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test/source/blender/gpu/opengl
Hans Goudey 9b97ba1462 Cleanup: GPU: Avoid raw pointers for shader API strings
Avoid measuring the length of strings repeatedly by passing their
length along with their data with `StringRefNull`. Null termination
seems to be necessary still for passing the shader sources to OpenGL.
Though I doubt this is a bottleneck, it's still nice to avoid overhead from
string operations and this helps move in that direction.

Pull Request: https://projects.blender.org/blender/blender/pulls/127702
2024-11-01 20:00:31 +01:00
..
2024-10-07 12:54:10 +02:00
2024-10-01 09:59:33 +10:00
2023-10-13 19:15:05 +02:00
2024-10-07 12:54:10 +02:00