Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
/* SPDX-FileCopyrightText: 2020 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#include "gl_query.hh"
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namespace blender::gpu {
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#define QUERY_CHUNCK_LEN 256
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GLQueryPool::~GLQueryPool()
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{
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glDeleteQueries(query_ids_.size(), query_ids_.data());
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}
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void GLQueryPool::init(GPUQueryType type)
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{
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BLI_assert(initialized_ == false);
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initialized_ = true;
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type_ = type;
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gl_type_ = to_gl(type);
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query_issued_ = 0;
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}
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#if 0 /* TODO: to avoid realloc of permanent query pool. */
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void GLQueryPool::reset(GPUQueryType type)
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{
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initialized_ = false;
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}
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#endif
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void GLQueryPool::begin_query()
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{
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/* TODO: add assert about expected usage. */
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while (query_issued_ >= query_ids_.size()) {
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int64_t prev_size = query_ids_.size();
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int64_t chunk_size = prev_size == 0 ? query_ids_.capacity() : QUERY_CHUNCK_LEN;
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query_ids_.resize(prev_size + chunk_size);
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glGenQueries(chunk_size, &query_ids_[prev_size]);
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}
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glBeginQuery(gl_type_, query_ids_[query_issued_++]);
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}
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void GLQueryPool::end_query()
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{
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/* TODO: add assert about expected usage. */
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glEndQuery(gl_type_);
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}
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void GLQueryPool::get_occlusion_result(MutableSpan<uint32_t> r_values)
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{
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BLI_assert(r_values.size() == query_issued_);
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for (int i = 0; i < query_issued_; i++) {
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/* NOTE: This is a sync point. */
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glGetQueryObjectuiv(query_ids_[i], GL_QUERY_RESULT, &r_values[i]);
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}
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}
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} // namespace blender::gpu
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