Pressing 'A' to select all pose bones in an armature caused a segfault, as `id->override_library->runtime->tag` was checked while `id->override_library->runtime` was `nullptr`. An extra check resolved the crash.
Pressing 'A' to select all pose bones in an armature caused a segfault, as `id->override_library->runtime->tag` was checked while `id->override_library->runtime` was `nullptr`. An extra check resolved the crash.