Files
test/source/blender/nodes/NOD_texture.h
Aras Pranckevicius f685f23434 ImBuf: Remove pre-2.80 Texture mipmaps/filters
Removes various image filtering/mipmapping leftovers from
pre-2.80 days.

Code: removes all mipmap handling from ImBuf (which is about half of
ImBuf struct size), removes now unused "sample procedural texture
with mipmaps" code, now-unused FELINE filter, etc. The osatex
parameter to various CPU texture sampling functions is never
actually used, which means none of the mipmap code was ever executing.

User visible part: there were settings on the legacy Texture data
block (as used by Brushes etc.), under Sampling section: "MIP Map",
"Gaussian Filter", "Filter Type", "Eccentricity", "Minimum Size" --
they had no effect anywhere, so they are gone, and what remains is
only "Interpolation" and "Size".

RNA / Python API part: removes the ImageTexture RNA properties
corresponding to the above: filter_type, use_mipmap, use_mipmap_gauss,
filter_lightprobes, filter_eccentricity, use_filter_size_min.

Pull Request: https://projects.blender.org/blender/blender/pulls/139978
2025-06-09 11:35:19 +02:00

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C

/* SPDX-FileCopyrightText: 2005 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup nodes
*/
#pragma once
#include "BKE_node.hh"
extern struct blender::bke::bNodeTreeType *ntreeType_Texture;
void ntreeTexCheckCyclics(struct bNodeTree *ntree);
struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree);
void ntreeTexEndExecTree(struct bNodeTreeExec *exec);
int ntreeTexExecTree(struct bNodeTree *ntree,
struct TexResult *target,
const float co[3],
short thread,
const struct Tex *tex,
short which_output,
int cfra,
int preview,
struct MTex *mtex);