filepath);
return false;
}
/* If writing byte image from float buffer, create a byte buffer for writing.
*
* For color managed image writing, IMB_colormanagement_imbuf_for_write should
* have already created this byte buffer. This is a basic fallback for other
* cases where we do not have a specific desired output colorspace. */
if (!(type->flag & IM_FTYPE_FLOAT)) {
if (ibuf->byte_buffer.data == nullptr && ibuf->float_buffer.data) {
ibuf->byte_buffer.colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
IMB_byte_from_float(ibuf);
}
}
return type->save(ibuf, filepath, flags);
}