Files
test/source/blender/modifiers/intern/MOD_multires.cc

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C++

/* SPDX-FileCopyrightText: 2005 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstddef>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLT_translation.hh"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.hh"
#include "BKE_customdata.hh"
#include "BKE_mesh.hh"
#include "BKE_modifier.hh"
#include "BKE_multires.hh"
#include "BKE_paint.hh"
#include "BKE_subdiv.hh"
#include "BKE_subdiv_ccg.hh"
#include "BKE_subdiv_deform.hh"
#include "BKE_subdiv_mesh.hh"
#include "UI_interface.hh"
#include "UI_interface_layout.hh"
#include "UI_resources.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.hh"
#include "WM_types.hh" /* For subdivide operator UI. */
#include "DEG_depsgraph_query.hh"
#include "MOD_ui_common.hh"
struct MultiresRuntimeData {
/* Cached subdivision surface descriptor, with topology and settings. */
blender::bke::subdiv::Subdiv *subdiv;
};
static void init_data(ModifierData *md)
{
MultiresModifierData *mmd = reinterpret_cast<MultiresModifierData *>(md);
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(mmd, modifier));
MEMCPY_STRUCT_AFTER(mmd, DNA_struct_default_get(MultiresModifierData), modifier);
/* Open subdivision panels by default. */
md->ui_expand_flag = UI_PANEL_DATA_EXPAND_ROOT | UI_SUBPANEL_DATA_EXPAND_1;
}
static void copy_data(const ModifierData *md_src, ModifierData *md_dst, const int flag)
{
BKE_modifier_copydata_generic(md_src, md_dst, flag);
}
static void free_runtime_data(void *runtime_data_v)
{
if (runtime_data_v == nullptr) {
return;
}
MultiresRuntimeData *runtime_data = static_cast<MultiresRuntimeData *>(runtime_data_v);
if (runtime_data->subdiv != nullptr) {
blender::bke::subdiv::free(runtime_data->subdiv);
}
MEM_freeN(runtime_data);
}
static void free_data(ModifierData *md)
{
MultiresModifierData *mmd = reinterpret_cast<MultiresModifierData *>(md);
free_runtime_data(mmd->modifier.runtime);
}
static MultiresRuntimeData *multires_ensure_runtime(MultiresModifierData *mmd)
{
MultiresRuntimeData *runtime_data = static_cast<MultiresRuntimeData *>(mmd->modifier.runtime);
if (runtime_data == nullptr) {
runtime_data = MEM_callocN<MultiresRuntimeData>(__func__);
mmd->modifier.runtime = runtime_data;
}
return runtime_data;
}
/* Main goal of this function is to give usable subdivision surface descriptor
* which matches settings and topology. */
static blender::bke::subdiv::Subdiv *subdiv_descriptor_ensure(
MultiresModifierData *mmd,
const blender::bke::subdiv::Settings *subdiv_settings,
const Mesh *mesh)
{
MultiresRuntimeData *runtime_data = static_cast<MultiresRuntimeData *>(mmd->modifier.runtime);
blender::bke::subdiv::Subdiv *subdiv = blender::bke::subdiv::update_from_mesh(
runtime_data->subdiv, subdiv_settings, mesh);
runtime_data->subdiv = subdiv;
return subdiv;
}
/* Subdivide into fully qualified mesh. */
static Mesh *multires_as_mesh(const MultiresModifierData *mmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
blender::bke::subdiv::Subdiv *subdiv)
{
Mesh *result = mesh;
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
const bool ignore_control_edges = (ctx->flag & MOD_APPLY_TO_ORIGINAL);
const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Object *object = ctx->object;
blender::bke::subdiv::ToMeshSettings mesh_settings;
BKE_multires_subdiv_mesh_settings_init(&mesh_settings,
scene,
object,
mmd,
use_render_params,
ignore_simplify,
ignore_control_edges);
if (mesh_settings.resolution < 3) {
return result;
}
blender::bke::subdiv::displacement_attach_from_multires(subdiv, mesh, mmd);
result = blender::bke::subdiv::subdiv_to_mesh(subdiv, &mesh_settings, mesh);
return result;
}
/* Subdivide into CCG. */
static void multires_ccg_settings_init(SubdivToCCGSettings *settings,
const MultiresModifierData *mmd,
const ModifierEvalContext *ctx,
const Mesh *mesh)
{
const bool has_mask = CustomData_has_layer(&mesh->corner_data, CD_GRID_PAINT_MASK);
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Object *object = ctx->object;
const int level = multires_get_level(scene, object, mmd, use_render_params, ignore_simplify);
settings->resolution = (1 << level) + 1;
settings->need_normal = true;
settings->need_mask = has_mask;
}
static Mesh *multires_as_ccg(MultiresModifierData *mmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
blender::bke::subdiv::Subdiv *subdiv)
{
Mesh *result = mesh;
SubdivToCCGSettings ccg_settings;
multires_ccg_settings_init(&ccg_settings, mmd, ctx, mesh);
if (ccg_settings.resolution < 3) {
return result;
}
blender::bke::subdiv::displacement_attach_from_multires(subdiv, mesh, mmd);
result = BKE_subdiv_to_ccg_mesh(*subdiv, ccg_settings, *mesh);
/* NOTE: CCG becomes an owner of Subdiv descriptor, so can not share
* this pointer. Not sure if it's needed, but might have a second look
* on the ownership model here. */
MultiresRuntimeData *runtime_data = static_cast<MultiresRuntimeData *>(mmd->modifier.runtime);
runtime_data->subdiv = nullptr;
return result;
}
static Mesh *modify_mesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
using namespace blender;
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
BKE_modifier_set_error(ctx->object, md, "Disabled, built without OpenSubdiv");
return result;
#endif
MultiresModifierData *mmd = reinterpret_cast<MultiresModifierData *>(md);
blender::bke::subdiv::Settings subdiv_settings;
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
if (subdiv_settings.level == 0) {
return result;
}
MultiresRuntimeData *runtime_data = multires_ensure_runtime(mmd);
blender::bke::subdiv::Subdiv *subdiv = subdiv_descriptor_ensure(mmd, &subdiv_settings, mesh);
if (subdiv == nullptr) {
/* Happens on bad topology, also on empty input mesh. */
return result;
}
const bool use_clnors = mmd->flags & eMultiresModifierFlag_UseCustomNormals &&
mesh->normals_domain() == blender::bke::MeshNormalDomain::Corner;
/* NOTE: Orco needs final coordinates on CPU side, which are expected to be
* accessible via mesh vertices. For this reason we do not evaluate multires to
* grids when orco is requested. */
const bool for_orco = (ctx->flag & MOD_APPLY_ORCO) != 0;
/* Needed when rendering or baking will in sculpt mode. */
const bool for_render = (ctx->flag & MOD_APPLY_RENDER) != 0;
const bool sculpt_base_mesh = mmd->flags & eMultiresModifierFlag_UseSculptBaseMesh;
if ((ctx->object->mode & OB_MODE_SCULPT) && !for_orco && !for_render && !sculpt_base_mesh) {
/* NOTE: CCG takes ownership over Subdiv. */
result = multires_as_ccg(mmd, ctx, mesh, subdiv);
result->runtime->subdiv_ccg_tot_level = mmd->totlvl;
/* TODO(sergey): Usually it is sculpt stroke's update variants which
* takes care of this, but is possible that we need this before the
* stroke: i.e. when exiting blender right after stroke is done.
* Annoying and not so much black-boxed as far as sculpting goes, and
* surely there is a better way of solving this. */
if (ctx->object->sculpt != nullptr) {
SculptSession *sculpt_session = ctx->object->sculpt;
sculpt_session->subdiv_ccg = result->runtime->subdiv_ccg.get();
sculpt_session->multires.active = true;
sculpt_session->multires.modifier = mmd;
sculpt_session->multires.level = mmd->sculptlvl;
}
// blender::bke::subdiv::stats_print(&subdiv->stats);
}
else {
if (use_clnors) {
void *data = CustomData_add_layer(
&mesh->corner_data, CD_NORMAL, CD_CONSTRUCT, mesh->corners_num);
memcpy(data, mesh->corner_normals().data(), mesh->corner_normals().size_in_bytes());
}
result = multires_as_mesh(mmd, ctx, mesh, subdiv);
if (use_clnors) {
bke::mesh_set_custom_normals_normalized(
*result,
{static_cast<float3 *>(CustomData_get_layer_for_write(
&result->corner_data, CD_NORMAL, result->corners_num)),
result->corners_num});
CustomData_free_layers(&result->corner_data, CD_NORMAL);
}
// blender::bke::subdiv::stats_print(&subdiv->stats);
if (subdiv != runtime_data->subdiv) {
blender::bke::subdiv::free(subdiv);
}
}
return result;
}
static void deform_matrices(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
blender::MutableSpan<blender::float3> positions,
blender::MutableSpan<blender::float3x3> /*matrices*/)
{
#if !defined(WITH_OPENSUBDIV)
BKE_modifier_set_error(ctx->object, md, "Disabled, built without OpenSubdiv");
return;
#endif
MultiresModifierData *mmd = reinterpret_cast<MultiresModifierData *>(md);
blender::bke::subdiv::Settings subdiv_settings;
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
if (subdiv_settings.level == 0) {
return;
}
SubdivToCCGSettings ccg_settings;
multires_ccg_settings_init(&ccg_settings, mmd, ctx, mesh);
if (ccg_settings.resolution < 3) {
return;
}
MultiresRuntimeData *runtime_data = multires_ensure_runtime(mmd);
blender::bke::subdiv::Subdiv *subdiv = subdiv_descriptor_ensure(mmd, &subdiv_settings, mesh);
if (subdiv == nullptr) {
/* Happens on bad topology, also on empty input mesh. */
return;
}
blender::bke::subdiv::displacement_attach_from_multires(subdiv, mesh, mmd);
blender::bke::subdiv::deform_coarse_vertices(subdiv, mesh, positions);
if (subdiv != runtime_data->subdiv) {
blender::bke::subdiv::free(subdiv);
}
}
static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
layout->use_property_split_set(true);
col = &layout->column(true);
col->prop(ptr, "levels", UI_ITEM_NONE, IFACE_("Levels Viewport"), ICON_NONE);
col->prop(ptr, "sculpt_levels", UI_ITEM_NONE, IFACE_("Sculpt"), ICON_NONE);
col->prop(ptr, "render_levels", UI_ITEM_NONE, IFACE_("Render"), ICON_NONE);
const bool is_sculpt_mode = CTX_data_active_object(C)->mode & OB_MODE_SCULPT;
uiBlock *block = panel->layout->block();
UI_block_lock_set(block, !is_sculpt_mode, N_("Sculpt Base Mesh"));
col->prop(ptr, "use_sculpt_base_mesh", UI_ITEM_NONE, IFACE_("Sculpt Base Mesh"), ICON_NONE);
UI_block_lock_clear(block);
layout->prop(ptr, "show_only_control_edges", UI_ITEM_NONE, std::nullopt, ICON_NONE);
modifier_error_message_draw(layout, ptr);
}
static void subdivisions_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
layout->enabled_set(RNA_enum_get(&ob_ptr, "mode") != OB_MODE_EDIT);
MultiresModifierData *mmd = static_cast<MultiresModifierData *>(ptr->data);
/**
* Changing some of the properties can not be done once there is an
* actual displacement stored for this multi-resolution modifier.
* This check will disallow changes for those properties.
* This check is a bit stupid but it should be sufficient for the usual
* multi-resolution usage. It might become less strict and only disallow
* modifications if there is CD_MDISPS layer, or if there is actual
* non-zero displacement, but such checks will be too slow to be done
* on every redraw.
*/
PointerRNA op_ptr;
op_ptr = layout->op("OBJECT_OT_multires_subdivide",
IFACE_("Subdivide"),
ICON_NONE,
blender::wm::OpCallContext::ExecDefault,
UI_ITEM_NONE);
RNA_enum_set(&op_ptr, "mode", int8_t(MultiresSubdivideModeType::CatmullClark));
RNA_string_set(&op_ptr, "modifier", reinterpret_cast<ModifierData *>(mmd)->name);
row = &layout->row(false);
op_ptr = row->op("OBJECT_OT_multires_subdivide",
IFACE_("Simple"),
ICON_NONE,
blender::wm::OpCallContext::ExecDefault,
UI_ITEM_NONE);
RNA_enum_set(&op_ptr, "mode", int8_t(MultiresSubdivideModeType::Simple));
RNA_string_set(&op_ptr, "modifier", reinterpret_cast<ModifierData *>(mmd)->name);
op_ptr = row->op("OBJECT_OT_multires_subdivide",
IFACE_("Linear"),
ICON_NONE,
blender::wm::OpCallContext::ExecDefault,
UI_ITEM_NONE);
RNA_enum_set(&op_ptr, "mode", int8_t(MultiresSubdivideModeType::Linear));
RNA_string_set(&op_ptr, "modifier", reinterpret_cast<ModifierData *>(mmd)->name);
layout->separator();
layout->op("OBJECT_OT_multires_unsubdivide", IFACE_("Unsubdivide"), ICON_NONE);
layout->op("OBJECT_OT_multires_higher_levels_delete", IFACE_("Delete Higher"), ICON_NONE);
}
static void shape_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
modifier_panel_get_property_pointers(panel, &ob_ptr);
layout->enabled_set(RNA_enum_get(&ob_ptr, "mode") != OB_MODE_EDIT);
PointerRNA op_ptr;
row = &layout->row(false);
row->op("OBJECT_OT_multires_reshape", IFACE_("Reshape"), ICON_NONE);
row = &layout->row(false);
op_ptr = row->op("OBJECT_OT_multires_base_apply", IFACE_("Apply Base"), ICON_NONE);
RNA_boolean_set(&op_ptr, "apply_heuristic", true);
op_ptr = row->op("OBJECT_OT_multires_base_apply", IFACE_("Conform Base"), ICON_NONE);
RNA_boolean_set(&op_ptr, "apply_heuristic", false);
}
static void generate_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col, *row;
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
MultiresModifierData *mmd = static_cast<MultiresModifierData *>(ptr->data);
bool is_external = RNA_boolean_get(ptr, "is_external");
if (mmd->totlvl == 0) {
layout->op("OBJECT_OT_multires_rebuild_subdiv", IFACE_("Rebuild Subdivisions"), ICON_NONE);
}
col = &layout->column(false);
row = &col->row(false);
if (is_external) {
row->op("OBJECT_OT_multires_external_pack", IFACE_("Pack External"), ICON_NONE);
col->use_property_split_set(true);
row = &col->row(false);
row->prop(ptr, "filepath", UI_ITEM_NONE, std::nullopt, ICON_NONE);
}
else {
col->op("OBJECT_OT_multires_external_save", IFACE_("Save External..."), ICON_NONE);
}
}
static void advanced_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
bool has_displacement = RNA_int_get(ptr, "total_levels") != 0;
layout->use_property_split_set(true);
layout->active_set(!has_displacement);
layout->prop(ptr, "quality", UI_ITEM_NONE, std::nullopt, ICON_NONE);
col = &layout->column(false);
col->active_set(true);
col->prop(ptr, "uv_smooth", UI_ITEM_NONE, std::nullopt, ICON_NONE);
col->prop(ptr, "boundary_smooth", UI_ITEM_NONE, std::nullopt, ICON_NONE);
layout->prop(ptr, "use_creases", UI_ITEM_NONE, std::nullopt, ICON_NONE);
layout->prop(ptr, "use_custom_normals", UI_ITEM_NONE, std::nullopt, ICON_NONE);
}
static void panel_register(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Multires, panel_draw);
modifier_subpanel_register(
region_type, "subdivide", "Subdivision", nullptr, subdivisions_panel_draw, panel_type);
modifier_subpanel_register(region_type, "shape", "Shape", nullptr, shape_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "generate", "Generate", nullptr, generate_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "advanced", "Advanced", nullptr, advanced_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_Multires = {
/*idname*/ "Multires",
/*name*/ N_("Multires"),
/*struct_name*/ "MultiresModifierData",
/*struct_size*/ sizeof(MultiresModifierData),
/*srna*/ &RNA_MultiresModifier,
/*type*/ ModifierTypeType::Constructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_RequiresOriginalData,
/*icon*/ ICON_MOD_MULTIRES,
/*copy_data*/ copy_data,
/*deform_verts*/ nullptr,
/*deform_matrices*/ deform_matrices,
/*deform_verts_EM*/ nullptr,
/*deform_matrices_EM*/ nullptr,
/*modify_mesh*/ modify_mesh,
/*modify_geometry_set*/ nullptr,
/*init_data*/ init_data,
/*required_data_mask*/ nullptr,
/*free_data*/ free_data,
/*is_disabled*/ nullptr,
/*update_depsgraph*/ nullptr,
/*depends_on_time*/ nullptr,
/*depends_on_normals*/ nullptr,
/*foreach_ID_link*/ nullptr,
/*foreach_tex_link*/ nullptr,
/*free_runtime_data*/ free_runtime_data,
/*panel_register*/ panel_register,
/*blend_write*/ nullptr,
/*blend_read*/ nullptr,
/*foreach_cache*/ nullptr,
/*foreach_working_space_color*/ nullptr,
};