Files
test/source/blender/modifiers/intern/MOD_build.c
Sergey Sharybin 329e2d8037 Todo issue: sculpting on deformed mesh
Used a crazyspace approach (like in edit mode), but only modifiers with
deformMatricies are allowed atm (currently shapekeys and armature modifiers only).
All the rest modifiers had an warning message that they aren't applied because
of sculpt mode. Deformation of multires is also unsupported.

With all this restictions users will always see the actual "layer" (or maybe
mesh state would be more correct word) they are sculpting on.

Internal changes:
- All modifiers could have deformMatricies callback (the same as deformMatriciesEM but
  for non-edit mode usage)
- Added function to build crazyspace for sculpting (sculpt_get_deform_matrices), but it
  could be generalized for usage in other painting modes (particle edit mode, i.e)

Todo:
- Implement crazyspace correction to support all kinds of deformation modifiers
- Maybe deformation of multires isn't so difficult?
- And maybe we could avoid extra bad-level-stub for ED_sculpt_modifiers_changed
  without code duplicating?
2011-01-31 20:02:51 +00:00

305 lines
9.3 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_rand.h"
#include "BLI_ghash.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
static void initData(ModifierData *md)
{
BuildModifierData *bmd = (BuildModifierData*) md;
bmd->start = 1.0;
bmd->length = 100.0;
}
static void copyData(ModifierData *md, ModifierData *target)
{
BuildModifierData *bmd = (BuildModifierData*) md;
BuildModifierData *tbmd = (BuildModifierData*) target;
tbmd->start = bmd->start;
tbmd->length = bmd->length;
tbmd->randomize = bmd->randomize;
tbmd->seed = bmd->seed;
}
static int dependsOnTime(ModifierData *UNUSED(md))
{
return 1;
}
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
{
DerivedMesh *dm = derivedData;
DerivedMesh *result;
BuildModifierData *bmd = (BuildModifierData*) md;
int i;
int numFaces, numEdges;
int maxVerts, maxEdges, maxFaces;
int *vertMap, *edgeMap, *faceMap;
float frac;
GHashIterator *hashIter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_new(BLI_ghashutil_inthash,
BLI_ghashutil_intcmp, "build ve apply gh");
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_new(BLI_ghashutil_inthash,
BLI_ghashutil_intcmp, "build ed apply gh");
maxVerts = dm->getNumVerts(dm);
vertMap = MEM_callocN(sizeof(*vertMap) * maxVerts,
"build modifier vertMap");
for(i = 0; i < maxVerts; ++i) vertMap[i] = i;
maxEdges = dm->getNumEdges(dm);
edgeMap = MEM_callocN(sizeof(*edgeMap) * maxEdges,
"build modifier edgeMap");
for(i = 0; i < maxEdges; ++i) edgeMap[i] = i;
maxFaces = dm->getNumFaces(dm);
faceMap = MEM_callocN(sizeof(*faceMap) * maxFaces,
"build modifier faceMap");
for(i = 0; i < maxFaces; ++i) faceMap[i] = i;
if (ob) {
frac = bsystem_time(md->scene, ob, md->scene->r.cfra,
bmd->start - 1.0f) / bmd->length;
} else {
frac = BKE_curframe(md->scene) - bmd->start / bmd->length;
}
CLAMP(frac, 0.0, 1.0);
numFaces = dm->getNumFaces(dm) * frac;
numEdges = dm->getNumEdges(dm) * frac;
/* if there's at least one face, build based on faces */
if(numFaces) {
int maxEdges;
if(bmd->randomize)
BLI_array_randomize(faceMap, sizeof(*faceMap),
maxFaces, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for(i = 0; i < numFaces; ++i) {
MFace mf;
dm->getFace(dm, faceMap[i], &mf);
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v1),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v2),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v3),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(mf.v4 && !BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v4),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh (i.e. all edges
* that have both verts in the new mesh)
*/
maxEdges = dm->getNumEdges(dm);
for(i = 0; i < maxEdges; ++i) {
MEdge me;
dm->getEdge(dm, i, &me);
if(BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1))
&& BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
BLI_ghash_insert(edgeHash,
SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)), SET_INT_IN_POINTER(i));
}
} else if(numEdges) {
if(bmd->randomize)
BLI_array_randomize(edgeMap, sizeof(*edgeMap),
maxEdges, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for(i = 0; i < numEdges; ++i) {
MEdge me;
dm->getEdge(dm, edgeMap[i], &me);
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v1),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v2),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh
*/
for(i = 0; i < numEdges; ++i) {
MEdge me;
dm->getEdge(dm, edgeMap[i], &me);
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)),
SET_INT_IN_POINTER(edgeMap[i]));
}
} else {
int numVerts = dm->getNumVerts(dm) * frac;
if(bmd->randomize)
BLI_array_randomize(vertMap, sizeof(*vertMap),
maxVerts, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for(i = 0; i < numVerts; ++i)
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(vertMap[i]), SET_INT_IN_POINTER(i));
}
/* now we know the number of verts, edges and faces, we can create
* the mesh
*/
result = CDDM_from_template(dm, BLI_ghash_size(vertHash),
BLI_ghash_size(edgeHash), numFaces);
/* copy the vertices across */
for(hashIter = BLI_ghashIterator_new(vertHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter)) {
MVert source;
MVert *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
dest = CDDM_get_vert(result, newIndex);
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* copy the edges across, remapping indices */
for(i = 0; i < BLI_ghash_size(edgeHash); ++i) {
MEdge source;
MEdge *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(i)));
dm->getEdge(dm, oldIndex, &source);
dest = CDDM_get_edge(result, i);
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
DM_copy_edge_data(dm, result, oldIndex, i, 1);
*dest = source;
}
/* copy the faces across, remapping indices */
for(i = 0; i < numFaces; ++i) {
MFace source;
MFace *dest;
int orig_v4;
dm->getFace(dm, faceMap[i], &source);
dest = CDDM_get_face(result, i);
orig_v4 = source.v4;
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
if(source.v4)
source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
DM_copy_face_data(dm, result, faceMap[i], i, 1);
*dest = source;
test_index_face(dest, &result->faceData, i, (orig_v4 ? 4 : 3));
}
CDDM_calc_normals(result);
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
MEM_freeN(vertMap);
MEM_freeN(edgeMap);
MEM_freeN(faceMap);
return result;
}
ModifierTypeInfo modifierType_Build = {
/* name */ "Build",
/* structName */ "BuildModifierData",
/* structSize */ sizeof(BuildModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_AcceptsCVs,
/* copyData */ copyData,
/* deformVerts */ 0,
/* deformMatrices */ 0,
/* deformVertsEM */ 0,
/* deformMatricesEM */ 0,
/* applyModifier */ applyModifier,
/* applyModifierEM */ 0,
/* initData */ initData,
/* requiredDataMask */ 0,
/* freeData */ 0,
/* isDisabled */ 0,
/* updateDepgraph */ 0,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ 0,
/* foreachObjectLink */ 0,
/* foreachIDLink */ 0,
};