Files
test/source/blender/modifiers/intern/MOD_fluid.c
Sergey Sharybin a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00

273 lines
7.8 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation */
/** \file
* \ingroup modifiers
*/
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_collection_types.h"
#include "DNA_fluid_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_fluid.h"
#include "BKE_layer.h"
#include "BKE_lib_query.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
static void initData(ModifierData *md)
{
FluidModifierData *fmd = (FluidModifierData *)md;
fmd->domain = NULL;
fmd->flow = NULL;
fmd->effector = NULL;
fmd->type = 0;
fmd->time = -1;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
#ifndef WITH_FLUID
UNUSED_VARS(md, target, flag);
#else
const FluidModifierData *fmd = (const FluidModifierData *)md;
FluidModifierData *tfmd = (FluidModifierData *)target;
BKE_fluid_modifier_free(tfmd);
BKE_fluid_modifier_copy(fmd, tfmd, flag);
#endif /* WITH_FLUID */
}
static void freeData(ModifierData *md)
{
#ifndef WITH_FLUID
UNUSED_VARS(md);
#else
FluidModifierData *fmd = (FluidModifierData *)md;
BKE_fluid_modifier_free(fmd);
#endif /* WITH_FLUID */
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd && (fmd->type & MOD_FLUID_TYPE_FLOW) && fmd->flow) {
if (fmd->flow->source == FLUID_FLOW_SOURCE_MESH) {
/* vertex groups */
if (fmd->flow->vgroup_density) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
/* uv layer */
if (fmd->flow->texture_type == FLUID_FLOW_TEXTURE_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
}
}
}
typedef struct FluidIsolationData {
Depsgraph *depsgraph;
Object *object;
Mesh *mesh;
FluidModifierData *fmd;
Mesh *result;
} FluidIsolationData;
#ifdef WITH_FLUID
static void fluid_modifier_do_isolated(void *userdata)
{
FluidIsolationData *isolation_data = (FluidIsolationData *)userdata;
Scene *scene = DEG_get_evaluated_scene(isolation_data->depsgraph);
Mesh *result = BKE_fluid_modifier_do(isolation_data->fmd,
isolation_data->depsgraph,
scene,
isolation_data->object,
isolation_data->mesh);
isolation_data->result = result ? result : isolation_data->mesh;
}
#endif /* WITH_FLUID */
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
{
#ifndef WITH_FLUID
UNUSED_VARS(md, ctx);
return me;
#else
FluidModifierData *fmd = (FluidModifierData *)md;
if (ctx->flag & MOD_APPLY_ORCO) {
return me;
}
/* Isolate execution of Mantaflow when running from dependency graph. The reason for this is
* because Mantaflow uses TBB to parallel its own computation which without isolation will start
* stealing tasks from dependency graph. Stealing tasks from the dependency graph might cause
* a recursive lock when Python drivers are used (because Mantaflow is interfaced via Python as
* well. */
FluidIsolationData isolation_data;
isolation_data.depsgraph = ctx->depsgraph;
isolation_data.object = ctx->object;
isolation_data.mesh = me;
isolation_data.fmd = fmd;
BLI_task_isolate(fluid_modifier_do_isolated, &isolation_data);
return isolation_data.result;
#endif /* WITH_FLUID */
}
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
{
return true;
}
static bool is_flow_cb(Object *UNUSED(ob), ModifierData *md)
{
FluidModifierData *fmd = (FluidModifierData *)md;
return (fmd->type & MOD_FLUID_TYPE_FLOW) && fmd->flow;
}
static bool is_coll_cb(Object *UNUSED(ob), ModifierData *md)
{
FluidModifierData *fmd = (FluidModifierData *)md;
return (fmd->type & MOD_FLUID_TYPE_EFFEC) && fmd->effector;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd && (fmd->type & MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
DEG_add_collision_relations(ctx->node,
ctx->object,
fmd->domain->fluid_group,
eModifierType_Fluid,
is_flow_cb,
"Fluid Flow");
DEG_add_collision_relations(ctx->node,
ctx->object,
fmd->domain->effector_group,
eModifierType_Fluid,
is_coll_cb,
"Fluid Effector");
DEG_add_forcefield_relations(ctx->node,
ctx->object,
fmd->domain->effector_weights,
true,
PFIELD_FLUIDFLOW,
"Fluid Force Field");
if (fmd->domain->guide_parent != NULL) {
DEG_add_object_relation(
ctx->node, fmd->domain->guide_parent, DEG_OB_COMP_TRANSFORM, "Fluid Guiding Object");
DEG_add_object_relation(
ctx->node, fmd->domain->guide_parent, DEG_OB_COMP_GEOMETRY, "Fluid Guiding Object");
}
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd->type == MOD_FLUID_TYPE_DOMAIN && fmd->domain) {
walk(userData, ob, (ID **)&fmd->domain->effector_group, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&fmd->domain->fluid_group, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&fmd->domain->force_group, IDWALK_CB_NOP);
if (fmd->domain->guide_parent) {
walk(userData, ob, (ID **)&fmd->domain->guide_parent, IDWALK_CB_NOP);
}
if (fmd->domain->effector_weights) {
walk(userData, ob, (ID **)&fmd->domain->effector_weights->group, IDWALK_CB_USER);
}
}
if (fmd->type == MOD_FLUID_TYPE_FLOW && fmd->flow) {
walk(userData, ob, (ID **)&fmd->flow->noise_texture, IDWALK_CB_USER);
}
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Fluid, panel_draw);
}
ModifierTypeInfo modifierType_Fluid = {
/*name*/ N_("Fluid"),
/*structName*/ "FluidModifierData",
/*structSize*/ sizeof(FluidModifierData),
/*srna*/ &RNA_FluidModifier,
/*type*/ eModifierTypeType_Constructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_Single,
/*icon*/ ICON_MOD_FLUIDSIM,
/*copyData*/ copyData,
/*deformVerts*/ NULL,
/*deformMatrices*/ NULL,
/*deformVertsEM*/ NULL,
/*deformMatricesEM*/ NULL,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ NULL,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ freeData,
/*isDisabled*/ NULL,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ NULL,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ NULL,
/*freeRuntimeData*/ NULL,
/*panelRegister*/ panelRegister,
/*blendWrite*/ NULL,
/*blendRead*/ NULL,
};