Files
test/source/blender/blenkernel/intern/pointcloud.cc
Hans Goudey 06eda2a484 Cleanup: Remove most indirect includes of BKE_customdata.hh
Some common headers were including this. Separating the includes
will ideally lead to better conceptual separation between CustomData
and the attribute API too. Mostly the change is adding the file to
places where it was included indirectly before. But some code is
shuffled around to hopefully better places as well.
2023-12-26 23:59:44 -05:00

397 lines
12 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_bounds.hh"
#include "BLI_index_range.hh"
#include "BLI_listbase.h"
#include "BLI_math_vector.hh"
#include "BLI_rand.h"
#include "BLI_span.hh"
#include "BLI_string.h"
#include "BLI_task.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
#include "BKE_anim_data.h"
#include "BKE_customdata.hh"
#include "BKE_geometry_set.hh"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.hh"
#include "BKE_main.hh"
#include "BKE_mesh_wrapper.hh"
#include "BKE_modifier.hh"
#include "BKE_object.hh"
#include "BKE_object_types.hh"
#include "BKE_pointcloud.h"
#include "BLT_translation.h"
#include "DEG_depsgraph_query.hh"
#include "BLO_read_write.hh"
using blender::float3;
using blender::IndexRange;
using blender::MutableSpan;
using blender::Span;
using blender::Vector;
/* PointCloud datablock */
static void pointcloud_random(PointCloud *pointcloud);
const char *POINTCLOUD_ATTR_POSITION = "position";
const char *POINTCLOUD_ATTR_RADIUS = "radius";
static void pointcloud_init_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(pointcloud, id));
MEMCPY_STRUCT_AFTER(pointcloud, DNA_struct_default_get(PointCloud), id);
CustomData_reset(&pointcloud->pdata);
pointcloud->attributes_for_write().add<float3>(
"position", blender::bke::AttrDomain::Point, blender::bke::AttributeInitConstruct());
pointcloud->runtime = new blender::bke::PointCloudRuntime();
}
static void pointcloud_copy_data(Main * /*bmain*/,
ID *id_dst,
const ID *id_src,
const int /*flag*/)
{
PointCloud *pointcloud_dst = (PointCloud *)id_dst;
const PointCloud *pointcloud_src = (const PointCloud *)id_src;
pointcloud_dst->mat = static_cast<Material **>(MEM_dupallocN(pointcloud_src->mat));
CustomData_copy(
&pointcloud_src->pdata, &pointcloud_dst->pdata, CD_MASK_ALL, pointcloud_dst->totpoint);
pointcloud_dst->runtime = new blender::bke::PointCloudRuntime();
pointcloud_dst->runtime->bounds_cache = pointcloud_src->runtime->bounds_cache;
pointcloud_dst->batch_cache = nullptr;
}
static void pointcloud_free_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BKE_animdata_free(&pointcloud->id, false);
BKE_pointcloud_batch_cache_free(pointcloud);
CustomData_free(&pointcloud->pdata, pointcloud->totpoint);
MEM_SAFE_FREE(pointcloud->mat);
delete pointcloud->runtime;
}
static void pointcloud_foreach_id(ID *id, LibraryForeachIDData *data)
{
PointCloud *pointcloud = (PointCloud *)id;
for (int i = 0; i < pointcloud->totcol; i++) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, pointcloud->mat[i], IDWALK_CB_USER);
}
}
static void pointcloud_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
PointCloud *pointcloud = (PointCloud *)id;
Vector<CustomDataLayer, 16> point_layers;
CustomData_blend_write_prepare(pointcloud->pdata, point_layers);
/* Write LibData */
BLO_write_id_struct(writer, PointCloud, id_address, &pointcloud->id);
BKE_id_blend_write(writer, &pointcloud->id);
/* Direct data */
CustomData_blend_write(writer,
&pointcloud->pdata,
point_layers,
pointcloud->totpoint,
CD_MASK_ALL,
&pointcloud->id);
BLO_write_pointer_array(writer, pointcloud->totcol, pointcloud->mat);
}
static void pointcloud_blend_read_data(BlendDataReader *reader, ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
/* Geometry */
CustomData_blend_read(reader, &pointcloud->pdata, pointcloud->totpoint);
/* Materials */
BLO_read_pointer_array(reader, (void **)&pointcloud->mat);
pointcloud->runtime = new blender::bke::PointCloudRuntime();
}
IDTypeInfo IDType_ID_PT = {
/*id_code*/ ID_PT,
/*id_filter*/ FILTER_ID_PT,
/*main_listbase_index*/ INDEX_ID_PT,
/*struct_size*/ sizeof(PointCloud),
/*name*/ "PointCloud",
/*name_plural*/ N_("pointclouds"),
/*translation_context*/ BLT_I18NCONTEXT_ID_POINTCLOUD,
/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/*asset_type_info*/ nullptr,
/*init_data*/ pointcloud_init_data,
/*copy_data*/ pointcloud_copy_data,
/*free_data*/ pointcloud_free_data,
/*make_local*/ nullptr,
/*foreach_id*/ pointcloud_foreach_id,
/*foreach_cache*/ nullptr,
/*foreach_path*/ nullptr,
/*owner_pointer_get*/ nullptr,
/*blend_write*/ pointcloud_blend_write,
/*blend_read_data*/ pointcloud_blend_read_data,
/*blend_read_after_liblink*/ nullptr,
/*blend_read_undo_preserve*/ nullptr,
/*lib_override_apply_post*/ nullptr,
};
static void pointcloud_random(PointCloud *pointcloud)
{
BLI_assert(pointcloud->totpoint == 0);
pointcloud->totpoint = 400;
CustomData_realloc(&pointcloud->pdata, 0, pointcloud->totpoint);
RNG *rng = BLI_rng_new(0);
blender::bke::MutableAttributeAccessor attributes = pointcloud->attributes_for_write();
blender::MutableSpan<float3> positions = pointcloud->positions_for_write();
blender::bke::SpanAttributeWriter<float> radii =
attributes.lookup_or_add_for_write_only_span<float>(POINTCLOUD_ATTR_RADIUS,
blender::bke::AttrDomain::Point);
for (const int i : positions.index_range()) {
positions[i] = float3(BLI_rng_get_float(rng), BLI_rng_get_float(rng), BLI_rng_get_float(rng)) *
2.0f -
1.0f;
radii.span[i] = 0.05f * BLI_rng_get_float(rng);
}
radii.finish();
BLI_rng_free(rng);
}
Span<float3> PointCloud::positions() const
{
return {static_cast<const float3 *>(
CustomData_get_layer_named(&this->pdata, CD_PROP_FLOAT3, "position")),
this->totpoint};
}
MutableSpan<float3> PointCloud::positions_for_write()
{
return {static_cast<float3 *>(CustomData_get_layer_named_for_write(
&this->pdata, CD_PROP_FLOAT3, "position", this->totpoint)),
this->totpoint};
}
void *BKE_pointcloud_add(Main *bmain, const char *name)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_id_new(bmain, ID_PT, name));
return pointcloud;
}
void *BKE_pointcloud_add_default(Main *bmain, const char *name)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_libblock_alloc(bmain, ID_PT, name, 0));
pointcloud_init_data(&pointcloud->id);
pointcloud_random(pointcloud);
return pointcloud;
}
PointCloud *BKE_pointcloud_new_nomain(const int totpoint)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_libblock_alloc(
nullptr, ID_PT, BKE_idtype_idcode_to_name(ID_PT), LIB_ID_CREATE_LOCALIZE));
pointcloud_init_data(&pointcloud->id);
CustomData_realloc(&pointcloud->pdata, 0, totpoint);
pointcloud->totpoint = totpoint;
return pointcloud;
}
void BKE_pointcloud_nomain_to_pointcloud(PointCloud *pointcloud_src, PointCloud *pointcloud_dst)
{
BLI_assert(pointcloud_src->id.tag & LIB_TAG_NO_MAIN);
CustomData_free(&pointcloud_dst->pdata, pointcloud_dst->totpoint);
const int totpoint = pointcloud_dst->totpoint = pointcloud_src->totpoint;
CustomData_copy(&pointcloud_src->pdata, &pointcloud_dst->pdata, CD_MASK_ALL, totpoint);
BKE_id_free(nullptr, pointcloud_src);
}
std::optional<blender::Bounds<blender::float3>> PointCloud::bounds_min_max() const
{
using namespace blender;
using namespace blender::bke;
if (this->totpoint == 0) {
return std::nullopt;
}
this->runtime->bounds_cache.ensure([&](Bounds<float3> &r_bounds) {
const AttributeAccessor attributes = this->attributes();
const Span<float3> positions = this->positions();
if (attributes.contains(POINTCLOUD_ATTR_RADIUS)) {
const VArraySpan radii = *attributes.lookup<float>(POINTCLOUD_ATTR_RADIUS);
r_bounds = *bounds::min_max_with_radii(positions, radii);
}
else {
r_bounds = *bounds::min_max(positions);
}
});
return this->runtime->bounds_cache.data();
}
bool BKE_pointcloud_attribute_required(const PointCloud * /*pointcloud*/, const char *name)
{
return STREQ(name, POINTCLOUD_ATTR_POSITION);
}
/* Dependency Graph */
PointCloud *BKE_pointcloud_copy_for_eval(const PointCloud *pointcloud_src)
{
return reinterpret_cast<PointCloud *>(
BKE_id_copy_ex(nullptr, &pointcloud_src->id, nullptr, LIB_ID_COPY_LOCALIZE));
}
static void pointcloud_evaluate_modifiers(Depsgraph *depsgraph,
Scene *scene,
Object *object,
blender::bke::GeometrySet &geometry_set)
{
/* Modifier evaluation modes. */
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
BKE_modifiers_clear_errors(object);
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtual_modifier_data;
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtual_modifier_data);
/* Evaluate modifiers. */
for (; md; md = md->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
blender::bke::ScopedModifierTimer modifier_timer{*md};
if (mti->modify_geometry_set) {
mti->modify_geometry_set(md, &mectx, &geometry_set);
}
}
}
static PointCloud *take_pointcloud_ownership_from_geometry_set(
blender::bke::GeometrySet &geometry_set)
{
if (!geometry_set.has<blender::bke::PointCloudComponent>()) {
return nullptr;
}
blender::bke::PointCloudComponent &pointcloud_component =
geometry_set.get_component_for_write<blender::bke::PointCloudComponent>();
PointCloud *pointcloud = pointcloud_component.release();
if (pointcloud != nullptr) {
/* Add back, but as read-only non-owning component. */
pointcloud_component.replace(pointcloud, blender::bke::GeometryOwnershipType::ReadOnly);
}
else {
/* The component was empty, we can also remove it. */
geometry_set.remove<blender::bke::PointCloudComponent>();
}
return pointcloud;
}
void BKE_pointcloud_data_update(Depsgraph *depsgraph, Scene *scene, Object *object)
{
/* Free any evaluated data and restore original data. */
BKE_object_free_derived_caches(object);
/* Evaluate modifiers. */
PointCloud *pointcloud = static_cast<PointCloud *>(object->data);
blender::bke::GeometrySet geometry_set = blender::bke::GeometrySet::from_pointcloud(
pointcloud, blender::bke::GeometryOwnershipType::ReadOnly);
pointcloud_evaluate_modifiers(depsgraph, scene, object, geometry_set);
PointCloud *pointcloud_eval = take_pointcloud_ownership_from_geometry_set(geometry_set);
/* If the geometry set did not contain a point cloud, we still create an empty one. */
if (pointcloud_eval == nullptr) {
pointcloud_eval = BKE_pointcloud_new_nomain(0);
}
/* Assign evaluated object. */
const bool eval_is_owned = pointcloud_eval != pointcloud;
BKE_object_eval_assign_data(object, &pointcloud_eval->id, eval_is_owned);
object->runtime->geometry_set_eval = new blender::bke::GeometrySet(std::move(geometry_set));
}
void PointCloud::tag_positions_changed()
{
this->runtime->bounds_cache.tag_dirty();
}
void PointCloud::tag_radii_changed()
{
this->runtime->bounds_cache.tag_dirty();
}
/* Draw Cache */
void (*BKE_pointcloud_batch_cache_dirty_tag_cb)(PointCloud *pointcloud, int mode) = nullptr;
void (*BKE_pointcloud_batch_cache_free_cb)(PointCloud *pointcloud) = nullptr;
void BKE_pointcloud_batch_cache_dirty_tag(PointCloud *pointcloud, int mode)
{
if (pointcloud->batch_cache) {
BKE_pointcloud_batch_cache_dirty_tag_cb(pointcloud, mode);
}
}
void BKE_pointcloud_batch_cache_free(PointCloud *pointcloud)
{
if (pointcloud->batch_cache) {
BKE_pointcloud_batch_cache_free_cb(pointcloud);
}
}