Files
test/source/blender/windowmanager/wm_event_system.hh
Guillermo Venegas 1a247fbaa8 Refactor: WM: Make OperatorCallContext an enum class, move to namespace
This allows forward declaring `OpCallContext`, avoiding the
transitive include `WM_Types.hh` in `UI_interface_layout.hh`

Pull Request: https://projects.blender.org/blender/blender/pulls/141804
2025-07-15 03:08:04 +02:00

217 lines
5.5 KiB
C++

/* SPDX-FileCopyrightText: 2007 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup wm
*/
#pragma once
#include "WM_api.hh"
struct ARegion;
struct bToolRef;
struct GHOST_TabletData;
struct ScrArea;
struct wmEvent;
struct wmKeyMap;
struct wmKeyMapItem;
namespace blender::wm {
enum class OpCallContext : int8_t;
}
#ifdef WITH_XR_OPENXR
struct wmXrActionData;
#endif
/* #wmKeyMap is in `DNA_windowmanager.h`, it's saveable. */
/** Custom types for handlers, for signaling, freeing. */
enum eWM_EventHandlerType {
WM_HANDLER_TYPE_GIZMO = 1,
WM_HANDLER_TYPE_UI,
WM_HANDLER_TYPE_OP,
WM_HANDLER_TYPE_DROPBOX,
WM_HANDLER_TYPE_KEYMAP,
};
using EventHandlerPoll = bool (*)(const wmWindow *win,
const ScrArea *area,
const ARegion *region,
const wmEvent *event);
struct wmEventHandler {
wmEventHandler *next, *prev;
eWM_EventHandlerType type;
eWM_EventHandlerFlag flag;
EventHandlerPoll poll;
};
/** Run after the keymap item runs. */
struct wmEventHandler_KeymapPost {
void (*post_fn)(wmKeyMap *keymap, wmKeyMapItem *kmi, void *user_data);
void *user_data;
};
/** Support for a getter function that looks up the keymap each access. */
struct wmEventHandler_KeymapDynamic {
wmEventHandler_KeymapDynamicFn keymap_fn;
void *user_data;
};
/** #WM_HANDLER_TYPE_KEYMAP. */
struct wmEventHandler_Keymap {
wmEventHandler head;
/** Pointer to builtin/custom keymaps (never NULL). */
wmKeyMap *keymap;
wmEventHandler_KeymapPost post;
wmEventHandler_KeymapDynamic dynamic;
bToolRef *keymap_tool;
};
/** #WM_HANDLER_TYPE_GIZMO. */
struct wmEventHandler_Gizmo {
wmEventHandler head;
/** Gizmo handler (never NULL). */
struct wmGizmoMap *gizmo_map;
};
/** #WM_HANDLER_TYPE_UI. */
struct wmEventHandler_UI {
wmEventHandler head;
/** Callback receiving events. */
wmUIHandlerFunc handle_fn;
/** Callback when handler is removed. */
wmUIHandlerRemoveFunc remove_fn;
/** User data pointer. */
void *user_data;
/** Store context for this handler for derived/modal handlers. */
struct {
ScrArea *area;
ARegion *region;
/**
* Temporary, floating regions stored in #Screen::regionbase.
* Used for menus, popovers & dialogs.
*/
ARegion *region_popup;
} context;
};
/** #WM_HANDLER_TYPE_OP. */
struct wmEventHandler_Op {
wmEventHandler head;
/** Operator can be NULL. */
wmOperator *op;
/** Hack, special case for file-select. */
bool is_fileselect;
/** Store context for this handler for derived/modal handlers. */
struct {
/**
* To override the window, and hence the screen.
* Set for few cases only, usually window/screen can be taken from current context.
*/
wmWindow *win;
ScrArea *area;
ARegion *region;
short region_type;
} context;
};
/** #WM_HANDLER_TYPE_DROPBOX. */
struct wmEventHandler_Dropbox {
wmEventHandler head;
/** Never NULL. */
ListBase *dropboxes;
};
/* `wm_event_system.cc` */
void wm_event_free_all(wmWindow *win);
void wm_event_free(wmEvent *event);
void wm_event_free_handler(wmEventHandler *handler);
/**
* Goes over entire hierarchy: events -> window -> screen -> area -> region.
*
* \note Called in main loop.
*/
void wm_event_do_handlers(bContext *C);
/**
* Windows store their own event queues #wmWindow.event_queue (no #bContext here).
*/
void wm_event_add_ghostevent(wmWindowManager *wm,
wmWindow *win,
int type,
const void *customdata,
const uint64_t event_time_ms);
#ifdef WITH_XR_OPENXR
void wm_event_add_xrevent(wmWindow *win, wmXrActionData *actiondata, short val);
#endif
void wm_event_do_depsgraph(bContext *C, bool is_after_open_file);
/**
* Was part of #wm_event_do_notifiers,
* split out so it can be called once before entering the #WM_main loop.
* This ensures operators don't run before the UI and depsgraph are initialized.
*/
void wm_event_do_refresh_wm_and_depsgraph(bContext *C);
/**
* Called in main-loop.
*/
void wm_event_do_notifiers(bContext *C);
void wm_event_handler_ui_cancel_ex(bContext *C,
wmWindow *win,
ARegion *region,
bool reactivate_button);
/* `wm_event_query.cc`. */
/**
* Applies the global tablet pressure correction curve.
*/
float wm_pressure_curve(float raw_pressure);
void wm_tablet_data_from_ghost(const GHOST_TabletData *tablet_data, wmTabletData *wmtab);
/* `wm_dropbox.cc`. */
void wm_dropbox_free();
/**
* Additional work to cleanly end dragging. Additional because this doesn't actually remove the
* drag items. Should be called whenever dragging is stopped
* (successful or not, also when canceled).
*/
void wm_drags_exit(wmWindowManager *wm, wmWindow *win);
void wm_drop_prepare(bContext *C, wmDrag *drag, wmDropBox *drop);
void wm_drop_end(bContext *C, wmDrag *drag, wmDropBox *drop);
/**
* Called in inner handler loop, region context.
*/
void wm_drags_check_ops(bContext *C, const wmEvent *event);
/**
* The operator of a dropbox should always be executed in the context determined by the mouse
* coordinates. The dropbox poll should check the context area and region as needed.
* So this always returns #blender::wm::OpCallContext::InvokeDefault.
*/
blender::wm::OpCallContext wm_drop_operator_context_get(const wmDropBox *drop);
/**
* Called in #wm_draw_window_onscreen.
*/
void wm_drags_draw(bContext *C, wmWindow *win);