Files
test/intern/ghost/intern/GHOST_SystemWin32.cpp
Clément Foucault ad80248875 Revert "GHOST: Unify behavior of offscreen context creation"
Commited by mistake

This reverts commit 6535779c92.
2021-10-12 17:54:52 +02:00

2253 lines
76 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup GHOST
*/
#include "GHOST_SystemWin32.h"
#include "GHOST_ContextD3D.h"
#include "GHOST_EventDragnDrop.h"
#ifndef _WIN32_IE
# define _WIN32_IE 0x0501 /* shipped before XP, so doesn't impose additional requirements */
#endif
#include <commctrl.h>
#include <psapi.h>
#include <shellapi.h>
#include <shellscalingapi.h>
#include <shlobj.h>
#include <tlhelp32.h>
#include <windowsx.h>
#include "utf_winfunc.h"
#include "utfconv.h"
#include "GHOST_DisplayManagerWin32.h"
#include "GHOST_EventButton.h"
#include "GHOST_EventCursor.h"
#include "GHOST_EventKey.h"
#include "GHOST_EventWheel.h"
#include "GHOST_TimerManager.h"
#include "GHOST_TimerTask.h"
#include "GHOST_WindowManager.h"
#include "GHOST_WindowWin32.h"
#include "GHOST_ContextWGL.h"
#ifdef WITH_INPUT_NDOF
# include "GHOST_NDOFManagerWin32.h"
#endif
// Key code values not found in winuser.h
#ifndef VK_MINUS
# define VK_MINUS 0xBD
#endif // VK_MINUS
#ifndef VK_SEMICOLON
# define VK_SEMICOLON 0xBA
#endif // VK_SEMICOLON
#ifndef VK_PERIOD
# define VK_PERIOD 0xBE
#endif // VK_PERIOD
#ifndef VK_COMMA
# define VK_COMMA 0xBC
#endif // VK_COMMA
#ifndef VK_QUOTE
# define VK_QUOTE 0xDE
#endif // VK_QUOTE
#ifndef VK_BACK_QUOTE
# define VK_BACK_QUOTE 0xC0
#endif // VK_BACK_QUOTE
#ifndef VK_SLASH
# define VK_SLASH 0xBF
#endif // VK_SLASH
#ifndef VK_BACK_SLASH
# define VK_BACK_SLASH 0xDC
#endif // VK_BACK_SLASH
#ifndef VK_EQUALS
# define VK_EQUALS 0xBB
#endif // VK_EQUALS
#ifndef VK_OPEN_BRACKET
# define VK_OPEN_BRACKET 0xDB
#endif // VK_OPEN_BRACKET
#ifndef VK_CLOSE_BRACKET
# define VK_CLOSE_BRACKET 0xDD
#endif // VK_CLOSE_BRACKET
#ifndef VK_GR_LESS
# define VK_GR_LESS 0xE2
#endif // VK_GR_LESS
/* Workaround for some laptop touchpads, some of which seems to
* have driver issues which makes it so window function receives
* the message, but PeekMessage doesn't pick those messages for
* some reason.
*
* We send a dummy WM_USER message to force PeekMessage to receive
* something, making it so blender's window manager sees the new
* messages coming in.
*/
#define BROKEN_PEEK_TOUCHPAD
static void initRawInput()
{
#ifdef WITH_INPUT_NDOF
# define DEVICE_COUNT 2
#else
# define DEVICE_COUNT 1
#endif
RAWINPUTDEVICE devices[DEVICE_COUNT];
memset(devices, 0, DEVICE_COUNT * sizeof(RAWINPUTDEVICE));
// Initiates WM_INPUT messages from keyboard
// That way GHOST can retrieve true keys
devices[0].usUsagePage = 0x01;
devices[0].usUsage = 0x06; /* http://msdn.microsoft.com/en-us/windows/hardware/gg487473.aspx */
#ifdef WITH_INPUT_NDOF
// multi-axis mouse (SpaceNavigator, etc.)
devices[1].usUsagePage = 0x01;
devices[1].usUsage = 0x08;
#endif
if (RegisterRawInputDevices(devices, DEVICE_COUNT, sizeof(RAWINPUTDEVICE)))
; // yay!
else
GHOST_PRINTF("could not register for RawInput: %d\n", (int)GetLastError());
#undef DEVICE_COUNT
}
typedef BOOL(API *GHOST_WIN32_EnableNonClientDpiScaling)(HWND);
GHOST_SystemWin32::GHOST_SystemWin32()
: m_hasPerformanceCounter(false), m_freq(0), m_start(0), m_lfstart(0)
{
m_displayManager = new GHOST_DisplayManagerWin32();
GHOST_ASSERT(m_displayManager, "GHOST_SystemWin32::GHOST_SystemWin32(): m_displayManager==0\n");
m_displayManager->initialize();
m_consoleStatus = 1;
// Tell Windows we are per monitor DPI aware. This disables the default
// blurry scaling and enables WM_DPICHANGED to allow us to draw at proper DPI.
SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
// Check if current keyboard layout uses AltGr and save keylayout ID for
// specialized handling if keys like VK_OEM_*. I.e. french keylayout
// generates VK_OEM_8 for their exclamation key (key left of right shift)
this->handleKeyboardChange();
// Require COM for GHOST_DropTargetWin32 created in GHOST_WindowWin32.
OleInitialize(0);
#ifdef WITH_INPUT_NDOF
m_ndofManager = new GHOST_NDOFManagerWin32(*this);
#endif
}
GHOST_SystemWin32::~GHOST_SystemWin32()
{
// Shutdown COM
OleUninitialize();
toggleConsole(1);
}
uint64_t GHOST_SystemWin32::performanceCounterToMillis(__int64 perf_ticks) const
{
// Calculate the time passed since system initialization.
__int64 delta = (perf_ticks - m_start) * 1000;
uint64_t t = (uint64_t)(delta / m_freq);
return t;
}
uint64_t GHOST_SystemWin32::tickCountToMillis(__int64 ticks) const
{
return ticks - m_lfstart;
}
uint64_t GHOST_SystemWin32::getMilliSeconds() const
{
// Hardware does not support high resolution timers. We will use GetTickCount instead then.
if (!m_hasPerformanceCounter) {
return tickCountToMillis(::GetTickCount());
}
// Retrieve current count
__int64 count = 0;
::QueryPerformanceCounter((LARGE_INTEGER *)&count);
return performanceCounterToMillis(count);
}
uint8_t GHOST_SystemWin32::getNumDisplays() const
{
GHOST_ASSERT(m_displayManager, "GHOST_SystemWin32::getNumDisplays(): m_displayManager==0\n");
uint8_t numDisplays;
m_displayManager->getNumDisplays(numDisplays);
return numDisplays;
}
void GHOST_SystemWin32::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
width = ::GetSystemMetrics(SM_CXSCREEN);
height = ::GetSystemMetrics(SM_CYSCREEN);
}
void GHOST_SystemWin32::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
width = ::GetSystemMetrics(SM_CXVIRTUALSCREEN);
height = ::GetSystemMetrics(SM_CYVIRTUALSCREEN);
}
GHOST_IWindow *GHOST_SystemWin32::createWindow(const char *title,
int32_t left,
int32_t top,
uint32_t width,
uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
const bool exclusive,
const bool is_dialog,
const GHOST_IWindow *parentWindow)
{
GHOST_WindowWin32 *window = new GHOST_WindowWin32(
this,
title,
left,
top,
width,
height,
state,
type,
((glSettings.flags & GHOST_glStereoVisual) != 0),
((glSettings.flags & GHOST_glAlphaBackground) != 0),
(GHOST_WindowWin32 *)parentWindow,
((glSettings.flags & GHOST_glDebugContext) != 0),
is_dialog);
if (window->getValid()) {
// Store the pointer to the window
m_windowManager->addWindow(window);
m_windowManager->setActiveWindow(window);
}
else {
GHOST_PRINT("GHOST_SystemWin32::createWindow(): window invalid\n");
delete window;
window = NULL;
}
return window;
}
/**
* Create a new off-screen context.
* Never explicitly delete the window, use #disposeContext() instead.
* \return The new context (or 0 if creation failed).
*/
GHOST_IContext *GHOST_SystemWin32::createOffscreenContext(GHOST_GLSettings glSettings)
{
const bool debug_context = (glSettings.flags & GHOST_glDebugContext) != 0;
GHOST_Context *context;
HWND wnd = CreateWindowA("STATIC",
"BlenderGLEW",
WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
0,
0,
64,
64,
NULL,
NULL,
GetModuleHandle(NULL),
NULL);
HDC mHDC = GetDC(wnd);
HDC prev_hdc = wglGetCurrentDC();
HGLRC prev_context = wglGetCurrentContext();
#if defined(WITH_GL_PROFILE_CORE)
for (int minor = 5; minor >= 0; --minor) {
context = new GHOST_ContextWGL(false,
true,
wnd,
mHDC,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
4,
minor,
(debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
if (context->initializeDrawingContext()) {
goto finished;
}
else {
delete context;
}
}
context = new GHOST_ContextWGL(false,
true,
wnd,
mHDC,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
3,
3,
(debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
if (context->initializeDrawingContext()) {
goto finished;
}
else {
delete context;
return NULL;
}
#elif defined(WITH_GL_PROFILE_COMPAT)
// ask for 2.1 context, driver gives any GL version >= 2.1
// (hopefully the latest compatibility profile)
// 2.1 ignores the profile bit & is incompatible with core profile
context = new GHOST_ContextWGL(false,
true,
NULL,
NULL,
0, // no profile bit
2,
1,
(debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
if (context->initializeDrawingContext()) {
return context;
}
else {
delete context;
}
#else
# error // must specify either core or compat at build time
#endif
finished:
wglMakeCurrent(prev_hdc, prev_context);
return context;
}
/**
* Dispose of a context.
* \param context: Pointer to the context to be disposed.
* \return Indication of success.
*/
GHOST_TSuccess GHOST_SystemWin32::disposeContext(GHOST_IContext *context)
{
delete context;
return GHOST_kSuccess;
}
/**
* Create a new off-screen DirectX 11 context.
* Never explicitly delete the window, use #disposeContext() instead.
* \return The new context (or 0 if creation failed).
*/
GHOST_ContextD3D *GHOST_SystemWin32::createOffscreenContextD3D()
{
GHOST_ContextD3D *context;
HWND wnd = CreateWindowA("STATIC",
"Blender XR",
WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
0,
0,
64,
64,
NULL,
NULL,
GetModuleHandle(NULL),
NULL);
context = new GHOST_ContextD3D(false, wnd);
if (context->initializeDrawingContext() == GHOST_kFailure) {
delete context;
}
return context;
}
GHOST_TSuccess GHOST_SystemWin32::disposeContextD3D(GHOST_ContextD3D *context)
{
delete context;
return GHOST_kSuccess;
}
bool GHOST_SystemWin32::processEvents(bool waitForEvent)
{
MSG msg;
bool hasEventHandled = false;
do {
GHOST_TimerManager *timerMgr = getTimerManager();
if (waitForEvent && !::PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) {
#if 1
::Sleep(1);
#else
uint64_t next = timerMgr->nextFireTime();
int64_t maxSleep = next - getMilliSeconds();
if (next == GHOST_kFireTimeNever) {
::WaitMessage();
}
else if (maxSleep >= 0.0) {
::SetTimer(NULL, 0, maxSleep, NULL);
::WaitMessage();
::KillTimer(NULL, 0);
}
#endif
}
if (timerMgr->fireTimers(getMilliSeconds())) {
hasEventHandled = true;
}
// Process all the events waiting for us
while (::PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE) != 0) {
// TranslateMessage doesn't alter the message, and doesn't change our raw keyboard data.
// Needed for MapVirtualKey or if we ever need to get chars from wm_ime_char or similar.
::TranslateMessage(&msg);
::DispatchMessageW(&msg);
hasEventHandled = true;
}
/* PeekMessage above is allowed to dispatch messages to the wndproc without us
* noticing, so we need to check the event manager here to see if there are
* events waiting in the queue.
*/
hasEventHandled |= this->m_eventManager->getNumEvents() > 0;
} while (waitForEvent && !hasEventHandled);
return hasEventHandled;
}
GHOST_TSuccess GHOST_SystemWin32::getCursorPosition(int32_t &x, int32_t &y) const
{
POINT point;
if (::GetCursorPos(&point)) {
x = point.x;
y = point.y;
return GHOST_kSuccess;
}
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_SystemWin32::setCursorPosition(int32_t x, int32_t y)
{
if (!::GetActiveWindow())
return GHOST_kFailure;
return ::SetCursorPos(x, y) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_SystemWin32::getModifierKeys(GHOST_ModifierKeys &keys) const
{
bool down = HIBYTE(::GetKeyState(VK_LSHIFT)) != 0;
keys.set(GHOST_kModifierKeyLeftShift, down);
down = HIBYTE(::GetKeyState(VK_RSHIFT)) != 0;
keys.set(GHOST_kModifierKeyRightShift, down);
down = HIBYTE(::GetKeyState(VK_LMENU)) != 0;
keys.set(GHOST_kModifierKeyLeftAlt, down);
down = HIBYTE(::GetKeyState(VK_RMENU)) != 0;
keys.set(GHOST_kModifierKeyRightAlt, down);
down = HIBYTE(::GetKeyState(VK_LCONTROL)) != 0;
keys.set(GHOST_kModifierKeyLeftControl, down);
down = HIBYTE(::GetKeyState(VK_RCONTROL)) != 0;
keys.set(GHOST_kModifierKeyRightControl, down);
bool lwindown = HIBYTE(::GetKeyState(VK_LWIN)) != 0;
bool rwindown = HIBYTE(::GetKeyState(VK_RWIN)) != 0;
if (lwindown || rwindown)
keys.set(GHOST_kModifierKeyOS, true);
else
keys.set(GHOST_kModifierKeyOS, false);
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_SystemWin32::getButtons(GHOST_Buttons &buttons) const
{
/* Check for swapped buttons (left-handed mouse buttons)
* GetAsyncKeyState() will give back the state of the physical mouse buttons.
*/
bool swapped = ::GetSystemMetrics(SM_SWAPBUTTON) == TRUE;
bool down = HIBYTE(::GetAsyncKeyState(VK_LBUTTON)) != 0;
buttons.set(swapped ? GHOST_kButtonMaskRight : GHOST_kButtonMaskLeft, down);
down = HIBYTE(::GetAsyncKeyState(VK_MBUTTON)) != 0;
buttons.set(GHOST_kButtonMaskMiddle, down);
down = HIBYTE(::GetAsyncKeyState(VK_RBUTTON)) != 0;
buttons.set(swapped ? GHOST_kButtonMaskLeft : GHOST_kButtonMaskRight, down);
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_SystemWin32::init()
{
GHOST_TSuccess success = GHOST_System::init();
InitCommonControls();
/* Disable scaling on high DPI displays on Vista */
SetProcessDPIAware();
initRawInput();
m_lfstart = ::GetTickCount();
// Determine whether this system has a high frequency performance counter. */
m_hasPerformanceCounter = ::QueryPerformanceFrequency((LARGE_INTEGER *)&m_freq) == TRUE;
if (m_hasPerformanceCounter) {
GHOST_PRINT("GHOST_SystemWin32::init: High Frequency Performance Timer available\n");
::QueryPerformanceCounter((LARGE_INTEGER *)&m_start);
}
else {
GHOST_PRINT("GHOST_SystemWin32::init: High Frequency Performance Timer not available\n");
}
if (success) {
WNDCLASSW wc = {0};
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = s_wndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = ::GetModuleHandle(0);
wc.hIcon = ::LoadIcon(wc.hInstance, "APPICON");
if (!wc.hIcon) {
::LoadIcon(NULL, IDI_APPLICATION);
}
wc.hCursor = ::LoadCursor(0, IDC_ARROW);
wc.hbrBackground =
#ifdef INW32_COMPISITING
(HBRUSH)CreateSolidBrush
#endif
(0x00000000);
wc.lpszMenuName = 0;
wc.lpszClassName = L"GHOST_WindowClass";
// Use RegisterClassEx for setting small icon
if (::RegisterClassW(&wc) == 0) {
success = GHOST_kFailure;
}
}
return success;
}
GHOST_TSuccess GHOST_SystemWin32::exit()
{
return GHOST_System::exit();
}
GHOST_TKey GHOST_SystemWin32::hardKey(RAWINPUT const &raw,
bool *r_keyDown,
bool *r_is_repeated_modifier)
{
bool is_repeated_modifier = false;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
GHOST_TKey key = GHOST_kKeyUnknown;
GHOST_ModifierKeys modifiers;
system->retrieveModifierKeys(modifiers);
// RI_KEY_BREAK doesn't work for sticky keys release, so we also
// check for the up message
unsigned int msg = raw.data.keyboard.Message;
*r_keyDown = !(raw.data.keyboard.Flags & RI_KEY_BREAK) && msg != WM_KEYUP && msg != WM_SYSKEYUP;
key = this->convertKey(raw.data.keyboard.VKey,
raw.data.keyboard.MakeCode,
(raw.data.keyboard.Flags & (RI_KEY_E1 | RI_KEY_E0)));
// extra handling of modifier keys: don't send repeats out from GHOST
if (key >= GHOST_kKeyLeftShift && key <= GHOST_kKeyRightAlt) {
bool changed = false;
GHOST_TModifierKeyMask modifier;
switch (key) {
case GHOST_kKeyLeftShift: {
changed = (modifiers.get(GHOST_kModifierKeyLeftShift) != *r_keyDown);
modifier = GHOST_kModifierKeyLeftShift;
break;
}
case GHOST_kKeyRightShift: {
changed = (modifiers.get(GHOST_kModifierKeyRightShift) != *r_keyDown);
modifier = GHOST_kModifierKeyRightShift;
break;
}
case GHOST_kKeyLeftControl: {
changed = (modifiers.get(GHOST_kModifierKeyLeftControl) != *r_keyDown);
modifier = GHOST_kModifierKeyLeftControl;
break;
}
case GHOST_kKeyRightControl: {
changed = (modifiers.get(GHOST_kModifierKeyRightControl) != *r_keyDown);
modifier = GHOST_kModifierKeyRightControl;
break;
}
case GHOST_kKeyLeftAlt: {
changed = (modifiers.get(GHOST_kModifierKeyLeftAlt) != *r_keyDown);
modifier = GHOST_kModifierKeyLeftAlt;
break;
}
case GHOST_kKeyRightAlt: {
changed = (modifiers.get(GHOST_kModifierKeyRightAlt) != *r_keyDown);
modifier = GHOST_kModifierKeyRightAlt;
break;
}
default:
break;
}
if (changed) {
modifiers.set(modifier, *r_keyDown);
system->storeModifierKeys(modifiers);
}
else {
is_repeated_modifier = true;
}
}
*r_is_repeated_modifier = is_repeated_modifier;
return key;
}
/**
* \note this function can be extended to include other exotic cases as they arise.
*
* This function was added in response to bug T25715.
* This is going to be a long list T42426.
*/
GHOST_TKey GHOST_SystemWin32::processSpecialKey(short vKey, short scanCode) const
{
GHOST_TKey key = GHOST_kKeyUnknown;
switch (PRIMARYLANGID(m_langId)) {
case LANG_FRENCH:
if (vKey == VK_OEM_8)
key = GHOST_kKeyF13; // oem key; used purely for shortcuts .
break;
case LANG_ENGLISH:
if (SUBLANGID(m_langId) == SUBLANG_ENGLISH_UK && vKey == VK_OEM_8) // "`¬"
key = GHOST_kKeyAccentGrave;
break;
}
return key;
}
GHOST_TKey GHOST_SystemWin32::convertKey(short vKey, short scanCode, short extend) const
{
GHOST_TKey key;
if ((vKey >= '0') && (vKey <= '9')) {
// VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39)
key = (GHOST_TKey)(vKey - '0' + GHOST_kKey0);
}
else if ((vKey >= 'A') && (vKey <= 'Z')) {
// VK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A)
key = (GHOST_TKey)(vKey - 'A' + GHOST_kKeyA);
}
else if ((vKey >= VK_F1) && (vKey <= VK_F24)) {
key = (GHOST_TKey)(vKey - VK_F1 + GHOST_kKeyF1);
}
else {
switch (vKey) {
case VK_RETURN:
key = (extend) ? GHOST_kKeyNumpadEnter : GHOST_kKeyEnter;
break;
case VK_BACK:
key = GHOST_kKeyBackSpace;
break;
case VK_TAB:
key = GHOST_kKeyTab;
break;
case VK_ESCAPE:
key = GHOST_kKeyEsc;
break;
case VK_SPACE:
key = GHOST_kKeySpace;
break;
case VK_INSERT:
case VK_NUMPAD0:
key = (extend) ? GHOST_kKeyInsert : GHOST_kKeyNumpad0;
break;
case VK_END:
case VK_NUMPAD1:
key = (extend) ? GHOST_kKeyEnd : GHOST_kKeyNumpad1;
break;
case VK_DOWN:
case VK_NUMPAD2:
key = (extend) ? GHOST_kKeyDownArrow : GHOST_kKeyNumpad2;
break;
case VK_NEXT:
case VK_NUMPAD3:
key = (extend) ? GHOST_kKeyDownPage : GHOST_kKeyNumpad3;
break;
case VK_LEFT:
case VK_NUMPAD4:
key = (extend) ? GHOST_kKeyLeftArrow : GHOST_kKeyNumpad4;
break;
case VK_CLEAR:
case VK_NUMPAD5:
key = (extend) ? GHOST_kKeyUnknown : GHOST_kKeyNumpad5;
break;
case VK_RIGHT:
case VK_NUMPAD6:
key = (extend) ? GHOST_kKeyRightArrow : GHOST_kKeyNumpad6;
break;
case VK_HOME:
case VK_NUMPAD7:
key = (extend) ? GHOST_kKeyHome : GHOST_kKeyNumpad7;
break;
case VK_UP:
case VK_NUMPAD8:
key = (extend) ? GHOST_kKeyUpArrow : GHOST_kKeyNumpad8;
break;
case VK_PRIOR:
case VK_NUMPAD9:
key = (extend) ? GHOST_kKeyUpPage : GHOST_kKeyNumpad9;
break;
case VK_DECIMAL:
case VK_DELETE:
key = (extend) ? GHOST_kKeyDelete : GHOST_kKeyNumpadPeriod;
break;
case VK_SNAPSHOT:
key = GHOST_kKeyPrintScreen;
break;
case VK_PAUSE:
key = GHOST_kKeyPause;
break;
case VK_MULTIPLY:
key = GHOST_kKeyNumpadAsterisk;
break;
case VK_SUBTRACT:
key = GHOST_kKeyNumpadMinus;
break;
case VK_DIVIDE:
key = GHOST_kKeyNumpadSlash;
break;
case VK_ADD:
key = GHOST_kKeyNumpadPlus;
break;
case VK_SEMICOLON:
key = GHOST_kKeySemicolon;
break;
case VK_EQUALS:
key = GHOST_kKeyEqual;
break;
case VK_COMMA:
key = GHOST_kKeyComma;
break;
case VK_MINUS:
key = GHOST_kKeyMinus;
break;
case VK_PERIOD:
key = GHOST_kKeyPeriod;
break;
case VK_SLASH:
key = GHOST_kKeySlash;
break;
case VK_BACK_QUOTE:
key = GHOST_kKeyAccentGrave;
break;
case VK_OPEN_BRACKET:
key = GHOST_kKeyLeftBracket;
break;
case VK_BACK_SLASH:
key = GHOST_kKeyBackslash;
break;
case VK_CLOSE_BRACKET:
key = GHOST_kKeyRightBracket;
break;
case VK_QUOTE:
key = GHOST_kKeyQuote;
break;
case VK_GR_LESS:
key = GHOST_kKeyGrLess;
break;
case VK_SHIFT:
/* Check single shift presses */
if (scanCode == 0x36) {
key = GHOST_kKeyRightShift;
}
else if (scanCode == 0x2a) {
key = GHOST_kKeyLeftShift;
}
else {
/* Must be a combination SHIFT (Left or Right) + a Key
* Ignore this as the next message will contain
* the desired "Key" */
key = GHOST_kKeyUnknown;
}
break;
case VK_CONTROL:
key = (extend) ? GHOST_kKeyRightControl : GHOST_kKeyLeftControl;
break;
case VK_MENU:
key = (extend) ? GHOST_kKeyRightAlt : GHOST_kKeyLeftAlt;
break;
case VK_LWIN:
case VK_RWIN:
key = GHOST_kKeyOS;
break;
case VK_APPS:
key = GHOST_kKeyApp;
break;
case VK_NUMLOCK:
key = GHOST_kKeyNumLock;
break;
case VK_SCROLL:
key = GHOST_kKeyScrollLock;
break;
case VK_CAPITAL:
key = GHOST_kKeyCapsLock;
break;
case VK_OEM_8:
key = ((GHOST_SystemWin32 *)getSystem())->processSpecialKey(vKey, scanCode);
break;
case VK_MEDIA_PLAY_PAUSE:
key = GHOST_kKeyMediaPlay;
break;
case VK_MEDIA_STOP:
key = GHOST_kKeyMediaStop;
break;
case VK_MEDIA_PREV_TRACK:
key = GHOST_kKeyMediaFirst;
break;
case VK_MEDIA_NEXT_TRACK:
key = GHOST_kKeyMediaLast;
break;
default:
key = GHOST_kKeyUnknown;
break;
}
}
return key;
}
GHOST_EventButton *GHOST_SystemWin32::processButtonEvent(GHOST_TEventType type,
GHOST_WindowWin32 *window,
GHOST_TButtonMask mask)
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
GHOST_TabletData td = window->getTabletData();
/* Move mouse to button event position. */
if (window->getTabletData().Active != GHOST_kTabletModeNone) {
/* Tablet should be handling in between mouse moves, only move to event position. */
DWORD msgPos = ::GetMessagePos();
int msgPosX = GET_X_LPARAM(msgPos);
int msgPosY = GET_Y_LPARAM(msgPos);
system->pushEvent(new GHOST_EventCursor(
::GetMessageTime(), GHOST_kEventCursorMove, window, msgPosX, msgPosY, td));
}
window->updateMouseCapture(type == GHOST_kEventButtonDown ? MousePressed : MouseReleased);
return new GHOST_EventButton(system->getMilliSeconds(), type, window, mask, td);
}
void GHOST_SystemWin32::processWintabEvent(GHOST_WindowWin32 *window)
{
GHOST_Wintab *wt = window->getWintab();
if (!wt) {
return;
}
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
std::vector<GHOST_WintabInfoWin32> wintabInfo;
wt->getInput(wintabInfo);
/* Wintab provided coordinates are untrusted until a Wintab and Win32 button down event match.
* This is checked on every button down event, and revoked if there is a mismatch. This can
* happen when Wintab incorrectly scales cursor position or is in mouse mode.
*
* If Wintab was never trusted while processing this Win32 event, a fallback Ghost cursor move
* event is created at the position of the Win32 WT_PACKET event. */
bool mouseMoveHandled;
bool useWintabPos;
mouseMoveHandled = useWintabPos = wt->trustCoordinates();
for (GHOST_WintabInfoWin32 &info : wintabInfo) {
switch (info.type) {
case GHOST_kEventCursorMove: {
if (!useWintabPos) {
continue;
}
wt->mapWintabToSysCoordinates(info.x, info.y, info.x, info.y);
system->pushEvent(new GHOST_EventCursor(
info.time, GHOST_kEventCursorMove, window, info.x, info.y, info.tabletData));
break;
}
case GHOST_kEventButtonDown: {
UINT message;
switch (info.button) {
case GHOST_kButtonMaskLeft:
message = WM_LBUTTONDOWN;
break;
case GHOST_kButtonMaskRight:
message = WM_RBUTTONDOWN;
break;
case GHOST_kButtonMaskMiddle:
message = WM_MBUTTONDOWN;
break;
default:
continue;
}
/* Wintab buttons are modal, but the API does not inform us what mode a pressed button is
* in. Only issue button events if we can steal an equivalent Win32 button event from the
* event queue. */
MSG msg;
if (PeekMessage(&msg, window->getHWND(), message, message, PM_NOYIELD) &&
msg.message != WM_QUIT) {
/* Test for Win32/Wintab button down match. */
useWintabPos = wt->testCoordinates(msg.pt.x, msg.pt.y, info.x, info.y);
if (!useWintabPos) {
continue;
}
/* Steal the Win32 event which was previously peeked. */
PeekMessage(&msg, window->getHWND(), message, message, PM_REMOVE | PM_NOYIELD);
/* Move cursor to button location, to prevent incorrect cursor position when
* transitioning from unsynchronized Win32 to Wintab cursor control. */
wt->mapWintabToSysCoordinates(info.x, info.y, info.x, info.y);
system->pushEvent(new GHOST_EventCursor(
info.time, GHOST_kEventCursorMove, window, info.x, info.y, info.tabletData));
window->updateMouseCapture(MousePressed);
system->pushEvent(
new GHOST_EventButton(info.time, info.type, window, info.button, info.tabletData));
mouseMoveHandled = true;
break;
}
}
case GHOST_kEventButtonUp: {
if (!useWintabPos) {
continue;
}
UINT message;
switch (info.button) {
case GHOST_kButtonMaskLeft:
message = WM_LBUTTONUP;
break;
case GHOST_kButtonMaskRight:
message = WM_RBUTTONUP;
break;
case GHOST_kButtonMaskMiddle:
message = WM_MBUTTONUP;
break;
default:
continue;
}
/* Wintab buttons are modal, but the API does not inform us what mode a pressed button is
* in. Only issue button events if we can steal an equivalent Win32 button event from the
* event queue. */
MSG msg;
if (PeekMessage(&msg, window->getHWND(), message, message, PM_REMOVE | PM_NOYIELD) &&
msg.message != WM_QUIT) {
window->updateMouseCapture(MouseReleased);
system->pushEvent(
new GHOST_EventButton(info.time, info.type, window, info.button, info.tabletData));
}
break;
}
default:
break;
}
}
/* Fallback cursor movement if Wintab position were never trusted while processing this event. */
if (!mouseMoveHandled) {
DWORD pos = GetMessagePos();
int x = GET_X_LPARAM(pos);
int y = GET_Y_LPARAM(pos);
/* TODO supply tablet data */
system->pushEvent(new GHOST_EventCursor(
system->getMilliSeconds(), GHOST_kEventCursorMove, window, x, y, GHOST_TABLET_DATA_NONE));
}
}
void GHOST_SystemWin32::processPointerEvent(
UINT type, GHOST_WindowWin32 *window, WPARAM wParam, LPARAM lParam, bool &eventHandled)
{
/* Pointer events might fire when changing windows for a device which is set to use Wintab,
* even when Wintab is left enabled but set to the bottom of Wintab overlap order. */
if (!window->usingTabletAPI(GHOST_kTabletWinPointer)) {
return;
}
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
std::vector<GHOST_PointerInfoWin32> pointerInfo;
if (window->getPointerInfo(pointerInfo, wParam, lParam) != GHOST_kSuccess) {
return;
}
switch (type) {
case WM_POINTERUPDATE:
/* Coalesced pointer events are reverse chronological order, reorder chronologically.
* Only contiguous move events are coalesced. */
for (uint32_t i = pointerInfo.size(); i-- > 0;) {
system->pushEvent(new GHOST_EventCursor(pointerInfo[i].time,
GHOST_kEventCursorMove,
window,
pointerInfo[i].pixelLocation.x,
pointerInfo[i].pixelLocation.y,
pointerInfo[i].tabletData));
}
/* Leave event unhandled so that system cursor is moved. */
break;
case WM_POINTERDOWN:
/* Move cursor to point of contact because GHOST_EventButton does not include position. */
system->pushEvent(new GHOST_EventCursor(pointerInfo[0].time,
GHOST_kEventCursorMove,
window,
pointerInfo[0].pixelLocation.x,
pointerInfo[0].pixelLocation.y,
pointerInfo[0].tabletData));
system->pushEvent(new GHOST_EventButton(pointerInfo[0].time,
GHOST_kEventButtonDown,
window,
pointerInfo[0].buttonMask,
pointerInfo[0].tabletData));
window->updateMouseCapture(MousePressed);
/* Mark event handled so that mouse button events are not generated. */
eventHandled = true;
break;
case WM_POINTERUP:
system->pushEvent(new GHOST_EventButton(pointerInfo[0].time,
GHOST_kEventButtonUp,
window,
pointerInfo[0].buttonMask,
pointerInfo[0].tabletData));
window->updateMouseCapture(MouseReleased);
/* Mark event handled so that mouse button events are not generated. */
eventHandled = true;
break;
default:
break;
}
}
GHOST_EventCursor *GHOST_SystemWin32::processCursorEvent(GHOST_WindowWin32 *window)
{
int32_t x_screen, y_screen;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
if (window->getTabletData().Active != GHOST_kTabletModeNone) {
/* While pen devices are in range, cursor movement is handled by tablet input processing. */
return NULL;
}
system->getCursorPosition(x_screen, y_screen);
if (window->getCursorGrabModeIsWarp()) {
int32_t x_new = x_screen;
int32_t y_new = y_screen;
int32_t x_accum, y_accum;
GHOST_Rect bounds;
/* Fallback to window bounds. */
if (window->getCursorGrabBounds(bounds) == GHOST_kFailure) {
window->getClientBounds(bounds);
}
/* Could also clamp to screen bounds wrap with a window outside the view will
* fail at the moment. Use inset in case the window is at screen bounds. */
bounds.wrapPoint(x_new, y_new, 2, window->getCursorGrabAxis());
window->getCursorGrabAccum(x_accum, y_accum);
if (x_new != x_screen || y_new != y_screen) {
/* When wrapping we don't need to add an event because the setCursorPosition call will cause
* a new event after. */
system->setCursorPosition(x_new, y_new); /* wrap */
window->setCursorGrabAccum(x_accum + (x_screen - x_new), y_accum + (y_screen - y_new));
}
else {
return new GHOST_EventCursor(system->getMilliSeconds(),
GHOST_kEventCursorMove,
window,
x_screen + x_accum,
y_screen + y_accum,
GHOST_TABLET_DATA_NONE);
}
}
else {
return new GHOST_EventCursor(system->getMilliSeconds(),
GHOST_kEventCursorMove,
window,
x_screen,
y_screen,
GHOST_TABLET_DATA_NONE);
}
return NULL;
}
void GHOST_SystemWin32::processWheelEvent(GHOST_WindowWin32 *window, WPARAM wParam, LPARAM lParam)
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
int acc = system->m_wheelDeltaAccum;
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
if (acc * delta < 0) {
// scroll direction reversed.
acc = 0;
}
acc += delta;
int direction = (acc >= 0) ? 1 : -1;
acc = abs(acc);
while (acc >= WHEEL_DELTA) {
system->pushEvent(new GHOST_EventWheel(system->getMilliSeconds(), window, direction));
acc -= WHEEL_DELTA;
}
system->m_wheelDeltaAccum = acc * direction;
}
GHOST_EventKey *GHOST_SystemWin32::processKeyEvent(GHOST_WindowWin32 *window, RAWINPUT const &raw)
{
bool keyDown = false;
bool is_repeated_modifier = false;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
GHOST_TKey key = system->hardKey(raw, &keyDown, &is_repeated_modifier);
GHOST_EventKey *event;
/* We used to check `if (key != GHOST_kKeyUnknown)`, but since the message
* values `WM_SYSKEYUP`, `WM_KEYUP` and `WM_CHAR` are ignored, we capture
* those events here as well. */
if (!is_repeated_modifier) {
char vk = raw.data.keyboard.VKey;
char utf8_char[6] = {0};
char ascii = 0;
bool is_repeat = false;
/* Unlike on Linux, not all keys can send repeat events. E.g. modifier keys don't. */
if (keyDown) {
if (system->m_keycode_last_repeat_key == vk) {
is_repeat = true;
}
system->m_keycode_last_repeat_key = vk;
}
else {
if (system->m_keycode_last_repeat_key == vk) {
system->m_keycode_last_repeat_key = 0;
}
}
wchar_t utf16[3] = {0};
BYTE state[256] = {0};
int r;
GetKeyboardState((PBYTE)state);
bool ctrl_pressed = state[VK_CONTROL] & 0x80;
bool alt_pressed = state[VK_MENU] & 0x80;
/* No text with control key pressed (Alt can be used to insert special characters though!). */
if (ctrl_pressed && !alt_pressed) {
utf8_char[0] = '\0';
}
// Don't call ToUnicodeEx on dead keys as it clears the buffer and so won't allow diacritical
// composition.
else if (MapVirtualKeyW(vk, 2) != 0) {
/* TODO: #ToUnicodeEx can respond with up to 4 utf16 chars (only 2 here).
* Could be up to 24 utf8 bytes. */
if ((r = ToUnicodeEx(
vk, raw.data.keyboard.MakeCode, state, utf16, 2, 0, system->m_keylayout))) {
if ((r > 0 && r < 3)) {
utf16[r] = 0;
conv_utf_16_to_8(utf16, utf8_char, 6);
}
else if (r == -1) {
utf8_char[0] = '\0';
}
}
}
if (!keyDown) {
utf8_char[0] = '\0';
ascii = '\0';
}
else {
ascii = utf8_char[0] & 0x80 ? '?' : utf8_char[0];
}
#ifdef WITH_INPUT_IME
if (window->getImeInput()->IsImeKeyEvent(ascii)) {
return NULL;
}
#endif /* WITH_INPUT_IME */
event = new GHOST_EventKey(system->getMilliSeconds(),
keyDown ? GHOST_kEventKeyDown : GHOST_kEventKeyUp,
window,
key,
ascii,
utf8_char,
is_repeat);
// GHOST_PRINTF("%c\n", ascii); // we already get this info via EventPrinter
}
else {
event = NULL;
}
return event;
}
GHOST_Event *GHOST_SystemWin32::processWindowSizeEvent(GHOST_WindowWin32 *window)
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
GHOST_Event *sizeEvent = new GHOST_Event(
system->getMilliSeconds(), GHOST_kEventWindowSize, window);
/* We get WM_SIZE before we fully init. Do not dispatch before we are continuously resizing. */
if (window->m_inLiveResize) {
system->pushEvent(sizeEvent);
system->dispatchEvents();
return NULL;
}
else {
return sizeEvent;
}
}
GHOST_Event *GHOST_SystemWin32::processWindowEvent(GHOST_TEventType type,
GHOST_WindowWin32 *window)
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
if (type == GHOST_kEventWindowActivate) {
system->getWindowManager()->setActiveWindow(window);
}
return new GHOST_Event(system->getMilliSeconds(), type, window);
}
#ifdef WITH_INPUT_IME
GHOST_Event *GHOST_SystemWin32::processImeEvent(GHOST_TEventType type,
GHOST_WindowWin32 *window,
GHOST_TEventImeData *data)
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
return new GHOST_EventIME(system->getMilliSeconds(), type, window, data);
}
#endif
GHOST_TSuccess GHOST_SystemWin32::pushDragDropEvent(GHOST_TEventType eventType,
GHOST_TDragnDropTypes draggedObjectType,
GHOST_WindowWin32 *window,
int mouseX,
int mouseY,
void *data)
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
return system->pushEvent(new GHOST_EventDragnDrop(
system->getMilliSeconds(), eventType, draggedObjectType, window, mouseX, mouseY, data));
}
void GHOST_SystemWin32::setTabletAPI(GHOST_TTabletAPI api)
{
GHOST_System::setTabletAPI(api);
/* If API is set to WinPointer (Windows Ink), unload Wintab so that trouble drivers don't disable
* Windows Ink. Load Wintab when API is Automatic because decision logic relies on knowing
* whether a Wintab device is present. */
const bool loadWintab = GHOST_kTabletWinPointer != api;
GHOST_WindowManager *wm = getWindowManager();
for (GHOST_IWindow *win : wm->getWindows()) {
GHOST_WindowWin32 *windowWin32 = (GHOST_WindowWin32 *)win;
if (loadWintab) {
windowWin32->loadWintab(GHOST_kWindowStateMinimized != windowWin32->getState());
if (windowWin32->usingTabletAPI(GHOST_kTabletWintab)) {
windowWin32->resetPointerPenInfo();
}
}
else {
windowWin32->closeWintab();
}
}
}
void GHOST_SystemWin32::processMinMaxInfo(MINMAXINFO *minmax)
{
minmax->ptMinTrackSize.x = 320;
minmax->ptMinTrackSize.y = 240;
}
#ifdef WITH_INPUT_NDOF
bool GHOST_SystemWin32::processNDOF(RAWINPUT const &raw)
{
bool eventSent = false;
uint64_t now = getMilliSeconds();
static bool firstEvent = true;
if (firstEvent) { // determine exactly which device is plugged in
RID_DEVICE_INFO info;
unsigned infoSize = sizeof(RID_DEVICE_INFO);
info.cbSize = infoSize;
GetRawInputDeviceInfo(raw.header.hDevice, RIDI_DEVICEINFO, &info, &infoSize);
if (info.dwType == RIM_TYPEHID)
m_ndofManager->setDevice(info.hid.dwVendorId, info.hid.dwProductId);
else
GHOST_PRINT("<!> not a HID device... mouse/kb perhaps?\n");
firstEvent = false;
}
// The NDOF manager sends button changes immediately, and *pretends* to
// send motion. Mark as 'sent' so motion will always get dispatched.
eventSent = true;
BYTE const *data = raw.data.hid.bRawData;
BYTE packetType = data[0];
switch (packetType) {
case 1: // translation
{
const short *axis = (short *)(data + 1);
// massage into blender view coords (same goes for rotation)
const int t[3] = {axis[0], -axis[2], axis[1]};
m_ndofManager->updateTranslation(t, now);
if (raw.data.hid.dwSizeHid == 13) {
// this report also includes rotation
const int r[3] = {-axis[3], axis[5], -axis[4]};
m_ndofManager->updateRotation(r, now);
// I've never gotten one of these, has anyone else?
GHOST_PRINT("ndof: combined T + R\n");
}
break;
}
case 2: // rotation
{
const short *axis = (short *)(data + 1);
const int r[3] = {-axis[0], axis[2], -axis[1]};
m_ndofManager->updateRotation(r, now);
break;
}
case 3: // buttons
{
int button_bits;
memcpy(&button_bits, data + 1, sizeof(button_bits));
m_ndofManager->updateButtons(button_bits, now);
break;
}
}
return eventSent;
}
#endif // WITH_INPUT_NDOF
LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
GHOST_Event *event = NULL;
bool eventHandled = false;
LRESULT lResult = 0;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
#ifdef WITH_INPUT_IME
GHOST_EventManager *eventManager = system->getEventManager();
#endif
GHOST_ASSERT(system, "GHOST_SystemWin32::s_wndProc(): system not initialized");
if (hwnd) {
if (msg == WM_NCCREATE) {
// Tell Windows to automatically handle scaling of non-client areas
// such as the caption bar. EnableNonClientDpiScaling was introduced in Windows 10
HMODULE m_user32 = ::LoadLibrary("User32.dll");
if (m_user32) {
GHOST_WIN32_EnableNonClientDpiScaling fpEnableNonClientDpiScaling =
(GHOST_WIN32_EnableNonClientDpiScaling)::GetProcAddress(m_user32,
"EnableNonClientDpiScaling");
if (fpEnableNonClientDpiScaling) {
fpEnableNonClientDpiScaling(hwnd);
}
}
}
GHOST_WindowWin32 *window = (GHOST_WindowWin32 *)::GetWindowLongPtr(hwnd, GWLP_USERDATA);
if (window) {
switch (msg) {
// we need to check if new key layout has AltGr
case WM_INPUTLANGCHANGE: {
system->handleKeyboardChange();
#ifdef WITH_INPUT_IME
window->getImeInput()->UpdateInputLanguage();
window->getImeInput()->UpdateConversionStatus(hwnd);
#endif
break;
}
////////////////////////////////////////////////////////////////////////
// Keyboard events, processed
////////////////////////////////////////////////////////////////////////
case WM_INPUT: {
RAWINPUT raw;
RAWINPUT *raw_ptr = &raw;
UINT rawSize = sizeof(RAWINPUT);
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, raw_ptr, &rawSize, sizeof(RAWINPUTHEADER));
switch (raw.header.dwType) {
case RIM_TYPEKEYBOARD:
event = processKeyEvent(window, raw);
if (!event) {
GHOST_PRINT("GHOST_SystemWin32::wndProc: key event ");
GHOST_PRINT(msg);
GHOST_PRINT(" key ignored\n");
}
break;
#ifdef WITH_INPUT_NDOF
case RIM_TYPEHID:
if (system->processNDOF(raw)) {
eventHandled = true;
}
break;
#endif
}
break;
}
#ifdef WITH_INPUT_IME
////////////////////////////////////////////////////////////////////////
// IME events, processed, read more in GHOST_IME.h
////////////////////////////////////////////////////////////////////////
case WM_IME_NOTIFY: {
/* Update conversion status when IME is changed or input mode is changed. */
if (wParam == IMN_SETOPENSTATUS || wParam == IMN_SETCONVERSIONMODE) {
window->getImeInput()->UpdateConversionStatus(hwnd);
}
break;
}
case WM_IME_SETCONTEXT: {
GHOST_ImeWin32 *ime = window->getImeInput();
ime->UpdateInputLanguage();
ime->CreateImeWindow(hwnd);
ime->CleanupComposition(hwnd);
ime->CheckFirst(hwnd);
break;
}
case WM_IME_STARTCOMPOSITION: {
GHOST_ImeWin32 *ime = window->getImeInput();
eventHandled = true;
ime->CreateImeWindow(hwnd);
ime->ResetComposition(hwnd);
event = processImeEvent(GHOST_kEventImeCompositionStart, window, &ime->eventImeData);
break;
}
case WM_IME_COMPOSITION: {
GHOST_ImeWin32 *ime = window->getImeInput();
eventHandled = true;
ime->UpdateImeWindow(hwnd);
ime->UpdateInfo(hwnd);
if (ime->eventImeData.result_len) {
/* remove redundant IME event */
eventManager->removeTypeEvents(GHOST_kEventImeComposition, window);
}
event = processImeEvent(GHOST_kEventImeComposition, window, &ime->eventImeData);
break;
}
case WM_IME_ENDCOMPOSITION: {
GHOST_ImeWin32 *ime = window->getImeInput();
eventHandled = true;
/* remove input event after end comp event, avoid redundant input */
eventManager->removeTypeEvents(GHOST_kEventKeyDown, window);
ime->ResetComposition(hwnd);
ime->DestroyImeWindow(hwnd);
event = processImeEvent(GHOST_kEventImeCompositionEnd, window, &ime->eventImeData);
break;
}
#endif /* WITH_INPUT_IME */
////////////////////////////////////////////////////////////////////////
// Keyboard events, ignored
////////////////////////////////////////////////////////////////////////
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
/* These functions were replaced by #WM_INPUT. */
case WM_CHAR:
/* The WM_CHAR message is posted to the window with the keyboard focus when
* a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR
* contains the character code of the key that was pressed.
*/
case WM_DEADCHAR:
/* The WM_DEADCHAR message is posted to the window with the keyboard focus when a
* WM_KEYUP message is translated by the TranslateMessage function. WM_DEADCHAR
* specifies a character code generated by a dead key. A dead key is a key that
* generates a character, such as the umlaut (double-dot), that is combined with
* another character to form a composite character. For example, the umlaut-O
* character (Ö) is generated by typing the dead key for the umlaut character, and
* then typing the O key.
*/
break;
case WM_SYSDEADCHAR:
/* The WM_SYSDEADCHAR message is sent to the window with the keyboard focus when
* a WM_SYSKEYDOWN message is translated by the TranslateMessage function.
* WM_SYSDEADCHAR specifies the character code of a system dead key - that is,
* a dead key that is pressed while holding down the alt key.
*/
case WM_SYSCHAR:
/* The WM_SYSCHAR message is sent to the window with the keyboard focus when
* a WM_SYSCHAR message is translated by the TranslateMessage function.
* WM_SYSCHAR specifies the character code of a dead key - that is,
* a dead key that is pressed while holding down the alt key.
* To prevent the sound, DefWindowProc must be avoided by return
*/
break;
case WM_SYSCOMMAND:
/* The WM_SYSCOMMAND message is sent to the window when system commands such as
* maximize, minimize or close the window are triggered. Also it is sent when ALT
* button is press for menu. To prevent this we must return preventing DefWindowProc.
*
* Note that the four low-order bits of the wParam parameter are used internally by the
* OS. To obtain the correct result when testing the value of wParam, an application
* must combine the value 0xFFF0 with the wParam value by using the bitwise AND operator.
*/
switch (wParam & 0xFFF0) {
case SC_KEYMENU:
eventHandled = true;
break;
case SC_RESTORE: {
::ShowWindow(hwnd, SW_RESTORE);
window->setState(window->getState());
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->enable();
}
eventHandled = true;
break;
}
case SC_MAXIMIZE: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->enable();
}
/* Don't report event as handled so that default handling occurs. */
break;
}
case SC_MINIMIZE: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->disable();
}
/* Don't report event as handled so that default handling occurs. */
break;
}
}
break;
////////////////////////////////////////////////////////////////////////
// Wintab events, processed
////////////////////////////////////////////////////////////////////////
case WT_CSRCHANGE: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->updateCursorInfo();
}
eventHandled = true;
break;
}
case WT_PROXIMITY: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
bool inRange = LOWORD(lParam);
if (inRange) {
/* Some devices don't emit WT_CSRCHANGE events, so update cursor info here. */
wt->updateCursorInfo();
}
else {
wt->leaveRange();
}
}
eventHandled = true;
break;
}
case WT_INFOCHANGE: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->processInfoChange(lParam);
if (window->usingTabletAPI(GHOST_kTabletWintab)) {
window->resetPointerPenInfo();
}
}
eventHandled = true;
break;
}
case WT_PACKET:
processWintabEvent(window);
eventHandled = true;
break;
////////////////////////////////////////////////////////////////////////
// Pointer events, processed
////////////////////////////////////////////////////////////////////////
case WM_POINTERUPDATE:
case WM_POINTERDOWN:
case WM_POINTERUP:
processPointerEvent(msg, window, wParam, lParam, eventHandled);
break;
case WM_POINTERLEAVE: {
uint32_t pointerId = GET_POINTERID_WPARAM(wParam);
POINTER_INFO pointerInfo;
if (!GetPointerInfo(pointerId, &pointerInfo)) {
break;
}
/* Reset pointer pen info if pen device has left tracking range. */
if (pointerInfo.pointerType == PT_PEN) {
window->resetPointerPenInfo();
eventHandled = true;
}
break;
}
////////////////////////////////////////////////////////////////////////
// Mouse events, processed
////////////////////////////////////////////////////////////////////////
case WM_LBUTTONDOWN:
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskLeft);
break;
case WM_MBUTTONDOWN:
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskMiddle);
break;
case WM_RBUTTONDOWN:
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskRight);
break;
case WM_XBUTTONDOWN:
if ((short)HIWORD(wParam) == XBUTTON1) {
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskButton4);
}
else if ((short)HIWORD(wParam) == XBUTTON2) {
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskButton5);
}
break;
case WM_LBUTTONUP:
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskLeft);
break;
case WM_MBUTTONUP:
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskMiddle);
break;
case WM_RBUTTONUP:
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskRight);
break;
case WM_XBUTTONUP:
if ((short)HIWORD(wParam) == XBUTTON1) {
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskButton4);
}
else if ((short)HIWORD(wParam) == XBUTTON2) {
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskButton5);
}
break;
case WM_MOUSEMOVE:
if (!window->m_mousePresent) {
TRACKMOUSEEVENT tme = {sizeof(tme)};
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hwnd;
TrackMouseEvent(&tme);
window->m_mousePresent = true;
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->gainFocus();
}
}
event = processCursorEvent(window);
break;
case WM_MOUSEWHEEL: {
/* The WM_MOUSEWHEEL message is sent to the focus window
* when the mouse wheel is rotated. The DefWindowProc
* function propagates the message to the window's parent.
* There should be no internal forwarding of the message,
* since DefWindowProc propagates it up the parent chain
* until it finds a window that processes it.
*/
processWheelEvent(window, wParam, lParam);
eventHandled = true;
#ifdef BROKEN_PEEK_TOUCHPAD
PostMessage(hwnd, WM_USER, 0, 0);
#endif
break;
}
case WM_SETCURSOR:
/* The WM_SETCURSOR message is sent to a window if the mouse causes the cursor
* to move within a window and mouse input is not captured.
* This means we have to set the cursor shape every time the mouse moves!
* The DefWindowProc function uses this message to set the cursor to an
* arrow if it is not in the client area.
*/
if (LOWORD(lParam) == HTCLIENT) {
// Load the current cursor
window->loadCursor(window->getCursorVisibility(), window->getCursorShape());
// Bypass call to DefWindowProc
return 0;
}
else {
// Outside of client area show standard cursor
window->loadCursor(true, GHOST_kStandardCursorDefault);
}
break;
case WM_MOUSELEAVE: {
window->m_mousePresent = false;
if (window->getTabletData().Active == GHOST_kTabletModeNone) {
event = processCursorEvent(window);
}
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->loseFocus();
}
break;
}
////////////////////////////////////////////////////////////////////////
// Mouse events, ignored
////////////////////////////////////////////////////////////////////////
case WM_NCMOUSEMOVE:
/* The WM_NCMOUSEMOVE message is posted to a window when the cursor is moved
* within the non-client area of the window. This message is posted to the window that
* contains the cursor. If a window has captured the mouse, this message is not posted.
*/
case WM_NCHITTEST:
/* The WM_NCHITTEST message is sent to a window when the cursor moves, or
* when a mouse button is pressed or released. If the mouse is not captured,
* the message is sent to the window beneath the cursor. Otherwise, the message
* is sent to the window that has captured the mouse.
*/
break;
////////////////////////////////////////////////////////////////////////
// Window events, processed
////////////////////////////////////////////////////////////////////////
case WM_CLOSE:
/* The WM_CLOSE message is sent as a signal that a window
* or an application should terminate. Restore if minimized. */
if (IsIconic(hwnd)) {
ShowWindow(hwnd, SW_RESTORE);
}
event = processWindowEvent(GHOST_kEventWindowClose, window);
break;
case WM_ACTIVATE:
/* The WM_ACTIVATE message is sent to both the window being activated and the window
* being deactivated. If the windows use the same input queue, the message is sent
* synchronously, first to the window procedure of the top-level window being
* deactivated, then to the window procedure of the top-level window being activated.
* If the windows use different input queues, the message is sent asynchronously,
* so the window is activated immediately. */
{
GHOST_ModifierKeys modifiers;
modifiers.clear();
system->storeModifierKeys(modifiers);
system->m_wheelDeltaAccum = 0;
system->m_keycode_last_repeat_key = 0;
event = processWindowEvent(LOWORD(wParam) ? GHOST_kEventWindowActivate :
GHOST_kEventWindowDeactivate,
window);
/* WARNING: Let DefWindowProc handle WM_ACTIVATE, otherwise WM_MOUSEWHEEL
* will not be dispatched to OUR active window if we minimize one of OUR windows. */
if (LOWORD(wParam) == WA_INACTIVE)
window->lostMouseCapture();
lResult = ::DefWindowProc(hwnd, msg, wParam, lParam);
break;
}
case WM_ENTERSIZEMOVE:
/* The WM_ENTERSIZEMOVE message is sent one time to a window after it enters the moving
* or sizing modal loop. The window enters the moving or sizing modal loop when the user
* clicks the window's title bar or sizing border, or when the window passes the
* WM_SYSCOMMAND message to the DefWindowProc function and the wParam parameter of the
* message specifies the SC_MOVE or SC_SIZE value. The operation is complete when
* DefWindowProc returns.
*/
window->m_inLiveResize = 1;
break;
case WM_EXITSIZEMOVE:
window->m_inLiveResize = 0;
break;
case WM_PAINT:
/* An application sends the WM_PAINT message when the system or another application
* makes a request to paint a portion of an application's window. The message is sent
* when the UpdateWindow or RedrawWindow function is called, or by the DispatchMessage
* function when the application obtains a WM_PAINT message by using the GetMessage or
* PeekMessage function.
*/
if (!window->m_inLiveResize) {
event = processWindowEvent(GHOST_kEventWindowUpdate, window);
::ValidateRect(hwnd, NULL);
}
else {
eventHandled = true;
}
break;
case WM_GETMINMAXINFO:
/* The WM_GETMINMAXINFO message is sent to a window when the size or
* position of the window is about to change. An application can use
* this message to override the window's default maximized size and
* position, or its default minimum or maximum tracking size.
*/
processMinMaxInfo((MINMAXINFO *)lParam);
/* Let DefWindowProc handle it. */
break;
case WM_SIZING:
event = processWindowSizeEvent(window);
break;
case WM_SIZE:
/* The WM_SIZE message is sent to a window after its size has changed.
* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
event = processWindowSizeEvent(window);
break;
case WM_CAPTURECHANGED:
window->lostMouseCapture();
break;
case WM_MOVING:
/* The WM_MOVING message is sent to a window that the user is moving. By processing
* this message, an application can monitor the size and position of the drag rectangle
* and, if needed, change its size or position.
*/
case WM_MOVE:
/* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
/* See #WM_SIZE comment. */
if (window->m_inLiveResize) {
system->pushEvent(processWindowEvent(GHOST_kEventWindowMove, window));
system->dispatchEvents();
}
else {
event = processWindowEvent(GHOST_kEventWindowMove, window);
}
break;
case WM_DPICHANGED:
/* The WM_DPICHANGED message is sent when the effective dots per inch (dpi) for a
* window has changed. The DPI is the scale factor for a window. There are multiple
* events that can cause the DPI to change such as when the window is moved to a monitor
* with a different DPI.
*/
{
// The suggested new size and position of the window.
RECT *const suggestedWindowRect = (RECT *)lParam;
// Push DPI change event first
system->pushEvent(processWindowEvent(GHOST_kEventWindowDPIHintChanged, window));
system->dispatchEvents();
eventHandled = true;
// Then move and resize window
SetWindowPos(hwnd,
NULL,
suggestedWindowRect->left,
suggestedWindowRect->top,
suggestedWindowRect->right - suggestedWindowRect->left,
suggestedWindowRect->bottom - suggestedWindowRect->top,
SWP_NOZORDER | SWP_NOACTIVATE);
}
break;
case WM_DISPLAYCHANGE: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->remapCoordinates();
}
break;
}
case WM_KILLFOCUS:
/* The WM_KILLFOCUS message is sent to a window immediately before it loses the keyboard
* focus. We want to prevent this if a window is still active and it loses focus to
* nowhere. */
if (!wParam && hwnd == ::GetActiveWindow()) {
::SetFocus(hwnd);
}
break;
////////////////////////////////////////////////////////////////////////
// Window events, ignored
////////////////////////////////////////////////////////////////////////
case WM_WINDOWPOSCHANGED:
/* The WM_WINDOWPOSCHANGED message is sent to a window whose size, position, or place
* in the Z order has changed as a result of a call to the SetWindowPos function or
* another window-management function.
* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
case WM_ERASEBKGND:
/* An application sends the WM_ERASEBKGND message when the window background must be
* erased (for example, when a window is resized). The message is sent to prepare an
* invalidated portion of a window for painting.
*/
case WM_NCPAINT:
/* An application sends the WM_NCPAINT message to a window
* when its frame must be painted. */
case WM_NCACTIVATE:
/* The WM_NCACTIVATE message is sent to a window when its non-client area needs to be
* changed to indicate an active or inactive state. */
case WM_DESTROY:
/* The WM_DESTROY message is sent when a window is being destroyed. It is sent to the
* window procedure of the window being destroyed after the window is removed from the
* screen. This message is sent first to the window being destroyed and then to the child
* windows (if any) as they are destroyed. During the processing of the message, it can
* be assumed that all child windows still exist. */
case WM_NCDESTROY:
/* The WM_NCDESTROY message informs a window that its non-client area is being
* destroyed. The DestroyWindow function sends the WM_NCDESTROY message to the window
* following the WM_DESTROY message. WM_DESTROY is used to free the allocated memory
* object associated with the window.
*/
break;
case WM_SHOWWINDOW:
/* The WM_SHOWWINDOW message is sent to a window when the window is
* about to be hidden or shown. */
case WM_WINDOWPOSCHANGING:
/* The WM_WINDOWPOSCHANGING message is sent to a window whose size, position, or place in
* the Z order is about to change as a result of a call to the SetWindowPos function or
* another window-management function.
*/
case WM_SETFOCUS:
/* The WM_SETFOCUS message is sent to a window after it has gained the keyboard focus. */
break;
////////////////////////////////////////////////////////////////////////
// Other events
////////////////////////////////////////////////////////////////////////
case WM_GETTEXT:
/* An application sends a WM_GETTEXT message to copy the text that
* corresponds to a window into a buffer provided by the caller.
*/
case WM_ACTIVATEAPP:
/* The WM_ACTIVATEAPP message is sent when a window belonging to a
* different application than the active window is about to be activated.
* The message is sent to the application whose window is being activated
* and to the application whose window is being deactivated.
*/
case WM_TIMER:
/* The WIN32 docs say:
* The WM_TIMER message is posted to the installing thread's message queue
* when a timer expires. You can process the message by providing a WM_TIMER
* case in the window procedure. Otherwise, the default window procedure will
* call the TimerProc callback function specified in the call to the SetTimer
* function used to install the timer.
*
* In GHOST, we let DefWindowProc call the timer callback.
*/
break;
}
}
else {
// Event found for a window before the pointer to the class has been set.
GHOST_PRINT("GHOST_SystemWin32::wndProc: GHOST window event before creation\n");
/* These are events we typically miss at this point:
* WM_GETMINMAXINFO 0x24
* WM_NCCREATE 0x81
* WM_NCCALCSIZE 0x83
* WM_CREATE 0x01
* We let DefWindowProc do the work.
*/
}
}
else {
// Events without valid hwnd
GHOST_PRINT("GHOST_SystemWin32::wndProc: event without window\n");
}
if (event) {
system->pushEvent(event);
eventHandled = true;
}
if (!eventHandled)
lResult = ::DefWindowProcW(hwnd, msg, wParam, lParam);
return lResult;
}
char *GHOST_SystemWin32::getClipboard(bool selection) const
{
char *temp_buff;
if (IsClipboardFormatAvailable(CF_UNICODETEXT) && OpenClipboard(NULL)) {
wchar_t *buffer;
HANDLE hData = GetClipboardData(CF_UNICODETEXT);
if (hData == NULL) {
CloseClipboard();
return NULL;
}
buffer = (wchar_t *)GlobalLock(hData);
if (!buffer) {
CloseClipboard();
return NULL;
}
temp_buff = alloc_utf_8_from_16(buffer, 0);
/* Buffer mustn't be accessed after CloseClipboard
* it would like accessing free-d memory */
GlobalUnlock(hData);
CloseClipboard();
return temp_buff;
}
else if (IsClipboardFormatAvailable(CF_TEXT) && OpenClipboard(NULL)) {
char *buffer;
size_t len = 0;
HANDLE hData = GetClipboardData(CF_TEXT);
if (hData == NULL) {
CloseClipboard();
return NULL;
}
buffer = (char *)GlobalLock(hData);
if (!buffer) {
CloseClipboard();
return NULL;
}
len = strlen(buffer);
temp_buff = (char *)malloc(len + 1);
strncpy(temp_buff, buffer, len);
temp_buff[len] = '\0';
/* Buffer mustn't be accessed after CloseClipboard
* it would like accessing free-d memory */
GlobalUnlock(hData);
CloseClipboard();
return temp_buff;
}
else {
return NULL;
}
}
void GHOST_SystemWin32::putClipboard(const char *buffer, bool selection) const
{
if (selection) {
return;
} // for copying the selection, used on X11
if (OpenClipboard(NULL)) {
HLOCAL clipbuffer;
wchar_t *data;
if (buffer) {
size_t len = count_utf_16_from_8(buffer);
EmptyClipboard();
clipbuffer = LocalAlloc(LMEM_FIXED, sizeof(wchar_t) * len);
data = (wchar_t *)GlobalLock(clipbuffer);
conv_utf_8_to_16(buffer, data, len);
LocalUnlock(clipbuffer);
SetClipboardData(CF_UNICODETEXT, clipbuffer);
}
CloseClipboard();
}
else {
return;
}
}
/* -------------------------------------------------------------------- */
/** \name Message Box
* \{ */
GHOST_TSuccess GHOST_SystemWin32::showMessageBox(const char *title,
const char *message,
const char *help_label,
const char *continue_label,
const char *link,
GHOST_DialogOptions dialog_options) const
{
const wchar_t *title_16 = alloc_utf16_from_8(title, 0);
const wchar_t *message_16 = alloc_utf16_from_8(message, 0);
const wchar_t *help_label_16 = alloc_utf16_from_8(help_label, 0);
const wchar_t *continue_label_16 = alloc_utf16_from_8(continue_label, 0);
int nButtonPressed = 0;
TASKDIALOGCONFIG config = {0};
const TASKDIALOG_BUTTON buttons[] = {{IDOK, help_label_16}, {IDCONTINUE, continue_label_16}};
config.cbSize = sizeof(config);
config.hInstance = 0;
config.dwCommonButtons = 0;
config.pszMainIcon = (dialog_options & GHOST_DialogError ? TD_ERROR_ICON :
dialog_options & GHOST_DialogWarning ? TD_WARNING_ICON :
TD_INFORMATION_ICON);
config.pszWindowTitle = L"Blender";
config.pszMainInstruction = title_16;
config.pszContent = message_16;
config.pButtons = (link) ? buttons : buttons + 1;
config.cButtons = (link) ? 2 : 1;
TaskDialogIndirect(&config, &nButtonPressed, NULL, NULL);
switch (nButtonPressed) {
case IDOK:
ShellExecute(NULL, "open", link, NULL, NULL, SW_SHOWNORMAL);
break;
case IDCONTINUE:
break;
default:
break; // should never happen
}
free((void *)title_16);
free((void *)message_16);
free((void *)help_label_16);
free((void *)continue_label_16);
return GHOST_kSuccess;
}
/** \} */
static DWORD GetParentProcessID(void)
{
HANDLE snapshot;
PROCESSENTRY32 pe32 = {0};
DWORD ppid = 0, pid = GetCurrentProcessId();
snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (snapshot == INVALID_HANDLE_VALUE) {
return -1;
}
pe32.dwSize = sizeof(pe32);
if (!Process32First(snapshot, &pe32)) {
CloseHandle(snapshot);
return -1;
}
do {
if (pe32.th32ProcessID == pid) {
ppid = pe32.th32ParentProcessID;
break;
}
} while (Process32Next(snapshot, &pe32));
CloseHandle(snapshot);
return ppid;
}
static bool getProcessName(int pid, char *buffer, int max_len)
{
bool result = false;
HANDLE handle = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
if (handle) {
GetModuleFileNameEx(handle, 0, buffer, max_len);
result = true;
}
CloseHandle(handle);
return result;
}
static bool isStartedFromCommandPrompt()
{
HWND hwnd = GetConsoleWindow();
if (hwnd) {
DWORD pid = (DWORD)-1;
DWORD ppid = GetParentProcessID();
char parent_name[MAX_PATH];
bool start_from_launcher = false;
GetWindowThreadProcessId(hwnd, &pid);
if (getProcessName(ppid, parent_name, sizeof(parent_name))) {
char *filename = strrchr(parent_name, '\\');
if (filename != NULL) {
start_from_launcher = strstr(filename, "blender.exe") != NULL;
}
}
/* When we're starting from a wrapper we need to compare with parent process ID. */
if (pid != (start_from_launcher ? ppid : GetCurrentProcessId()))
return true;
}
return false;
}
int GHOST_SystemWin32::toggleConsole(int action)
{
HWND wnd = GetConsoleWindow();
switch (action) {
case 3: // startup: hide if not started from command prompt
{
if (!isStartedFromCommandPrompt()) {
ShowWindow(wnd, SW_HIDE);
m_consoleStatus = 0;
}
break;
}
case 0: // hide
ShowWindow(wnd, SW_HIDE);
m_consoleStatus = 0;
break;
case 1: // show
ShowWindow(wnd, SW_SHOW);
if (!isStartedFromCommandPrompt()) {
DeleteMenu(GetSystemMenu(wnd, FALSE), SC_CLOSE, MF_BYCOMMAND);
}
m_consoleStatus = 1;
break;
case 2: // toggle
ShowWindow(wnd, m_consoleStatus ? SW_HIDE : SW_SHOW);
m_consoleStatus = !m_consoleStatus;
if (m_consoleStatus && !isStartedFromCommandPrompt()) {
DeleteMenu(GetSystemMenu(wnd, FALSE), SC_CLOSE, MF_BYCOMMAND);
}
break;
}
return m_consoleStatus;
}