Files
test/source/blender/sequencer/SEQ_prefetch.hh
Richard Antalik 68abed543b Refactor: Remove module prefix form symbols in sequnecer namespaces
Remove
SEQ_ prefix for blender::seq namespace and
ED_sequencer for blender::ed::vse namespace

Pull Request: https://projects.blender.org/blender/blender/pulls/135560
2025-03-06 13:04:39 +01:00

25 lines
500 B
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
struct bContext;
struct Scene;
namespace blender::seq {
void prefetch_stop_all();
/**
* Use also to update scene and context changes
* This function should almost always be called by cache invalidation, not directly.
*/
void prefetch_stop(Scene *scene);
bool prefetch_need_redraw(const bContext *C, Scene *scene);
} // namespace blender::seq